Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 23:41:24 Player: verv Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (373) 373 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 908 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 233/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle Bore Cannon > --- INVENTORY (5) ---- Ion Engine Flight Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Light Assault Rifle Bore Cannon > --- INVENTORY -------- Ion Engine Flight Unit Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 5 8 5 Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun . | . . . Energy Cannon 2 | . 1 1 Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power . | . . . Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 2 | . 1 2 Power . | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 86 | . 96 62 Engine 13 | . 13 12 Treads 23 | . 27 13 Device 2 | . 1 2 Storage 19 | . 23 9 Energy Cannon 8 | . 7 11 Ballistic Gun 15 | . 20 5 Peak Build Rating 8 | 5 7 8 Average Rating 5 | 3 6 4 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 55 | 8 55 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 17 15 Most Carried 4 | 3 4 4 Average Carried 2 | . 1 2 Final Capacity 20 | 8 20 5 Final Carried 3 | 1 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 467 | 247 179 41 Remotely . | . . . Salvage Created 490 | . 352 138 Parts 37 | . 21 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 11 5 Guns 7 | . 4 3 Cannons 9 | . 7 2 Classes Destroyed 4 | . 3 1 Worker 2 | . 1 1 Recycler 1 | . . 1 Swarmer 8 | . 3 5 Grunt 8 | . 8 . Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 168 | . 88 80 Missed 39 | . 23 16 Hits 129 | . 65 64 Projectile 129 | . 65 64 Damage Taken 1234 | . 714 520 Core 253 | . 120 133 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | . 44 40 Largest 2 | . 2 2 Hottest 160 | . 80 160 Shots Fired 142 | . 88 54 Gun 71 | . 49 22 Cannon 69 | . 39 30 Launcher . | . . . Special 2 | . . 2 Kinetic 73 | . 49 24 Thermal 69 | . 39 30 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 5 Robot Miss Streak 10 | . 4 10 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | . 47 15 Core Hits 24 | . 18 6 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 898 | . 694 204 Guns 320 | . 255 65 Cannons 546 | . 437 109 Explosions . | . . . Melee . | . . . Ramming 8 | . 2 6 Kinetic 342 | . 255 87 Thermal 548 | . 437 111 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles 2 | . . 2 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 412 | . 412 360 Average Temperature 132 | . 126 144 Received Heat Transfer 312 | . 312 . Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1160 | . 925 235 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 83 | . 83 59 Initial . | . . . Average 14 | . 16 11 Influence Increases 416 | . 270 146 Destroy 0b10 Robot/C 320 | . 220 100 Destroy 0b10 Robot/NC 15 | . 5 10 Destroy Leader 60 | . 40 20 Successful Hack 5 | . 5 . Destroy Structure 1 | . . 1 Lose Combat Pursuer 15 | . . 15 Influence Decreases 381 | . 270 111 Time Decay 340 | . 250 90 Lost Part 41 | . 20 21 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 22 10 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 234 | . 143 91 Sensors 234 | . 143 91 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1724 | 69 1152 503 Spaces Moved 688 | 43 400 245 Core 10 | 9 . 1 Treads 566 | 34 400 132 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 112 | . . 112 Fastest Speed 37 | 50 160 37 Average Speed 193 | 136 223 156 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 60 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 937 | 53 576 308 Wait 117 | . 111 6 Move 686 | 42 399 245 Hop . | . . . Pick Up 19 | 6 8 5 Fast Attach . | . . . Attach 15 | 5 6 4 Detach . | . . . Swap 8 | . 4 4 Drop 5 | . 3 2 Fire 84 | . 44 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 1 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Discovered new exit (range 15) 1213 | -10/Materials | Discovered new exit (range 4) 1222 | -10/Materials | Entered Mines 1276 | -10/Mines | Core integrity fell below 50% 1636 | -10/Mines | Core integrity fell below 20% 1696 | -10/Mines | Learned Materials security intel 1714 | -10/Mines | Discovered new exit (range 5) 1719 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1725 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Dropped Hcp. Storage Unit. Beam Cannon destroyed. S-10 Pest suffers critical hit (Destroy). S-10 Pest destroyed. Acquired 24 matter. Acquired Flight Unit. Lgt. Treads destroyed. S-10 Pest destroyed. Acquired Flight Unit. Dropped Ion Engine. Acquired derelict log, extracted data. Data stored: Materials security intel. K-01 Serf cleans the Pressure Siphon. EXIT=FOUND A Bore Cannon has been hastily shoved under some rubble with a note attached: "Boring, it is not. Although I admit enemies do get bored, for sure." Acquired Bore Cannon. Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ???## ##?????## ## #????##### | | ???# ###??## #????????# | | ???# #### #????????# | | ??## ## ## #????????# | | ??# ###### ######???????? | | ?# #????# ##????????????? | | ?# #??## """ ######????????? | | ?## #??# """ ## ##???????? | | ??# ##??# """ ##??????? | | ??## ##???# """ #??????? | | ???#####????# #?????? | | ????????????## ### ##?????? | | ?????????????######?# ##??????? | | ????????????????????# #####????????# | | ??????????????????### #?????????????# | | ?????##???????????# #?????????????? | | ?????# ???????# ####??????????????? | | ???????""" #### #?????????????????? | | ???????""" < #?????????????????? | | ???????""" #### #?????????????????? | | ?????# ??????## ##????????????????? | | ?????##??????????# #????????????????? | | ????????########## #????????????????? | | ????????# ss #????????????????? | | ??????????# s #????????????????? | | ??????????# @ #????????????????? | | ??????????## ### ##????????????????? | | ???????????###??#####?????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftRefineryBattery Manual? 0 Play Time 00:11:03 Cumulative 4.1 hours Start 2026.02.08 @ 23:32:55 End 2026.02.08 @ 23:41:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd783aaf-e742-4f4d-8c2c-908dc3d22e28