Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 21:04:33 Player: Henry Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2114 Bonus ------- None Cogmind --------- Core Integrity 442/550 Matter 232/300 Energy 125/125 System Corruption 0% Temperature Warning (370) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink Small Storage Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink Small Storage Unit Improved Sensor Array [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 6 2 9 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads . | . . . . Leg 6 | . . 6 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 2 2 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 1 3 Power 1 | . 1 . . Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 3 1 3 To Critical Strikes . | . . . . Average Backups 5 | 2 5 6 6 Power . | . . . . Propulsion 2 | . 3 2 3 Utility 1 | . . 2 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 87 90 90 Engine 10 | . 11 11 9 Leg 27 | . . 42 35 Wheel 7 | . 25 . . Device 3 | . . . 9 Storage 11 | . 14 11 9 Processor 6 | . . 9 9 Hackware 2 | . 8 1 . Protection 3 | . . . 8 Energy Gun 10 | . 26 8 . Ballistic Gun 5 | . . 6 9 Peak Build Rating 17 | 6 9 12 17 Average Rating 11 | 4 7 11 15 On Entrance 5 | . 6 6 11 Naked Turns . | . . . . Heaviest Build 28 | 13 13 24 28 Greatest Support 40 | 26 26 40 40 Greatest Overweight (x) 2 | 2 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 8 15 Most Carried 9 | 4 7 9 8 Average Carried 6 | 2 5 6 6 Final Capacity 15 | 8 8 15 15 Final Carried 9 | 4 7 9 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 358 | 260 10 88 . Remotely . | . . . . Salvage Created 625 | 100 383 88 54 Parts 30 | 1 23 5 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 10 2 1 Guns 12 | . 9 2 1 AOE 1 | . 1 . . Classes Destroyed 5 | 1 3 1 . Recycler 1 | 1 . . . Operator 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 9 | . 7 1 1 Sentry 1 | . . 1 . Best Kill Streak 7 | 1 7 1 1 Combat Bots Only 7 | . 7 1 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 125 | . 63 32 30 Missed 40 | . 23 13 4 Hits 85 | . 40 19 26 Projectile 85 | . 40 19 26 Critical Strikes 3 | . 1 . 2 Damage Taken 1099 | . 421 274 404 Core 314 | . 164 42 108 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 34 89 . Volleys Fired 68 | 2 42 12 12 Largest 2 | 2 2 2 2 Hottest 80 | 80 80 60 76 Shots Fired 119 | 4 76 18 21 Gun 119 | 4 76 18 21 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 18 | . . 6 12 Thermal 64 | 2 41 12 9 Explosive . | . . . . Electromagnetic 37 | 2 35 . . Robot Hit Streak 8 | 3 6 5 8 Robot Miss Streak 3 | 1 3 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 80 | 3 47 12 18 Core Hits 33 | 2 19 4 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1049 | 35 681 125 208 Guns 993 | 35 629 125 204 Cannons . | . . . . Explosions 52 | . 52 . . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 115 | . . 26 89 Thermal 567 | 23 330 99 115 Explosive . | . . . . Electromagnetic 363 | 12 351 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 366 | 36 256 23 366 Average Temperature 86 | 20 85 11 160 Received Heat Transfer 546 | . 165 111 270 Effects 3 | . 2 . 1 Energy Bleed 2 | . 2 . . Matter Decay 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 1346 | 50 775 225 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 152 | 5 152 65 20 Initial 59 | . . 59 16 Average 27 | . 68 25 1 Influence Increases 421 | 5 272 116 28 Destroy 0b10 Robot/C 260 | . 200 40 20 Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 60 | . 50 10 . Successful Hack 14 | . . 6 8 Disable Machine 15 | . 15 . . Destroy Structure 2 | . 2 . . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 421 | 5 130 218 68 Entered New Map 107 | . . 83 24 Time Decay 223 | 5 100 100 18 Lost Part 40 | . 30 . 10 Purge Threat 51 | . . 35 16 Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 15 11 7 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 3 9 3 Successful 7 | . 2 3 2 Failed 8 | . 1 6 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 3 | . . 1 2 Terminals 15 | . 3 9 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 3 2 Record 2 | . 2 . . Unreport Threat 3 | . . 1 2 Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 324 | . . . 324 Sensors 324 | . . . 324 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 932 | 53 251 304 324 Spaces Moved 480 | 39 138 214 89 Core 14 | 8 6 . . Treads . | . . . . Legs 303 | . . 214 89 Wheels 163 | 31 132 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 120 Average Speed 109 | 87 93 120 120 Slowest Speed 150 | 150 150 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 29 21 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 765 | 50 185 243 287 Wait 186 | . . 4 182 Move 477 | 38 137 213 89 Hop . | . . . . Pick Up 11 | 4 3 4 . Fast Attach 8 | 6 1 1 . Attach 9 | . 1 5 3 Detach 2 | . 1 1 . Swap 3 | . . 3 . Drop . | . . . . Fire 68 | 2 42 12 12 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Destroyed 7 combat bots 233 | -10/Materials | Discovered new exit (range 15) 273 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Lost 3 parts (1p1n1w) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x2 329 | -9/Materials | Build established: Mutant 600 | -9/Materials | Discovered new exit (range 9) 608 | -9/Materials | Identified exit to Materials 609 | -9/Materials | Entered another Materials area 609 | -8/Materials | Evolved 2 slots: Utility x2 933 | -8/Materials | Self-destructed Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) No threats on record. 00644_ Connecting with Terminal... 00779_ K-01 Serf collects debris. 00860_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00861_ Kicked T-07 Excavator out of the way. 00861_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00916_ Lgt. Nuclear Core melted. 00916_ G-47 Trooper destroyed. 00922_ Critical hit (Burn: +37). 00924_ R-06 Scavenger collects Aluminum Leg. 00929_ Aluminum Leg destroyed. 00931_ Beam Rifle destroyed. 00931_ Critical hit (Burn: +37). 00933_ Overheating: Matter decay (-33). 00933_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# #??########??? | | ?????????????????????????# ! 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