Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 15:42:15 Player: Copyrite Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2259) 2259 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6829 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (40) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Improved Coolant Injector Advanced Weight Redist. System Signal Interpreter Improved Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Treaded Carbon-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Kinecellerator > --- WEAPON ----------- Gatling Ballistic Mag Construct/C Ballistic Mass Construct/C Energy Construct/G Kinetic Mag Construct/C > --- INVENTORY -------- Improved Coolant Injector Improved Coolant Injector Energy Well Matter Compressor Advanced Weight Redist. System Signal Interpreter Advanced ECM Suite Improved Remote Datajack Improved Remote Datajack [Rating: 84] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Constructs Treads Constructs Wheel Wheel Hover Unit Gravmag System Utility Armored Scrap Engine Device Armored Scrap Engine Storage Humpback Processor Improved Targeting Computer Protection Utility Shielding Weapon Constructs Energy Gun EM Pulse Gun Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Flamer Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Slots Evolved 10 | . . . . 6 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . Utility 5 | . . . . 4 1 . . . Weapon 2 | . . . . . . 2 . . Parts Attached 60 | 8 12 5 5 14 6 9 . 1 Power 6 | 2 . 1 . 3 . . . . Engine 6 | 2 . 1 . 3 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 4 2 . 5 1 . . . Treads 4 | 2 2 . . . . . . . Leg . | . . . . . . . . . Wheel 9 | . 2 2 . 4 1 . . . Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 1 . 4 5 7 . 1 Device 11 | . 1 . . 2 2 5 . 1 Storage 6 | 1 1 1 . . 1 2 . . Processor 3 | . . . . 1 2 . . . Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 19 | 3 6 1 5 2 . 2 . . Energy Gun 5 | 2 3 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . 2 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 3 . 2 . . 2 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 1 | . . . . 1 . . . . Parts Lost 28 | . 3 2 4 4 . . 1 14 Power 4 | . . 1 . 1 . . 1 1 Propulsion 7 | . . 1 . 3 . . . 3 Utility 8 | . 1 . . . . . . 7 Weapon 9 | . 2 . 4 . . . . 3 Highest Loss Streak 4 | . 2 1 3 1 . . 1 4 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 68 | . 90 83 75 64 51 63 64 48 Engine 8 | . 14 13 14 6 6 5 4 . Treads 5 | . 18 . . . 4 5 5 4 Wheel 10 | . 9 26 28 25 . . . . Device 10 | . 6 . . 11 12 20 17 13 Storage 7 | . 14 14 14 7 1 . 5 4 Processor 5 | . . . . 2 12 12 11 8 Energy Gun 3 | . 19 . . . . . . . Ballistic Gun 2 | . . . 4 4 5 5 4 . Ballistic Cannon 3 | . . . . . . 6 11 8 Launcher 4 | . 6 21 2 . . 3 . . Impact Weapon 1 | . . 6 5 . . . . . Naked Turns 22 | . . . . . . . . 22 Heaviest Build 234 | 12 15 207 210 216 234 89 79 79 Greatest Support 147 | 40 40 30 30 62 124 147 138 138 Greatest Overweight (x) 71 | . 4 6 6 5 71 . . 1 Average Overweight (x) 1 | . . 4 6 3 . . . . Largest Inventory Capacity 35 | 8 8 35 35 35 35 20 20 20 Average Capacity 19 | 6 8 29 35 35 11 7 20 17 Most Carried 17 | 4 8 17 14 12 11 9 9 10 Average Carried 7 | 1 6 7 12 9 6 5 9 9 Final Capacity 35 | 8 8 35 35 35 5 20 20 5 Final Carried 12 | 4 5 9 11 12 5 9 9 5 Scrap Engine Consumption 74 | . . . . 32 20 13 3 6 Constructs Created 8 | . . . . 3 2 2 1 . Constructs Modified 19 | . . . . . 9 2 3 5 Class Distribution -------------------- 41% | Construct 33% | Hauler-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Construct | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Resources | -11 -10 -10 -9 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Matter Collected 2263 | 231 182 168 302 161 . 30 640 549 Remotely . | . . . . . . . . . Salvage Created 2161 | . 437 73 171 594 . 27 264 595 Parts 118 | . 31 4 5 42 . 2 14 20 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 35 | . . 5 . . . . 13 17 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Combat Hostiles Destroyed 56 | . 16 3 3 8 . . 13 13 Guns 9 | . 4 . 1 1 . . . 3 Cannons 29 | . . . . 6 . . 13 10 AOE 16 | . 12 3 1 . . . . . Classes Destroyed 13 | . 5 2 1 3 . 1 . 1 Worker 1 | . . . . 1 . . . . Builder 1 | . 1 . . . . . . . Recycler 4 | . 1 . 1 2 . . . . Operator 1 | . 1 . . . . . . . Turret 2 | . . 2 . . . . . . Watcher 1 | . . . . . . 1 . . Swarmer 22 | . 9 . . 3 . . 9 1 Grunt 17 | . 7 . . 2 . . 2 6 Brawler 1 | . . . . . . . . 1 Duelist 6 | . . . . 1 . . 1 4 Sentry 6 | . . . 3 1 . . 1 1 Programmer 1 | . . . . 1 . . . . Subdweller 3 | . . 3 . . . . . . Best Kill Streak 9 | . 5 2 2 3 . 1 5 9 Combat Bots Only 9 | . 4 2 1 3 . . 5 9 Max Kills in Single Turn 3 | . 3 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 1 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Hostile Shots Fired 506 | . 54 30 33 87 . . 120 182 Missed 170 | . 23 11 14 36 . . 31 55 Damage Taken 6152 | . 342 263 492 688 . . 1410 2957 Core 1314 | . 44 83 51 119 . . 97 920 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 516 | . . . . 70 87 . 137 222 Core Remaining (%) 77 | 100 . . 28 83 100 . . . Volleys Fired 190 | . 41 10 23 41 . 3 31 41 Largest 3 | . 2 2 1 1 . 2 2 3 Hottest 152 | . 80 60 100 59 . 107 107 152 Shots Fired 290 | . 60 16 23 40 . 6 61 84 Gun 51 | . 34 . 7 2 . . . 8 Cannon 181 | . . . . 38 . 6 61 76 Launcher 48 | . 26 16 6 . . . . . Special 10 | . . . 10 . . . . . Kinetic 160 | . . . 7 2 . 6 61 84 Thermal 10 | . . . 10 . . . . . Explosive 48 | . 26 16 6 . . . . . Electromagnetic 72 | . 34 . . 38 . . . . Robot Hit Streak 38 | . 8 9 11 38 . 3 6 13 Robot Miss Streak 5 | . 4 . 1 4 . . 4 5 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 177 | . 19 9 15 38 . 1 33 62 Core Hits 154 | . 25 12 6 61 . 1 17 32 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . 2 . . . . 1 1 3 Blast 5 | . . . . . . 1 1 3 Corrupt 2 | . 2 . . . . . . . Melee Attacks 5 | . . 5 . . . . . . Impact 5 | . . 5 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5553 | . 1073 484 371 604 . 35 1248 1738 Guns 688 | . 293 . 155 30 . . . 210 Cannons 3377 | . . . . 574 . 35 1248 1520 Explosions 1369 | . 780 484 105 . . . . . Melee . | . . . . . . . . . Ramming 8 | . . . . . . . . 8 Kinetic 3198 | . . . 155 30 . 35 1248 1730 Thermal 363 | . 252 . 111 . . . . . Explosive 1117 | . 528 484 105 . . . . . Electromagnetic 867 | . 293 . . 574 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . 5 2 . . . 11 Average Corruption 6 | . . . 4 1 . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . 14 . . . . 16 Message Errors 8 | . . . 6 . . . . 2 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 7 | . . . 4 . . . . 3 Energy Discharges 3 | . . . . . . . . 3 Data Loss (minor) 6 | . . . 3 . . . . 3 Alerts 1 | . . . 1 . . . . . Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 150 | . 23 7 1 . . . 56 63 Projectiles 119 | . . . . . . . 56 63 Explosions 31 | . 23 7 1 . . . . . Melee . | . . . . . . . . . Knockbacks 31 | . . . . . . . 11 20 Impact . | . . . . . . . . . Kinetic 27 | . . . . . . . 10 17 Secondary 4 | . . . . . . . 1 3 Self-Inflicted Damage 168 | . 58 86 20 . . . . 4 Shots 6 | . 3 2 1 . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 559 | . 222 . 222 72 . 51 538 559 Average Temperature 169 | . 74 . 83 21 . 27 217 247 Received Heat Transfer 1326 | . 90 69 72 78 . . 180 837 Effects 22 | . . . . . . . 10 12 Shutdowns 6 | . . . . . . . 2 4 Energy Bleed 5 | . . . . . . . 5 . Short Circuit 1 | . . . . . . . . 1 Damage (minor) 5 | . . . . . . . 1 4 Damage (major) 5 | . . . . . . . 2 3 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 6 | . 2 . . 4 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 4 | . . . 4 . . . . . Heat Transferred 1300 | . 500 . 800 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Peak Influence 311 | . 311 . 117 203 . 13 . . Initial 58 | . . . 8 58 . . . . Average 42 | . 83 . 44 53 . 2 . . Maximum Alert Level 1 | . 1 . . 1 . . . . Low Security (%) 95 | 100 86 . 100 98 100 100 . . Level 1 4 | . 13 . . 1 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 4 . . 2 . . . 1 Investigation 3 | . 3 . . . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 1 | . 1 . . . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 21 16 6 13 . 1 12 26 Peak Tracking Total 10 | . 6 2 2 4 . 1 5 10 Tactical Retreats 10 | . 1 2 1 1 . . 2 3 Traps | -11 -10 -10 -9 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Traps Triggered 5 | . 5 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Machines Disabled 12 | . 7 3 2 . . . . . Max in Single Turn 3 | . 2 3 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Machines Accessed 13 | . 6 . 6 1 . . . . Terminals 11 | . 6 . 4 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 15 . 14 2 . . . . Successful 21 | . 10 . 9 2 . . . . Failed 10 | . 5 . 5 . . . . . Catastrophic 2 | . . . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 14 . 8 2 . . . . Terminals 25 | . 15 . 8 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 3 . 1 1 . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . 1 . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . 6 . . . . . Process 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 3 | . . . 3 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 7 . 2 1 . . . . Terminals 10 | . 7 . 2 1 . . . . Assimilate 1 | . 1 . . . . . . . Botnet 8 | . 5 . 2 1 . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 6 . 5 1 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 77 | . . . 77 . . . . . Retrieved Matter 77 | . . . 77 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Turns Passed 6804 | 92 1161 917 587 824 601 735 892 995 Spaces Moved 4080 | 50 789 597 311 400 286 417 464 766 Core 331 | 3 1 . . . 1 . . 326 Treads 2051 | 47 432 . . . 251 417 464 440 Legs . | . . . . . . . . . Wheels 1679 | . 356 597 311 400 15 . . . Hover . | . . . . . . . . . Flight 19 | . . . . . 19 . . . Fastest Speed 50 | 50 80 80 167 131 131 158 163 50 Average Speed 142 | 153 124 142 167 146 185 160 163 112 Slowest Speed 3600 | 160 250 167 167 165 3600 163 163 172 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 37 | 5 84 24 75 7 5 9 58 72 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 4 | . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 7 | . . 2 . . . . 1 4 Spaces Dug 23 | . 20 . . . . 3 . . Terrain Destroyed 408 | . 210 98 56 . . 3 25 16 Melee . | . . . . . . . . . Projectile 45 | . . . 1 . . 3 25 16 AOE 363 | . 210 98 55 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Total 4760 | 61 909 651 345 598 361 478 539 818 Wait 324 | . 56 3 3 123 56 35 44 4 Move 4072 | 49 788 596 310 399 285 416 463 766 Hop . | . . . . . . . . . Pick Up 52 | 4 7 19 4 9 1 7 . 1 Fast Attach 26 | 6 6 . . 5 3 5 . 1 Attach 21 | . 3 3 3 7 3 2 . . Detach 6 | . . . . 5 . . 1 . Swap 13 | 2 3 2 2 2 . 2 . . Drop 49 | . 5 13 . 7 13 8 . 3 Fire 190 | . 41 10 23 41 . 3 31 41 Melee 5 | . . 5 . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 9) 612 | -10/Materials | Discovered new exit (range 3) 1062 | -10/Materials | Discovered new exit (range 16) 1246 | -10/Materials | Discovered new exit (range 7) 1254 | -10/Materials | Entered Subcaves 1254 | -10/Subcaves | Discovered new exit (range 14) 1316 | -10/Subcaves | Discovered new exit (range 12) 1340 | -10/Subcaves | Ambushed by Subdweller buried in earth 1366 | -10/Subcaves | Identified exit to Recycling 1399 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1467 | -10/Subcaves | Core integrity fell below 50% 1708 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1740 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1745 | -10/Subcaves | Build established: Hauler-Mutant 2171 | -10/Subcaves | Entered Recycling 2175 | -9/Recycling | Found Scrap Engine 2380 | -9/Recycling | Crushed by falling debris 2411 | -9/Recycling | Lost 3 parts (3w) 2740 | -9/Recycling | Discovered new exit (range 10) 2758 | -9/Recycling | Entered Factory 2758 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3460 | -7/Factory | Discovered new exit (range 13) 3582 | -7/Factory | Entered another Factory area 3582 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3771 | -6/Factory | Discovered new exit (range 10) 4008 | -6/Factory | Build established: Construct 4181 | -6/Factory | Identified exit to Factory 4183 | -6/Factory | Entered another Factory area 4183 | -5/Factory | Evolved 2 slots: Weapon x2 4335 | -5/Factory | Spotted B-75 Beast 4885 | -5/Factory | Discovered new exit (range 7) 4895 | -5/Factory | Identified exit to Upper Caves 4918 | -5/Factory | Entered Upper Caves 5507 | -5/Upper Caves | Discovered new exit (range 15) 5696 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5714 | -5/Upper Caves | Identified exit to Upper Caves 5810 | -5/Upper Caves | Entered another Upper Caves area 5848 | -5/Upper Caves | Spotted B-75 Beast 5903 | -5/Upper Caves | Learned location of Armory (-3) 6171 | -5/Upper Caves | Identified exit to Factory 6366 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6445 | -5/Upper Caves | Lost 4 parts (1n3u) 6472 | -5/Upper Caves | Destroyed 9 combat bots 6564 | -5/Upper Caves | Lost 3 parts (1p2w) 6736 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6741 | -5/Upper Caves | Learned Factory terminal intel 6752 | -5/Upper Caves | Core integrity fell below 50% 6752 | -5/Upper Caves | System corruption reached 10% 6784 | -5/Upper Caves | Core integrity fell below 20% 6805 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Broken Adv. Signal Interpreter destroyed. System corrupted by crushing effect (+2). Searching scrap... Found 18 Matter. Found Lrn. Proton Cannon. Found Imp. Sensor Array. Found 20 Matter. Slug penetrates Wall. Penetrated by Slug. System corrupted: Matter fused (-9). Penetrated by Slug. Critical hit (Burn: +37). Scrap Engine destroyed. Adv. Heat Sink destroyed. Penetrated by Slug. System corrupted: Heat flow error (+256). Searching scrap... Found Shock Absorption System. Found Cloaking Device. Found 22 Matter. Map ----- +----------------------------------------------------+ | ????????????# #### ##???????????????????????? | | ??########### # ##????????????????????????? | | ??# [ # ## #?????????????????????????? | | ??# # #? ##?????????????????????????? | | ??# !########### #? #??????????????????????????? | | ??# ######### #?# #??????????????????????????? | | ??# ##??##????#######???????????????? | | ??# #????????# ## ????????????? | | ??######## ##??????# ????????????? | | ?????????### #????## #????????????? | | ???????????# ##???# #????????????? | | ???????????# ##??# #?????????????? | | ###???????## #### #?????????????? | | ##??????# ##????????????? | | ##?????# ### ## ##???????????? | | ######## ##?## #?# #???????????? | | ### #???## ### #???????????? | | ## ##???## #????????????? | | ###??## #?????????????? | | ##### #?????????????? | | #### ######????????? | | ### ## ##???????? | | # ### ## ### ####????? | | # ##?# ##### ##?## % ####?? | | # #?## #????######## #?? | | # ### #####??????# ## @# #?? | | # ## ############ ### ## # ##? | | # !%! #?######### ## ## | | # # ############# #?????????# ## # | | ### #??????????#; ###?????????# ### | | ?# #???????# ##???????????## ##?# | | # ??????# ##?????????????###??## ## | | ## ## ?????# BB #????????????????????#### ## | | ?#####?####????# BB #???????????????????????###? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 23 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearDefenseCycler Manual? 0 Play Time 01:07:23 Cumulative 25.1 hours Start 2024.04.14 @ 14:31:34 End 2024.04.14 @ 15:42:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9265f56-b767-430c-a294-224b52ea07fa