Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 17:30:15 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (2894) 2894 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 6738 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 759/850 Matter 246/300 Energy 40/150 System Corruption 0% Temperature Cool (13) Movement Hovering (116) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Airjet Gravmag System > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY (10) --- Weight Redist. System Improved Particle Charger Layered Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Lightning Gun Gauss Rifle Flak Cannon > --- INVENTORY -------- Hover Unit Gravmag System Transmission Jammer Layered Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Lightning Gun Shock Bomb Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 4 | . . 2 1 1 . Weapon 1 | . . . . 1 . Parts Attached 131 | 7 9 38 22 50 5 Power 12 | 1 2 3 1 4 1 Engine 8 | 1 2 3 1 1 . Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 32 | 2 2 12 2 13 1 Treads . | . . . . . . Leg 18 | 2 2 12 2 . . Wheel . | . . . . . . Hover 13 | . . . . 12 1 Flight 1 | . . . . 1 . Utility 36 | 2 2 9 5 17 1 Device 19 | 1 1 3 3 10 1 Storage 3 | 1 1 1 . . . Processor 3 | . . 2 1 . . Hackware 4 | . . 2 . 2 . Protection 7 | . . 1 1 5 . Artifact . | . . . . . . Weapon 51 | 2 3 14 14 16 2 Energy Gun 11 | . . 1 1 9 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 21 | 2 1 10 5 3 . Ballistic Cannon 2 | . . . . 2 . Launcher 8 | . 1 1 3 2 1 Special Weapon . | . . . . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon 6 | . . 1 5 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 14 | . . 1 1 8 4 Power 1 | . . . . 1 . Propulsion 5 | . . . . 3 2 Utility 4 | . . 1 1 2 . Weapon 4 | . . . . 2 2 Highest Loss Streak 4 | . . 1 1 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 99 99 97 84 Engine 9 | . 14 11 9 1 . Core 1 | . . . . 5 6 Leg 20 | . 28 22 27 3 . Hover 4 | . . . . 18 24 Device 9 | . 14 9 8 6 6 Storage 10 | . 14 11 9 7 6 Processor 8 | . . 16 9 7 6 Hackware 10 | . . 5 18 22 20 Energy Gun 2 | . . 1 1 10 5 Ballistic Gun 12 | . 18 19 3 2 6 Impact Weapon 2 | . 8 . . . . Slashing Weapon 3 | . . . 12 4 . Naked Turns . | . . . . . . Heaviest Build 34 | 12 20 26 25 34 29 Greatest Support 42 | 20 20 26 36 42 37 Greatest Overweight (x) 3 | . . 1 . 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 2 10 10 10 10 9 Average Carried 9 | . 8 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 10 10 10 9 7 Class Distribution -------------------- 38% | Scavenger-Mutant 35% | Hacker-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2508 | 167 429 938 337 637 . Remotely . | . . . . . . Salvage Created 4006 | 39 660 1494 506 1281 26 Parts 258 | 4 38 107 42 67 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 6 | . 2 2 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 75 | . 11 35 9 19 1 Melee 12 | . . . 3 9 . Guns 48 | . 8 30 3 6 1 Cannons 1 | . . . . 1 . AOE 14 | . 3 5 3 3 . Classes Destroyed 12 | 1 6 3 . 2 . Worker 7 | . 1 2 . 4 . Builder 2 | . . . . 2 . Tunneler 4 | 2 . 2 . . . Hauler 4 | . 2 . 2 . . Recycler 9 | . 2 2 . 5 . Operator 3 | . . 2 1 . . Watcher 11 | . 3 5 2 1 . Swarmer 27 | . 3 11 3 9 1 Grunt 28 | . 8 13 2 5 . Brawler 1 | . . 1 . . . Sentry 16 | . . 10 4 2 . Programmer 3 | . . . . 3 . Best Kill Streak 8 | 2 3 8 4 7 1 Combat Bots Only 6 | . 3 6 4 5 1 Max Kills in Single Turn 4 | 1 2 3 3 4 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . 2 3 3 2 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 337 | . 37 116 33 124 27 Missed 86 | . 3 27 12 36 8 Damage Taken 3337 | . 413 1094 265 1275 290 Core 587 | . 69 171 18 238 91 Absorbed by Shields 52 | . . . . 52 . Ignored by Resistances 24 | . . . . 24 . Core Remaining (%) 78 | 100 72 57 96 66 . Volleys Fired 198 | 5 51 89 17 30 6 Largest 3 | 2 2 2 2 3 2 Hottest 154 | 40 50 79 61 154 97 Shots Fired 388 | 10 96 177 31 63 11 Gun 363 | 10 94 173 27 49 10 Cannon 10 | . . . . 9 1 Launcher 15 | . 2 4 4 5 . Special . | . . . . . . Kinetic 318 | 10 94 160 26 22 6 Thermal 22 | . . 13 1 8 . Explosive 10 | . 2 4 4 . . Electromagnetic 38 | . . . . 33 5 Robot Hit Streak 21 | 3 9 21 6 15 3 Robot Miss Streak 7 | 2 4 7 3 4 4 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 286 | 5 59 129 23 63 7 Core Hits 178 | 3 29 74 20 50 2 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 6 | . 3 2 1 . . Critical Strikes 14 | . 3 5 1 4 1 Burn 4 | . . 2 . 2 . Destroy 6 | . 1 3 1 1 . Corrupt 1 | . . . . . 1 Smash 2 | . 2 . . . . Sever 1 | . . . . 1 . Melee Attacks 96 | . 13 9 30 44 . Impact 19 | . 13 6 . . . Slashing 77 | . . 3 30 44 . Piercing . | . . . . . . Sneak Attacks 13 | . 3 3 2 5 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 6645 | 67 983 2510 944 2000 141 Guns 3490 | 67 575 1858 212 637 141 Cannons 171 | . . . . 171 . Explosions 1177 | . 189 401 360 227 . Melee 1727 | . 219 171 372 965 . Ramming 80 | . . 80 . . . Kinetic 3011 | 67 575 1681 212 369 107 Thermal 277 | . . 177 . 100 . Explosive 913 | . 189 401 323 . . Electromagnetic 637 | . . . 37 566 34 Impact 390 | . 219 171 . . . Slashing 1337 | . . . 372 965 . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . 1 . Average Corruption 1 | . . 1 . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . 15 . 12 . Message Errors 7 | . . 3 . 4 . Matter Fused 4 | . . 1 . 3 . Heat Flow Errors 8 | . . 7 . 1 . Energy Discharges 3 | . . 2 . 1 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 314 | . 99 86 43 86 . Projectiles 3 | . . . . 3 . Explosions 68 | . 12 28 11 17 . Melee 243 | . 87 58 32 66 . Knockbacks 8 | . 2 4 . 2 . Impact 6 | . 2 4 . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . 30 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 15 | . . 15 . . . Kicked 15 | . . 15 . . . Crushed . | . . . . . . Highest Temperature 282 | . 18 272 10 282 27 Average Temperature 68 | . 8 88 5 67 20 Received Heat Transfer 756 | . 201 369 18 168 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . 3 2 . 1 1 Impact Corruptions 7 | . 4 3 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . 1 . Heat Transferred 962 | . . 592 . 370 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 488 | 10 217 488 243 318 177 Initial 155 | . 6 2 5 7 155 Average 117 | 3 49 222 42 108 161 Maximum Alert Level 2 | . 1 2 1 1 . Low Security (%) 74 | 100 99 36 95 85 100 Level 1 19 | . . 45 4 14 . Level 2 6 | . . 18 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 . 9 1 Investigation 3 | . . . . 3 . Extermination 2 | . . . . 2 . Reinforcement 6 | . . 2 . 4 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 3 3 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 22 56 14 32 3 Peak Tracking Total 7 | . 4 7 4 5 3 Tactical Retreats 8 | . . 2 . 6 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 9 | . . 1 . 7 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . 1 1 2 2 . Max in Single Turn 1 | . 1 1 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 40 | . 10 11 6 11 2 Terminals 28 | . 8 9 5 4 2 Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 7 | . 2 2 . 3 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 150 | . 36 42 29 36 7 Successful 94 | . 24 28 21 16 5 Failed 54 | . 12 13 7 20 2 Catastrophic 7 | . . 3 . 4 . Database Lockouts 2 | . . 1 1 . . Manual 111 | . 30 26 21 29 5 Terminals 111 | . 28 34 27 15 7 Fabricators 12 | . . . . 12 . Repair Stations . | . . . . . . Recycling Units 23 | . 8 8 . 7 . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 51 | . 12 18 15 3 3 Part Schematic 1 | . . . . 1 . Robot Analysis 6 | . 4 1 1 . . Prototype ID Bank 4 | . 2 1 . . 1 Open DSF 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Terminal Index 5 | . 1 1 1 1 1 Recycling Unit Index 2 | . . 1 1 . . Alert Level 5 | . 1 3 . . 1 Unreport Threat 7 | . 1 4 2 . . Locate Traps 1 | . . 1 . . . Dispatch Records 2 | . 1 1 . . . Security Status 1 | . . . 1 . . Patrol Status 4 | . 1 . 3 . . Hauler Manifests 3 | . . 2 1 . . Registered Components 2 | . . 1 1 . . Registered Prototypes 3 | . . 1 2 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 2 . . . Report Inventory 3 | . 2 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 34 | . 10 8 4 10 2 Terminals 18 | . 6 4 4 2 2 Assimilate 4 | . 3 1 . . . Botnet 10 | . 2 2 3 2 1 Operators 4 | . 1 1 1 . 1 Fabricators 3 | . . . . 3 . Fabnet 2 | . . . . 2 . Recompile 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 13 | . 4 4 . 5 . Reject 7 | . 2 2 . 3 . Mask 6 | . 2 2 . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 31 | . 7 9 5 8 2 Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 187 | . . . . 187 . Total Part Build Rating 7 | . . . . 7 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 4 | . 3 1 . . . Largest Group 4 | . 3 4 3 3 . Highest-Rated Group 40 | . 30 40 30 30 . Highest-Rated Ally 10 | . 10 10 10 10 . Total Orders 48 | . 15 20 13 . . STAY 23 | . 8 9 6 . . FOLLOW 25 | . 7 11 7 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 6 | . 4 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8711 | 80 2177 2876 1766 1716 96 Spaces Moved 5549 | 47 1165 1570 1129 1508 130 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 4085 | 44 1165 1570 1129 177 . Wheels . | . . . . . . Hover 1461 | . . . . 1331 130 Flight . | . . . . . . Fastest Speed 45 | 50 120 120 120 48 45 Average Speed 115 | 115 120 154 120 72 45 Slowest Speed 260 | 120 120 190 120 260 45 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 99 97 46 36 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 25 | . 4 4 13 4 . Terrain Destroyed 109 | . 15 30 57 7 . Melee 25 | . 4 4 13 4 . Projectile . | . . . . . . AOE 84 | . 11 26 44 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 7366 | 60 1839 1824 1473 2014 156 Wait 1200 | . 578 60 255 307 . Move 5544 | 46 1164 1569 1128 1507 130 Hop . | . . . . . . Pick Up 58 | 2 13 12 13 17 1 Fast Attach 29 | 7 . 3 2 16 1 Attach 21 | . 1 2 3 12 3 Detach 1 | . . . . 1 . Swap 81 | . 8 33 17 22 1 Drop 85 | . 11 32 14 27 1 Fire 198 | 5 51 89 17 30 6 Melee 90 | . 13 9 24 44 . Ram . | . . . . . . Kick 15 | . . 15 . . . Crush . | . . . . . . Escape Stasis 44 | . . . . 31 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Identified exit to Mines 1473 | -10/Materials | Discovered new exit (range 7) 1665 | -10/Materials | Discovered new exit (range 7) 1935 | -10/Materials | Build established: Scavenger-Mutant 2258 | -10/Materials | Entered another Materials area 2258 | -9/Materials | Accompanied by 3 allies 2258 | -9/Materials | Evolved 2 slots: Utility x2 2893 | -9/Materials | Discovered new exit (range 14) 3753 | -9/Materials | Discovered new exit (range 4) 4193 | -9/Materials | Discovered new exit (range 17) 4686 | -9/Materials | Discovered new exit (range 11) 4809 | -9/Materials | Build established: Mutant 4812 | -9/Materials | Central database locked down 5129 | -9/Materials | Build established: Hacker-Mutant 5134 | -9/Materials | Entered another Materials area 5134 | -8/Materials | Accompanied by 3 allies 5134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5185 | -8/Materials | Discovered new exit (range 17) 5214 | -8/Materials | Central database locked down 5436 | -8/Materials | Build established: Scavenger-Mutant 5853 | -8/Materials | Discovered new exit (range 18) 6050 | -8/Materials | Build established: Hacker-Mutant 6344 | -8/Materials | Identified exit to Storage 6898 | -8/Materials | Identified exit to Factory 6900 | -8/Materials | Entered Factory 6900 | -7/Factory | Accompanied by 3 allies 6900 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7135 | -7/Factory | Lost 3 allies 7732 | -7/Factory | Fabricated Adv. Gravity Neutralizer (x1) 8396 | -7/Factory | Discovered new exit (range 8) 8410 | -7/Factory | Lost 3 parts (2n1w) 8616 | -7/Factory | Identified exit to Factory 8616 | -7/Factory | Entered another Factory area 8616 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8709 | -6/Factory | Garrison activated, responded to threat 8712 | -6/Factory | Self-destructed Last Messages --------------- 08687_ Field strength at 37. 08688_ Field strength at 30. 08689_ Field strength at 23. 08690_ Field strength at 16. 08691_ Field strength at 9. 08692_ Field strength at 2. 08693_ Stasis field depleted. 08693_ Aerolev Unit destroyed. 08694_ ALERT: All DSF locations entering lockdown mode. 08694_ Shock Bomb Launcher destroyed. 08695_ Slug penetrates S-27 Virus. 08698_ K-01 Serf cleans the DSF Access. 08703_ S-27 Virus shuts down. 08703_ VTOL Module fried. 08703_ S-27 Virus destroyed. 08706_ Lightning Gun destroyed. 08709_ Slug penetrates S-27 Virus. 08709_ S-27 Virus calls for garrison reinforcements. 08709_ ALERT: Activating Garrison Access F004. 08710_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????o?????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????? s?????????? | | #???????????????????#% ?????????? | | #???????????????????# s ????????? | | #???????????????????# ????????? | | #?????###########???# ????????? | | ####### #???# ????????? | | # # #???# ????????? | | # # #??## #######?? | | # #??# #?? | | + * #??#T #?? | | # #???# #?? | | # #???# #?? | | # ##### #?? | | ########### k #?? | | @ #?? | | #?? | | #?? | | ############## """"""""" #?? | | ?????????????# #?? | | ?????????????# ! """"""""" #?? | | ######???????# #?? | | #???????# """"""""" #?? | | """ #???????# #?? | | """ #???????# #?? | | " #???????# ####+########?? | | #???????# + #?????? | | """ #???????###### """ "#?????? | | """ #????????????#! """ T#?????? | | " ?????????????# """ "#?????? | | ?????????????# #?????? | | ####??????????????#########?????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Resistance: EM 15 Evasion (%) 56 Targeting Accuracy 5 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Gravity Neutralizer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityDimensionalAutogun Manual? 0 Play Time 01:19:03 Cumulative 35.8 hours Start 2024.04.10 @ 16:10:26 End 2024.04.10 @ 17:30:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a39cdd02-2ae3-4ad9-9800-b8fb454514b1