Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.27 @ 13:22:07 Player: alexaub Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (412) 412 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1632 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 285/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (3) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Large Storage Unit Light Armor Plating Light Armor Plating Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Large Storage Unit Structural Scanner Light Armor Plating Light Armor Plating Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 29 | 6 18 5 . Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads . | . . . . Leg 4 | . 3 1 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 9 2 . Device 5 | . 4 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 3 1 . Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 4 | . 4 . . Parts Lost 6 | . 6 . . Power 3 | . 3 . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 4 | . 4 . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 . Engine 12 | . 11 14 . Leg 14 | . 7 28 . Wheel 13 | . 20 . . Device 7 | . 6 9 . Storage 14 | . 14 14 . Protection 6 | . 7 4 . Energy Gun 13 | . 13 14 . Ballistic Gun 14 | . 14 14 . Naked Turns . | . . . . Heaviest Build 22 | 13 22 21 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 8 10 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 558 | 260 241 57 . Remotely . | . . . . Salvage Created 627 | . 515 112 . Parts 33 | . 29 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 12 | . 10 2 . Guns 11 | . 9 2 . AOE 1 | . 1 . . Classes Destroyed 5 | . 5 . . Worker 2 | . 1 1 . Builder 1 | . 1 . . Recycler 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 10 | . 8 2 . Best Kill Streak 7 | . 7 3 . Combat Bots Only 4 | . 4 1 . Max Kills in Single Turn 3 | . 3 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 749 | . 630 119 . Core 87 | . 63 24 . Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 65 . Volleys Fired 45 | . 34 11 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 89 | . 67 22 . Gun 89 | . 67 22 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 44 | . 33 11 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 45 | . 34 11 . Robot Hit Streak 24 | . 16 24 . Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 64 | . 46 18 . Core Hits 28 | . 22 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 915 | . 649 266 . Guns 756 | . 561 195 . Cannons . | . . . . Explosions 148 | . 88 60 . Melee . | . . . . Ramming 11 | . . 11 . Kinetic 288 | . 224 64 . Thermal 148 | . 88 60 . Explosive . | . . . . Electromagnetic 468 | . 337 131 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 . Average Corruption 4 | . 4 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 2 5 . Message Errors 2 | . . 2 . Matter Fused 2 | . 1 1 . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 40 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 210 | . 169 210 . Average Temperature 72 | . 57 113 . Received Heat Transfer 390 | . 321 69 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 50 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 291 | . 291 111 42 Initial 52 | . . 52 42 Average 99 | . 111 101 42 Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 82 100 100 Level 1 10 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 21 2 . Peak Tracking Total 8 | . 8 2 . Tactical Retreats 4 | . 4 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 798 | 56 487 252 3 Spaces Moved 543 | 55 324 162 2 Core 3 | 3 . . . Treads . | . . . . Legs 222 | . 58 162 2 Wheels 318 | 52 266 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 103 | 78 94 128 120 Slowest Speed 190 | 80 190 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 47 39 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 6 | . 2 4 . Melee . | . . . . Projectile . | . . . . AOE 6 | . 2 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 685 | 65 432 186 2 Wait 44 | . 43 1 . Move 540 | 54 323 161 2 Hop . | . . . . Pick Up 18 | 5 11 2 . Fast Attach 8 | 5 3 . . Attach 5 | 1 4 . . Detach . | . . . . Swap 16 | . 11 5 . Drop 7 | . 3 4 . Fire 45 | . 34 11 . Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 229 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 428 | -10/Materials | Lost 4 parts (2p1n1w) 544 | -10/Materials | Entered Mines 615 | -10/Mines | Learned location of Mines (-9) 733 | -10/Mines | Assembled infested the area 738 | -10/Mines | Assisted by a Guerilla fighting off Assembled 785 | -10/Mines | Discovered new exit (range 8) 796 | -10/Mines | Entered Materials 796 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 799 | -9/Materials | Self-destructed Last Messages --------------- 00715_ Dropped Lgt. Armor Plating. 00715_ Acquired Assault Rifle. 00721_ R-06 Scavenger collects EM Pulse Gun. 00723_ System corrupted: Substantial component data lost. 00732_ K-01 Serf cleans the Plasma Injector. 00733_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00737_ K-01 Serf cleans the Plasma Injector. 00738_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00740_ Kicked T-07 Excavator out of the way. 00742_ Kicked T-07 Excavator. 00756_ System corrupted: Component data lost. 00785_ EXIT=FOUND 00791_ 1D-3XR(h) exits level. 00794_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????######??????????????????? | | ????????????????????###### !!##??????????????????? | | ???????????????????? ##### !!##??????????????????? | | ???????????????????? # !!##??????????????????? | | ???????????????????? # @ !!##??????????????????? | | ???????????????????? # !!##??????????????????? | | ???????????????????? + !!##??????????????????? | | ???????????????????? # ######??????????????????? | | ???????????????????? # ######??????????????????? | | ???????????????????? # ##??????????????????????? | | ????????????????????## ##??????????????????????? | | ????????????????????## # ??????????????????????? | | ???????????????????? # ??????????????????????? | | ??????????????????? + ??????????????????????? | | ???????????????????### # ??????????????????????? | | ???????????????????### # ??????????????????????? | | ????????????????????## ##??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????? T ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledCentriumGenerator Manual? 0 Play Time 00:09:29 Cumulative 51.3 hours Start 2023.06.27 @ 13:13:07 End 2023.06.27 @ 13:22:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 726bf343-7d88-433c-a5cc-1ca9e1bd25ee