Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.25 @ 10:27:30 Player: Blade Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (152) 760 Value Destroyed (4947) 4947 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (457) 457 TOTAL SCORE: 12124 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 257 Met Data Miner 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/1000 Matter 126/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Spiked Medium Treads Improved Cesium-ion Thruster Improved Cesium-ion Thruster Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Advanced Surge Thruster Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scanner Improved Core Shielding Improved Core Shielding Improved Core Shielding Improved Core Shielding > --- WEAPON ----------- Katana > --- INVENTORY -------- Wheel Improved Arc Projector Improved EM Pulse Cannon Gauss Rifle Micro-nuke Launcher [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Light Armor Plating Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . . . . . Utility 7 | . . 2 . 2 2 . . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 167 | . 2 1 48 17 10 16 9 . 7 10 15 6 18 3 5 Power 17 | . 1 . 4 1 1 2 1 . 1 1 1 1 2 . 1 Engine 8 | . 1 . 4 . 1 . . . . 1 . . . . 1 Core 7 | . . . . 1 . 2 1 . . . . 1 2 . . Reactor 2 | . . . . . . . . . 1 . 1 . . . . Propulsion 42 | . . . 16 1 . 6 3 . 2 2 3 2 6 . 1 Treads 26 | . . . 11 1 . 6 3 . 1 2 . 1 . . 1 Leg 5 | . . . . . . . . . 1 . 3 1 . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . . . 5 . . . . . . . . . 6 . . Utility 40 | . . . 7 6 5 3 1 . 1 6 5 . 6 . . Device 4 | . . . . 2 . 1 . . . . . . 1 . . Storage 6 | . . . 2 . 1 . . . . 2 1 . . . . Processor 6 | . . . . . 3 1 . . . 1 . . 1 . . Hackware 1 | . . . . 1 . . . . . . . . . . . Protection 23 | . . . 5 3 1 1 1 . 1 3 4 . 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | . 1 1 21 9 4 5 4 . 3 1 6 3 4 3 3 Energy Gun 30 | . . 1 13 7 2 2 . . . . . 1 1 1 2 Energy Cannon 5 | . . . 1 . . 1 1 . . . 1 . 1 . . Ballistic Gun 8 | . . . 4 . . . . . . . 3 1 . . . Ballistic Cannon 3 | . . . . . 1 1 1 . . . . . . . . Launcher 13 | . . . 2 2 . 1 . . 2 . 1 1 1 2 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 9 | . 1 . 1 . 1 . 2 . 1 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 7 2 . . 1 . 1 . . . 3 . . Corrupted Parts 2 | . . . 1 . . . . . . . . 1 . . . System Corruption 14 | . . . 6 . . . . . . . . 8 . . . Parts Lost 44 | . . 3 2 . 3 7 . . . . 12 5 4 1 7 Power 8 | . . 1 . . . 1 . . . . 1 2 1 1 1 Propulsion 12 | . . . . . . 1 . . . . 4 2 3 . 2 Utility 10 | . . . . . 3 1 . . . . 4 . . . 2 Weapon 14 | . . 2 2 . . 4 . . . . 3 1 . . 2 Highest Loss Streak 7 | . . 3 1 . 2 6 . . . . 6 3 2 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 66 88 93 90 93 84 64 66 89 73 24 43 39 23 Engine 4 | . 14 11 9 5 6 . . . . 2 3 . . . . Core 2 | . . . . 3 . 6 7 7 2 . . 2 2 . . Reactor 1 | . . . . . . . . . 4 6 3 . . . . Treads 14 | . . . 19 18 15 14 14 14 13 25 11 2 . . 1 Leg 2 | . 28 22 . . . . . . . . 7 1 3 . . Flight 1 | . . . 1 . . . . . . . . . 6 16 9 Device 6 | . . . . 8 15 11 11 7 7 6 5 3 2 5 1 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 5 . . . Processor 6 | . . . . . 11 27 12 7 7 6 5 3 2 5 5 Hackware 4 | . . . . 6 7 7 7 7 7 6 3 . . . . Protection 12 | . . . 25 25 8 1 9 7 3 18 9 . 18 6 3 Energy Gun 7 | . 25 11 16 13 13 1 . . . . . 1 . . . Ballistic Cannon 2 | . . . . . 1 7 7 7 7 6 2 . . . . Launcher 1 | . . . . . . . . . 5 1 1 1 . . . Slashing Weapon 1 | . 2 11 . 3 . . . . 1 4 5 1 3 2 . Naked Turns 44 | . . . . . . . . . . . . 44 . . . Heaviest Build 79 | 12 14 14 63 31 33 44 64 42 59 73 79 41 20 17 16 Greatest Support 88 | 20 20 20 46 46 45 46 46 42 42 88 88 35 28 18 20 Greatest Overweight (x) 19 | . . . 3 . . 1 1 . 19 . 3 5 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 8 10 10 10 10 10 25 10 10 5 5 5 Average Capacity 8 | 8 8 8 8 8 8 10 10 10 10 10 10 8 5 5 5 Most Carried 10 | 6 8 8 8 8 8 8 9 9 10 9 10 8 5 5 5 Average Carried 6 | 6 7 8 6 7 7 5 7 9 9 4 5 6 4 4 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 8 6 8 8 6 9 9 10 5 7 4 3 5 5 Class Distribution -------------------- 46% | Hacker-Mutant 23% | Scavenger-Mutant 23% | Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Matter Collected 2896 | 200 10 20 601 292 107 256 38 . 398 31 570 197 19 29 128 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5523 | . 123 115 1848 815 554 240 195 . 226 70 892 203 19 172 51 Parts 318 | . 16 9 114 41 40 13 3 . 13 7 56 . 1 3 2 Haulers Intercepted 12 | . 1 . 6 4 1 . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . 12 2 . 19 . . . . 1 4 Prevented 7 | . . . . . . 1 3 . . . . . . . 3 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 102 | . 3 4 27 10 8 9 6 . 9 4 15 1 . 5 1 Melee 5 | . . . . . . . . . . . 4 . . 1 . Guns 35 | . 3 3 15 3 6 . . . . . 4 . . . 1 Cannons 22 | . . . 2 . 1 8 5 . 2 2 2 . . . . AOE 36 | . . . 9 6 . 1 1 . 7 2 5 1 . 4 . Classes Destroyed 16 | . 3 1 8 1 1 . . . . . 1 1 . . . Worker 13 | . . . 2 . . . . . . . 10 . 1 . . Builder 7 | . . . 2 1 . . . . . 1 3 . . . . Hauler 12 | . 1 . 6 4 1 . . . . . . . . . . Recycler 4 | . . . 3 1 . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 3 | . . . 2 . 1 . . . . . . . . . . Watcher 10 | . 1 . 2 3 2 . . . . . 2 . . . . Swarmer 21 | . 3 3 1 . . 3 3 . 5 3 . . . . . Grunt 46 | . . . 11 7 6 5 2 . 3 . 7 . . 5 . Brawler 4 | . . . 1 1 . . . . 1 . 1 . . . . Duelist 4 | . . . 3 . . 1 . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 15 | . . 1 10 2 . . 1 . . 1 . . . . . Hunter 5 | . . . . . . . . . . . 4 . . . 1 Programmer 5 | . . . . . 2 . . . . . 3 . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 3 3 9 10 5 4 3 . 4 4 9 1 1 5 1 Combat Bots Only 8 | . 3 3 8 7 4 4 3 . 4 3 4 1 . 5 1 Max Kills in Single Turn 4 | . 1 1 4 3 1 1 1 . 3 3 4 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 1 1 . 3 2 3 1 . 2 . Melee 1 | . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Hostile Shots Fired 766 | . 7 47 63 51 42 73 24 . 35 44 176 4 53 16 131 Missed 241 | . 2 15 19 15 11 24 10 . 10 17 39 . 28 9 42 Damage Taken 6732 | . 29 290 744 502 399 635 138 . 212 146 1696 263 382 104 1192 Core 1424 | . 1 6 48 75 42 164 51 . 20 4 162 116 103 21 611 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 140 | . . . . . . . . . . . . . 36 8 96 Ignored by Resistances 1931 | . 12 88 207 142 119 183 42 . 62 51 483 71 108 28 335 Regen/Repaired (Parts) 73 | . . . . 70 . . . . . 3 . . . . . Core Remaining (%) 88 | 100 99 . 86 86 . . . . 60 99 . . . . . Volleys Fired 300 | . 8 17 81 31 29 23 14 . 20 10 48 9 . 5 5 Largest 2 | . 2 1 2 2 2 2 2 . 2 2 2 2 . 1 1 Hottest 117 | . 80 40 108 100 100 93 117 . 84 84 104 101 . 49 75 Shots Fired 476 | . 15 17 138 53 56 30 24 . 25 12 82 15 . 4 5 Gun 318 | . 15 17 121 41 53 7 . . . . 50 9 . . 5 Cannon 110 | . . . 7 . 3 22 24 . 18 10 26 . . . . Launcher 48 | . . . 10 12 . 1 . . 7 2 6 6 . 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 136 | . . . 8 . 3 22 14 . 18 10 60 1 . . . Thermal 12 | . . . 7 . . . . . . . . . . . 5 Explosive 48 | . . . 10 12 . 1 . . 7 2 6 6 . 4 . Electromagnetic 280 | . 15 17 113 41 53 7 10 . . . 16 8 . . . Robot Hit Streak 30 | . 3 11 23 30 19 30 5 . 6 16 29 9 . . 10 Robot Miss Streak 5 | . 1 3 3 5 2 3 2 . 4 . 3 1 . . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 3 | . 1 . . . 1 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . . . . Shots Hit Robots 368 | . 9 11 96 45 50 23 16 . 12 10 75 14 2 1 4 Core Hits 283 | . 5 4 81 36 38 15 6 . 24 9 51 2 1 9 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 1 . . 2 2 . . 1 3 . . . 1 Burn 1 | . . . . . . . . . . . . . . . 1 Meltdown 1 | . . . 1 . . . . . . . . . . . . Blast 7 | . . . . . . 2 2 . . 1 2 . . . . Sever 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 40 | . 5 . 2 2 4 . 1 . 2 . 17 . 5 2 . Impact . | . . . . . . . . . . . . . . . . Slashing 40 | . 5 . 2 2 4 . 1 . 2 . 17 . 5 2 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . 1 . . 1 1 . . . . . 3 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13127 | . 177 132 2401 1863 922 727 412 . 1201 476 3192 691 99 733 101 Guns 4196 | . 104 132 1440 851 704 88 . . . . 747 29 . . 101 Cannons 2055 | . . . 103 . 61 495 412 . 235 266 483 . . . . Explosions 5899 | . 26 . 837 922 74 144 . . 910 210 1416 662 . 698 . Melee 933 | . 47 . . 90 74 . . . 56 . 532 . 99 35 . Ramming 44 | . . . 21 . 9 . . . . . 14 . . . . Kinetic 2222 | . . . 46 . 61 495 233 . 235 266 864 22 . . . Thermal 611 | . 26 . 363 47 74 . . . . . . . . . 101 Explosive 5462 | . . . 577 875 . 144 . . 910 180 1416 662 . 698 . Electromagnetic 3855 | . 104 132 1394 851 704 88 179 . . 30 366 7 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 933 | . 47 . . 90 74 . . . 56 . 532 . 99 35 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 7 . 1 1 1 1 1 . 7 15 16 16 18 Average Corruption 3 | . . . 6 . 1 1 1 1 1 . 5 7 15 16 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 102 | . . . 4 . 9 6 6 2 9 . 15 3 24 12 12 Message Errors 23 | . . . . . . . 4 1 2 . 6 2 4 2 2 Matter Fused 17 | . . . 2 . 2 3 1 1 . . 1 1 4 2 . Heat Flow Errors 8 | . . . . . 3 . . . 1 . 2 . 1 1 . Energy Discharges 14 | . . . 2 . 1 . . . 2 . 2 . 6 . 1 Parts Rejected 3 | . . . . . . . . . . . 1 . . . 2 Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . . 2 3 . . 2 . . . 4 2 . Data Loss (major) 2 | . . . . . . . . . 1 . 1 . . . . Misfires 2 | . . . . . 1 . . . 1 . . . . . . Alerts 3 | . . . . . . . . . . . 1 . 1 1 . Misdirections 14 | . . . . . . . . . . . . . 4 3 7 Weapon Failures 2 | . . . . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 248 | . 7 . 12 18 . 26 27 . 54 . 73 31 . . . Projectiles 46 | . . . . . . 7 27 . . . 12 . . . . Explosions 141 | . . . 12 18 . 19 . . . . 61 31 . . . Melee 61 | . 7 . . . . . . . 54 . . . . . . Knockbacks 15 | . . . . . . 8 1 . 4 1 1 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . 8 1 . 4 1 1 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 437 | . 5 . 196 30 33 36 . . . . . 137 . . . Shots 16 | . 1 . 7 1 1 1 . . . . . 5 . . . Rammed 12 | . . . 9 . 3 . . . . . . . . . . Targets Rammed 16 | . . . 11 . 3 . . . . . 2 . . . . Kicked 2 | . . . . . . . . . . . 2 . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . Highest Temperature 403 | . 54 6 252 403 201 69 192 . 89 132 354 12 149 238 8 Average Temperature 78 | . 24 5 67 83 82 30 85 . 29 65 126 7 73 138 5 Received Heat Transfer 1563 | . . 108 264 279 135 324 39 . 90 12 108 . 81 63 60 Effects 3 | . . . . . . . . . . . 3 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 . 2 1 . . . . . . . . . . Combat Hostiles 3 | . . 1 . 1 1 . . . . . . . . . . Parts Fried 27 | . 1 2 8 9 5 . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . Heat Transferred 994 | . 50 . 485 100 100 . . . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . 5 1 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Peak Influence 446 | . 100 145 389 394 173 . . . . 154 446 87 280 . . Initial 153 | . . . 41 139 153 . . . . . 17 45 40 . . Average 125 | . 38 58 145 209 70 . . . . 74 256 70 92 . . Maximum Alert Level 2 | . . . 1 1 . . . . . . 2 . 1 . . Low Security (%) 79 | 100 100 100 68 67 100 . . . . 100 31 100 90 . . Level 1 19 | . . . 31 32 . . . . . . 56 . 9 . . Level 2 1 | . . . . . . . . . . . 11 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 3 . 4 . . . . . 2 . 5 . . Investigation . | . . . . . . . . . . . . . . . . Extermination 4 | . . . . . 3 . . . . . . . 1 . . Reinforcement 8 | . . . 1 . 1 . . . . . 2 . 4 . . Assault 2 | . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Distress Signals 6 | . . 1 . 2 . . . . . . 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 180 | . 4 7 36 17 12 9 6 . 15 5 24 5 21 11 8 Peak Tracking Total 10 | . 3 4 10 10 3 4 5 . 5 3 6 4 10 5 5 Tactical Retreats 20 | . . . 2 1 . . 2 . 6 . . . 6 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Traps Triggered 5 | . . . 3 1 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 1 . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Machines Disabled 22 | . 1 . 10 3 . . . . . 6 2 . . . . Max in Single Turn 4 | . 1 . 3 1 . . . . . 4 2 . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Machines Accessed 26 | . 4 1 4 3 3 . . 1 . 4 4 . 2 . . Terminals 15 | . 4 1 2 1 2 . . . . 2 2 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . 1 1 . . . . 1 . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . . Total Hacks 53 | . 8 1 11 4 7 . . 6 . 6 8 . 2 . . Successful 24 | . 4 . 1 4 2 . . 6 . 3 3 . 1 . . Failed 29 | . 4 1 10 . 5 . . . . 3 5 . 1 . . Catastrophic 9 | . 1 1 2 . 1 . . . . 2 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 7 1 5 . 4 . . . . 2 7 . 1 . . Terminals 31 | . 8 1 8 1 4 . . . . 2 6 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 8 | . . . . 2 3 . . . . 3 . . . . . Recycling Units 4 | . . . 3 . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . . Terminal Hacks 13 | . 4 . . 1 1 . . 6 . . 1 . . . . Record 6 | . . . . . . . . 6 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . 2 1 . . . . 2 . . . . . Scan Component 3 | . . . . 1 1 . . . . 1 . . . . . Repair 2 | . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . 1 . . Retrieve Components 2 | . . . 1 . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 1 4 1 2 . . . . 3 2 . 1 . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 . . . . . Time 61 | . . . . 26 . . . . . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Total Allies 3 | . . . 2 . . . . . 1 . . . . . . Largest Group 2 | . . . 2 . . . . . 1 . . . . . . Highest-Rated Group 96 | . . . 62 . . . . . 96 . . . . . . Highest-Rated Ally 96 | . . . 31 . . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . 24 . . . . . 18 . . . . . . Total Damage 1051 | . . . 295 . . . . . 756 . . . . . . Kills 10 | . . . 4 . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Turns Passed 10717 | 2 583 180 2359 694 1343 847 1036 139 1258 677 651 149 463 221 115 Spaces Moved 6880 | 2 395 121 1377 338 731 467 563 89 650 327 300 132 838 321 229 Core 120 | . . . . . . . . . 1 . . 89 . 17 13 Treads 4482 | . . . 1148 338 731 467 563 89 649 327 130 30 . . 10 Legs 839 | 2 395 121 . . . . . . . . 170 13 138 . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1439 | . . . 229 . . . . . . . . . 700 304 206 Fastest Speed 27 | 120 120 120 37 152 152 160 157 157 157 158 120 50 27 29 35 Average Speed 130 | 120 120 120 141 159 152 164 173 157 180 158 146 87 49 46 41 Slowest Speed 1000 | 120 120 120 250 160 152 245 237 157 1000 158 330 300 120 165 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . 3 . . . . . . . . . 28 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 65 13 95 29 12 55 60 68 74 6 6 78 25 57 29 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . 1 1 . Scrap Searched 6 | . . . . . . 3 1 . 1 . . . . 1 . Spaces Dug 26 | . 2 . 6 . 3 . 1 . 1 . 10 . 3 . . Terrain Destroyed 366 | . 6 . 110 50 6 9 3 . 58 7 43 28 3 43 . Melee 11 | . 2 . . . 3 . 1 . 1 . 1 . 3 . . Projectile 15 | . . . . . 1 2 2 . 6 . 4 . . . . AOE 340 | . 4 . 110 50 2 7 . . 51 7 38 28 . 43 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Total 7998 | 1 481 138 1640 436 897 514 597 88 709 473 403 150 848 383 240 Wait 499 | . 60 . 81 30 119 6 . . 22 124 10 . . 47 . Move 6801 | 1 394 120 1370 337 730 466 562 88 649 326 300 131 785 317 225 Hop 30 | . . . 3 . . . . . . . . . 24 1 2 Pick Up 45 | . 7 . 10 7 1 2 1 . 2 2 4 . 6 2 1 Fast Attach 61 | . . . 18 7 3 4 1 . 3 1 6 . 14 . 4 Attach 49 | . . . 7 1 2 6 5 . 2 5 8 5 5 2 1 Detach 30 | . . . 5 1 . . 7 . 2 . 6 4 2 2 1 Swap 59 | . 2 1 23 9 5 6 4 . 2 4 1 1 . 1 . Drop 68 | . 5 . 29 11 1 1 2 . 5 1 1 . 7 4 1 Fire 300 | . 8 17 81 31 29 23 14 . 20 10 48 9 . 5 5 Melee 40 | . 5 . 2 2 4 . 1 . 2 . 17 . 5 2 . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 . . . . Crush 14 | . . . 11 . 3 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 374 | -10/Materials | Discovered new exit (range 5) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Utility x2 755 | -9/Materials | Discovered new exit (range 7) 766 | -9/Materials | Entered Storage 794 | -9/Storage | Lost 3 parts (1p2w) 1798 | -9/Storage | Build established: Scavenger-Mutant 2858 | -9/Storage | Met a pair of Derelict thieves 2955 | -9/Storage | Destroyed 8 combat bots 3087 | -9/Storage | Discovered new exit (range 16) 3125 | -9/Storage | Entered Materials 3125 | -8/Materials | Evolved 2 slots: Utility x2 3266 | -8/Materials | Repaired Lgt. Armor Plating 3674 | -8/Materials | Build established: Hacker-Mutant 3682 | -8/Materials | Destroyed 7 combat bots 3742 | -8/Materials | Discovered new exit (range 16) 3819 | -8/Materials | Entered Factory 3819 | -7/Factory | Evolved 2 slots: Utility x2 4796 | -7/Factory | Identified exit to Lower Caves 5162 | -7/Factory | Entered Lower Caves 5208 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 5984 | -7/Lower Caves | Discovered new exit (range 14) 6008 | -7/Lower Caves | Identified exit to Lower Caves 6009 | -7/Lower Caves | Entered another Lower Caves area 6190 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6265 | -7/Lower Caves | Encountered a Warlord checkpoint 6632 | -7/Lower Caves | Found Alien Artifact 6633 | -7/Lower Caves | Identified Core Expander 6633 | -7/Lower Caves | Installed Core Expander, added new Power slot 7035 | -7/Lower Caves | Discovered new exit (range 7) 7044 | -7/Lower Caves | Identified exit to Data Miner 7045 | -7/Lower Caves | Entered Data Miner 7045 | -7/Data Miner | Discovered new exit (range 6) 7055 | -7/Data Miner | Identified exit to Proximity Caves 7085 | -7/Data Miner | Met Data Miner 7121 | -7/Data Miner | Learned location of Section 7 (-2) 7121 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7135 | -7/Data Miner | Received God Mode back door access code from Data Miner 7184 | -7/Data Miner | Entered Proximity Caves 7257 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7258 | -6/Proximity Caves | Escorted by Enhanced Grunt 7964 | -6/Proximity Caves | Learned Factory terminal intel 8411 | -6/Proximity Caves | Discovered new exit (range 15) 8441 | -6/Proximity Caves | Identified exit to Factory 8442 | -6/Proximity Caves | Entered Factory 8442 | -6/Factory | Evolved 2 slots: Propulsion x2 8443 | -6/Factory | Loaded intel: 27 terminal locations 8894 | -6/Factory | Build established: Scavenger-Mutant 8982 | -6/Factory | Repaired Corrupted Adv. Signal Interpreter 9096 | -6/Factory | Discovered new exit (range 14) 9116 | -6/Factory | Identified exit to Factory 9119 | -6/Factory | Entered another Factory area 9119 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9578 | -5/Factory | Lost 3 parts (1n2u) 9656 | -5/Factory | Lost 6 parts (1p1n2u2w) 9770 | -5/Factory | Sucked down chute 9770 | -5/Factory | Entered Waste 9776 | -5/Waste | Spotted C-40 Crusher 9799 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9811 | -5/Waste | Destroyed C-40 Crusher 9827 | -5/Waste | Spotted C-40 Crusher 9842 | -5/Waste | Lost 3 parts (1p1n1w) 9856 | -5/Waste | Spotted C-40 Crusher 9857 | -5/Waste | Spotted C-40 Crusher 9871 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9873 | -5/Waste | Spotted C-40 Crusher 9874 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9904 | -5/Waste | Discovered new exit (range 13) 9919 | -5/Waste | System corruption reached 10% 9919 | -5/Waste | Entered Factory 10076 | -5/Factory | Build established: Mutant 10318 | -5/Factory | Found Prototype Launcher 10318 | -5/Factory | Identified Tesla Bomb Launcher 10381 | -5/Factory | Discovered new exit (range 4) 10382 | -5/Factory | Entered Upper Caves 10414 | -5/Upper Caves | Lost 3 parts (1p2n) 10590 | -5/Upper Caves | Learned location of 1 exit from Factory 10601 | -5/Upper Caves | Learned 4 Factory zone layouts 10602 | -5/Upper Caves | Discovered new exit (range 3) 10603 | -5/Upper Caves | Entered another Upper Caves area 10622 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10646 | -5/Upper Caves | Spotted B-75 Beast 10650 | -5/Upper Caves | Encountered a Warlord checkpoint 10662 | -5/Upper Caves | Core integrity fell below 50% 10708 | -5/Upper Caves | Core integrity fell below 20% 10718 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10689_ S-27 Virus destroyed. 10689_ Beamcaster destroyed. 10690_ Slug penetrates Wall. 10692_ H-66 Slayer heat short circuits Gauss Rifle. 10692_ Dropped Hvy. Beamcaster. 10692_ Acquired Lgt. Angular Momentum Engine. 10693_ Slug penetrates Wall. 10698_ CQL=K KO>%,=6UHM5O%W&NWN 10704_ Penetrated by Slug. 10707_ Knocked back. 10709_ Slug penetrates Wall. 10709_ Penetrated by Slug. 10713_ System corrupted: Imp. Cesium-ion Thruster rejected. 10713_ Penetrated by Slug. 10713_ Slug penetrates Wall. 10714_ Penetrated by Slug. 10717_ Slug penetrates Wall. 10717_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ???????????????????????#####?????? #????##??????? | | ???????????????????????# ##????? #?? ##?????? | | ???????????????????????# ##??? ### ##????? | | ???????????????????????# #??# #????? | | ???????????????????????# #?# #????? | | ???????????????????????# ## ??????? | | ???????????????????????# #?????????? | | ???????????????????????# #??????????? | | ???????????????????????# #???????????? | | ?????????????????????### @ #????????????? | | ????????????????# #### #??##########? | | ?????????# ""# h h #??# #? | | ???????????????# ##??# #? | | ???????????????## #### ##???# """" #? | | ??##???????????# ???## ###????# """" #? | | ?? ###???????# ????## ##?####?# """" #? | | ??? ????????????## ##?## ### "" #? | | ??? ???????????## ####??# "" #? | | ??? ???????????# #?????# ## """" #? | | ???? ???????????# ####### ### "" #? | | ???? ?????????# ## =## #?# #? | | ???? ????????# #?### ## ### ###### ##? | | ????# ???????# #????# ## #?##! ##?# ##? | | ????? ##???? ?????# ## #?## = ### #? | | ????? #?? ??????" ## ### [ # ##? | | ?????# ?????#" ## =% #### ###?? | | ?##### ## ?????## # ! %! #### #???? | | ## ### ????## ### #???? | | ? #?## ???### % ## #???? | | ??? #??# #???## ## #####???? | | ????#" ##?##????## ### #####???????? | | ?????# ##??????# #?## ##???????????? | | ??????# ######"" #??#####????????????? | | ##????## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 64 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Dramatic Entrance Challenges ------------ None Game ------ Seed CoolantSwordActivator Manual? 0 Play Time 01:44:28 Cumulative 46.6 hours Start 2024.05.24 @ 19:29:52 End 2024.05.25 @ 10:27:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 0 Adventurer 53 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1838b628-630a-40f7-b828-c5101ab292d4