Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 21:19:31 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (3345) 3345 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 10088 Bonus ------- Follower Combat Kills 305 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -262 Cogmind --------- Core Integrity 351/1000 Matter 199/300 Energy 45/100 System Corruption 0% Temperature Critical (744) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Recoil Stabilizer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- High-capacity Matter Pod (0) Focal Shield High-powered Shock Rifle Ion Cannon Minigun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Recoil Stabilizer Matter Filter Hardened Medium Armor Plating Focal Shield Shock Absorption System Hardlight Generator Thief Drone Bay High-powered Shock Rifle High-powered Shock Rifle Improved EM Pulse Cannon Ion Cannon Minigun Assault Cannon Assault Cannon Gauss Cannon Bore Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 68] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . Utility 5 | . . . . . . . 2 . . . . 2 1 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 87 | 7 5 5 1 1 12 10 6 2 6 5 11 6 10 Power 8 | 1 . 1 . . 1 2 . . . . . . 3 Engine 5 | 1 . 1 . . 1 2 . . . . . . . Core 3 | . . . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 2 . . . 10 3 1 2 2 3 4 . . Treads 24 | 2 2 . . . 6 3 1 2 2 3 3 . . Leg 5 | . . . . . 4 . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 2 . 4 1 . . 3 5 . . . 6 3 4 Device 17 | 1 . 1 . . . 2 2 . . . 5 2 4 Storage 5 | 1 . 3 1 . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . . . . 1 3 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 3 . . 1 1 2 . . 4 2 1 3 3 Energy Gun 2 | . 2 . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . . . . . 1 Ballistic Gun 11 | 2 . . . . 1 2 . . 4 1 1 . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 2 Launcher 3 | . 1 . . . . . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 . . 1 1 . . . Parts Lost 29 | . . . . . . . . . . . 8 6 15 Power 3 | . . . . . . . . . . . . . 3 Propulsion 8 | . . . . . . . . . . . 4 1 3 Utility 12 | . . . . . . . . . . . 3 4 5 Weapon 6 | . . . . . . . . . . . 1 1 4 Highest Loss Streak 15 | . . . . . . . . . . . 6 6 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 71 71 75 76 93 99 83 90 73 Engine 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 1 Treads 25 | . 28 28 28 28 21 36 30 30 30 30 17 18 9 Leg 1 | . . . . . 14 . . . . . . 6 5 Device 11 | . 14 14 14 14 9 8 7 7 7 7 15 27 21 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 5 Protection 8 | . . . . . . . 14 15 15 15 6 . . Energy Gun 1 | . 9 14 14 2 . . . . . . . . . Energy Cannon 1 | . . . . 11 . . . . . . . . 2 Ballistic Gun 18 | . 17 . . . 9 8 7 7 23 29 26 18 4 Launcher 2 | . . 14 14 14 . . . . . . . 6 4 Peak Build Rating 68 | 7 7 14 17 22 56 56 61 67 68 60 59 59 47 Average Rating 48 | 4 6 12 15 20 54 52 59 63 59 58 50 53 41 On Entrance 36 | . 7 7 14 17 22 56 52 61 67 58 59 48 38 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 125 | 14 16 22 92 96 106 110 122 121 121 118 119 114 125 Greatest Support 88 | 40 40 40 40 40 80 80 80 88 88 88 80 68 40 Greatest Overweight (x) 33 | 4 . . 2 2 2 1 1 1 1 1 33 2 6 Average Overweight (x) 1 | . . . . 2 1 1 1 1 1 1 2 1 2 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 19 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 8 12 24 25 25 25 25 25 25 25 21 17 Average Carried 21 | 1 4 7 10 20 23 23 24 24 24 24 23 18 10 Final Capacity 25 | 8 8 10 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 8 8 12 24 24 24 25 24 25 25 22 17 5 Class Distribution -------------------- 37% | Scavenger-Tank 17% | Commander-Tank 17% | Mutant 12% | Tank 5% | Scavenger-Skirmisher 5% | Scavenger-Bomber 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Bomber | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Matter Collected 3345 | 286 116 84 . 80 295 543 377 285 282 67 645 85 200 Remotely . | . . . . . . . . . . . . . . Salvage Created 3769 | 115 128 20 . 143 543 676 367 357 276 . 815 181 148 Parts 192 | 5 11 3 . 10 27 29 21 22 15 . 33 11 5 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . 20 10 1 47 . . Prevented 4 | . . . . . . . . . 1 . 3 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 74 | . 6 . . 3 8 10 7 9 7 . 16 6 2 Guns 63 | . 4 . . 1 8 10 7 9 7 . 16 1 . Cannons 2 | . . . . . . . . . . . . . 2 AOE 9 | . 2 . . 2 . . . . . . . 5 . Classes Destroyed 15 | 2 2 1 . . 3 2 1 1 1 . . 1 1 Worker 6 | . . 1 . 2 2 1 . . . . . . . Builder 3 | . . . . . . 1 1 . . . . 1 . Tunneler 2 | 1 . . . . 1 . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 Watcher 4 | . . . . . 2 1 1 . . . . . . Swarmer 20 | . 5 . . . . . 1 4 4 . 6 . . Grunt 37 | . 1 . . 3 6 6 4 2 1 . 8 4 2 Brawler 4 | . . . . . 1 1 1 1 . . . . . Sentry 6 | . . . . . 1 3 . . . . 1 1 . Programmer 2 | . . . . . . . 1 1 . . . . . Heavy 1 | . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . 1 . 1 . . Mutant 2 | . . . . . . . . 1 1 . . . . Best Kill Streak 7 | 2 3 1 . 5 4 6 3 4 4 . 3 7 2 Combat Bots Only 6 | . 3 . . 3 3 5 3 4 4 . 3 6 2 Max Kills in Single Turn 3 | 1 1 1 . 3 2 2 1 3 1 . 2 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 2 | . 1 . . 1 . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 441 | . 44 . . 6 11 40 15 11 43 . 142 49 80 Missed 117 | . 12 . . 2 4 11 3 5 15 . 27 22 16 Damage Taken 5897 | . 286 . . 78 118 441 177 92 418 . 2127 561 1599 Core 1001 | . 35 . . 29 13 . 14 . . . 222 39 649 Absorbed by Shields 81 | . . . . . . . . . . . . 81 . Ignored by Resistances 193 | . . . . . . . . . . . 62 131 . Core Remaining (%) 86 | 100 . . . 74 . 97 . . . . 66 95 . Volleys Fired 196 | 4 19 5 . 6 18 26 19 16 14 1 48 11 9 Largest 4 | 2 2 1 . 2 1 1 1 1 4 4 4 4 4 Hottest 196 | 40 60 40 . 70 60 60 60 60 80 80 80 127 196 Shots Fired 398 | 8 35 5 . 9 18 26 19 17 34 4 173 27 23 Gun 361 | 8 34 5 . 5 18 26 19 17 34 4 173 14 4 Cannon 19 | . . . . 1 . . . . . . . 3 15 Launcher 18 | . 1 . . 3 . . . . . . . 10 4 Special . | . . . . . . . . . . . . . . Kinetic 347 | 8 16 . . . 18 26 19 17 34 4 173 17 15 Thermal 1 | . . . . 1 . . . . . . . . . Explosive 18 | . 1 . . 3 . . . . . . . 10 4 Electromagnetic 32 | . 18 5 . 5 . . . . . . . . 4 Robot Hit Streak 16 | 5 4 1 . 7 10 16 10 11 9 . 8 12 5 Robot Miss Streak 7 | 1 6 3 . 1 4 5 2 7 3 . 4 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . . 1 . 5 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 . . Shots Hit Robots 267 | 6 15 2 . 7 16 23 18 15 21 . 111 20 13 Core Hits 170 | 3 7 1 . 7 18 21 15 15 13 . 38 24 8 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . 2 . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9790 | 63 297 22 . 287 810 1290 958 984 702 . 2443 1436 498 Guns 7746 | 63 190 22 . 51 810 1290 958 984 702 . 2443 194 39 Cannons 353 | . . . . 22 . . . . . . . 57 274 Explosions 1683 | . 107 . . 206 . . . . . . . 1185 185 Melee . | . . . . . . . . . . . . . . Ramming 8 | . . . . 8 . . . . . . . . . Kinetic 7799 | 63 86 . . . 810 1290 958 984 702 . 2443 251 212 Thermal 84 | . 22 . . 62 . . . . . . . . . Explosive 1621 | . 85 . . 166 . . . . . . . 1185 185 Electromagnetic 278 | . 104 22 . 51 . . . . . . . . 101 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 1 . . Average Corruption 1 | . . . . . . . 1 1 1 1 1 . . Corruption Purged 1 | . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . . . . . 2 13 10 1 18 . . Message Errors 11 | . . . . . . . 1 4 1 . 5 . . Matter Fused 11 | . . . . . . . . . 3 1 7 . . Heat Flow Errors 6 | . . . . . . . 1 2 2 . 1 . . Energy Discharges 3 | . . . . . . . . 2 . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . 2 1 . 2 . . Data Loss (major) 2 | . . . . . . . . 1 1 . . . . Misfires 4 | . . . . . . . . 1 2 . 1 . . Alerts 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 39 | . 10 . . . . . . . . . . 20 9 Projectiles 5 | . . . . . . . . . . . . . 5 Explosions 34 | . 10 . . . . . . . . . . 20 4 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . 23 . . 36 . . . . . . . 33 1 Shots 4 | . 1 . . 1 . . . . . . . 1 1 Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 708 | . 24 . . 30 170 339 363 230 299 62 392 93 708 Average Temperature 109 | . 17 . . 13 60 93 120 80 95 39 121 47 422 Received Heat Transfer 1548 | . 24 . . 24 63 315 36 40 18 . 369 80 579 Effects 15 | . . . . . . . 1 . . . 3 . 11 Shutdowns 5 | . . . . . . . 1 . . . 2 . 2 Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 187 | . 50 . . 137 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Peak Influence 350 | 10 176 168 . 251 236 350 169 . . . . 236 197 Initial 115 | . 6 68 . . . 57 103 . . . . 56 115 Average 103 | 2 49 110 . 75 90 194 105 . . . . 102 153 Maximum Alert Level 1 | . . . . 1 1 1 . . . . . 1 . Low Security (%) 83 | 100 100 100 . 75 84 50 100 . . . . 77 100 Level 1 16 | . . . . 24 15 49 . . . . . 22 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . 1 . . 1 2 3 . . . . 2 1 Investigation 1 | . . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 8 | . . . . . 1 2 2 . . . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Distress Signals 9 | . 3 . . 2 1 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 127 | . 10 1 . 14 16 12 9 9 7 . 27 9 13 Peak Tracking Total 12 | . 4 2 . 6 4 5 4 4 4 . 6 6 12 Tactical Retreats 16 | . 1 2 . 7 . . . . . . 3 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Traps Triggered 3 | . 2 . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . 1 . . . . 2 . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Machines Disabled 12 | . 1 . . . 1 5 . 1 1 . 1 . 2 Max in Single Turn 1 | . 1 . . . 1 1 . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Machines Accessed 6 | . . 2 1 1 . 1 . . 1 . . . . Terminals 2 | . . . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 7 | . . 2 1 2 . 1 . . 1 . . . . Successful 5 | . . 2 1 . . 1 . . 1 . . . . Failed 2 | . . . . 2 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . 1 . . . Terminals 3 | . . . . 2 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . . 2 1 . . 1 . . 1 . . . . Open Door 4 | . . 2 . . . 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . . 1 . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Total Allies 10 | . . 1 . . . 3 . . 4 2 . . . Largest Group 6 | . . 1 1 . . 3 . . 4 6 6 . . Highest-Rated Group 153 | . . 31 31 . . 93 . . 91 153 153 . . Highest-Rated Ally 31 | . . 31 31 . . 31 . . 31 31 31 . . Total Orders 22 | . . 4 . 10 6 2 . . . . . . . EXPLORE 9 | . . 2 . 4 1 2 . . . . . . . RETURN 13 | . . 2 . 6 5 . . . . . . . . Ally Attacks 174 | . . 9 . 35 36 45 . . . . 49 . . Total Damage 1903 | . . 37 . 168 183 695 . . . . 820 . . Kills 20 | . . 2 . 2 2 6 . . . . 8 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . 2 2 1 2 . . Drone Launches 51 | . . 6 . 18 10 17 . . . . . . . Drone Recoveries 35 | . . 6 . 16 10 3 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Turns Passed 14828 | 107 302 484 474 1197 723 621 687 1254 1449 3394 3600 306 230 Spaces Moved 5363 | 53 144 270 203 361 268 209 267 509 566 1333 1029 99 52 Core 56 | 19 . . . . . . . . . . 37 . . Treads 5205 | 34 144 270 203 361 166 209 267 509 566 1333 992 99 52 Legs 102 | . . . . . 102 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 240 240 240 240 242 245 240 240 320 Average Speed 261 | 154 160 160 233 320 247 240 240 240 243 245 339 257 366 Slowest Speed 1700 | 250 160 160 320 320 260 240 240 242 245 250 1700 320 640 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 29 97 59 98 25 52 8 68 66 88 96 2 4 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . 1 1 2 . . . Known Exits Taken 4 | . . . . . 1 1 . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched 14 | . . 1 . 1 . . . 2 3 4 3 . . Spaces Dug 1 | . . . . . . . 1 . . . . . . Terrain Destroyed 167 | . 8 . . 28 15 23 6 4 2 . . 58 23 Melee . | . . . . . . . . . . . . . . Projectile 51 | . . . . . 15 23 6 4 2 . . . 1 AOE 116 | . 8 . . 28 . . . . . . . 58 22 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Total 6118 | 71 180 318 205 393 338 334 318 543 637 1450 1116 137 78 Wait 282 | . 3 29 1 22 4 56 12 4 5 105 19 22 . Move 5350 | 52 143 269 202 360 267 208 266 508 565 1332 1028 98 52 Hop . | . . . . . . . . . . . . . . Pick Up 80 | 8 10 4 1 3 17 9 8 5 5 1 8 . 1 Fast Attach 14 | . . 1 . . . 1 1 2 5 4 . . . Attach 46 | 7 3 . . . 7 4 1 . . . 10 5 9 Detach 3 | . . . . . 1 2 . . . . . . . Swap 27 | . 2 4 1 1 5 5 4 . 1 1 1 1 1 Drop 72 | . . 6 . . 19 12 7 8 6 6 2 . 6 Fire 196 | 4 19 5 . 6 18 26 19 16 14 1 48 11 9 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 40 | . . . . . . 4 . . 36 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 410 | -10/Materials | Entered Mines 416 | -10/Mines | Met a Derelict shopkeep closing up shop 483 | -10/Mines | Found the Drone Emporium 491 | -10/Mines | Found Prototype Device 491 | -10/Mines | Identified Thief Drone Bay 547 | -10/Mines | Discovered new exit (range 32) 565 | -10/Mines | Discovered new exit (range 51) 575 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 607 | -10/Mines | Learned Materials emergency access door positions 613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 650 | -10/Mines | Received a Mining Laser from a helpful Derelict 757 | -10/Mines | Learned location of 1 exit from Materials 761 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 763 | -10/Mines | Discovered new exit (range 5) 894 | -10/Mines | Entered Exiles 894 | -10/Exiles | Accompanied by 1 ally 931 | -10/Exiles | Met 8R-AWN 962 | -10/Exiles | Met EX-HEX 1006 | -10/Exiles | Met EX-BIN 1027 | -10/Exiles | Aligned with FarCom system 1028 | -10/Exiles | Given EX-Vault access code 1065 | -10/Exiles | Opened EX-Vault 1076 | -10/Exiles | Found XL Autogun Array 1138 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1231 | -10/Exiles | Met EX-DEC 1343 | -10/Exiles | Discovered new exit (range 10) 1368 | -10/Exiles | Left Exiles lab with XL Autogun Array 1368 | -10/Exiles | Entered Mines 1423 | -9/Mines | Learned location of 1 exit from Materials 1599 | -9/Mines | Assembled infested the area 1604 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1640 | -9/Mines | Discovered new exit (range 32) 1720 | -9/Mines | Learned Materials emergency access door positions 1764 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2373 | -9/Mines | Discovered new exit (range 24) 2565 | -9/Mines | Entered Materials 2565 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2566 | -8/Materials | Identified exit to Factory 2566 | -8/Materials | Identified exit to Storage 2853 | -8/Materials | Discovered exit to Storage (range 17) 2890 | -8/Materials | Build established: Skirmisher 2948 | -8/Materials | Discovered exit to Factory (range 15) 3288 | -8/Materials | Entered Storage 3387 | -8/Storage | Allied Derelicts emerged from ambush trap array 3469 | -8/Storage | Lost 4 allies 3530 | -8/Storage | Build established: Scavenger-Skirmisher 3881 | -8/Storage | Discovered exit to Factory (range 10) 3909 | -8/Storage | Entered Factory 3909 | -7/Factory | Evolved 2 slots: Utility x2 4244 | -7/Factory | Build established: Scavenger-Bomber 4557 | -7/Factory | Discovered new exit (range 8) 4596 | -7/Factory | Entered Lower Caves 4942 | -7/Lower Caves | Learned 8 Factory zone layouts 5027 | -7/Lower Caves | Build established: Scavenger-Tank 5221 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5430 | -7/Lower Caves | Found DCF Scrap (14 items) 5435 | -7/Lower Caves | Discovered new exit (range 14) 5616 | -7/Lower Caves | Learned location of Zion (-7) 5850 | -7/Lower Caves | Entered another Lower Caves area 6001 | -7/Lower Caves | Spotted B-75 Beast 6017 | -7/Lower Caves | Destroyed B-75 Beast 6037 | -7/Lower Caves | Learned location of 1 exit from Factory 6055 | -7/Lower Caves | Encountered a Warlord checkpoint 6557 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6922 | -7/Lower Caves | Discovered new exit (range 15) 7299 | -7/Lower Caves | Entered Zion 7299 | -7/Zion | Accompanied by 4 allies 7397 | -7/Zion | System corruption cleaned by Quarantine Array 7607 | -7/Zion | Found Prototype Special Weapon 7607 | -7/Zion | Identified RU-N14's Throwing Claymores 8364 | -7/Zion | Discovered new exit (range 15) 8467 | -7/Zion | Gained Derelict followers 8472 | -7/Zion | Learned Factory emergency access door positions 9023 | -7/Zion | Learned location of Warlord (-5) 9190 | -7/Zion | Rebuked by Imprinter 9521 | -7/Zion | Received a hallucinogenic algorithm 9807 | -7/Zion | Build established: Commander-Tank 10693 | -7/Zion | Entered Proximity Caves 10693 | -6/Proximity Caves | Accompanied by 6 allies 10976 | -6/Proximity Caves | Identified exit to Factory 11386 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12070 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12220 | -6/Proximity Caves | Lost 3 allies 12325 | -6/Proximity Caves | Spotted B-75 Beast 12375 | -6/Proximity Caves | Destroyed B-75 Beast 12379 | -6/Proximity Caves | Build established: Tank 12400 | -6/Proximity Caves | Lost 6 parts (4n2u) 14207 | -6/Proximity Caves | Build established: Scavenger-Tank 14293 | -6/Proximity Caves | Entered Factory 14293 | -6/Factory | Evolved 2 slots: Utility x2 14294 | -6/Factory | Identified exit to Lower Caves 14295 | -6/Factory | Identified exit to Factory 14554 | -6/Factory | Lost 6 parts (1n4u1w) 14599 | -6/Factory | Entered another Factory area 14599 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14826 | -5/Factory | Core integrity fell below 50% 14829 | -5/Factory | Self-destructed Last Messages --------------- 14825_ Overheating: Core damaged (-190). 14825_ Shock Absorption System destroyed. 14825_ Carbon-fiber Leg destroyed. 14825_ U-05 Engineer lays Concrete. 14826_ Power failure, Lgt. Nuclear Core shutdown. 14826_ Overheating: Core damaged (-180). 14826_ U-05 Engineer lays Concrete. 14827_ Focal Shield broken. 14827_ Overheating: Short circuit. 14827_ Broken Focal Shield destroyed. 14827_ G-50 Soldier Carbon-fiber Leg blasted off. 14827_ K-01 Serf collects debris. 14827_ Assault Cannon destroyed. 14827_ U-05 Engineer lays Concrete. 14828_ Overheating: Lgt. Nuclear Core damaged (-3). 14828_ Lgt. Nuclear Core destroyed. 14829_ Overheating: System interference. 14829_ Recoil Stabilizer temporarily disabled. 14829_ Critical hit (Burn: +37). 14829_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????####?????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ???????????? | | ??????????????????????????????? ?????????? | | ?????????????????????????????? ?????????? | | ?????????????????????????????? ########?? | | ????????????????????????????? #?? | | ???????????????????? ??????? g ##? | | ????????????????? ?????? #? | | ????????????????# ?????? #? | | ????????????????# ????? #? | | ????????????????# """"# #? | | ????????????????# """"# ##? | | ????????????????# """"# T#? | | ????????????????# # #? | | ????????????????+ # ##? | | ????????????????# # #?? | | ????????????????+ g # #?? | | ?????????????????? # #?? | | ???????????????????? # #?? | | ???????????g?????????? % # "" """ ########## | | ????????????############;### "" "" # """ # | | ????????? =%=@ "T "" # "Y" # | | ????????? *[ "" " + " " ! # | | ????????? | "" " # # | | ?????????? !=%! # *[ # | | ?????????? * # """][# | | ??????????? ###+#####+### """""[[# | | ??????????? % R % ?? ## """"" # | | ???????????" " * ## # | | ????????????? k g g ########### | | ????????????? g ggg #?????????? | | ?????????????? u k g= #?????????? | | ?????????????? % g #?????????? | | ??????????????##% # % # #?????????? | | ?????????????????? # # #?????????? | | ????????????????????? # #?????????? | | ?????????????????????? # #?????????? | | ?????????????????????? # #?????????? | | ??????????????????????????# #?????????? | | ???????????????????????????############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- Hvy. Missile Launcher | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Greatsword | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectWaveTorch Manual? 0 Play Time 01:05:51 Cumulative 52.4 hours Start 2025.01.03 @ 20:15:45 End 2025.01.03 @ 21:19:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca8bf347-ebce-48c5-aeee-b000a623eb2d