Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 23:24:47 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (166) 830 Value Destroyed (5489) 5489 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1017) 1017 TOTAL SCORE: 11636 Bonus ------- High Alert Combat Kills 517 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 143/850 Matter 290/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Encrypted Comm Array Improved Utility Shielding Heavy Missile Launcher Multitool Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Titanium Leg Arachnoskeleton > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Microactuators Microactuators Microactuators Improved Shield Generator > --- WEAPON ----------- Makeshift Hammer Makeshift Spear > --- INVENTORY -------- Micro Nuclear Core Huge Storage Unit Compact Matter Pod Seismic Detector Encrypted Comm Array Actuator Array Transmission Jammer Improved Shield Generator Long-range Tractor Beam Power Bank Heavy Riot Gun Heavy Riot Gun Cooled Pulse Rifle Gauss Cannon Gauss Cannon Multitool Spear [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Arachnoskeleton Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Flak Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . 4 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 6 | . . . 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 160 | 5 10 18 12 26 8 18 22 24 4 13 Power 15 | 1 . 1 2 2 1 3 1 2 . 2 Engine 7 | 1 . 1 1 1 . 1 1 . . 1 Core 6 | . . . 1 1 1 1 . 1 . 1 Reactor 2 | . . . . . . 1 . 1 . . Propulsion 45 | 2 3 7 4 7 2 6 5 5 . 4 Treads 23 | 2 1 5 4 4 1 2 4 . . . Leg 8 | . . . . . . . . 4 . 4 Wheel 14 | . 2 2 . 3 1 4 1 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 51 | 1 4 3 5 4 2 4 9 13 2 4 Device 32 | . . . 1 3 2 4 6 11 1 4 Storage 6 | 1 3 1 . . . . . 1 . . Processor 3 | . 1 . 1 . . . . . 1 . Hackware 2 | . . . . . . . 2 . . . Protection 8 | . . 2 3 1 . . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 49 | 1 3 7 1 13 3 5 7 4 2 3 Energy Gun 5 | . . . . . . . 4 1 . . Energy Cannon 4 | . . 2 . 2 . . . . . . Ballistic Gun 12 | 1 2 2 1 2 1 2 . . . 1 Ballistic Cannon 13 | . . 2 . 4 2 2 2 . . 1 Launcher 7 | . 1 1 . 3 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . 2 . 1 1 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . 3 Parts Lost 49 | . . . 4 8 4 7 5 9 7 5 Power 7 | . . . 1 2 1 1 . 1 . 1 Propulsion 22 | . . . 2 4 1 3 3 5 2 2 Utility 16 | . . . 1 1 2 3 2 2 4 1 Weapon 4 | . . . . 1 . . . 1 1 1 Highest Loss Streak 7 | . . . 2 4 1 3 3 5 7 5 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 86 84 95 99 97 93 96 77 59 40 Engine 7 | . 14 13 8 2 . 1 7 1 . 1 Core 2 | . . . . 6 9 7 . 1 . 1 Treads 18 | . 24 22 16 18 20 19 20 8 . . Leg 1 | . . . . . . . . 4 10 10 Wheel 8 | . 3 5 18 17 15 16 9 2 . . Device 10 | . . . 8 9 14 16 24 28 26 8 Storage 6 | . 14 2 9 9 9 9 7 6 4 . Processor 2 | . 1 . 8 9 1 . . . . 5 Hackware 1 | . . . . . . . 10 1 . . Protection 5 | . . 10 7 9 9 4 . 3 . . Energy Cannon 4 | . . 13 3 2 . . . . . . Ballistic Gun 5 | . 27 1 5 1 . 2 6 . . . Ballistic Cannon 8 | . . 13 9 10 17 15 3 3 . 4 Impact Weapon 1 | . . . . . . . . 5 4 5 Naked Turns 94 | . . . . . . . . . 34 60 Heaviest Build 115 | 9 89 96 101 101 102 105 107 115 68 31 Greatest Support 88 | 40 40 40 40 80 60 80 88 88 67 61 Greatest Overweight (x) 10 | . 3 3 4 4 8 9 6 10 1 3 Average Overweight (x) 1 | . . . 3 3 3 3 2 3 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 20 5 Average Capacity 17 | 6 13 9 25 25 25 25 25 22 17 5 Most Carried 25 | 4 17 23 25 25 25 25 25 25 18 5 Average Carried 16 | 2 10 7 23 24 24 24 24 21 15 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 20 5 5 Final Carried 25 | 4 17 23 25 25 25 24 25 18 4 5 Class Distribution -------------------- 42% | Mutant 27% | Scavenger-Mutant 20% | Derelict-Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Matter Collected 5224 | 164 508 714 631 791 467 672 394 663 62 158 Remotely . | . . . . . . . . . . . Salvage Created 5207 | . 516 838 780 551 365 688 579 454 52 384 Parts 305 | . 53 52 49 34 28 38 30 13 . 8 Haulers Intercepted 7 | . 2 . . . 1 3 1 . . . Recyclers Shooed 8 | . . . 2 . 2 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . 20 . . . . . 12 1 . Prevented 3 | . . . . . . . . 2 1 . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 133 | . 13 22 23 23 13 11 10 13 1 4 Melee 9 | . . . . . . . 1 6 . 2 Guns 32 | . 13 4 6 2 . 1 6 . . . Cannons 79 | . . 15 17 17 13 10 3 3 . 1 AOE 8 | . . 2 . 4 . . . 2 . . Classes Destroyed 15 | . 7 2 2 3 . 1 . . . . Worker 6 | . 2 . . . 1 2 . . . 1 Builder 2 | . . . 1 . . 1 . . . . Tunneler 3 | . 2 . . . . . 1 . . . Hauler 7 | . 2 . . . 1 3 1 . . . Recycler 4 | . . . . . . 2 1 . . 1 Operator 3 | . 1 . . . . . 2 . . . Watcher 8 | . 3 . 2 . . 2 . . . 1 Swarmer 32 | . 9 3 6 7 4 . 3 . . . Grunt 51 | . 4 2 10 12 5 3 4 6 1 4 Brawler 3 | . . . . 1 1 . . 1 . . Duelist 5 | . . . 1 . . . 1 3 . . Sentry 20 | . . 1 6 1 3 7 . 2 . . Hunter 3 | . . . . 1 . 1 . 1 . . Programmer 3 | . . . . 1 . . 2 . . . Subdweller 16 | . . 16 . . . . . . . . Best Kill Streak 9 | . 4 3 9 6 5 5 3 5 1 3 Combat Bots Only 8 | . 3 3 8 6 4 2 3 5 1 2 Max Kills in Single Turn 2 | . 2 1 2 2 1 2 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . 1 . 2 . . . 1 . . Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Hostile Shots Fired 922 | . 37 85 101 138 62 66 97 171 35 130 Missed 263 | . 7 24 27 44 11 25 29 51 7 38 Damage Taken 10266 | . 276 1047 1039 1278 747 676 1065 2147 445 1546 Core 1887 | . 61 127 102 112 81 55 98 369 175 707 Absorbed by Shields 458 | . . . . . . . 45 227 53 133 Ignored by Resistances 158 | . . . 42 24 . . . 92 . . Regen/Repaired (Parts) 44 | . 44 . . . . . . . . . Core Remaining (%) 42 | 100 . 24 . . . 36 . . 8 . Volleys Fired 425 | . 45 96 74 56 31 46 41 26 . 10 Largest 2 | . 2 2 2 2 2 2 2 2 . 1 Hottest 120 | . 46 119 119 119 88 88 120 96 . 53 Shots Fired 796 | . 88 190 147 98 50 92 73 48 . 10 Gun 245 | . 86 20 52 7 . 14 64 2 . . Cannon 529 | . . 168 95 75 50 78 9 44 . 10 Launcher 22 | . 2 2 . 16 . . . 2 . . Special . | . . . . . . . . . . . Kinetic 606 | . 86 104 126 59 50 92 35 44 . 10 Thermal 166 | . . 84 21 23 . . 38 . . . Explosive 22 | . 2 2 . 16 . . . 2 . . Electromagnetic 2 | . . . . . . . . 2 . . Robot Hit Streak 24 | . 17 20 24 13 8 13 13 6 . 8 Robot Miss Streak 11 | . 3 3 5 5 11 8 4 3 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 561 | . 55 83 108 59 44 80 53 48 5 26 Core Hits 362 | . 26 31 43 71 58 79 20 19 . 15 Critical Kills 5 | . . 1 1 1 . . . 1 . 1 Critical Parts Destroyed 4 | . . . . . . . . 1 . 3 Critical Strikes 22 | . . 3 6 2 . . . 7 . 4 Meltdown 1 | . . 1 . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . Blast 10 | . . 2 5 1 . . . 2 . . Smash 6 | . . . . . . . . 2 . 4 Impale 3 | . . . . . . . . 3 . . Melee Attacks 97 | . . . . 2 . 1 10 45 11 28 Impact 59 | . . . . 2 . 1 10 16 2 28 Slashing . | . . . . . . . . . . . Piercing 38 | . . . . . . . . 29 9 . Sneak Attacks 5 | . . . . . . . 1 1 . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . 8 2 . Damage Inflicted 13822 | . 892 1983 2275 1700 857 1487 1154 2120 171 1183 Guns 2899 | . 847 356 664 56 . 162 814 . . . Cannons 7693 | . . 1492 1602 1368 857 1325 197 625 . 227 Explosions 1113 | . 40 135 . 276 . . . 662 . . Melee 2095 | . . . . . . . 137 833 171 954 Ramming 22 | . 5 . 9 . . . 6 . . 2 Kinetic 8381 | . 847 961 1859 1037 857 1487 481 625 . 227 Thermal 2211 | . . 887 407 387 . . 530 . . . Explosive 1113 | . 40 135 . 276 . . . 662 . . Electromagnetic . | . . . . . . . . . . . Impact 1573 | . . . . . . . 137 431 51 954 Slashing . | . . . . . . . . . . . Piercing 522 | . . . . . . . . 402 120 . Highest Corruption 11 | . . . . 1 2 4 2 6 11 7 Average Corruption 2 | . . . . 1 1 2 2 3 6 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 102 | . . . . 19 3 21 10 39 6 4 Message Errors 31 | . . . . 6 2 6 1 12 3 1 Matter Fused 25 | . . . . 4 1 9 2 7 1 1 Heat Flow Errors 10 | . . . . 1 . 1 2 6 . . Energy Discharges 9 | . . . . 1 . 2 2 3 . 1 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . . . . . 1 1 . . . Data Loss (minor) 17 | . . . . 5 . 2 2 6 1 1 Data Loss (major) 4 | . . . . 1 . . . 3 . . Misfires 1 | . . . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . 1 . Overload Shots 4 | . . . . . . . 4 . . . Overflow Damage 661 | . . 19 61 5 . . 90 169 35 282 Projectiles 99 | . . 19 61 5 . . . 14 . . Explosions 13 | . . . . . . . . 13 . . Melee 549 | . . . . . . . 90 142 35 282 Knockbacks 107 | . . 5 20 12 22 20 1 13 . 14 Impact 8 | . . . . . . . 1 3 . 4 Kinetic 92 | . . 5 17 11 20 20 . 10 . 9 Secondary 7 | . . . 3 1 2 . . . . 1 Self-Inflicted Damage 184 | . 8 21 4 21 . . 71 59 . . Shots 6 | . 1 1 . 1 . . 1 2 . . Rammed 5 | . 3 . 1 . . . 1 . . . Targets Rammed 6 | . 3 . 1 . . . 1 . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 318 | . 24 20 126 178 31 126 238 318 2 129 Average Temperature 46 | . 6 8 31 36 16 32 47 134 2 57 Received Heat Transfer 3912 | . 36 210 594 531 306 360 313 760 237 565 Effects 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . . . . . . . 3 . 2 6 Impact Corruptions 22 | . . . . . . . 4 6 2 10 Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 4 | . . 3 . . . . 1 . . . Heat Transferred 3245 | . . 1184 555 518 . . 988 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Peak Influence 1078 | . 241 . 532 1078 832 427 284 . . 264 Initial 525 | . . . 28 277 525 300 58 . . . Average 291 | . 110 . 305 737 667 179 84 . . 90 Maximum Alert Level 3 | . 1 . 2 3 3 2 1 . . 1 Low Security (%) 56 | 100 92 . 24 . . 69 90 . . 77 Level 1 16 | . 7 . 37 12 . 29 9 . . 22 Level 2 13 | . . . 38 27 71 . . . . . Level 3 13 | . . . . 60 28 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . 3 . 3 . 3 . . 5 Investigation 5 | . 2 . 1 . 1 . . . . 1 Extermination 2 | . . . . . . . 1 . . 1 Reinforcement 6 | . 1 . 1 . 1 . 2 . . 1 Assault 2 | . . . . . 1 . . . . 1 Garrison 2 | . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Distress Signals 9 | . . . 3 . 1 3 1 . . 1 Communications Jammed 2 | . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . 2 . . . Times Spotted 208 | . 22 24 34 23 24 14 17 13 8 29 Peak Tracking Total 12 | . 4 6 8 6 6 4 6 8 6 12 Tactical Retreats 14 | . 1 1 2 1 . 1 . 2 1 5 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Traps Triggered 12 | . 1 . 1 5 1 2 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 2 . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Machines Disabled 12 | . . 1 1 4 . . 4 1 . 1 Max in Single Turn 4 | . . 1 1 1 . . 4 1 . 1 Garrison Access 2 | . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Machines Accessed 25 | . 3 2 4 2 1 4 6 1 . 2 Terminals 15 | . 2 . 3 2 1 4 3 . . . Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations 2 | . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . 1 . . . 1 . . . Total Hacks 50 | . 6 3 9 4 2 8 13 1 . 4 Successful 26 | . 3 3 6 . . 5 7 1 . 1 Failed 24 | . 3 . 3 4 2 3 6 . . 3 Catastrophic 6 | . 1 . 1 1 . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 18 | . 2 . 3 . 2 7 4 . . . Terminals 33 | . 4 . 8 4 2 8 7 . . . Fabricators 4 | . . . . . . . 2 . . 2 Repair Stations 4 | . 2 . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access 2 | . . . 1 . . . 1 . . . Terminal Hacks 19 | . 1 3 5 . . 5 4 1 . . Record 2 | . . 2 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . Alert Level 8 | . . . 3 . . 4 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . Unlock Access 1 | . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 18 | . 2 . 3 2 1 3 5 . . 2 Full Trace Events 3 | . 1 . . 1 . . . . . 1 Feedback Events 2 | . . . . 1 . . . . . 1 Corruption 2 | . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . Programmers 4 | . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Turns Passed 13711 | 81 1592 3975 809 1510 473 1357 1403 1777 206 528 Spaces Moved 7116 | 47 856 2310 320 824 202 511 727 781 128 410 Core 201 | 6 . . . . . . . . 68 127 Treads 2940 | 41 750 1765 1 49 10 24 182 118 . . Legs 782 | . . . . . . . . 439 60 283 Wheels 3193 | . 106 545 319 775 192 487 545 224 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 135 135 135 135 135 135 135 110 50 50 Average Speed 155 | 145 157 155 139 155 154 149 164 192 115 101 Slowest Speed 400 | 160 320 360 320 360 330 250 245 400 190 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 96 91 35 81 29 72 23 73 19 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 4 | . . . 1 . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . Scrap Searched 18 | . . 16 . . . . . 1 1 . Spaces Dug 68 | . . . . 56 . 1 6 3 . 2 Terrain Destroyed 265 | . 10 18 11 143 . 1 32 48 . 2 Melee 12 | . . . . 1 . 1 5 3 . 2 Projectile 41 | . . 7 11 1 . . 2 20 . . AOE 212 | . 10 11 . 141 . . 25 25 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Low Low Fac Total 8940 | 60 1026 2514 547 949 314 1011 860 991 186 482 Wait 912 | . 88 31 117 6 63 418 29 109 41 10 Move 7105 | 46 855 2309 320 821 201 510 726 780 127 410 Hop . | . . . . . . . . . . . Pick Up 125 | 9 17 25 16 14 6 9 15 9 1 4 Fast Attach 48 | . 6 7 2 1 2 7 8 2 2 11 Attach 56 | 5 . 2 10 10 4 6 5 10 2 2 Detach 7 | . 1 . . . . 1 . 1 2 2 Swap 56 | . 4 9 . 15 2 5 9 12 . . Drop 83 | . 7 19 7 8 5 8 16 7 2 4 Fire 425 | . 45 96 74 56 31 46 41 26 . 10 Melee 85 | . . . . 2 . 1 10 35 9 28 Ram 1 | . . . 1 . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush 4 | . 3 . . . . . 1 . . . Escape Stasis 16 | . . . . 16 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 16 | . . 16 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 13) 576 | -10/Materials | Discovered new exit (range 4) 584 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Repaired Lgt. Treads 886 | -10/Materials | Discovered new exit (range 15) 1072 | -10/Materials | Discovered new exit (range 5) 1664 | -10/Materials | Discovered new exit (range 8) 1674 | -10/Materials | Entered Subcaves 1720 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1732 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2011 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2233 | -10/Subcaves | Build established: Derelict-Mutant 2265 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2304 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2351 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2389 | -10/Subcaves | A Subdweller sparked back to life 2389 | -10/Subcaves | A Subdweller sparked back to life 2933 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3015 | -10/Subcaves | Learned Materials non-interactive machine intel 3081 | -10/Subcaves | Core integrity fell below 50% 3091 | -10/Subcaves | Discovered new exit (range 8) 3201 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3450 | -10/Subcaves | Learned location of Zion (-7) 3450 | -10/Subcaves | Met a Zionite searching for "candidates" 3693 | -10/Subcaves | Learned 4 Materials zone layouts 3784 | -10/Subcaves | Visited Clippyterm 3901 | -10/Subcaves | Discovered new exit (range 12) 4166 | -10/Subcaves | Discovered new exit (range 13) 4455 | -10/Subcaves | Visited 4L-MR0's lab 4480 | -10/Subcaves | Found Power Bank 5107 | -10/Subcaves | Build established: Mutant 5218 | -10/Subcaves | Found Arachnoskeleton 5649 | -10/Subcaves | Entered Materials 5649 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5650 | -8/Materials | Identified exit to Storage 5650 | -8/Materials | Identified exit to Factory 5651 | -8/Materials | Loaded intel: 34 non-interactive machine locations 5878 | -8/Materials | Destroyed 8 combat bots 6425 | -8/Materials | Garrison activated, responded to threat 6458 | -8/Materials | Identified exit to Garrison 6458 | -8/Materials | Entered Garrison 6510 | -8/Garrison | Triggered checkpoint 6614 | -8/Garrison | Triggered checkpoint 6671 | -8/Garrison | Lost 4 parts (1p2n1w) 6870 | -8/Garrison | Triggered checkpoint 6918 | -8/Garrison | Discovered new exit (range 10) 7052 | -8/Garrison | Triggered checkpoint 7136 | -8/Garrison | Triggered checkpoint 7216 | -8/Garrison | Discovered new exit (range 12) 7286 | -8/Garrison | Triggered checkpoint 7400 | -8/Garrison | Discovered new exit (range 9) 7426 | -8/Garrison | Triggered checkpoint 7684 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7822 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7968 | -8/Garrison | Entered Materials 8158 | -8/Materials | Discovered exit to Factory (range 11) 8253 | -8/Materials | Discovered exit to Storage (range 15) 8364 | -8/Materials | Core integrity fell below 50% 8368 | -8/Materials | First assault squad dispatched 8441 | -8/Materials | Entered Storage 8664 | -8/Storage | Build established: Scavenger-Mutant 9411 | -8/Storage | Lost 3 parts (2n1u) 9767 | -8/Storage | Discovered exit to Factory (range 15) 9798 | -8/Storage | Entered Factory 9798 | -7/Factory | Evolved 2 slots: Utility x2 10284 | -7/Factory | Identified exit to Lower Caves 10574 | -7/Factory | Lost 3 parts (1n2u) 11201 | -7/Factory | Entered Lower Caves 11207 | -7/Lower Caves | Met a Warlord Commander 11208 | -7/Lower Caves | Learned location of Warlord (-4) 11209 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11214 | -7/Lower Caves | Found Encrypted Comm Array 11607 | -7/Lower Caves | Lost 4 parts (1p3n) 11829 | -7/Lower Caves | Learned Factory garrison access intel 12134 | -7/Lower Caves | Spotted B-75 Beast 12142 | -7/Lower Caves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 12159 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12192 | -7/Lower Caves | Core integrity fell below 50% 12228 | -7/Lower Caves | Lost 5 parts (2n2u1w) 12440 | -7/Lower Caves | Build established: Gladiator 12959 | -7/Lower Caves | Discovered new exit (range 10) 12978 | -7/Lower Caves | Entered another Lower Caves area 13145 | -7/Lower Caves | System corruption reached 10% 13145 | -7/Lower Caves | Released all parts (4) 13148 | -7/Lower Caves | Core integrity fell below 20% 13172 | -7/Lower Caves | Discovered new exit (range 15) 13175 | -7/Lower Caves | Lost 7 parts (2n4u1w) 13176 | -7/Lower Caves | Learned Factory trap positions 13184 | -7/Lower Caves | Entered Factory 13184 | -6/Factory | Evolved 2 slots: Utility x2 13185 | -6/Factory | Loaded intel: 97 trap records 13186 | -6/Factory | Loaded intel: 4 garrison access locations 13400 | -6/Factory | Garrison activated, responded to threat 13435 | -6/Factory | Build established: Mutant 13650 | -6/Factory | Released all parts (7) 13680 | -6/Factory | Lost 5 parts (1p2n1u1w) 13698 | -6/Factory | Core integrity fell below 50% 13711 | -6/Factory | Core integrity fell below 20% 13712 | -6/Factory | Self-destructed Last Messages --------------- 13648_ Carbon-fiber Leg destroyed. 13649_ Fission Core destroyed. 13650_ Released Hvy. Machine Gun. 13650_ Released Matter Filter. 13650_ Released Imp. Trap Scanner. 13650_ Released Mak. Hammer. 13650_ Released Armor Integrity Analyzer. 13650_ Released Arm. Leg. 13650_ Released Carbon-fiber Leg. 13662_ K-01 Serf cleans the Nuclear Reactor. 13664_ |IM09QE 7PDU3/|K,/S#VNEC 13666_ K-01 Serf cleans the Nuclear Reactor. 13678_ Acquired Imp. Utility Shielding. 13680_ Acquired Hvy. Missile Launcher. 13682_ Dropped Lgt. Angular Momentum Engine. 13692_ Connecting with Repair Station... Feedback: System corruption (+1%). 13692_ ALERT: Suspicious activity at Repair Station F002. Dispatching Investigation squad. 13707_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | """" #????????????????????????????????????????? | | ""R"" #???"?????"??????????????????????????????? | | "" "" #?""" 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""" """ """ ???????????????????????????? | | #??? ?????????????????????????????? | | ^^^ #????? ???????????????????????????????? | | ^[[ #????###+###????????????##+###????????????? | | [[ #????# #???????????# ????????????? | | [ #????# #???????????# #????????????? | | #????# #???????????# #????????????? | | ###### #???????????+ #????????????? | | #???????????# #????????????? | | #???????????# #????????????? | | ############# ####?????????? | | # ?????????? | | # ?????????? | | """ """ """ # "?????????? | | """ """ """ # ""????????? | | """ """ """ # """???????? | | # """" ""???? | | """ """ """ @ b # """" """??? | | """ """ """ ###########g g # """" """"?? | | """ """ """ #?????????# # """" """" | | #???"?????# # | | """ """ """ #??Y" # ! # | | """ """ """ #?? " + + | | """ """ """ #? ] # ############# | | #? # #???????????? | | """ """ """ #??""""""?# #???????????? | | """ """ """ #???"""""?# #???????????? | | """ """ """ #?????????# #???????????? | | #?????????# ############# | | / ????????# | | ### ##?????????# | | #?# #??????????# | | #?# #??????????# | | #?# #??????????# | | #?#######??????????# | | #??????????????????# %% | | ###########??????????????????##### ##+######## | | ?????????????????????????????????# # %[ | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????#^^^^^# | | ?????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Resistance: TH 10 Core Shielding 20 Melee Speed Boost 50 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Cold Fusion Reactor | -7/Factory | Scanalyzed Microactuators | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeLongswordLaser Manual? 0 Play Time 01:26:31 Cumulative 175.4 hours Start 2024.04.15 @ 20:24:03 End 2024.04.19 @ 23:24:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 148 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 56 Gallery% 81 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28ec607b-849f-4e57-9511-71b28cf1f008