Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 22:49:58 Player: UnderDoug Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1279) 1279 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 5626 Bonus ------- Follower Combat Kills 397 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Large Matter Pod (150) High-capacity Matter Pod (200) Small Laser Small Laser KE Penetrator Light Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit > --- WEAPON ----------- Small Laser Flak Cannon Axe > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Large Storage Unit Large Matter Pod High-capacity Matter Pod Seismic Detector Advanced Shield Generator Small Laser Small Laser KE Penetrator Light Cannon [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Axe Build | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Slots Evolved 10 | . . . . . 10 . Power 1 | . . . . . 1 . Propulsion 6 | . . . . . 6 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 44 | 8 14 7 . . 13 2 Power 10 | 1 3 2 . . 4 . Engine 5 | 1 3 1 . . . . Core 5 | . . 1 . . 4 . Reactor . | . . . . . . . Propulsion 13 | 2 3 3 . . 5 . Treads . | . . . . . . . Leg 13 | 2 3 3 . . 5 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 4 . . . 3 2 Device 9 | 1 3 . . . 3 2 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 3 4 2 . . 1 . Energy Gun 7 | 2 4 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . 5 1 . . 17 6 Power 8 | . 2 1 . . 4 1 Propulsion 9 | . . . . . 8 1 Utility 8 | . 2 . . . 3 3 Weapon 4 | . 1 . . . 2 1 Highest Loss Streak 21 | . 1 1 . . 15 21 To Critical Strikes 1 | . . . . . 1 . Average Backups 13 | 4 12 14 15 15 9 8 Power . | . . . . . . . Propulsion 3 | 1 3 4 5 5 . . Utility 5 | . 5 5 6 6 4 3 Weapon 4 | 1 4 4 4 4 3 5 Tool/Special . | . . . . . . . Unused Backups 12 | . 3 3 . 1 . 5 Power . | . . . . . . . Propulsion 4 | . 2 1 . 1 . . Utility 5 | . 1 1 . . . 3 Weapon 3 | . . 1 . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 98 99 100 100 82 17 Engine 10 | . 13 6 14 14 2 1 Core 2 | . . 7 . . 5 . Leg 28 | . 27 28 28 28 39 . Device 13 | . 13 14 14 14 14 3 Storage 13 | . 14 14 14 14 5 5 Energy Gun 21 | . 27 22 14 14 4 . Slashing Weapon 5 | . . 6 14 14 5 4 Peak Build Rating 45 | 7 8 14 12 13 45 17 Average Rating 11 | 6 7 10 12 12 29 7 On Entrance 8 | . 7 8 12 12 13 9 Avg Prop Armor Cover (%) 9 | . 9 . . . . . Naked Turns . | . . . . . . . Heaviest Build 43 | 12 28 30 28 28 43 31 Greatest Support 105 | 20 20 27 27 27 105 3 Greatest Overweight (x) 10 | . 8 1 1 1 9 10 Average Overweight (x) . | . 1 . 1 1 . 7 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 14 11 Average Carried 13 | 4 12 14 15 15 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 12 15 15 15 12 8 Class Distribution -------------------- 61% | Scavenger-Mutant 27% | Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Upp Matter Collected 1618 | 370 780 124 . 26 284 34 Remotely . | . . . . . . . Salvage Created 1929 | 169 1008 128 . 71 501 52 Parts 84 | 12 38 8 . 3 20 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 8 | 2 3 1 . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . 3 . . 3 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Combat Hostiles Destroyed 27 | . 13 3 . . 10 1 Melee 3 | . . 2 . . . 1 Guns 16 | . 13 1 . . 2 . Cannons 7 | . . . . . 7 . AOE 1 | . . . . . 1 . Classes Destroyed 10 | 3 4 . . . 3 . Worker 4 | 2 2 . . . . . Builder 1 | . 1 . . . . . Tunneler 8 | 3 3 2 . . . . Recycler 7 | 1 4 . . 1 1 . Watcher 3 | . 3 . . . . . Swarmer 5 | . 3 1 . . 1 . Grunt 15 | . 10 2 . . 3 . Brawler 1 | . . . . . 1 . Sentry 4 | . . . . . 4 . Programmer 2 | . . . . . 1 1 Best Kill Streak 4 | 2 4 3 . 1 4 1 Combat Bots Only 4 | . 3 2 . . 4 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Upp Hostile Shots Fired 333 | . 86 21 3 18 148 57 Missed 92 | . 20 2 1 14 46 9 Hits 241 | . 66 19 2 4 102 48 Melee 3 | . . . . . 3 . Projectile 238 | . 66 19 2 4 99 48 AOE 2 | . . . . . 2 . Critical Strikes 12 | . 2 . . . 5 5 Damage Taken 3683 | . 755 192 16 18 1799 903 Core 1121 | . 75 21 10 . 460 555 Absorbed by Shields 663 | . . . . 16 621 26 Regen/Repaired (Parts) 163 | . 163 . . . . . Core Remaining (%) 78 | 100 . . . 57 . . Volleys Fired 162 | 20 90 10 2 1 39 . Largest 2 | 2 2 2 1 1 2 . Hottest 90 | 90 90 80 40 40 77 . Shots Fired 310 | 40 174 19 2 2 73 . Gun 272 | 40 174 19 2 2 35 . Cannon 38 | . . . . . 38 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 54 | 16 . . . . 38 . Thermal 256 | 24 174 19 2 2 35 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 5 10 3 . . 11 . Robot Miss Streak 6 | 4 3 3 . 2 6 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 216 | 24 111 18 . 1 60 2 Core Hits 139 | 7 47 6 . . 78 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks 19 | . . 9 3 1 3 3 Impact . | . . . . . . . Slashing 19 | . . 9 3 1 3 3 Piercing . | . . . . . . . Sneak Attacks 4 | . . 3 . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3465 | 309 1280 506 . 57 1247 66 Guns 1986 | 309 1262 100 . . 315 . Cannons 932 | . . . . . 932 . Explosions . | . . . . . . . Melee 529 | . . 406 . 57 . 66 Ramming 18 | . 18 . . . . . Kinetic 1089 | 157 . . . . 932 . Thermal 1829 | 152 1262 100 . . 315 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 529 | . . 406 . 57 . 66 Piercing . | . . . . . . . Highest Corruption 3 | . 2 2 2 2 3 3 Average Corruption 2 | . 2 2 2 2 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . 13 28 . 15 1 1 Message Errors 11 | . 3 5 . 3 . . Matter Fused 16 | . 4 9 . 3 . . Heat Flow Errors 8 | . . 4 . 3 1 . Energy Discharges 7 | . 1 4 . 2 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 8 | . 2 3 . 2 . 1 Data Loss (major) 4 | . 2 2 . . . . Misfires 3 | . 1 1 . 1 . . Overload Shots . | . . . . . . . Overflow Damage 104 | . . 72 . 32 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 104 | . . 72 . 32 . . Knockbacks 9 | . . . . . 9 . Impact . | . . . . . . . Kinetic 8 | . . . . . 8 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . 2 . . . . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 334 | 60 334 243 . 259 75 10 Average Temperature 86 | 25 99 67 . 95 35 8 Received Heat Transfer 1113 | . 348 75 . 3 318 369 Effects 2 | . 2 . . . . . Matter Decay 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 11 . . . . . Heat Transferred 4437 | 373 3114 225 . . 725 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 168 | 5 165 86 . 34 168 . Initial 7 | . 3 7 . . . . Average 21 | 1 24 15 . 4 75 . Influence Increases 1441 | 30 501 282 . 151 432 45 Destroy 0b10 Robot/C 860 | . 260 200 . 60 320 20 Destroy 0b10 Robot/NC 120 | 30 65 10 . 10 5 . Destroy Leader 186 | . 56 40 . . 80 10 Allied During Kill 51 | . . 17 . 15 19 . Successful Hack 48 | . 30 . . 18 . . Destroy Structure 56 | . . . . 48 8 . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 105 | . 75 15 . . . 15 Influence Decreases 1426 | 25 486 302 . 151 376 86 Entered New Map 36 | . 2 13 . . . 21 Time Decay 1022 | 25 450 239 . 142 146 20 Lost Part 259 | . 34 10 . . 170 45 Lost Ally 109 | . . 40 . 9 60 . Squads Dispatched 8 | . 1 1 . . 6 . Investigation 2 | . . 1 . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 26 9 3 3 22 4 Peak Tracking Total 6 | . 6 3 3 1 5 4 Tactical Retreats 5 | . 3 1 . . . 1 Traps | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Traps Triggered 7 | . 6 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Upp Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Machines Accessed 17 | . 8 1 . 6 2 . Terminals 13 | . 7 . . 6 . . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 35 | . 22 1 . 8 4 . Successful 19 | . 12 1 . 4 2 . Failed 16 | . 10 . . 4 2 . Catastrophic 5 | . 2 . . 2 1 . Database Lockouts . | . . . . . . . Manual 26 | . 18 . . 8 . . Terminals 26 | . 18 . . 8 . . Fabricators 2 | . . . . . 2 . Repair Stations 4 | . 4 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . 3 1 . . . . Robot Schematic 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 5 . . 4 . . Terminals 9 | . 5 . . 4 . . Skim 9 | . 5 . . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 8 . . 4 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 62 | . 62 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 8 | . . . . 8 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Upp Total Allies 11 | . . 3 . 8 . . Largest Group 8 | . . 3 . 8 5 . Highest-Rated Group 213 | . . 40 . 213 156 . Highest-Rated Ally 40 | . . 16 . 40 40 . Total Orders . | . . . . . . . Ally Attacks 77 | . . 36 . 35 6 . Total Damage 1710 | . . 360 . 935 415 . Kills 18 | . . 7 . 5 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Active Infowar (turns) 4971 | 156 1143 1951 48 1576 90 7 Seismic 4971 | 156 1143 1951 48 1576 90 7 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Upp Turns Passed 7630 | 199 3291 1951 48 1576 521 44 Spaces Moved 2932 | 105 909 922 19 746 225 6 Core 22 | 7 6 . . . 3 6 Treads . | . . . . . . . Legs 2910 | 98 903 922 19 746 222 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 125 195 195 120 400 Average Speed 184 | 115 189 191 195 195 127 425 Slowest Speed 550 | 120 450 195 195 195 500 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 98 98 4 96 9 2 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 3 | . . . 3 . . . Terrain Destroyed 3 | . . . 3 . . . Melee 3 | . . . 3 . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Total 4809 | 139 2301 1081 23 866 380 19 Wait 1533 | . 1249 115 . 68 95 6 Move 2926 | 104 908 921 18 745 224 6 Hop . | . . . . . . . Pick Up 37 | 7 17 9 . 1 3 . Fast Attach 20 | 7 8 1 . . 4 . Attach 21 | . 8 . . . 9 4 Detach . | . . . . . . . Swap 22 | 1 12 6 . . 3 . Drop 18 | . 7 10 . 1 . . Fire 162 | 20 90 10 2 1 39 . Melee 19 | . . 9 3 1 3 3 Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 49 | . . . . 49 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -7/Recycling -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 765 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Repaired Broken Aluminum Leg 850 | -10/Materials | Repaired Aluminum Leg 900 | -10/Materials | Build established: Scavenger-Mutant 980 | -10/Materials | Discovered new exit (range 11) 1213 | -10/Materials | Build established: Mutant 1223 | -10/Materials | Discovered new exit (range 14) 1425 | -10/Materials | Discovered new exit (range 16) 1451 | -10/Materials | Discovered new exit (range 6) 1712 | -10/Materials | Identified exit to Subcaves 1788 | -10/Materials | Loaded intel: 12 interactive machine locations 1948 | -10/Materials | Learned 4 Subcaves zone layouts 2022 | -10/Materials | Identified exit to Materials 2076 | -10/Materials | Learned Storage stockpile data 2140 | -10/Materials | Learned location of Mines (-9) 2611 | -10/Materials | Build established: Scavenger-Mutant 3491 | -10/Materials | Entered Mines 3526 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3528 | -10/Mines | Met a Derelict bent on vengeance 3598 | -10/Mines | Discovered exit to Materials (range 6) 3775 | -10/Mines | Discovered exit to Materials (range 7) 4593 | -10/Mines | Met a Derelict shopkeep closing up shop 4875 | -10/Mines | Learned 2 Materials zone layouts 5024 | -10/Mines | Discovered exit to Subcaves (range 6) 5442 | -10/Mines | Entered Subcaves 5443 | -10/Subcaves | Identified exit to Recycling 5490 | -10/Subcaves | Entered Recycling 5491 | -7/Recycling | Met a Zionite searching for Scraptown 5737 | -7/Recycling | Discovered new exit (range 15) 6492 | -7/Recycling | Build established: Commander-Mutant 7066 | -7/Recycling | Entered Factory 7066 | -5/Factory | Accompanied by 5 allies 7066 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x6, Utility x2, Weapon x1 7371 | -5/Factory | Build established: Scavenger-Mutant 7505 | -5/Factory | Discovered new exit (range 16) 7513 | -5/Factory | Garrison activated, responded to threat 7587 | -5/Factory | Entered Upper Caves 7590 | -5/Upper Caves | Core integrity fell below 50% 7608 | -5/Upper Caves | Core integrity fell below 20% 7631 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07583_ Lgt. Nuclear Core destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 07591_ Aluminum Leg destroyed. 07591_ Critical hit (Burn: +27). 07596_ Seismic Detector destroyed. 07596_ Critical hit (Burn: +36). 07597_ Imp. Heat Sink destroyed. 07599_ Lgt. Ion Engine destroyed. 07603_ Adv. Shield Generator destroyed. 07603_ P-70 Sage destroyed. 07606_ Acquired 34 matter. 07609_ Imp. Target Analyzer fries itself beyond repair. 07611_ System corrupted: Component data lost. 07617_ Critical hit (Burn: +50). 07618_ Hpw. Shock Rifle fries itself beyond repair. 07629_ Axe destroyed. 07629_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????# ##??????????????????? | | ????????????????????###### ##?????????????????? | | ????????????????????# ##????????????????? | | ????????????????????# %! #????????????????? | | ????????????? ## ### #????????????????? | | ????????????? ??## #?? #????????????????? | | ????????????? ## ???###g#??? #????????????????? | | ???????????????####????# @g#????#????????????????? | | ???????????????????????# ###?????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????? #??????????????????????????? | | ???????????????????? ???????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 13% | -10/Materials | Broken Aluminum Leg | 5% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Metal Spider Challenges ------------ None Game ------ Seed HeatRelayTelecube Manual? 0 Play Time 00:36:56 Cumulative 46.3 hours Start 2026.10.05 @ 22:13:57 End 2026.10.05 @ 22:49:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83fbaf60-e0bc-4215-b5b5-7246762f96ef