Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 21:41:27 Player: ChromeKnight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (753) 753 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1338 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 91/100 System Corruption 17% Temperature Warm (144) Movement Core (1400) Ox27 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (25) --- Small Storage Unit Large Storage Unit Seismic Detector Improved Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield EM Pulse Cannon Assault Rifle Light Assault Rifle Rocket Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Light Treads Small Storage Unit Large Storage Unit Improved Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield EM Pulse Gun EM Pulse Cannon Assault Rifle Light Assault Rifle Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 4 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 3 | . . 3 Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 11 | . 9 19 Power . | . . . Propulsion . | . . . Utility 8 | . 7 11 Weapon 1 | . 1 5 Tool/Special . | . . . Unused Backups 15 | . . 15 Power . | . . . Propulsion . | . . . Utility 10 | . . 10 Weapon 4 | . . 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 98 97 Engine 13 | . 14 13 Treads 27 | . 28 27 Storage 14 | . 14 14 Protection 13 | . 12 13 Energy Gun 20 | . 25 . Energy Cannon 2 | . . 12 Ballistic Gun 4 | . 1 14 Peak Build Rating 14 | 6 9 14 Average Rating 8 | 4 7 13 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 99 | 12 90 99 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 23 25 Most Carried 21 | . 14 21 Average Carried 11 | . 9 19 Final Capacity 25 | 8 25 25 Final Carried 18 | . 14 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 419 | 194 139 86 Remotely . | . . . Salvage Created 1052 | . 833 219 Parts 80 | . 65 15 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 19 4 Guns 15 | . 15 . Cannons 2 | . . 2 AOE 6 | . 4 2 Classes Destroyed 8 | . 7 1 Worker 2 | . 2 . Builder 1 | . . 1 Tunneler 3 | . 1 2 Hauler 2 | . 2 . Operator 3 | . 3 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 14 | . 10 4 Best Kill Streak 7 | . 7 3 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 85 | . 50 35 Missed 24 | . 16 8 Hits 61 | . 34 27 Projectile 61 | . 34 27 Critical Strikes 2 | . 1 1 Damage Taken 1228 | . 368 860 Core 257 | . 60 197 Absorbed by Shields . | . . . Regen/Repaired (Parts) 36 | . 36 . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 46 19 Largest 2 | . 2 2 Hottest 83 | . 80 83 Shots Fired 119 | . 89 30 Gun 103 | . 89 14 Cannon 16 | . . 16 Launcher . | . . . Special . | . . . Kinetic 11 | . . 11 Thermal . | . . . Explosive . | . . . Electromagnetic 108 | . 89 19 Robot Hit Streak 7 | . 7 6 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 66 | . 46 20 Core Hits 49 | . 39 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1998 | . 1164 834 Guns 748 | . 679 69 Cannons 375 | . . 375 Explosions 865 | . 477 388 Melee . | . . . Ramming 10 | . 8 2 Kinetic 56 | . . 56 Thermal 865 | . 477 388 Explosive . | . . . Electromagnetic 1067 | . 679 388 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 17 | . 2 17 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 34 | . 23 11 Message Errors 8 | . 4 4 Matter Fused 8 | . 5 3 Heat Flow Errors 3 | . 3 . Energy Discharges 3 | . 3 . Parts Fused 1 | . 1 . Data Loss (minor) 6 | . 4 2 Data Loss (major) 2 | . 2 . Misfires 3 | . 1 2 Overload Shots . | . . . Overflow Damage 57 | . 18 39 Projectiles . | . . . Explosions 57 | . 18 39 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 195 | . 36 159 Shots 4 | . 1 3 Rammed 3 | . 2 1 Targets Rammed 3 | . 2 1 Kicked . | . . . Crushed . | . . . Highest Temperature 253 | . 253 239 Average Temperature 75 | . 59 119 Received Heat Transfer 306 | . 78 228 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1050 | . 750 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 11 | . 8 3 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | . 175 64 Initial 55 | . . 55 Average 73 | . 89 17 Influence Increases 712 | . 575 137 Destroy 0b10 Robot/C 460 | . 380 80 Destroy 0b10 Robot/NC 70 | . 55 15 Destroy Leader 100 | . 80 20 Successful Hack 2 | . 2 . Disable Machine 30 | . 30 . Destroy Structure 50 | . 28 22 Influence Decreases 712 | . 432 280 Entered New Map 88 | . . 88 Time Decay 565 | . 422 143 Lost Part 59 | . 10 49 Squads Dispatched 4 | . 3 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 22 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 5 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 11 1 Successful 6 | . 5 1 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1 | . . 1 Seismic 1 | . . 1 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2783 | 65 2146 572 Spaces Moved 829 | 40 640 149 Core 6 | 6 . . Treads 823 | 34 640 149 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 290 | 143 292 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 42 | 4 96 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 50 | . 26 24 Melee . | . . . Projectile . | . . . AOE 50 | . 26 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1082 | 45 822 215 Wait 146 | . 117 29 Move 827 | 39 639 149 Hop . | . . . Pick Up 18 | . 13 5 Fast Attach 12 | 6 3 3 Attach 3 | . . 3 Detach 2 | . . 2 Swap 3 | . 2 1 Drop 3 | . . 3 Fire 65 | . 46 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 2 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 802 | -10/Materials | Discovered new exit (range 4) 1017 | -10/Materials | Discovered new exit (range 16) 1211 | -10/Materials | Discovered new exit (range 16) 1465 | -10/Materials | Repaired EM Pulse Gun 2212 | -10/Materials | Entered Mines 2223 | -10/Mines | Met a Derelict shopkeep closing up shop 2453 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2453 | -10/Mines | Discovered new exit (range 9) 2532 | -10/Mines | Discovered new exit (range 8) 2773 | -10/Mines | Crushed by falling debris 2773 | -10/Mines | Core integrity fell below 50% 2773 | -10/Mines | System corruption reached 10% 2781 | -10/Mines | Core integrity fell below 20% 2784 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02773_ Deuterium Engine destroyed. 02773_ System corrupted by crushing effect (+4). 02773_ Lgt. Treads destroyed. 02773_ System corrupted by crushing effect (+4). 02773_ Lgt. Armor Plating destroyed. 02773_ System corrupted by crushing effect (+4). 02773_ K-01 Serf collects debris. 02774_ Slammed into G-34 Mercenary. 02776_ N1ZB9Q:PBDGKNYWZXXFEMOL/,O3E#| 8%AW 02776_ K-01 Serf collects debris. 02776_ G-47 Trooper misfires. 02778_ Lgt. Treads destroyed. 02779_ K-01 Serf collects debris. 02780_ R-06 Scavenger collects Lgt. Ion Engine. 02780_ G-47 Trooper misfires. 02781_ U-05 Engineer lays Concrete. 02782_ K-01 Serf collects debris. 02782_ U-05 Engineer lays Concrete. 02783_ R-06 Scavenger collects Lgt. Ion Engine. 02784_ U-05 Engineer lays Concrete. 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