Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 12:40:14 Player: JackZewap Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (4078) 4078 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 9232 Bonus ------- Pacifist 200 High Alert Combat Kills 369 Cogmind --------- Core Integrity 0/1000 Matter 67/300 Energy 99/100 System Corruption 13% Temperature Cool (54) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Trap Extractor (0/8) Railgun Magnetic Acceleration Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Medium Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Improved Weapon Cycler Layered Light Armor Plating Improved Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Railgun Railgun Railgun > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Improved Sensor Array Railgun Magnetic Acceleration Cannon Advanced EMP Blaster Heavy Rocket Launcher Power Maul Power Maul [Rating: 82] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Actuator Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Reactive Plating Weapon Chainsword Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 1 | . . . 1 . . . . Utility 7 | . . . 1 1 1 2 2 Weapon 1 | . . . . 1 . . . Parts Attached 181 | 6 1 3 7 27 51 42 44 Power 26 | 1 . 1 . 4 7 7 6 Engine 10 | 1 . 1 . 3 1 2 2 Core 15 | . . . . 1 6 4 4 Reactor 1 | . . . . . . 1 . Propulsion 29 | 2 . . 1 2 11 3 10 Treads 10 | 2 . . 1 2 5 . . Leg 12 | . . . . . 6 3 3 Wheel . | . . . . . . . . Hover 7 | . . . . . . . 7 Flight . | . . . . . . . . Utility 71 | 1 1 1 2 6 12 27 21 Device 42 | . 1 . . 2 6 22 11 Storage 3 | 1 . . 1 1 . . . Processor 11 | . . 1 . . 3 4 3 Hackware 1 | . . . . . . . 1 Protection 14 | . . . 1 3 3 1 6 Artifact . | . . . . . . . . Weapon 55 | 2 . 1 4 15 21 5 7 Energy Gun 18 | 1 . 1 2 12 2 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 9 | 1 . . 2 . 1 . 5 Ballistic Cannon 1 | . . . . . . . 1 Launcher 8 | . . . . . 5 2 1 Special Weapon . | . . . . . . . . Impact Weapon 8 | . . . . 2 4 2 . Slashing Weapon 10 | . . . . 1 8 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 1 4 3 . . Parts Lost 32 | . . . . 5 8 . 19 Power 7 | . . . . . 3 . 4 Propulsion 10 | . . . . 2 2 . 6 Utility 7 | . . . . . . . 7 Weapon 8 | . . . . 3 3 . 2 Highest Loss Streak 7 | . . . . 2 4 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 92 100 91 93 97 98 88 Engine 5 | . 14 14 11 3 5 5 3 Core 4 | . . . . 5 6 3 3 Treads 12 | . 28 28 29 22 14 . . Leg 8 | . . . . . 7 19 12 Device 12 | . 7 14 11 11 11 15 14 Storage 6 | . 14 2 3 9 7 6 4 Processor 12 | . . 11 11 2 10 23 18 Protection 6 | . . . 3 12 7 . 7 Energy Gun 7 | . 14 14 13 22 6 . . Ballistic Gun 3 | . 14 14 7 . . . 9 Impact Weapon 2 | . . . . . 2 5 4 Slashing Weapon 6 | . . . . 1 11 12 1 Naked Turns . | . . . . . . . . Heaviest Build 55 | 12 13 19 26 46 49 51 55 Greatest Support 68 | 40 40 40 60 60 68 56 56 Greatest Overweight (x) 6 | . . . . 2 2 . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 5 6 10 10 10 9 Most Carried 10 | . 1 5 10 10 10 10 10 Average Carried 9 | . . 4 6 9 9 9 8 Final Capacity 10 | 8 8 5 10 10 10 10 5 Final Carried 10 | . 1 5 9 10 10 10 5 Class Distribution -------------------- 28% | Gladiator 25% | Mutant 13% | Scavenger-Gladiator 13% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Scavenger-Assassin 3% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 2652 | 252 . 60 112 337 496 563 832 Remotely . | . . . . . . . . Salvage Created 4141 | . . . 375 836 853 624 1453 Parts 212 | . . . 17 38 40 19 98 Haulers Intercepted 6 | . . . 2 2 2 . . Recyclers Shooed 6 | . . . 1 3 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 68 | . . . 3 11 19 12 23 Melee 9 | . . . . . 4 4 1 Guns 31 | . . . 3 9 5 . 14 Cannons 1 | . . . . . 1 . . AOE 22 | . . . . . 8 6 8 Classes Destroyed 15 | . . . 6 3 4 1 1 Worker 2 | . . . 1 . . . 1 Builder 4 | . . . . . . 1 3 Tunneler 2 | . . . 1 . 1 . . Hauler 6 | . . . 2 2 2 . . Recycler 7 | . . . 1 2 1 1 2 Mechanic 3 | . . . . 1 . 1 1 Operator 2 | . . . . . 1 . 1 Watcher 11 | . . . . 2 3 2 4 Swarmer 19 | . . . . . 11 4 4 Grunt 14 | . . . 2 3 2 4 3 Brawler 1 | . . . . . 1 . . Protector 1 | . . . . . . . 1 Sentry 11 | . . . 1 5 1 2 2 Hunter 8 | . . . . 3 1 . 4 Programmer 14 | . . . . . 3 2 9 Best Kill Streak 11 | . . . 2 3 5 4 11 Combat Bots Only 9 | . . . 1 2 4 4 9 Max Kills in Single Turn 9 | . . . 2 1 3 3 9 Gunslinging 1 | . . . . . . . 1 Exploded 8 | . . . . . 2 3 8 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 783 | . 1 . 19 90 282 120 271 Missed 246 | . . . 5 18 95 35 93 Damage Taken 7347 | . 10 . 196 990 2385 562 3204 Core 1518 | . . . 62 107 289 51 1009 Absorbed by Shields 488 | . . . . 32 108 284 64 Ignored by Resistances 256 | . . . . 71 185 . . Regen/Repaired (Parts) 346 | . . . . . . 162 184 Core Remaining (%) 86 | 100 . 100 84 80 58 94 . Volleys Fired 203 | . 4 . 24 59 47 5 64 Largest 3 | . 2 . 2 3 3 1 3 Hottest 197 | . 70 . 128 184 197 39 105 Shots Fired 410 | . 8 . 41 135 93 5 128 Gun 385 | . 8 . 41 135 77 . 124 Cannon 10 | . . . . . 7 . 3 Launcher 15 | . . . . . 9 5 1 Special . | . . . . . . . . Kinetic 150 | . 4 . 14 5 . . 127 Thermal 245 | . 4 . 27 130 84 . . Explosive 10 | . . . . . 5 4 1 Electromagnetic 5 | . . . . . 4 1 . Robot Hit Streak 22 | . 2 . 7 22 14 2 10 Robot Miss Streak 4 | . 2 . 2 4 2 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . . . 1 . 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 323 | . 2 . 25 105 72 40 79 Core Hits 172 | . 1 . 11 48 35 12 65 Critical Kills 4 | . . . . . . 2 2 Critical Parts Destroyed 10 | . . . . . 2 6 2 Critical Strikes 28 | . . . 1 5 6 12 4 Burn 9 | . . . 1 5 3 . . Destroy 4 | . . . . . . . 4 Smash 12 | . . . . . 2 10 . Sever 3 | . . . . . 1 2 . Melee Attacks 168 | . . . . 5 60 86 17 Impact 89 | . . . . . 21 57 11 Slashing 79 | . . . . 5 39 29 6 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . 4 5 3 . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 22 | . . . . . 5 14 3 Damage Inflicted 12316 | . 24 . 441 1990 2937 2410 4514 Guns 5127 | . 24 . 441 1724 727 . 2211 Cannons 93 | . . . . . 93 . . Explosions 3567 | . . . . . 971 618 1978 Melee 3491 | . . . . 252 1122 1792 325 Ramming 38 | . . . . 14 24 . . Kinetic 2409 | . 12 . 106 80 . . 2211 Thermal 4626 | . 12 . 335 1644 820 336 1479 Explosive 1527 | . . . . . 746 282 499 Electromagnetic 225 | . . . . . 225 . . Impact 1968 | . . . . . 527 1336 105 Slashing 1523 | . . . . 252 595 456 220 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 1 6 13 Average Corruption 3 | . . . . . 1 4 8 Corruption Purged 8 | . . . . . 1 7 . Corruption Blocked . | . . . . . . . . Effects 48 | . . . . . 13 26 9 Message Errors 12 | . . . . . 3 6 3 Matter Fused 13 | . . . . . 3 9 1 Heat Flow Errors 4 | . . . . . 2 2 . Energy Discharges 7 | . . . . . 1 4 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 7 | . . . . . 2 4 1 Data Loss (major) 2 | . . . . . 1 1 . Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1156 | . . . . 4 384 609 159 Projectiles 17 | . . . . . 17 . . Explosions 156 | . . . . . 17 21 118 Melee 983 | . . . . 4 350 588 41 Knockbacks 8 | . . . . . 2 5 1 Impact 8 | . . . . . 2 5 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 160 | . . . . . 128 32 . Shots 5 | . . . . . 4 1 . Rammed 4 | . . . . 4 . . . Targets Rammed 7 | . . . . 4 3 . . Kicked 3 | . . . . . 3 . . Crushed . | . . . . . . . . Highest Temperature 458 | . 18 . 225 458 444 250 318 Average Temperature 122 | . 10 . 72 152 127 97 87 Received Heat Transfer 1252 | . 6 . 102 318 277 129 420 Effects 16 | . . . . 10 4 . 2 Shutdowns 3 | . . . . 2 1 . . Energy Bleed 3 | . . . . 1 2 . . Interference 6 | . . . . 4 . . 2 Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 2 | . . . . 1 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 19 | . . . . . 7 12 . Impact Corruptions 28 | . . . . . 8 18 2 Robots Melted 3 | . . . . 2 1 . . Combat Hostiles 3 | . . . . 2 1 . . Parts Melted 17 | . . . 1 7 9 . . Heat Transferred 7599 | . 37 . 814 3849 1924 250 725 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 830 | . 15 5 148 186 352 540 830 Initial 264 | . . 5 1 11 53 144 264 Average 204 | . . 5 67 71 125 381 418 Maximum Alert Level 3 | . . . . . 1 2 3 Low Security (%) 53 | 100 100 100 100 100 64 9 . Level 1 31 | . . . . . 35 45 67 Level 2 11 | . . . . . . 44 16 Level 3 2 | . . . . . . . 16 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 1 1 . 2 4 7 7 Investigation 6 | . . 1 . 2 . 2 1 Extermination 5 | . . . . . 2 2 1 Reinforcement 9 | . 1 . . . 2 2 4 Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 7 | . 1 . . 4 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 5 . 8 27 39 19 41 Peak Tracking Total 12 | . 4 . 3 5 6 4 12 Tactical Retreats 5 | . . . . 1 2 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 26 | . . . 1 . 1 6 18 Max in Single Turn 12 | . . . 1 . 1 4 12 Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 28 | . . 1 2 5 9 8 3 Terminals 13 | . . . 2 3 5 2 1 Fabricators 3 | . . . . . 1 2 . Repair Stations 5 | . . . . . . 3 2 Recycling Units 4 | . . . . 2 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 69 | . . 1 4 12 18 24 10 Successful 28 | . . 1 2 5 5 9 6 Failed 41 | . . . 2 7 13 15 4 Catastrophic 8 | . . . . 1 4 2 1 Database Lockouts . | . . . . . . . . Manual 26 | . . . 3 8 9 4 2 Terminals 27 | . . . 4 8 9 4 2 Fabricators 6 | . . . . . 1 5 . Repair Stations 21 | . . . . . . 13 8 Recycling Units 7 | . . . . 4 3 . . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . . . 5 2 . Terminal Hacks 5 | . . 1 1 2 1 . . Open Door 1 | . . 1 . . . . . Alert Level 2 | . . . . 1 1 . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 13 | . . . . . . 8 5 Scan Component 8 | . . . . . . 5 3 Repair 5 | . . . . . . 3 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 8 | . . . 1 3 3 . 1 Terminals 4 | . . . 1 1 1 . 1 Track 1 | . . . . . 1 . . Botnet 3 | . . . 1 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 2 2 . . Reject 4 | . . . . 2 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . . . 2 5 8 8 2 Full Trace Events 5 | . . . . 2 . 2 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . . . . 3 2 Time 254 | . . . . . . 166 88 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 7418 | 65 76 239 531 1327 2480 1572 1128 Spaces Moved 3862 | 38 39 139 264 515 1382 878 607 Core 61 | 3 . . . . . . 58 Treads 1755 | 35 39 139 264 515 763 . . Legs 1951 | . . . . . 619 878 454 Wheels . | . . . . . . . . Hover 95 | . . . . . . . 95 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 123 50 Average Speed 141 | 151 160 160 160 188 143 123 108 Slowest Speed 350 | 160 160 160 160 320 260 123 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 5 7 37 22 28 34 38 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 61 | . . . . . 24 27 10 Terrain Destroyed 231 | . . . . . 59 120 52 Melee 60 | . . . . . 24 27 9 Projectile 31 | . . . . . . . 31 AOE 140 | . . . . . 35 93 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 5209 | 43 44 157 336 738 1714 1232 945 Wait 654 | . . 8 23 94 128 233 168 Move 3855 | 37 38 138 263 514 1381 877 607 Hop . | . . . . . . . . Pick Up 58 | . 1 4 10 10 16 7 10 Fast Attach 83 | 6 1 1 4 19 23 11 18 Attach 25 | . . . 2 2 4 5 12 Detach 21 | . . 1 1 3 4 3 9 Swap 74 | . . 2 1 6 25 26 14 Drop 102 | . . 3 8 22 39 8 22 Fire 203 | . 4 . 24 59 47 5 64 Melee 119 | . . . . 5 44 57 13 Ram . | . . . . . . . . Kick 3 | . . . . . 3 . . Crush 4 | . . . . 4 . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 11) 142 | -10/Materials | Entered Mines 177 | -10/Mines | Met a Derelict shopkeep closing up shop 282 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 344 | -10/Mines | Discovered new exit (range 9) 359 | -10/Mines | Identified exit to Materials 381 | -10/Mines | Entered Materials 381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 581 | -9/Materials | Discovered new exit (range 5) 588 | -9/Materials | Identified exit to Materials 912 | -9/Materials | Entered another Materials area 912 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2094 | -8/Materials | Discovered new exit (range 12) 2135 | -8/Materials | Build established: Scavenger-Tank 2239 | -8/Materials | Entered Factory 2239 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3571 | -7/Factory | Build established: Scavenger-Gladiator 3951 | -7/Factory | Discovered new exit (range 16) 3999 | -7/Factory | Lost 4 parts (1p2n1w) 4138 | -7/Factory | Discovered new exit (range 13) 4284 | -7/Factory | Build established: Gladiator 4676 | -7/Factory | Discovered new exit (range 19) 4719 | -7/Factory | Entered another Factory area 4719 | -6/Factory | Evolved 2 slots: Utility x2 4797 | -6/Factory | Repaired Imp. Carbon-fiber Leg 4858 | -6/Factory | Repaired Broken Imp. Carbon-fiber Leg 5636 | -6/Factory | Repaired Broken Chainsword 5713 | -6/Factory | Spotted B-75 Beast 6064 | -6/Factory | Discovered new exit (range 9) 6131 | -6/Factory | Discovered new exit (range 14) 6291 | -6/Factory | Entered another Factory area 6291 | -5/Factory | Evolved 2 slots: Utility x2 6727 | -5/Factory | Build established: Mutant 6832 | -5/Factory | Discovered new exit (range 13) 6853 | -5/Factory | Identified exit to Upper Caves 7023 | -5/Factory | Repaired Imp. Titanium Leg 7068 | -5/Factory | Repaired Imp. Carbon-fiber Leg 7097 | -5/Factory | Build established: Scavenger-Assassin 7207 | -5/Factory | Cargo convoy interrupted 7249 | -5/Factory | Destroyed 9 combat bots 7257 | -5/Factory | Lost 7 parts (1p2n3u1w) 7270 | -5/Factory | Garrison activated, responded to threat 7297 | -5/Factory | Discovered new exit (range 14) 7344 | -5/Factory | Spotted B-75 Beast 7385 | -5/Factory | System corruption reached 10% 7408 | -5/Factory | Core integrity fell below 50% 7415 | -5/Factory | Lost 4 parts (2n1u1w) 7416 | -5/Factory | Core integrity fell below 20% 7419 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 07411_ System corrupted: Energy discharge (-25). 07411_ U-05 Engineer lays Concrete. 07412_ The unstable cave ceiling collapses. 07412_ U-05 Engineer lays Concrete. 07412_ U-05 Engineer builds a Wall. 07412_ U-05 Engineer lays Concrete. 07413_ Acquired 31 matter. 07413_ U-05 Engineer lays Concrete. 07413_ Acquired 30 matter. 07413_ P-70 Sage resets X-77 Beamer, system corruption cleaned. 07414_ U-05 Engineer lays Concrete. 07415_ Core Analyzer destroyed. 07415_ U-05 Engineer lays Concrete. 07416_ Slug penetrates Earth. 07416_ U-05 Engineer lays Concrete. 07417_ The unstable cave ceiling collapses. 07417_ U-05 Engineer builds a Wall. 07417_ U-05 Engineer lays Concrete. 07418_ P-70 Sage resets B-75 Beast, system corruption cleaned. 07418_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #^ "F """ # #????????????????????? | | # ^"" """ ###############????????????????????? | | """ #???????????????????????????????? | | # ###+#####???????????????????????????? | | # #???????????????????????????? | | # #?###???????????????????????? | | ####### # "" """" #?# #???????????????????????? | | ??????# # """ """ #?# #???????????????????????? | | ??????# # """" "" #?# #???????????????????????? | | #####?# # """"" " #?# #???????????????????????? | | ### # ### ######??????????????????? | | """ + # #*+ """ #??????????????????? | | """ ### ########## !# [" " #??????????????????? | | """ #?# ###########%#!!*== #??????????????????? | | #?# [=+|= != #??????????????????? | | ! #?# ## =!#[![|[ #??????????????????? | | #######+## ==#!![%| #??????????????????? | | # # *!########??????????????????? | | # # #????????????????????????? | | #""" + #??##########????????????? | | #""" # #?## #????????????? | | #""" # ####?# %"""" #????????????? | | # # #######???## !""R"" ##???????????? | | ########## #?????????# xp![ " #???????????? | | #????????# #???####### *!** #???????????? | | #????????# #???# @ #???????????? | | #????????# #???#^ ##???????????? | | #?"??????# ##### #???????????? | | #?"??????# ##??????####?? | | #?"??????# ###### #?? | | / ??????# ] #?? | | ##/#?????# #?? | | # #?????##### #?? | | # #?????????# "%" """ %%% " #?? | | ?# #??######## """u""%h%%% "%" ! ## | | ?# #??# =# """ ""%!%%% BB %" # | | ?# #??#""" # hu%= x BB |[ # | | ?# #??#""" = + """ ""%[ u % [ = ##? | | ?# #??#""" # """ "%% u [[ ! %Y" #?? | | ?# #### # """ "%% [ !=""" #?? | | ?# / # u ![ # | | ?# ########+## % u=%% * #?? | | ## #??????# #####;;;;;;#####+####+####?? | | #??????# ### ! #???????????????? | | #??????# #?# """ #???????????????? | | #??????# #?# """ #???????????????? | | ? #?# """ #???????????????? | | #####+## #?# #???????????????? | | #??????# #?# """ #???????????????? | | " " #??????### ###?# """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Melee Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Force Boost 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumFactoryJammer Manual? 0 Play Time 01:09:55 Cumulative 98.8 hours Start 2024.06.27 @ 11:31:00 End 2024.06.27 @ 12:40:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 108 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ead1fe4-f1dd-4dd1-ba85-40e816e020e6