Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 14:28:22 Player: LandRaider Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (293) 1465 Value Destroyed (13248) 13248 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (3614) 3614 TOTAL SCORE: 25667 Bonus ------- High Alert Combat Kills 2522 Follower Combat Kills 20 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 56/300 Energy 600/600 System Corruption 56% Temperature Cool (-200) Movement Treading (145) Location -3/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Heavy Armor Plating > --- WEAPON (3) ------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (20) --- Light Particle Reactor Quantum Reactor Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Small Battery (100) Small Battery (100) Advanced ECM Suite Advanced Cloaking Device Advanced Cloaking Device Improved Hacking Suite Improved System Shield Backup Laser III Railgun Neutron Missile Launcher Improved Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Advanced Cloaking Device Advanced Cloaking Device Focal Shield > --- WEAPON ----------- Long-range Proton Cannon Heavy Neutron Cannon Neutron Missile Launcher > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced ECM Suite Improved Hacking Suite Improved System Shield Enhanced Gauss Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Improved Remote Datajack Power Maul [Rating: 166] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Hypervelocity Gauss Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Neutron Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . 2 2 2 . 2 2 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 1 . . 1 1 . . . . . . Utility 8 | . . 2 1 1 . 1 1 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 305 | 6 8 15 39 . 12 7 65 15 9 4 12 5 63 45 Power 39 | 1 1 2 2 . 2 2 9 4 1 . 2 1 5 7 Engine 12 | 1 1 2 2 . 2 1 1 1 . . 1 . . . Core 13 | . . . . . . 1 7 2 1 . . . 1 1 Reactor 14 | . . . . . . . 1 1 . . 1 1 4 6 Propulsion 91 | 2 2 5 9 . 3 . 25 2 2 . 4 1 22 14 Treads 33 | . . 4 9 . 3 . 1 . . . . . 8 8 Leg 32 | 2 2 1 . . . . 13 2 . . 1 . 11 . Wheel 1 | . . . . . . . . . 1 . . . . . Hover 23 | . . . . . . . 11 . 1 . 3 . 2 6 Flight 2 | . . . . . . . . . . . . 1 1 . Utility 108 | 1 3 4 15 . 3 3 20 7 4 4 3 1 24 16 Device 66 | . 2 2 6 . . 2 14 6 3 3 1 1 16 10 Storage 13 | 1 1 . 5 . . . 2 . . . . . 2 2 Processor 11 | . . . 1 . 1 . 2 1 1 . . . 2 3 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 17 | . . 2 3 . 2 1 2 . . 1 1 . 4 1 Artifact . | . . . . . . . . . . . . . . . Weapon 67 | 2 2 4 13 . 4 2 11 2 2 . 3 2 12 8 Energy Gun 27 | . 1 1 9 . 1 . 6 1 1 . 1 . 6 . Energy Cannon 7 | . . . . . . . 1 . . . . 1 3 2 Ballistic Gun 15 | 2 . 2 2 . 2 1 3 . . . 1 1 . 1 Ballistic Cannon 7 | . . . 1 . . . . 1 1 . . . . 4 Launcher 6 | . . . 1 . 1 . . . . . . . 3 1 Special Weapon 2 | . 1 . . . . . . . . . 1 . . . Impact Weapon 2 | . . 1 . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 3 . 2 . 4 . . . 7 . 7 . Parts Lost 138 | . 4 4 7 . 2 . 40 4 17 . 5 6 31 18 Power 14 | . 1 . 1 . . . 3 1 1 . 1 2 2 2 Propulsion 38 | . 1 . 2 . 1 . 12 1 9 . 1 . 10 1 Utility 49 | . . 2 4 . 1 . 16 2 3 . 1 2 8 10 Weapon 37 | . 2 2 . . . . 9 . 4 . 2 2 11 5 Highest Loss Streak 15 | . 4 2 3 . 2 . 12 3 12 . 5 4 15 4 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . Average Backups 15 | 4 8 9 13 18 18 19 18 19 11 16 17 18 18 16 Power 1 | . . 1 1 . 1 . 1 2 2 3 2 1 2 1 Propulsion 1 | 3 4 4 3 3 1 1 1 3 . . . . . 3 Utility 6 | . 1 2 3 8 7 9 8 6 4 6 8 11 10 6 Weapon 5 | . 1 1 5 7 7 8 7 6 4 6 6 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . 2 1 3 . 3 . 3 4 . . 2 . 7 13 Power 6 | . . 1 1 . 1 . . . . . . . . 3 Propulsion 9 | . 2 . . . . . 3 . . . . . 1 3 Utility 15 | . . . 1 . . . . 3 . . 2 . 4 5 Weapon 8 | . . . 1 . 2 . . 1 . . . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 89 97 97 99 98 96 95 70 68 71 77 86 82 Engine 2 | . 14 11 8 7 7 6 1 . . . 2 . . . Core 3 | . . . . . . 4 6 5 5 5 5 . 2 . Reactor 1 | . . . . . . . 1 3 . . . 2 4 7 Treads 7 | . . 19 26 30 29 26 6 . . . . . 6 11 Leg 4 | . 27 2 . . . . 11 28 2 . 1 5 5 . Hover 3 | . . . . . . . 9 . 3 . 9 15 4 4 Device 21 | . 5 22 14 12 15 19 20 18 26 25 19 15 17 21 Storage 11 | . 21 11 18 15 15 6 8 10 10 10 10 10 11 11 Processor 7 | . . . . 7 7 6 7 12 9 10 10 10 7 10 Protection 3 | . . 4 9 7 6 12 6 2 . . . . 6 . Energy Gun 3 | . 2 8 7 7 3 6 5 6 1 . . 4 5 . Ballistic Gun 3 | . 21 1 3 7 6 1 2 . 4 5 3 2 2 . Ballistic Cannon 2 | . . . 5 . . . . 3 3 5 2 . . 4 Peak Build Rating 166 | 6 7 16 33 36 50 60 96 103 106 72 101 101 158 166 Average Rating 79 | 4 6 13 26 35 39 58 80 95 75 71 81 93 130 152 On Entrance 53 | . 6 6 13 33 36 50 59 81 103 71 72 87 95 93 Avg Prop Armor Cover (%) 6 | . . . . . . . 5 . 10 . 4 6 6 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 134 | 13 23 27 66 63 71 81 96 101 99 85 98 80 124 134 Greatest Support 230 | 20 20 46 66 83 83 80 115 118 98 16 33 33 225 230 Greatest Overweight (x) 27 | . 1 1 1 . . 1 9 1 27 5 6 2 8 2 Average Overweight (x) 2 | . . . . . . . . . 8 4 2 1 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 14 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 10 10 20 19 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 4 8 9 13 18 18 19 18 19 12 19 18 18 18 18 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 9 10 20 18 20 20 20 20 19 20 17 19 18 19 Class Distribution -------------------- 39% | Mutant 24% | Scavenger-Mutant 21% | Infiltrator-Mutant 7% | Scavenger-Tank 3% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Infiltrator-Tank | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 8288 | 296 184 180 1337 . 363 225 1586 409 499 35 230 141 1372 1431 Remotely . | . . . . . . . . . . . . . . . Salvage Created 14343 | 198 288 872 1675 . 428 48 2929 611 611 . 192 228 4287 1976 Parts 603 | 16 17 48 75 . 15 5 98 23 15 . . 9 191 91 Haulers Intercepted 11 | . . . 4 . . . 4 . . . . . 3 . Recyclers Shooed 13 | . . 1 2 . . . 3 1 . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 13 . . 3 . . Prevented 2 | . . . . . . . . . 1 . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 203 | . 5 17 30 . 13 1 38 7 7 . . 5 46 34 Melee 3 | . . 2 . . . . . . . . . . . 1 Guns 90 | . 5 14 13 . 4 1 26 4 5 . . 4 14 . Cannons 68 | . . . 14 . . . 5 3 2 . . 1 20 23 AOE 33 | . . . 3 . 9 . 3 . . . . . 9 9 Classes Destroyed 20 | 2 3 2 5 . 2 1 1 . 1 . . . . 3 Worker 11 | . . . 1 . . . . . . . . . 10 . Builder 22 | . . . . . . . 2 1 . . . . 19 . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 11 | . . . 4 . . . 4 . . . . . 3 . Recycler 19 | 1 1 2 4 . . . 2 2 . . . . 7 . Minesweeper 1 | . . . . . . . . . 1 . . . . . Mechanic 3 | . . . . . . . . . . . . . . 3 Operator 6 | . 1 1 2 . . . . . . . . . . 2 Watcher 12 | . 1 2 4 . . . 1 2 . . . . 1 1 Swarmer 20 | . . 6 4 . 4 . 3 . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 86 | . 5 7 18 . 7 . 11 . 6 . . . 19 13 Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 23 | . . 4 5 . . . 5 2 1 . . . 3 3 Demolisher 1 | . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . 1 . 2 . . . . . . . Hunter 21 | . . . 1 . . . 6 . . . . . 10 4 Programmer 45 | . . . . . . 1 11 5 . . . 2 14 12 Heavy 1 | . . . . . 1 . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 23 | 6 6 4 6 . 5 1 8 3 3 . . 3 23 7 Combat Bots Only 10 | . 4 4 5 . 5 1 7 2 3 . . 3 10 6 Max Kills in Single Turn 8 | 1 2 1 3 . 2 1 2 1 1 . . 1 8 4 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 4 | . . . 3 . 2 . 1 . . . . . 2 4 Melee 1 | . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 2063 | . 52 112 182 . 56 4 422 69 96 . . 42 670 358 Missed 659 | . 16 32 68 . 23 1 141 17 17 . . 8 206 130 Hits 1404 | . 36 80 114 . 33 3 281 52 79 . . 34 464 228 Melee 9 | . . . 1 . . . 4 . . . . . . 4 Projectile 1395 | . 36 80 113 . 33 3 277 52 79 . . 34 464 224 AOE 5 | . . . . . . . 2 1 . . . . . 2 Critical Strikes 78 | . 1 2 4 . 1 . 15 4 6 . . 3 28 14 Actively Blocked 1 | . . . 1 . . . . . . . . . . . Part Disruptions 8 | . . . . . . . 3 . . . . . 1 4 Damage Taken 27736 | . 586 994 1525 . 776 43 5879 1148 1586 . 660 783 7954 5802 Core 3449 | . 167 230 194 . 128 . 788 187 220 . 130 95 839 471 Absorbed by Shields 646 | . . . . . . . . . . . . . 646 . Redirected to Shielding 355 | . . 39 12 . . . 152 . . . . . 152 . Ignored by Resistances 542 | . . . 50 . . . 88 26 19 . . . 140 219 Regen/Repaired (Parts) 96 | . . . . . . . 96 . . . . . . . Core Remaining (%) 60 | 100 33 42 64 . 81 100 21 . . . . 39 . . Volleys Fired 953 | 9 35 78 191 . 33 4 148 55 40 1 7 16 202 134 Largest 3 | 2 2 1 2 . 2 2 2 2 2 1 1 2 3 3 Hottest 314 | 40 100 45 100 . 73 72 162 150 139 33 35 169 314 242 Shots Fired 1729 | 18 63 78 281 . 47 6 282 99 74 1 7 26 468 279 Gun 962 | 18 60 78 151 . 28 6 214 51 60 1 7 19 265 4 Cannon 704 | . . . 129 . . . 55 48 14 . . 7 188 263 Launcher 60 | . . . 1 . 19 . 13 . . . . . 15 12 Special 3 | . 3 . . . . . . . . . . . . . Kinetic 692 | 18 58 5 183 . 24 2 74 56 48 1 7 7 61 148 Thermal 760 | . 3 . 61 . . 4 182 43 23 . . 17 379 48 Explosive 54 | . . . 1 . 19 . 13 . . . . . 15 6 Electromagnetic 223 | . 2 73 36 . 4 . 13 . 3 . . 2 13 77 Robot Hit Streak 19 | 7 6 14 12 . 9 1 19 12 12 . 19 5 15 9 Robot Miss Streak 6 | 1 3 4 5 . 4 2 4 3 5 . . 2 6 5 Penetration Max 2 | . . . 1 . 1 . 1 1 1 . 1 . 2 1 Secondary Targets 8 | . 1 . . . . . 4 . 1 . . 1 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . 1 1 . Shots Hit Robots 988 | 12 40 59 179 . 27 1 184 61 46 . 7 18 213 141 Core Hits 543 | 7 20 28 74 . 35 1 94 25 18 . 6 9 146 80 Critical Kills 18 | . 1 . . . 2 . 6 . 3 . 1 . 5 . Critical Parts Destroyed 25 | . . . . . 1 . 8 . 6 . . . 10 . Critical Strikes 84 | . 1 . 6 . 3 1 24 7 9 . 1 . 20 12 Burn 18 | . . . 1 . . 1 10 1 . . . . 5 . Meltdown 6 | . . . . . . . 2 . . . . . 4 . Destroy 37 | . 1 . . . 3 . 12 . 9 . 1 . 11 . Blast 21 | . . . 4 . . . . 6 . . . . . 11 Corrupt 2 | . . . 1 . . . . . . . . . . 1 Melee Attacks 40 | . . 4 1 . . 12 14 2 . . . . 4 3 Impact 27 | . . 4 1 . . . 13 2 . . . . 4 3 Slashing 13 | . . . . . . 12 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 1 1 . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 35540 | 158 478 1042 3670 . 1686 31 6173 2016 1409 . 138 539 11361 6839 Guns 12943 | 158 394 792 1815 . 212 31 3641 767 966 . 138 351 3630 48 Cannons 13286 | . . . 1488 . . . 1203 1249 443 . . 188 3775 4940 Explosions 8762 | . 84 127 281 . 1474 . 1199 . . . . . 3825 1772 Melee 302 | . . 114 64 . . . 124 . . . . . . . Ramming 247 | . . 9 22 . . . 6 . . . . . 131 79 Kinetic 9357 | 158 366 34 2148 . 173 . 663 1368 927 . 138 168 600 2614 Thermal 15611 | . . 127 781 . . 31 4021 648 432 . . 338 7407 1826 Explosive 7259 | . 84 . 281 . 1474 . 1199 . . . . . 3110 1111 Electromagnetic 2764 | . 28 758 374 . 39 . 160 . 50 . . 33 113 1209 Impact 302 | . . 114 64 . . . 124 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 53 | . . . . . . . 24 . . . . 5 21 53 Average Corruption 17 | . . . . . . . 16 . . . . 4 10 29 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 . . . . . . Effects 283 | . . . . . . . 93 . . . . 19 71 100 Message Errors 61 | . . . . . . . 19 . . . . 5 16 21 Matter Fused 65 | . . . . . . . 22 . . . . 3 15 25 Heat Flow Errors 27 | . . . . . . . 13 . . . . 3 7 4 Energy Discharges 37 | . . . . . . . 9 . . . . 3 12 13 Parts Rejected 4 | . . . . . . . 1 . . . . . 1 2 Parts Fused 3 | . . . . . . . 1 . . . . . 1 1 Data Loss (minor) 21 | . . . . . . . 7 . . . . 2 2 10 Data Loss (major) 11 | . . . . . . . 5 . . . . . 1 5 Misfires 16 | . . . . . . . 5 . . . . 1 5 5 Alerts 6 | . . . . . . . . . . . . 2 1 3 Misdirections 8 | . . . . . . . 4 . . . . . 1 3 Weapon Failures 24 | . . . . . . . 7 . . . . . 9 8 Overload Shots 33 | . . . . . . 1 32 . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Overflow Damage 1239 | . 52 84 62 . 16 . 166 63 3 . . . 515 278 Projectiles 679 | . . . 38 . . . 64 63 3 . . . 267 244 Explosions 401 | . 52 . 24 . 16 . 48 . . . . . 227 34 Melee 159 | . . 84 . . . . 54 . . . . . 21 . Knockbacks 59 | . . 1 9 . . . . 14 4 . . 1 3 27 Impact 5 | . . 1 1 . . . . . . . . . 2 1 Kinetic 51 | . . . 8 . . . . 13 4 . . 1 . 25 Secondary 3 | . . . . . . . . 1 . . . . 1 1 Self-Inflicted Damage 1378 | . 81 80 74 . 46 . 78 . . . . . 643 376 Shots 34 | . 1 3 2 . 1 . 3 . . . . . 10 14 Rammed 24 | . . 3 1 . . . 1 . . . . . 4 15 Targets Rammed 30 | . 1 5 1 . . . 1 . . . . . 6 16 Kicked 2 | . 1 . . . . . . . . . . . 1 . Crushed 4 | . . 2 . . . . . . . . . . 1 1 Highest Temperature 887 | . 61 42 84 . 362 . 191 101 199 . . 186 887 262 Average Temperature 86 | . 26 16 20 . 121 . 51 40 70 . . 80 143 129 Received Heat Transfer 3736 | . 309 333 612 . 162 . 888 48 415 . . . 732 237 Effects 15 | . . . . . . . . . . . . . 15 . Shutdowns 5 | . . . . . . . . . . . . . 5 . Energy Bleed 2 | . . . . . . . . . . . . . 2 . Interference 6 | . . . . . . . . . . . . . 6 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 2 . . . . 1 . . . . . 1 2 Combat Hostiles 2 | . . 1 . . . . . . . . . . . 1 Parts Fried 9 | . . 1 . . . . 2 . . . . . 3 3 Impact Corruptions 8 | . . 5 . . . . 1 . . . . . 2 . Robots Melted 10 | . . . . . . . 5 . . . . . 5 . Combat Hostiles 7 | . . . . . . . 4 . . . . . 3 . Parts Melted 63 | . . . 2 . . 1 38 2 . . . 1 19 . Heat Transferred 19887 | . . 250 1850 . . 150 7931 1073 592 . . 444 7247 350 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 3 . . . . . . . . . . 7 5 Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Maximum Alert Level 4 | . . . 1 . 2 1 2 1 . . . . 4 4 Low Security (%) 49 | 100 100 100 35 100 42 87 56 . . . . . 57 . Level 1 23 | . . . 64 . 29 12 11 100 . . . . 19 . Level 2 14 | . . . . . 27 . 31 . . . . . 2 42 Level 3 5 | . . . . . . . . . . . . . 14 18 Level 4 6 | . . . . . . . . . . . . . 6 39 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Peak Influence 1374 | 20 98 186 291 128 464 243 592 337 . . . . 1299 1374 Initial 681 | . 6 29 72 128 89 243 . 285 . . . . . 681 Average 309 | 3 16 62 197 128 262 85 231 265 . . . . 290 950 Influence Increases 7701 | 30 201 524 1013 . 395 69 1443 346 155 . . 120 2040 1365 Destroy 0b10 Robot/C 4080 | . 100 340 600 . 260 20 780 140 140 . . 100 920 680 Destroy 0b10 Robot/NC 470 | 30 15 25 75 . 20 . 45 25 5 . . . 200 30 Destroy Leader 916 | . 22 84 146 . 30 10 210 54 10 . . 20 188 142 Allied During Kill 5 | . . . . . . . 5 . . . . . . . Successful Hack 254 | . 5 21 17 . . 28 35 42 . . . . 99 7 Disable Machine 450 | . 30 45 75 . . . 90 45 . . . . 30 135 Destroy Structure 1196 | . 29 9 40 . 55 11 128 40 . . . . 558 326 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 315 | . . . 60 . 30 . 150 . . . . . 45 30 Influence Decreases 6400 | 20 140 422 904 154 59 533 860 624 460 . . 120 741 1363 Entered New Map 1591 | . 4 42 101 154 39 221 . 298 114 . . . . 618 Time Decay 3391 | 20 96 340 583 . . 312 446 286 250 . . 70 423 565 Lost Part 1216 | . 40 40 70 . 20 . 374 40 96 . . 50 306 180 Lost Ally 52 | . . . . . . . 40 . . . . . 12 . Purge Threat 150 | . . . 150 . . . . . . . . . . . Squads Dispatched 54 | . . 3 3 1 1 1 20 1 . . . . 15 9 Investigation 9 | . . 2 1 1 . . 2 . . . . . 2 1 Extermination 17 | . . . . . . 1 6 1 . . . . 5 4 Reinforcement 19 | . . 1 2 . 1 . 7 . . . . . 8 . Assault 5 | . . . . . . . 1 . . . . . . 4 Garrison 4 | . . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 . . . . . 4 . Haulers Reinforced 3 | . . . . . . . 1 . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 19 | . 1 4 5 . . . 5 1 . . . . 3 . Communications Jammed 13 | . . . . . . . 3 . . . . . . 10 Distress Signals 13 | . . . . . . . 3 . . . . . . 10 Times Spotted 290 | . 10 25 45 . 14 1 62 14 7 . . 5 65 42 Peak Tracking Total 9 | . 6 4 6 . 4 1 9 3 3 . . 3 8 5 Tactical Retreats 16 | . . . 3 . 2 . 7 . . . . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 9 | . . 2 . . 2 . 3 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . 6 4 3 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 31 | . 2 3 5 . . . 6 3 . . 1 . 2 9 Max in Single Turn 3 | . 1 1 3 . . . 3 1 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 64 | . 4 6 6 1 . 5 12 5 . 2 9 . 8 6 Terminals 35 | . 4 4 5 1 . 2 5 4 . . . . 5 5 Fabricators 5 | . . . . . . 1 3 . . . . . . 1 Repair Stations 2 | . . . 1 . . . 1 . . . . . . . Recycling Units 2 | . . 1 . . . . 1 . . . . . . . Scanalyzers 5 | . . 1 . . . 1 1 1 . . . . 1 . Garrison Access 4 | . . . . . . 1 1 . . . . . 2 . Total Hacks 177 | . 7 18 17 3 . 16 23 12 . 5 48 . 18 10 Successful 108 | . 2 10 10 1 . 7 9 7 . 5 48 . 6 3 Failed 66 | . 5 8 7 2 . 8 13 4 . . . . 12 7 Catastrophic 12 | . 2 . . . . 1 2 1 . . . . 3 3 Database Lockouts 3 | . . . . . . 1 1 1 . . . . . . Manual 51 | . 4 9 6 . . 3 10 6 . . . . 7 6 Terminals 77 | . 7 12 14 3 . 4 11 7 . . . . 11 8 Fabricators 10 | . . . . . . 3 5 . . . . . . 2 Repair Stations 5 | . . . 3 . . . 2 . . . . . . . Recycling Units 4 | . . 3 . . . . 1 . . . . . . . Scanalyzers 19 | . . 3 . . . 7 2 5 . . . . 2 . Garrison Access 9 | . . . . . . 2 2 . . . . . 5 . Terminal Hacks 69 | . . 3 6 1 . . 1 1 . 5 48 . 2 2 Record 40 | . . . . . . . . . . 4 36 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . Robot Analysis 5 | . . . . . . . . 1 . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . Open Door 3 | . . . . . . . . . . 1 . . . 2 Open DSF 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . . . . . . 1 . Investigation Status 2 | . . . 2 . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 3 . . . . . . 1 Network Status 3 | . . . . . . . 2 . . . . . . 1 Build 2 | . . . . . . 1 1 . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . Scanalyzer 12 | . . 2 . . . 5 1 4 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . Retrieve Study 8 | . . 2 . . . 1 1 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 2 4 3 . . 1 4 2 . . . . 4 . Terminals 17 | . 2 4 3 . . 1 2 2 . . . . 3 . Assimilate 1 | . . 1 . . . . . . . . . . . . Botnet 16 | . 2 3 3 . . 1 2 2 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . Reprogram 2 | . . . . . . . 1 . . . . . 1 . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 47 | . 4 5 5 1 . 5 9 4 . . . . 8 6 Full Trace Events 5 | . . 1 1 1 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . 4 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . Part Studies Acquired 8 | . . 2 . . . 1 1 4 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Total Allies 5 | . . . . . . . 1 . . . . . 4 . Largest Group 4 | . . . . . . . 1 . . . . . 4 . Highest-Rated Group 188 | . . . . . . . 49 . . . . . 188 . Highest-Rated Ally 49 | . . . . . . . 49 . . . . . 47 . Initial Warlord ECA Mod 9 | . . . . . . 9 8 7 7 7 7 6 6 6 Total Orders 1 | . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . Ally Attacks 8 | . . . . . . . 2 . . . . . 6 . Total Damage 283 | . . . . . . . 68 . . . . . 215 . Kills 1 | . . . . . . . 1 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Active Infowar (turns) 18310 | . 136 839 1122 14 450 807 2198 626 6855 936 648 683 1365 1631 Sensors 4101 | . 136 656 27 14 450 807 2011 . . . . . . . Terrain 2 | . . . . . . . . . . . . . 2 . Structural 757 | . . 670 87 . . . . . . . . . . . Traps 9594 | . . . . . . . 187 626 6855 936 648 342 . . Seismic 1093 | . . . 1093 . . . . . . . . . . . Decoding 9385 | . . . . . . . . . 5755 936 648 683 1363 . Cloaking 1271 | . . . . . . . . . . . . . . 1271 Jamming 8475 | . . . . . . . 969 . 5327 76 . . 1009 1094 ECM 23 | . . . . . . . . . 22 1 . . . . Robot Analysis Total 5 | . . . . . . . . 1 . . 4 . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . . . . Drone Launches 4 | . . . . . . . 4 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . 31 . Garrisons 2 | . . . . . . . . . . . . . 2 . Patrols 25 | . . . . . . . . . . . . . 25 . Guards 4 | . . . . . . . . . . . . . 4 . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 21093 | 85 539 857 1814 15 454 808 2629 626 6855 936 648 683 2448 1696 Spaces Moved 8192 | 39 277 393 719 9 209 436 1269 377 1399 530 379 508 870 778 Core 318 | 5 . . . . . . . . 313 . . . . . Treads 2951 | . . 349 719 9 209 436 315 . . . . . 318 596 Legs 2157 | 34 277 44 . . . . 507 377 559 . . . 324 35 Wheels 1195 | . . . . . . . . . 527 530 138 . . . Hover 1571 | . . . . . . . 447 . . . 241 508 228 147 Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 160 162 162 162 96 105 175 160 97 102 120 45 Average Speed 210 | 111 151 155 165 162 162 166 148 113 479 174 154 123 187 141 Slowest Speed 1400 | 120 190 200 216 162 162 202 540 177 1400 175 190 152 460 274 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . 1 . 5 . . . . . 8 6 Cave-ins Triggered 5 | . . . . . . . 2 . . . . . . 3 Teleports 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 3 48 36 66 . 96 11 31 10 98 78 86 66 23 24 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . 1 . 3 . . . Known Exits Taken 10 | . . . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 2 4 . 2 . . Spaces Dug 131 | . . 1 . . . 13 26 4 . . . . 62 25 Terrain Destroyed 961 | . 30 7 44 . 71 13 82 22 7 . 1 2 372 310 Melee 28 | . . 1 . . . 12 13 2 . . . . . . Projectile 280 | . . . 4 . . 1 37 20 7 . 1 2 118 90 AOE 652 | . 30 6 40 . 71 . 31 . . . . . 254 220 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Total 10336 | 61 332 549 1061 10 278 492 1684 480 1479 539 436 539 1277 1119 Wait 317 | . 1 32 42 . 4 28 104 9 1 . 9 . 44 43 Move 8178 | 38 276 392 718 8 208 435 1268 376 1398 529 378 507 869 778 Hop . | . . . . . . . . . . . . . . . Pick Up 159 | 8 4 6 29 . 9 1 23 6 15 . 6 4 20 28 Fast Attach 186 | 6 4 11 11 . 3 2 45 6 4 4 12 5 46 27 Attach 102 | . 3 4 8 2 2 2 22 3 11 . 5 4 16 20 Detach 37 | . 2 1 1 . 1 2 2 . 2 2 2 2 7 13 Swap 120 | . 2 5 28 . 8 4 23 11 . . 4 1 18 16 Drop 212 | . 4 11 31 . 10 2 33 12 8 3 13 . 45 40 Fire 953 | 9 35 78 191 . 33 4 148 55 40 1 7 16 202 134 Melee 40 | . . 4 1 . . 12 14 2 . . . . 4 3 Ram 2 | . . . . . . . 1 . . . . . . 1 Kick 2 | . 1 . . . . . . . . . . . 1 . Crush 27 | . . 5 1 . . . . . . . . . 5 16 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 12) 535 | -10/Materials | Core integrity fell below 50% 565 | -10/Materials | Lost 4 parts (1p1n2w) 584 | -10/Materials | Discovered new exit (range 13) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Utility x2 1362 | -9/Materials | Core integrity fell below 50% 1385 | -9/Materials | Discovered new exit (range 7) 1482 | -9/Materials | Entered another Materials area 1482 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1600 | -8/Materials | Lost 3 parts (1n2u) 2043 | -8/Materials | Discovered new exit (range 7) 2253 | -8/Materials | Build established: Scavenger-Mutant 3257 | -8/Materials | Discovered new exit (range 16) 3295 | -8/Materials | Identified exit to Factory 3296 | -8/Materials | Entered Factory 3296 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3311 | -7/Factory | Identified exit to DSF 3311 | -7/Factory | Entered DSF 3394 | -7/DSF | Additional patrols routed to DSF 3644 | -7/DSF | Sterilization system engaged 3664 | -7/DSF | Ambient heat levels rising (+10) 3679 | -7/DSF | Ambient heat levels rising (+10) 3694 | -7/DSF | Ambient heat levels rising (+10) 3709 | -7/DSF | Ambient heat levels rising (+10) 3724 | -7/DSF | Ambient heat levels rising (+10) 3739 | -7/DSF | Ambient heat levels rising (+10) 3746 | -7/DSF | Discovered new exit (range 12) 3754 | -7/DSF | Ambient heat levels rising (+10) 3765 | -7/DSF | Entered Factory 3765 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3840 | -6/Factory | Build established: Mutant 4099 | -6/Factory | Central database locked down 4379 | -6/Factory | Fabricated Lgt. Antimatter Reactor? 4560 | -6/Factory | Discovered new exit (range 8) 4571 | -6/Factory | Identified exit to Factory 4573 | -6/Factory | Entered another Factory area 4573 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4820 | -5/Factory | Central database locked down 5109 | -5/Factory | Lost 3 parts (2n1w) 5549 | -5/Factory | Crushed by falling debris 5557 | -5/Factory | Crushed by falling debris 5557 | -5/Factory | System corruption reached 10% 5588 | -5/Factory | Lost 4 parts (4u) 5743 | -5/Factory | Lost 4 parts (1n2u1w) 6143 | -5/Factory | Lost 3 parts (1p2u) 6215 | -5/Factory | Destroyed 7 combat bots 6228 | -5/Factory | Lost 4 parts (1n2u1w) 6352 | -5/Factory | Core integrity fell below 50% 6639 | -5/Factory | Garrison activated, responded to threat 6674 | -5/Factory | Lost 12 parts (1p5n3u3w) 6730 | -5/Factory | Build established: Scavenger-Mutant 6973 | -5/Factory | First assault squad dispatched 7046 | -5/Factory | Cargo convoy interrupted 7099 | -5/Factory | Discovered new exit (range 11) 7177 | -5/Factory | Identified exit to Factory 7202 | -5/Factory | Entered another Factory area 7202 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7223 | -4/Factory | Central database locked down 7596 | -4/Factory | Lost 3 parts (1n2u) 7740 | -4/Factory | Discovered new exit (range 10) 7767 | -4/Factory | Identified exit to Upper Caves 7828 | -4/Factory | Entered Upper Caves 7830 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7894 | -4/Upper Caves | Met a Warlord Commander 7896 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7901 | -4/Upper Caves | Lost 5 parts (4n1w) 8797 | -4/Upper Caves | Discovered new exit (range 3) 8805 | -4/Upper Caves | Identified exit to Upper Caves 8853 | -4/Upper Caves | Learned location of 1 exit from Research 9222 | -4/Upper Caves | Build established: Mutant 9370 | -4/Upper Caves | Lost 12 parts (1p5n3u3w) 9665 | -4/Upper Caves | Build established: Infiltrator-Mutant 13803 | -4/Upper Caves | Found Encrypted Comm Array 14109 | -4/Upper Caves | Build established: Mutant 14683 | -4/Upper Caves | Entered another Upper Caves area 14824 | -4/Upper Caves | Learned Research stockpile data 14878 | -4/Upper Caves | Entered an active Warlord outpost 14905 | -4/Upper Caves | Learned Armory emergency access door positions 14905 | -4/Upper Caves | Learned Factory garrison access intel 14905 | -4/Upper Caves | Learned Extension garrison access intel 15022 | -4/Upper Caves | Learned 8 Research zone layouts 15315 | -4/Upper Caves | Discovered new exit (range 10) 15329 | -4/Upper Caves | Identified exit to Zhirov 15619 | -4/Upper Caves | Entered Zhirov 15619 | -4/Zhirov | Discovered new exit (range 3) 15626 | -4/Zhirov | Identified exit to Proximity Caves 15653 | -4/Zhirov | Met Zhirov 15684 | -4/Zhirov | Learned location of Quarantine (-3) 15684 | -4/Zhirov | Learned location of Testing (-2) 15684 | -4/Zhirov | Learned location of Command (-1) 15721 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15753 | -4/Zhirov | Found Alien Artifact 15753 | -4/Zhirov | Identified Integrated Reactor 15753 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15778 | -4/Zhirov | Found Alien Artifact 15778 | -4/Zhirov | Identified Transdimensional Reconstructor 15778 | -4/Zhirov | Warped through subspace 15971 | -4/Zhirov | Cloak Generator disabled 15971 | -4/Zhirov | Attacked by Zhirov 15982 | -4/Zhirov | Enhanced Grunts warped into view 15996 | -4/Zhirov | Zhirov detonated his lab 15997 | -4/Zhirov | Core integrity fell below 50% 16027 | -4/Zhirov | Lost 5 parts (1p1n1u2w) 16027 | -4/Zhirov | Lost 6 allies 16267 | -4/Zhirov | Entered Proximity Caves 16640 | -3/Proximity Caves | Lost 4 parts (1p2u1w) 16889 | -3/Proximity Caves | Build established: Scavenger-Mutant 16897 | -3/Proximity Caves | Discovered new exit (range 6) 16915 | -3/Proximity Caves | Identified exit to Research 16950 | -3/Proximity Caves | Entered Research 16950 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16951 | -3/Research | Identified exit to Quarantine 16952 | -3/Research | Identified exit to Armory 17519 | -3/Research | Build established: Scavenger-Tank 17960 | -3/Research | Found Adv. Powered Armor 18555 | -3/Research | System corruption reached 10% 18712 | -3/Research | Found Prototype Processor 18712 | -3/Research | Identified Exp. Target Analyzer 18911 | -3/Research | Lost 3 parts (2u1w) 18968 | -3/Research | Destroyed 10 combat bots 19008 | -3/Research | Lost 3 parts (1n1u1w) 19364 | -3/Research | Core integrity fell below 50% 19398 | -3/Research | Entered Armory 19421 | -3/Armory | Lost 15 parts (2p5n3u5w) 20148 | -3/Armory | First assault squad dispatched 20194 | -3/Armory | Build established: Infiltrator-Tank 20215 | -3/Armory | Crushed by falling debris 20246 | -3/Armory | Lost 4 parts (1p2u1w) 20329 | -3/Armory | System corruption reached 30% 20505 | -3/Armory | Found Gamma Bomb Array 20708 | -3/Armory | Core integrity fell below 20% 20746 | -3/Armory | Lost 3 parts (3w) 20939 | -3/Armory | Lost 3 parts (1n2u) 21084 | -3/Armory | Crushed by falling debris 21095 | -3/Armory | Crushed by falling debris 21095 | -3/Armory | Smashed by cave-in Last Messages --------------- 20987_ System corrupted: Energy discharge (-280). 20990_ Acquired Backup Laser III. 21002_ |XOHZBH FM:RBC3W ZECUOJ0 &0JDSAA 21034_ System corrupted: Matter fused (-7). 21042_ Acquired Hvy. Armor Plating. 21049_ DGVS#%PK#TSLOU//9AABX5|DSFQK> 21062_ ALERT: Security rotation in progress. 21065_ System corrupted: Substantial component data lost. 21080_ THJH9TK MDL,K1BGTFZ||EIB9:I%NFV 21083_ The unstable cave ceiling collapses. 21084_ Crushed by falling debris. 21084_ Adv. Cloaking Device destroyed. 21084_ System corrupted by crushing effect (+1). 21084_ Adv. Signal Interpreter destroyed. 21084_ System corrupted by crushing effect (+1). 21094_ System corrupted: Enh. Hardcell Cannon jammed. 21095_ The unstable cave ceiling collapses. 21095_ Crushed by falling debris. 21095_ Adv. Target Analyzer destroyed. 21095_ System corrupted by crushing effect (+3). 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""" #??? | | !###?????# !* # # #??? | | % | #??????#"" """"="" " " """ """ #??? | | [ = #??????##" """" """ # # """ """ #??? | | | #???????#" """" """" # " """ """ #??? | | # "###???????## """" """" # " [ #??? | | # ###??????????# # # #??? | | #???????????#""###### ##### ########+######## | | #####??????????# # #????##;#??# #???# | | ??????????????# ## #????#@###?# ##??# | | ?????????????# #?# #????# ### "#??# | | ????????????# #??# #????#### ## ###?# | | ????????????##???###??????## #?# "=""== | | ???????????????????????????### #?# "=="== | | ??????????????????????????## # #?# "= "= | | ??????????????????????????# # # ### " == | | ??????????????????????????## ] ## """" | | ??????????????????????????### #! #### | | ??????????????????????????# # =# ## | | ??????????????????????????### = # # | | ??????????????????????????# # ############### | | ??????????????????????????# # ## ############## | | ??????????????????????????## | | ??????????????????????????## | | ??????????????????????????# # ################ | | ??????????????????????????## ##???????#### | | ???????????????????????????### ####???????#""" " | | ????????????????????????????# #?????????#"R " | | ????????????????????????????# !!#?????????#"" " | | ????????????????????????????#!! !!#?????????#""" | | ????????????????????????????# ! !#?????????#### | | ????????????????????????????#######????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 55 Energy Capacity 1200 Matter Stores 798 Matter Capacity 1050 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 6 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EX 25 Resistance: EM 25 Core Shielding 30 Power Shielding 90 Propulsion Shielding 33 Utility Shielding 90 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 11 Matter Filtering 30 Energy Filtering 30 Particle Charging 30 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Lgt. Treads | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Arm. Treads | -6/Factory | Hacked Missile Launcher | -5/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Hyp. Gauss Rifle | -4/Factory | Hacked Power Maul | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Hot Goods I Like You, Cogmind My Business Is Booming Oh No You Don't! Overkill Subspace Traveler The Science Guy Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed CloakFactoryRailgun Manual? 0 Play Time 04:34:23 Cumulative 117.8 hours Start 2026.08.26 @ 16:57:56 End 2026.08.27 @ 14:28:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 102 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cd442d0-3cfa-46ad-913d-5bfc9dcda5e2