Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 18:19:06 Player: Darcyisverycute Result: Destroyed by JB-47I(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (318) 318 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 828 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod (43) Sensor Array EM Pulse Gun Small Laser Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Sensor Array Propulsion Shielding EM Pulse Gun Small Laser Particle Gun Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 9 1 3 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 3 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 7 | 1 8 10 Power . | . 1 1 Propulsion . | . . 1 Utility 2 | . 2 3 Weapon 3 | . 4 5 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 11 | . 14 2 Storage 14 | . 14 14 Protection 2 | . . 11 Energy Gun 14 | . 14 14 Ballistic Gun 14 | . 14 14 Peak Build Rating 10 | 9 10 10 Average Rating 8 | 5 9 8 On Entrance 6 | . 9 10 Naked Turns . | . . . Heaviest Build 29 | 14 29 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 13 15 Most Carried 11 | 2 11 11 Average Carried 7 | 1 8 10 Final Capacity 15 | 8 15 15 Final Carried 11 | 2 11 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 541 | 203 265 73 Remotely . | . . . Salvage Created 571 | 172 326 73 Parts 42 | 15 21 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 10 2 Guns 12 | . 10 2 Classes Destroyed 7 | 3 3 1 Worker 4 | 2 2 . Tunneler 4 | 4 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 7 | . 6 1 Grunt 4 | . 4 . Sentry 1 | . . 1 Best Kill Streak 5 | 4 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 82 | . 60 22 Missed 26 | . 21 5 Hits 56 | . 39 17 Projectile 56 | . 39 17 Critical Strikes 1 | . 1 . Damage Taken 727 | . 434 293 Core 258 | . 153 105 Absorbed by Shields . | . . . Redirected to Shielding 13 | . . 13 Core Remaining (%) 100 | 100 . . Volleys Fired 66 | 17 39 10 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 126 | 31 75 20 Gun 126 | 31 75 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 68 | 17 39 12 Thermal 58 | 14 36 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 8 9 9 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 90 | 21 54 15 Core Hits 35 | 8 21 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1067 | 237 663 167 Guns 1067 | 237 663 167 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 549 | 97 328 124 Thermal 518 | 140 335 43 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 69 | . 69 . Average Temperature 34 | . 34 . Received Heat Transfer 213 | . 180 33 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 1150 | 325 725 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | 10 110 . Initial 3 | . 3 . Average 39 | 1 47 . Influence Increases 403 | 35 283 85 Destroy 0b10 Robot/C 240 | . 200 40 Destroy 0b10 Robot/NC 50 | 35 15 . Destroy Leader 40 | . 40 . Successful Hack 12 | . 12 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 60 | . 15 45 Influence Decreases 403 | 30 288 85 Entered New Map 2 | . 2 . Time Decay 391 | 30 286 75 Lost Part 10 | . . 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 19 4 Peak Tracking Total 8 | . 8 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 869 | 28 807 34 Terrain 869 | 28 807 34 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1228 | 175 807 246 Spaces Moved 502 | 73 299 130 Core 4 | 4 . . Treads 498 | 69 299 130 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 6 65 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 801 | 100 553 148 Wait 210 | 1 205 4 Move 500 | 72 298 130 Hop . | . . . Pick Up 10 | 1 9 . Fast Attach 7 | 7 . . Attach 2 | . . 2 Detach . | . . . Swap 5 | 2 1 2 Drop 1 | . 1 . Fire 66 | 17 39 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 12) 637 | -10/Materials | Core integrity fell below 50% 699 | -10/Materials | Discovered new exit (range 13) 975 | -10/Materials | Discovered new exit (range 5) 983 | -10/Materials | Entered Subcaves 984 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 984 | -10/Subcaves | Approached by a straggling Scientist 1009 | -10/Subcaves | Discovered new exit (range 16) 1220 | -10/Subcaves | Core integrity fell below 20% 1229 | -10/Subcaves | Destroyed by JB-47I(R) with Subdweller Machine Gun Last Messages --------------- beginning to lose hope I'd never make it past all the Subs lurking out here." 01009_ EXIT=FOUND 01017_ Imp. Terrain Scanner destroyed. 01025_ S-10 Pest destroyed. 01031_ Y-45 Defender destroyed. 01033_ Subatomizers dissect the Lgt. Assault Rifle. 01036_ Heat Sink fries itself beyond repair. 01036_ Hvy. Assault Rifle fries itself beyond repair. 01037_ Acquired 14 matter. 01038_ Lgt. Assault Rifle fries itself beyond repair. 01039_ Lgt. Armor Plating fries itself beyond repair. 01044_ Heat Sink fries itself beyond repair. 01066_ Acquired 59 matter. 01223_ Sml. Laser destroyed. 01225_ M1-N2M(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ?#????????????????? | | ????????????????????????????? $#????????????????? | | ?????????????????????###???#" "#????????????????? | | ???????????########### ### " ???????????????? | | ??????###### ## ???????????????? | | ??????# ??????????????? | | ?????## ???????????????? | | ?????# # # ## ##### ????????????????? | | ?????## ######### ##????????????????????????? | | ?????# ##???????# #????????????????????????? | | ####?## ##???????# #????????????????????????? | | ### #???????## #????????????????????????? | | ### ##???????## #????????????????????????? | | # #??????## ####?????????????????????? | | #?????## #?????????????????????? | | #?##??# #?????????????????????? | | < ## ##?# ####??????????????????? | | #?## #??????????????????? | | # #?# #### ##??????????????????? | | ##### #?# #??# #???????????????????? | | #####???## #### ???## ##???????????????????? | | #????????# #??## ???#@[!#????#???????????????? | | ##????????## #???#" ???##%R# #???????????????? | | ????????????##???### ???# &* #???????????????? | | ??????????????????? ???# #???????????????? | | ??????????????????????? ##???????????????? | | ?????????????????????? "## ##????????????????? | | ????????????????????? ##?# #?????????????????? | | ???????????????????"""" "????##?????????????????? | | ??????????????????" " "???????????????????????? | | ????????????????? " " "???????????????????????? | | ??????????????????" " ""???????????????????????? | | ??????????????????"###" "????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetBoreImmobilizer Manual? 1 Play Time 00:08:59 Cumulative 207.3 hours Start 2025.05.16 @ 18:06:58 End 2025.05.16 @ 18:19:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 108 Adventurer 8 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/0/0/1 Lore% 79 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e685af3-0226-4397-9f1d-c1d6a95ab8c9