Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 23:45:30 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (1917) 1917 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (618) 618 TOTAL SCORE: 6905 Bonus ------- High Alert Combat Kills 18 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 281/700 Matter 187/300 Energy 0/100 System Corruption 1% Temperature Cool (0) Movement Flying (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Improved Shield Generator Advanced Hacking Suite Advanced Hacking Suite Phasing AFG > --- WEAPON (2) ------- Battle Rifle Barrage Gun > --- INVENTORY (10) --- Deuterium Engine Melee Analysis Suite System Backup Module Mobile Refinery Mk. CCLXVII Battle Rifle Ripper Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Hacking Suite Advanced Hacking Suite Mobile Refinery Mk. CCLXVII Phasing AFG > --- WEAPON ----------- Minigun Assault Cannon > --- INVENTORY -------- Melee Analysis Suite Improved Shield Generator System Backup Module Ripper [Rating: 78] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 95 | 6 6 8 . 3 20 34 3 . 15 Power 5 | 1 . 1 . . . 1 . . 2 Engine 4 | 1 . 1 . . . 1 . . 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 2 . 2 7 1 . . . Treads 2 | . . 2 . . . . . . . Leg 9 | . . . . 2 7 . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . 1 . . . Utility 31 | 1 4 1 . 1 4 15 . . 5 Device 9 | . . . . . 1 3 . . 5 Storage 7 | 1 3 . . 1 2 . . . . Processor . | . . . . . . . . . . Hackware 6 | . . . . . 1 5 . . . Protection 9 | . 1 1 . . . 7 . . . Artifact . | . . . . . . . . . . Weapon 45 | 2 2 4 . . 9 17 3 . 8 Energy Gun 7 | . . 2 . . 5 . . . . Energy Cannon 4 | . . . . . 1 2 1 . . Ballistic Gun 11 | 2 1 1 . . . 3 . . 4 Ballistic Cannon 6 | . . . . . 2 3 . . 1 Launcher 8 | . 1 1 . . 1 2 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 7 | . . . . . . 6 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 2 Parts Lost 18 | . . 6 . . 1 1 2 . 8 Power 3 | . . 1 . . . . . . 2 Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . . . 1 2 . 1 Weapon 9 | . . 3 . . 1 . . . 5 Highest Loss Streak 4 | . . 4 . . 1 1 2 . 4 Average Slot Usage (%) 81 | . 92 85 100 100 97 75 68 61 64 Engine 8 | . 14 12 14 14 9 7 7 7 5 Treads 3 | . . 5 28 25 . . . . . Leg 6 | . . . . 2 36 . . . . Wheel 2 | . 28 12 . . . . . . . Flight 4 | . . . . . . 6 7 7 7 Device 3 | . . . . . 7 1 . . 8 Storage 11 | . 15 25 14 15 18 7 7 7 7 Hackware 12 | . . . . . 8 19 19 15 15 Protection 9 | . 5 2 14 12 . 15 11 7 4 Energy Gun 3 | . . 10 14 14 9 . . . . Energy Cannon 2 | . . . . . 2 1 3 7 4 Ballistic Gun 5 | . 27 15 14 14 1 2 . . 1 Ballistic Cannon 2 | . . . . . 3 4 6 . 1 Piercing Weapon 2 | . . . . . . 5 2 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 12 40 41 27 40 66 66 41 33 60 Greatest Support 72 | 26 26 40 40 40 58 72 72 72 72 Greatest Overweight (x) 2 | . 1 2 . 1 1 1 . . . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 18 | 6 16 16 10 16 18 18 10 10 10 Average Capacity 11 | 5 6 14 10 10 16 10 10 10 10 Most Carried 18 | 4 9 10 9 16 18 18 9 9 10 Average Carried 9 | 2 5 8 7 10 14 9 9 9 8 Final Capacity 18 | 6 16 10 10 16 18 10 10 10 10 Final Carried 18 | 4 9 7 9 16 18 9 9 9 6 Class Distribution -------------------- 52% | Hacker-Mutant 29% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2102 | 197 234 147 . 48 307 452 91 30 596 Remotely . | . . . . . . . . . . Salvage Created 2025 | . 184 140 . 138 797 485 31 . 250 Parts 140 | . 14 12 . 10 45 38 2 . 19 Haulers Intercepted 6 | . 1 . . . 3 2 . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 34 | . 3 5 . 3 9 6 3 . 5 Guns 12 | . 1 5 . 3 1 . . . 2 Cannons 11 | . . . . . 5 4 . . 2 AOE 10 | . 2 . . . 2 2 3 . 1 Classes Destroyed 14 | . 6 1 . . 3 1 . . 3 Worker 7 | . 1 . . . 1 5 . . . Builder 4 | . 1 . . . 1 2 . . . Hauler 6 | . 1 . . . 3 2 . . . Recycler 2 | . . . . . 1 1 . . . Operator 3 | . 1 . . . 1 1 . . . Watcher 4 | . 1 . . . 2 1 . . . Swarmer 6 | . . 3 . . . . 3 . . Grunt 11 | . 3 2 . 3 3 . . . . Sentry 5 | . . . . . 4 1 . . . Hunter 2 | . . . . . 2 . . . . Programmer 5 | . . . . . . 5 . . . Zionite 13 | . . . . . . . . . 13 Tinkerer 1 | . . . . . . . . . 1 Mutant 5 | . . . . . . . . . 5 Best Kill Streak 10 | . 3 3 . 3 4 3 3 . 10 Combat Bots Only 3 | . 2 3 . 3 3 1 3 . 2 Max Kills in Single Turn 3 | . 2 1 . 1 1 3 2 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . 1 1 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 3764 | . 215 413 . 87 402 702 416 13 1516 Core 628 | . 38 129 . 11 31 87 103 . 229 Absorbed by Shields 154 | . . . . . . . . . 154 Core Remaining (%) 74 | 100 . . . 28 94 . . . . Volleys Fired 196 | . 26 24 . 8 37 33 12 . 56 Largest 2 | . 2 2 . 2 2 2 2 . 2 Hottest 143 | . 50 60 . 60 119 143 112 . 93 Shots Fired 335 | . 51 35 . 16 72 66 23 . 72 Gun 173 | . 46 35 . 16 43 13 . . 20 Cannon 133 | . . . . . 25 50 14 . 44 Launcher 29 | . 5 . . . 4 3 9 . 8 Special . | . . . . . . . . . . Kinetic 209 | . 46 24 . 8 15 42 11 . 63 Thermal 37 | . . . . . 12 21 3 . 1 Explosive 29 | . 5 . . . 4 3 9 . 8 Electromagnetic 60 | . . 11 . 8 41 . . . . Robot Hit Streak 11 | . 5 8 . 7 6 11 3 . 7 Robot Miss Streak 5 | . 3 3 . 2 3 3 5 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 209 | . 28 22 . 10 43 53 9 . 44 Core Hits 118 | . 15 8 . 6 25 26 6 . 32 Critical Hits 5 | . . 1 . . . 3 . . 1 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 3 | . . 1 . . . 1 . . 1 Melee Attacks 137 | . . . . . . 134 2 1 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 137 | . . . . . . 134 2 1 . Sneak Attacks 7 | . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7285 | . 584 310 . 101 1122 2487 567 . 2114 Guns 1581 | . 285 310 . 99 507 122 . . 258 Cannons 1876 | . . . . . 348 746 108 . 674 Explosions 2949 | . 299 . . . 267 742 459 . 1182 Melee 877 | . . . . . . 877 . . . Ramming 2 | . . . . 2 . . . . . Kinetic 2078 | . 285 198 . 22 133 496 32 . 912 Thermal 1383 | . . . . . 247 1040 76 . 20 Explosive 2259 | . 299 . . . 245 74 459 . 1182 Electromagnetic 686 | . . 112 . 77 497 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 877 | . . . . . . 877 . . . Highest Corruption 2 | . . . . . . 2 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged 2 | . . . . . . 2 . . . Effects 6 | . . . . . . 1 1 . 4 Message Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Targeting Errors 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 750 | . 16 . . . 3 620 64 . 47 Projectiles 73 | . . . . . 3 27 16 . 27 Explosions 385 | . 16 . . . . 301 48 . 20 Melee 292 | . . . . . . 292 . . . Knockbacks 8 | . . . . . . 3 . . 5 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . 3 . . 4 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 476 | . 51 . . . 61 206 85 . 73 Shots 12 | . 2 . . . 2 4 2 . 2 Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 180 | . 22 45 . 165 8 180 146 . 141 Average Temperature 49 | . 7 19 . 79 6 56 61 . 51 Received Heat Transfer 547 | . 96 144 . 48 54 72 . 9 124 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 6 | . . . . . 6 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1458 | . . . . . 383 955 111 . 9 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 701 | . 173 80 . 70 168 701 . . . Average Influence 151 | . 88 44 . 10 76 235 . . . Maximum Alert Level 3 | . . . . . . 3 . . . Low Security (%) 83 | 100 100 100 . 100 100 67 . . . Level 1 2 | . . . . . . 4 . . . Level 2 13 | . . . . . . 26 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . . 1 . 7 . . . Investigation 2 | . . . . 1 . 1 . . . Extermination 6 | . . . . . . 6 . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 5 | . 1 . . . . 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 10 5 . 3 18 44 6 4 62 Peak Tracking Total 22 | . 3 3 . 3 3 5 4 4 22 Tactical Retreats 24 | . . . . . 3 10 . 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 1 . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 13 | . 1 . . . 1 8 . . 3 Max in Single Turn 7 | . 1 . . . 1 7 . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 30 | . 2 . 1 1 8 18 . . . Terminals 24 | . 2 . . 1 8 13 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 69 | . 7 . 1 2 19 40 . . . Successful 44 | . 1 . 1 . 14 28 . . . Failed 25 | . 6 . . 2 5 12 . . . Catastrophic 3 | . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 5 . 1 2 6 21 . . . Terminals 55 | . 7 . . 2 19 27 . . . Fabricators 10 | . . . . . . 10 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 22 | . 1 . 1 . 10 10 . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 2 | . . . . . 2 . . . . Prototype ID Bank 5 | . 1 . . . 3 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . Fabricator Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 2 | . . . . . 1 1 . . . Locate Traps 2 | . . . . . 2 . . . . Recall Extermination 2 | . . . . . . 2 . . . Hauler Manifests 2 | . . . . . 1 1 . . . Registered Components 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . 7 . . . Load Schematic 3 | . . . . . . 3 . . . Build 4 | . . . . . . 4 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 32 | . 4 . . . 8 20 . . . Terminals 12 | . . . . . 4 8 . . . Assimilate 1 | . . . . . . 1 . . . Botnet 9 | . . . . . 3 6 . . . Operators 2 | . . . . . 1 1 . . . Fabricators 2 | . . . . . . 2 . . . Siphon 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 1 . . . Used 3 | . 1 . . . 1 1 . . . Hacking Detections 24 | . 2 . . 1 6 15 . . . Full Trace Events 2 | . . . . 1 . 1 . . . Feedback Events 1 | . . . . . . 1 . . . Hackware Fried 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 3 | . . . . . . 3 . . . Matter 530 | . . . . . . 530 . . . Time 265 | . . . . . . 265 . . . Total Part Build Rating 18 | . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Programmers 4 | . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . 26 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 2 | . . . . . 2 . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . 1 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 6776 | 64 418 254 337 506 1162 2624 232 96 1083 Spaces Moved 7077 | 57 360 144 210 290 696 3117 371 187 1645 Core 1 | 1 . . . . . . . . . Treads 505 | . . 30 210 265 . . . . . Legs 759 | . . . . 25 696 38 . . . Wheels 530 | 56 360 114 . . . . . . . Hover . | . . . . . . . . . . Flight 5282 | . . . . . . 3079 371 187 1645 Fastest Speed 50 | 50 90 100 160 130 125 50 50 50 50 Average Speed 70 | 89 90 124 160 159 135 51 50 50 50 Slowest Speed 170 | 100 100 160 160 170 155 150 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 48 | . . . . . . 29 . . 19 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 51 31 60 43 54 53 51 44 88 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 1 . . . . 2 Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . 1 . 1 . . 1 1 5 Spaces Dug 101 | . . . . . . 79 21 1 . Terrain Destroyed 261 | . 16 . . . 38 98 107 1 1 Melee 82 | . . . . . . 79 2 1 . Projectile 9 | . . . . . 6 . 3 . . AOE 170 | . 16 . . . 32 19 102 . 1 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total 8259 | 66 404 184 212 317 841 3848 387 187 1813 Wait 717 | . 4 5 . 5 62 530 . . 111 Move 6975 | 56 359 143 209 289 695 3058 370 186 1610 Hop 45 | . . . . . . 29 . . 16 Pick Up 45 | 4 5 4 1 8 13 8 . . 2 Fast Attach 26 | 6 3 . . 2 4 6 . . 5 Attach 24 | . . 6 . . 5 6 . . 7 Detach 5 | . 1 . . . 1 1 . . 2 Swap 45 | . 3 2 . 1 11 22 3 . 3 Drop 43 | . 3 . 2 3 13 21 . . 1 Fire 196 | . 26 24 . 8 37 33 12 . 56 Melee 137 | . . . . . . 134 2 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 10) 331 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 10) 483 | -10/Materials | Entered Mines 497 | -10/Mines | Learned Materials terminal intel 524 | -10/Mines | Discovered new exit (range 16) 545 | -10/Mines | Core integrity fell below 50% 564 | -10/Mines | Learned location of Zion (-7) 696 | -10/Mines | Lost 4 parts (1p1n2w) 729 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 731 | -10/Mines | Discovered new exit (range 5) 737 | -10/Mines | Entered Exiles 776 | -10/Exiles | Met 8R-AWN 803 | -10/Exiles | Met EX-HEX 846 | -10/Exiles | Met EX-BIN 869 | -10/Exiles | Aligned with FarCom system 870 | -10/Exiles | Given EX-Vault access code 907 | -10/Exiles | Opened EX-Vault 919 | -10/Exiles | Found Flying Fortress v7 954 | -10/Exiles | Warned to stay clear of 0b10 Research branches 974 | -10/Exiles | Exiles lab attacked by MAIN.C 1059 | -10/Exiles | Discovered new exit (range 11) 1074 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1074 | -10/Exiles | Entered Mines 1075 | -9/Mines | Learned location of Storage (-9) 1131 | -9/Mines | Learned Materials garrison access intel 1153 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1392 | -9/Mines | Learned location of 1 exit from Materials 1461 | -9/Mines | Discovered new exit (range 11) 1580 | -9/Mines | Entered Materials 1580 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1581 | -8/Materials | Identified exit to Factory 1582 | -8/Materials | Loaded intel: 12 terminal locations 1583 | -8/Materials | Loaded intel: 1 garrison access location 1885 | -8/Materials | Build established: Scavenger-Mutant 2674 | -8/Materials | Discovered exit to Factory (range 16) 2742 | -8/Materials | Entered Factory 2742 | -7/Factory | Evolved 2 slots: Utility x2 3138 | -7/Factory | Build established: Mutant 3217 | -7/Factory | Discovered new exit (range 14) 3350 | -7/Factory | Identified exit to Lower Caves 3506 | -7/Factory | Build established: Hacker-Mutant 4549 | -7/Factory | Fabricated Adv. Hacking Suite? 4553 | -7/Factory | Discovered new exit (range 10) 4573 | -7/Factory | Hacking Suite fried by hacking feedback 4614 | -7/Factory | Fabricated Adv. Hacking Suite? 4626 | -7/Factory | Fabricated Adv. Hacking Suite? 4643 | -7/Factory | Local fabrication network quarantined 5366 | -7/Factory | Entered Lower Caves 5488 | -7/Lower Caves | Spotted B-75 Beast 5586 | -7/Lower Caves | Discovered new exit (range 15) 5589 | -7/Lower Caves | Encountered a Warlord checkpoint 5598 | -7/Lower Caves | Entered another Lower Caves area 5667 | -7/Lower Caves | Encountered a Warlord checkpoint 5668 | -7/Lower Caves | Learned Factory interactive machine intel 5689 | -7/Lower Caves | Discovered new exit (range 11) 5694 | -7/Lower Caves | Entered Zion 5713 | -7/Zion | Learned Factory terminal intel 5716 | -7/Zion | Discovered new exit (range 12) 5744 | -7/Zion | System corruption cleaned by Quarantine Array 5773 | -7/Zion | Learned 8 Factory zone layouts 5824 | -7/Zion | Found Prototype Device 5824 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5890 | -7/Zion | Given A8's code to call for help 6003 | -7/Zion | Identified exit to Deep Caves 6109 | -7/Zion | Found Prototype Device 6109 | -7/Zion | Identified Phasing AFG 6127 | -7/Zion | Learned location of Warlord (-5) 6331 | -7/Zion | Rebuked by Imprinter 6343 | -7/Zion | Attempted to imprint without authorization 6343 | -7/Zion | Attacked by Zionites 6419 | -7/Zion | Lost 4 parts (1p1u2w) 6692 | -7/Zion | Core integrity fell below 50% 6777 | -7/Zion | Self-destructed Last Messages --------------- 06687_ Z8-I8Q(z) pulls a Mak. Sword out of the Twisted Machinery. 06687_ J4-UBP(z) pulls a Mak. Sword out of the Twisted Machinery. 06698_ J6-GDP(z) pulls a Mak. Laser out of the Twisted Machinery. 06699_ P2-7X5(z) pulls a Mak. Hammer out of the Twisted Machinery. 06700_ Assault Cannon destroyed. 06722_ Acquired Battle Rifle. 06726_ Acquired Barrage Gun. 06740_ KG-B9X(z) destroyed. 06744_ 9J-JYB(z) destroyed. 06752_ Z1-3W6(z) pulls a Mak. Spear out of the Twisted Machinery. 06755_ System corrupted: Energy discharge (-13). 06755_ 7D-9DH(z) pulls a Mak. Hammer out of the Twisted Machinery. 06764_ 19-Y1L(z) pulls a Mak. Spear out of the Twisted Machinery. 06765_ S1-XK0(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 06767_ 4K-SLA(z) pulls a Mak. Spear out of the Twisted Machinery. 06772_ 35-12K(z) pulls a Mak. Hammer out of the Twisted Machinery. 06774_ GN-WAG(z) pulls a Mak. Sword out of the Twisted Machinery. 06774_ KE-53D(z) destroyed. 06775_ Lgt. Nuclear Core destroyed. 06776_ OY-W8M(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 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""""?????#""""""""""#???????????????? | | """""""##""?"""???????##"#"""""""#???????????????? | | ""#""######????????????##?###""##????????????????? | | #####"#??????????????????????#???????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 42 Item Schematics ----------------- Adv. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipHugeInsulator Manual? 0 Play Time 02:24:54 Cumulative 74.6 hours Start 2019.12.15 @ 20:00:22 End 2019.12.15 @ 23:45:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 32 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 44 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56af7c51-1203-4e99-9fc7-2e05bd54fa8d