Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.07 @ 01:53:42 // Winter2019/RPGLIKE Player: User15V Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (961) 961 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-75) -75 TOTAL SCORE: 1896 Bonus ------- Friendly Fire -75 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Structural Scanner Improved Terrain Scanner Makeshift Light Armor Plating > --- WEAPON (2) ------- Battle Rifle Hammer > --- INVENTORY (3) ---- Ion Engine Makeshift Light Armor Plating Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Makeshift Light Armor Plating > --- WEAPON ----------- Battle Rifle Hammer > --- INVENTORY -------- Ion Engine Light Armor Plating Medium Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Processor Targeting Computer Protection Makeshift Light Armor Plating Weapon Hammer Energy Gun Medium Laser Ballistic Gun Battle Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved 5 | 5 . . . Power . | . . . . Propulsion 2 | 2 . . . Utility 2 | 2 . . . Weapon 1 | 1 . . . Parts Attached 11 | 4 3 4 . Power 1 | . . 1 . Engine . | . . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 1 | 1 . . . Treads . | . . . . Leg 1 | 1 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 2 . Device 3 | 1 2 . . Storage . | . . . . Processor 1 | 1 . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 3 | 1 1 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 2 | 1 2 3 3 Power . | . 1 1 1 Propulsion . | . . . . Utility . | . 1 1 1 Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 5 | . . 3 2 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 88 86 88 Engine 5 | . 11 4 . Core 5 | . . 6 11 Leg 22 | . 22 22 22 Device 21 | . 21 22 22 Protection 9 | . 11 9 11 Ballistic Gun 11 | . 11 11 11 Impact Weapon 10 | . 7 11 11 Peak Build Rating 16 | 8 10 16 16 Average Rating 13 | 5 9 13 16 On Entrance 9 | 4 8 10 16 Naked Turns . | . . . . Heaviest Build 15 | 12 13 15 15 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 3 3 3 3 Average Capacity 3 | 3 3 3 3 Most Carried 3 | 3 3 3 3 Average Carried 2 | 1 2 3 3 Final Capacity 3 | 3 3 3 3 Final Carried 3 | 2 3 3 3 Class Distribution -------------------- 94% | Hacker-Assassin 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Assassin | -10/Materials Hacker-Assassin | -10/Subcaves Hacker-Assassin | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 326 | 200 86 30 10 Remotely . | . . . . Salvage Created 1260 | . 517 681 62 Parts 52 | . 14 38 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 28 | . 7 21 . Melee 18 | . 2 16 . Guns 3 | . 3 . . Classes Destroyed 11 | . 7 4 . Worker 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 4 | . 4 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 9 | . 4 5 . Grunt 5 | . 3 2 . Sentry 1 | . . 1 . Artisan 2 | . . 2 . Subdweller 13 | . . 13 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 227 | . 44 183 . Missed 77 | . 17 60 . Hits 150 | . 27 123 . Projectile 150 | . 27 123 . Critical Strikes 1 | . . 1 . Damage Taken 1781 | . 174 1498 109 Core 1302 | . 132 1083 87 Absorbed by Shields . | . . . . Redirected to Core 977 | . 68 822 87 Ignored by Resistances 983 | . 114 869 . Core Remaining (%) 100 | 100 . . . Volleys Fired 16 | . 16 . . Largest 2 | . 2 . . Hottest 70 | . 70 . . Shots Fired 32 | . 32 . . Gun 32 | . 32 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 16 | . 16 . . Thermal 16 | . 16 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 . . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 139 | . 41 97 1 Core Hits 33 | . 13 20 . Critical Kills 9 | . 3 6 . Critical Parts Destroyed 13 | . 5 8 . Critical Strikes 27 | . 9 18 . Burn 1 | . 1 . . Smash 26 | . 8 18 . Melee Attacks 162 | . 28 129 5 Impact 162 | . 28 129 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 12 | . 6 6 . Combat Hostiles 3 | . . 3 . Follow-up Attacks . | . . . . Damage Inflicted 3411 | . 793 2570 48 Guns 223 | . 223 . . Cannons . | . . . . Explosions . | . . . . Melee 3188 | . 570 2570 48 Ramming . | . . . . Kinetic 97 | . 97 . . Thermal 126 | . 126 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 3188 | . 570 2570 48 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 490 | . 192 280 18 Projectiles . | . . . . Explosions . | . . . . Melee 490 | . 192 280 18 Knockbacks 11 | . 1 10 . Impact 11 | . 1 10 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 183 | . 183 . . Average Temperature 68 | . 68 . . Received Heat Transfer 624 | . 108 516 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 10 | . 4 6 . Combat Hostiles 7 | . 2 5 . Parts Fried 12 | . 8 3 1 Impact Corruptions 24 | . 9 14 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 3 3 . Heat Transferred 444 | . 444 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 52 | . 52 . 36 Initial 36 | . . . 36 Average 12 | . 12 . 27 Influence Increases 480 | . 218 255 7 Destroy 0b10 Robot/C 340 | . 140 200 . Destroy 0b10 Robot/NC 45 | . 40 . 5 Destroy Leader 44 | . 34 10 . Destroy Structure 6 | . 4 . 2 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 467 | . 218 150 99 Entered New Map 69 | . . . 69 Time Decay 398 | . 218 150 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 12 27 . Peak Tracking Total 5 | . 5 4 . Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . . 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 6 | . . 6 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Record 5 | . . 5 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3292 | 12 549 2684 47 Terrain 3253 | . 522 2684 47 Structural 3292 | 12 549 2684 47 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3303 | 24 549 2684 46 Spaces Moved 1971 | 12 236 1696 27 Core . | . . . . Treads . | . . . . Legs 1971 | 12 236 1696 27 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 120 | 120 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 41 | 2 63 93 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . . 4 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 6 | . . 6 . Spaces Dug 7 | . 3 1 3 Terrain Destroyed 7 | . 3 1 3 Melee 7 | . 3 1 3 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2594 | 21 424 2117 32 Wait 391 | . 134 257 . Move 1968 | 11 235 1695 27 Hop . | . . . . Pick Up 8 | 6 2 . . Fast Attach 1 | . . 1 . Attach 5 | 4 1 . . Detach . | . . . . Swap 5 | . 2 3 . Drop 5 | . 2 3 . Fire 16 | . 16 . . Melee 162 | . 28 129 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 33 | . 4 29 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 25 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 128 | -10/Materials | Discovered exit to Mines (range 13) 208 | -10/Materials | Identified exit to Materials 208 | -10/Materials | Discovered exit to Materials (range 12) 359 | -10/Materials | Discovered exit to Materials (range 16) 390 | -10/Materials | Discovered exit to Materials (range 15) 432 | -10/Materials | Identified exit to Subcaves 432 | -10/Materials | Discovered exit to Subcaves (range 11) 486 | -10/Materials | Build established: Hacker-Assassin 574 | -10/Materials | Entered Subcaves 576 | -10/Subcaves | Reached level 2 820 | -10/Subcaves | Identified exit to Recycling 820 | -10/Subcaves | Discovered exit to Recycling (range 13) 825 | -10/Subcaves | Learned location of Zion (-6) 864 | -10/Subcaves | Core integrity fell below 50% 920 | -10/Subcaves | Learned Materials interactive machine intel 976 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1027 | -10/Subcaves | Identified exit to Materials 1027 | -10/Subcaves | Discovered exit to Materials (range 7) 1267 | -10/Subcaves | Discovered exit to Materials (range 10) 1326 | -10/Subcaves | Visited 4L-MR0's lab 1388 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1658 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1677 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1892 | -10/Subcaves | Visited Clippyterm 1896 | -10/Subcaves | Learned location of Section 7 (-2) 1896 | -10/Subcaves | Learned location of Extension (-4) 1925 | -10/Subcaves | Disturbed a concealed Subdweller 3025 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3042 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3053 | -10/Subcaves | Core integrity fell below 20% 3258 | -10/Subcaves | Entered Recycling 3260 | -9/Recycling | Reached level 3 3260 | -9/Recycling | Reached level 4 3305 | -9/Recycling | Crushed by falling debris 3305 | -9/Recycling | Smashed by cave-in Last Messages --------------- 03240_ Found Barrage Gun. 03240_ Found 49 Matter. 03242_ Dropped Lgt. Armor Plating. 03249_ Autobeam Turret destroyed. 03251_ Autobeam Turret suffers critical hit (Smash). 03251_ Autobeam Turret destroyed. LOCATION=RECYCLING GOAL=ESCAPE 03260_ Reached level 3. 03260_ Reached level 4. 03281_ Acquired 10 matter. 03286_ Sneak attack on R-06 Scavenger. 03286_ Destroyed Com. Wheel. 03286_ R-06 Scavenger system corrupted by crushing effect. 03286_ Tractor Beam fried. 03286_ R-06 Scavenger destroyed. 03305_ The unstable cave ceiling collapses. 03305_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | #?#?####?##?#########??????????????? | | ?#?#######?####?####?#?????????????? | | ##?###??#??#?#?###?#?#?????????????? | | ?#######?#?##?##??#?###????????????? | | #??#??####?#######?#?##????????????? | | ?########?############?????????????? | | #????#####??#??######?#??#?????????? | | ##??###??##########?####???????????? | | ######?##############?????#????????? | | ###?#?##############?##???#????????? | | #########?####?##???##?#??#????????? | | ####################?###?#?????????? | | ###################?#####?#????????? | | ### %@ # ? ? ????????? | | ### !#;## ????????? | | ### % #### ? ? ? ??????????? | | ### #### ? ????????????? | | ### ! ###+#####+?????#????????? | | ### #### #####?###???????????? | | ### #### ?#### ### ??????????? | | ### ##?# ##### ?????????????? | | ####+######### ? ???????????? | | ### ############### ???????????? | | ### ############### ???????????? | | ### # ########### ? ??????????? | | ?### # """ # ?? ??????????? | | #### # "Y" # ????????????? | | #?## # # ?? ?????????? | | #### # # ? ?????????? | | #?## + # ?? ??????????? | | #### # """ # ?????????????? | | ?### # """ # ? ???????????? | | ##"" # """ + ?????????????? | | ##"Y ########### ???????????? | | ##"" ########### ?????????????? | | #### ##?#??????#??? ??????????? | | #### # ? ??? ? ??????????? | | ?### # ? ??? # ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 510 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Levels Raised 3 | . . 1 2 XP Earned 10588 | 6000 850 2050 1688 XP Spent 5250 | 5250 . . . Upgrades 13 | 13 . . . Propulsion Slot 2 | 2 . . . Utility Slot 2 | 2 . . . Weapon Slot 1 | 1 . . . Inventory Capacity 3 | 3 . . . Terrain Scan Density 5 | 5 . . . Protomatter Created 353 | . 121 232 . Integrity Restored 702 | . 78 624 . Core 702 | . 78 624 . Protomatter Decayed 95 | . 95 . . Game ------ Seed SigixIntegrityRay Manual? 0 Play Time 00:14:16 Cumulative 983.7 hours Start 2025.07.07 @ 01:38:55 End 2025.07.07 @ 01:53:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 279 Rogue 104 Adventurer 111 Explorer 64 Win Type - Total 46 Types 21/8/1/7/2/1/1/1/1/3 Lore% 96 Gallery% 99 Achievement% 96 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb2398ee-c6d0-467c-8b84-c1aff31d9126