Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 13:40:15 Player: Dosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (402) 2010 Value Destroyed (13475) 13475 Prototype IDs (82) 1640 Alien Tech Used (12) 2400 Bonus (10561) 10561 TOTAL SCORE: 41986 Bonus ------- High Alert Combat Kills 792 Follower Combat Kills 362 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -393 Cogmind --------- Core Integrity 1319/1850 Matter 300/300 Energy 115/650 System Corruption 4% Temperature Cool (8) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (7) --- Electron Diverter Electron Diverter Impulse Thruster Array Cooled Q-thruster > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding Antimissile System Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON (4) ------- Core Cannon > --- INVENTORY (5) ---- Transdimensional Reconstructor Enhanced Nova Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Surge Thruster Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding Antimissile System Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Advanced Datajack Sigix Broadsword > --- INVENTORY -------- Antimatter Reactor Transdimensional Reconstructor Core Cannon Tactical Quantum Warhead [Rating: 185] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Utility 10 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 1 . . . 2 Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 368 | 6 5 1 35 11 . 12 22 15 19 1 2 . 17 38 15 . 5 6 42 15 16 . 1 2 2 9 3 . 5 2 5 17 14 4 8 1 12 Power 35 | 1 1 . 2 1 . 1 . 1 1 . . . 1 1 . . . . 6 . 1 . . . . 3 1 . 1 . 1 1 5 1 2 . 3 Engine 11 | 1 . . 2 1 . 1 . 1 1 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . Core 13 | . 1 . . . . . . . . . . . . . . . . . 4 . 1 . . . . 2 1 . 1 . . 1 2 . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 1 2 . 3 Propulsion 77 | 2 2 . 12 2 . 3 8 1 5 . . . 2 5 2 . 1 . 5 3 5 . . . 1 2 . . 2 . . 7 2 . 4 . 1 Treads 54 | 2 2 . 12 2 . 3 8 1 5 . . . 2 5 2 . 1 . 5 3 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 2 . . 2 . . 7 2 . 4 . 1 Utility 112 | 1 . 1 6 1 . 1 6 1 6 1 . . 8 10 8 . . 4 15 11 8 . . 2 1 1 2 . 1 1 3 7 1 . 2 . 3 Device 64 | . . . 1 . . . 2 . 3 . . . 7 6 4 . . 3 12 7 3 . . 1 . 1 2 . 1 . 2 6 1 . 1 . 1 Storage 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 1 . . . . . . . . . 1 . . . 1 . 1 1 . . . . . . . . . 1 . . . 1 . 2 Hackware 12 | . . . . . . . 1 . 1 . . . . 2 . . . . 2 1 3 . . 1 . . . . . 1 . . . . . . . Protection 24 | . . 1 4 . . 1 3 1 2 . . . 1 1 4 . . . 1 2 1 . . . 1 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 144 | 2 2 . 15 7 . 7 8 12 7 . 2 . 6 22 5 . 4 2 16 1 2 . 1 . . 3 . . 1 1 1 2 6 3 . 1 5 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 16 | . . . . . . . . . 1 . . . 1 3 . . . 1 . . . . . . . 2 . . . . . 1 4 1 . . 2 Ballistic Gun 68 | 1 1 . 7 4 . 4 7 8 5 . 1 . 3 14 4 . 1 1 6 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . 6 . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Launcher 21 | . 1 . . 2 . 3 1 1 . . . . 1 . 1 . 2 . 3 . . . . . . 1 . . . . . 1 2 . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 17 | . . . 1 1 . . . 3 . . 1 . 1 5 . . 1 . 3 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 Unidentified Prototypes 30 | . . . 1 . . . . . 2 . . . . . . . 1 . 1 . 2 . . 1 . . . . 2 1 . 5 . 4 10 . . Parts Lost 61 | . 2 . 2 . . 6 4 . 1 . . . 2 4 5 . . . 9 3 . . . . . 8 . . . . . . 7 . 1 . 7 Power 15 | . 1 . 1 . . 1 . . . . . . 1 1 . . . . . . . . . . . 3 . . . . . . 4 . 1 . 2 Propulsion 18 | . . . 1 . . 3 1 . . . . . . 1 2 . . . 3 1 . . . . . 2 . . . . . . 2 . . . 2 Utility 13 | . . . . . . . . . 1 . . . 1 2 3 . . . 3 1 . . . . . 1 . . . . . . 1 . . . . Weapon 15 | . 1 . . . . 2 3 . . . . . . . . . . . 3 1 . . . . . 2 . . . . . . . . . . 3 Highest Loss Streak 6 | . 1 . 1 . . 5 3 . 1 . . . 1 1 3 . . . 2 3 . . . . . 6 . . . . . . 6 . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 80 96 98 99 97 90 86 98 99 100 100 100 100 99 93 93 91 93 91 73 56 70 75 76 82 69 60 73 76 77 84 88 92 86 84 82 79 Engine 5 | . 6 . 5 11 11 10 9 8 7 7 7 7 7 6 6 6 6 6 3 9 . . . . . . . . . . . . . . . . . Core 1 | . 3 14 4 . . . . . . . . . . . . . . . 5 . 4 5 5 5 5 2 . 5 6 10 6 4 4 3 . . . Treads 25 | . 28 28 32 33 33 32 33 36 30 30 30 30 30 25 25 26 26 26 28 21 1 . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 20 23 23 23 29 23 21 21 23 26 23 26 28 26 25 26 22 Device 11 | . . . 11 6 . . 4 9 13 23 23 23 23 17 6 13 13 13 7 11 8 5 5 5 5 2 3 10 8 5 9 9 12 8 7 4 7 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 4 . . . . . . . . . . . . . . . . . Processor 2 | . . . . 4 11 11 7 . . . . . . 1 1 . . . . 3 5 5 5 5 5 5 5 5 5 5 8 9 8 8 9 8 11 Hackware 5 | . . . . . . . 1 9 6 . . . . 5 6 6 6 6 8 1 6 17 17 17 17 15 15 15 15 20 19 19 17 17 17 17 16 Protection 7 | . . 11 11 11 8 3 12 9 8 7 7 7 7 5 12 6 6 6 5 . 2 5 5 5 5 5 5 5 5 5 4 3 4 4 4 4 4 Ballistic Gun 16 | . 19 28 6 19 22 17 9 15 22 23 22 23 22 25 25 26 22 24 18 13 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 15 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Peak Build Rating 185 | 6 8 9 19 19 20 20 44 43 56 57 58 58 63 71 73 68 70 70 87 86 76 68 71 75 81 96 85 85 101 107 120 136 153 180 183 169 185 Average Rating 60 | 4 6 8 17 17 19 18 34 34 51 56 57 58 59 69 72 68 67 68 78 67 57 68 70 72 80 82 74 85 92 100 118 121 149 173 176 169 173 On Entrance 69 | . 6 8 9 16 19 20 18 43 35 56 57 58 58 60 70 68 68 70 66 66 38 68 68 71 75 80 71 85 85 99 101 120 133 151 180 169 169 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 12 13 16 66 59 58 57 67 67 75 114 114 114 122 120 125 125 128 129 155 163 23 20 21 21 21 31 31 31 35 35 35 38 51 52 56 59 60 Greatest Support 160 | 40 40 40 60 60 60 60 88 88 110 110 110 110 118 118 116 102 102 102 124 160 24 36 36 24 40 40 33 33 41 41 41 47 52 61 60 60 68 Greatest Overweight (x) 3 | . . . 2 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 3 . . . . . . . . 1 . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 19 | 6 8 8 19 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 21 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 8 8 20 20 20 20 20 20 20 24 25 25 25 25 25 22 25 25 25 25 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 Average Carried 18 | . 4 8 16 20 19 17 17 19 19 22 24 25 24 24 23 22 22 24 23 18 4 5 5 5 5 4 2 4 4 4 4 4 4 4 4 4 4 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | . 8 8 20 20 20 13 19 20 20 24 25 25 24 25 22 22 24 24 23 5 5 5 5 5 5 3 4 4 5 5 5 5 3 5 4 5 3 Class Distribution -------------------- 49% | Tank 19% | Mutant 11% | Scavenger-Mutant 8% | Wizard-Scout 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Gunner | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Scout | -2/Garrison Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Matter Collected 13851 | 205 297 25 1483 193 8 459 530 528 875 362 80 . 467 3263 750 43 40 222 1835 609 293 . 30 . 102 25 115 . . 51 . 179 334 28 218 12 190 Remotely 923 | . . . . . . . . . . . . . . 40 . . . . 883 . . . . . . . . . . . . . . . . . . Salvage Created 15884 | . 553 42 1514 129 . 630 1509 1139 1118 472 79 . 482 3578 305 . . 134 1694 912 193 . . . . 377 150 . . . . 41 13 87 201 12 520 Parts 864 | . 29 9 108 14 . 42 91 75 67 24 5 . 18 164 17 . . 7 100 16 3 . . . . 16 . . . . . 3 4 4 18 5 25 Haulers Intercepted 28 | . 2 . 5 . . . 4 6 2 . . . . 3 . . . . 2 . 2 . . . . 1 . . . . . . . . . . 1 Recyclers Shooed 11 | . . . 7 . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . . 24 9 . 18 . 15 . 1 13 . . . 2 . . . . 11 . . 2 . . . . . . . Prevented 11 | . . . . . . . . . . . . . 1 . . . . 1 . . . 4 . . . . 2 . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Combat Hostiles Destroyed 284 | . 9 3 34 9 . 26 27 19 16 11 3 . 10 41 11 . . 4 41 3 . . . . . 4 . . . . . . 3 . 1 3 6 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Guns 187 | . 9 3 6 1 . 10 24 15 16 11 3 . 7 41 8 . . 4 26 3 . . . . . . . . . . . . . . . . . Cannons 33 | . . . 28 . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . 1 AOE 59 | . . . . 7 . 16 3 4 . . . . 3 . 3 . . . 12 . . . . . . 3 . . . . . . 3 . . 3 2 Classes Destroyed 21 | . 6 . 5 . . 1 1 . 1 . . . 1 1 . . . . . 1 . . . . . 1 1 . . . . . . 1 . . 1 Worker 15 | . . . 2 . . . 3 1 . . . . . 5 . . . . 1 . . . . . . 3 . . . . . . . . . . . Builder 17 | . 1 1 1 1 . 2 2 . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . 1 1 . . Tunneler 4 | . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 28 | . 2 . 5 . . . 4 6 2 . . . . 3 . . . . 2 . 2 . . . . 1 . . . . . . . . . . 1 Recycler 15 | . . . 3 . . 1 2 1 3 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 Operator 11 | . 1 . 4 . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 25 | . 3 . 4 . . . 4 2 1 . . . . 7 . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Swarmer 93 | . 1 3 . 8 . 13 10 8 4 4 3 . 3 1 8 . . . 19 . . . . . . . . . . . . . 3 . . 3 2 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Grunt 94 | . 8 . 23 . . 10 8 1 6 5 . . 4 19 . . . 1 9 . . . . . . . . . . . . . . . . . . Brawler 4 | . . . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 6 | . . . 1 . . 2 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 43 | . . . 10 1 . . 7 10 4 1 . . 1 6 1 . . . 2 . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . 1 1 . 1 . . . . 4 2 . . 2 . . . . . . . . . . . . . . . . . . . Programmer 23 | . . . . . . . . . 1 . . . . 8 . . . . 10 . . . . . . 1 . . . . . . . . . . 3 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 6 5 . 7 10 4 4 4 3 . 4 6 4 . . 2 9 2 2 . . . . 4 . . . . . 1 3 1 2 3 2 Combat Bots Only 8 | . 3 2 5 4 . 6 7 4 4 4 3 . 4 4 4 . . 2 8 2 . . . . . 3 . . . . . . 3 . 1 3 2 Max Kills in Single Turn 4 | . 2 2 2 3 . 2 2 2 2 1 1 . 3 2 2 . . 2 4 1 1 . . . . 3 1 . . . . 1 3 1 1 3 2 Gunslinging 1 | . 1 1 . . . . . . 1 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 2 1 2 . . . . 3 . 2 . . . 4 . . . . . . 2 . . . . . . 3 . . 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Hostile Shots Fired 1775 | . 46 10 113 17 . 108 71 76 94 68 2 . 57 252 93 . . 22 189 6 14 20 22 . 2 72 13 . . 3 . 6 39 27 65 9 259 Missed 655 | . 13 5 33 6 . 24 25 23 36 21 1 . 21 80 33 . . 10 50 . 8 14 18 . . 34 5 . . 2 . 2 19 14 29 4 125 Damage Taken 16253 | . 439 43 1107 125 . 1047 815 531 636 394 11 . 362 1866 708 . . 196 2143 270 84 110 67 . 25 915 127 . . 26 . 80 782 223 828 159 2134 Core 1700 | . 81 9 195 . . 100 60 45 87 19 . . 8 35 12 . . . 186 87 43 . 18 . . 101 44 . . . . . 144 21 93 27 285 Absorbed by Shields 2036 | . . . . . . . 100 154 35 159 4 . 138 715 162 . . 74 471 . . . . . . . . . . . . . . . . 24 . Reduced by Siege Mode 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Redirected to Shielding 316 | . . . . . . . . . . . . . . . 152 . . . . . . . . . . 35 12 . . . . . 41 29 17 . 30 Regen/Repaired (Parts) 2324 | . . . . . . . 56 85 . . . . . 662 . . . . . . . . . . . . . . 41 . . 124 . 10 936 71 339 Core Remaining (%) 76 | 100 . 64 . . . 26 . 80 . . . . 83 . . . . 94 . . . . . . 66 . . . . 87 . 100 . . . 69 71 Volleys Fired 909 | . 54 5 133 9 . 53 32 59 50 27 5 . 72 192 24 . . 18 92 30 . . . . . 17 5 2 . . . . 10 . 6 . 14 Largest 4 | . 2 2 2 2 . 2 2 2 3 3 3 . 3 4 4 . . 4 4 3 . . . . . 2 1 1 . . . . 1 . 1 . 2 Hottest 365 | . 70 40 88 53 . 56 61 59 75 75 75 . 75 100 114 . . 100 130 75 . . . . . 134 90 90 . . . . 120 . 120 . 365 Shots Fired 2435 | . 108 10 240 18 . 100 149 126 150 81 15 . 130 720 88 . . 54 302 84 . . . . . 20 5 2 . . . . 10 . 6 1 16 Gun 2070 | . 106 10 86 12 . 74 146 124 150 81 15 . 87 706 83 . . 48 255 84 . . . . . . . . . . . . . . . . 3 Cannon 306 | . . . 154 . . . . . . . . . 42 14 . . . 6 40 . . . . . . 17 5 2 . . . . 8 . 6 . 12 Launcher 58 | . 2 . . 6 . 26 3 2 . . . . 1 . 5 . . . 6 . . . . . . 3 . . . . . . 2 . . 1 1 Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 2232 | . 77 10 240 12 . 74 146 124 150 81 15 . 87 706 83 . . 48 295 84 . . . . . . . . . . . . . . . . . Thermal 144 | . 29 . . . . . . . . . . . 42 14 . . . 6 . . . . . . . 17 5 2 . . . . 8 . 6 . 15 Explosive 58 | . 2 . . 6 . 26 3 2 . . . . 1 . 5 . . . 6 . . . . . . 3 . . . . . . 2 . . 1 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 12 2 12 4 . 11 16 17 18 9 2 . 18 24 9 . . 6 8 15 . . . . . 3 4 . . . . . 1 . . 2 9 Robot Miss Streak 8 | . 5 4 8 2 . 4 2 2 3 7 4 . 3 6 4 . . 6 6 2 . . . . . 4 3 . . . . . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 23 | . 2 1 . . . 1 . 1 1 4 . . 1 3 3 . . 1 4 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . Autonomous 110 | . . . . . . . 101 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1584 | . 69 3 187 9 . 60 122 92 99 48 4 . 53 472 46 . . 27 154 68 11 . . . . 12 2 . . . 1 1 9 4 7 1 23 Core Hits 782 | . 27 5 155 11 . 58 53 43 48 24 3 . 25 164 20 . . 10 86 13 . . . . . 15 . . . . . 1 2 1 3 3 12 Critical Kills 8 | . . . 1 . . . 2 . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . 1 Critical Parts Destroyed 15 | . 1 . 1 . . . 2 1 . 1 . . 1 5 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Critical Strikes 35 | . 2 . 2 . . . 4 1 . 1 . . 1 6 . . . . 6 1 . . . . . 1 1 . . . . . 1 1 . . 7 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Destroy 28 | . 1 . 2 . . . 4 1 . 1 . . 1 6 . . . . 4 1 . . . . . . . . . . . . . . . . 7 Blast 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Melee Attacks 229 | . . . 17 1 . . . 6 . . 3 . 1 8 . . 1 . 9 . 19 1 1 . 1 23 2 2 1 1 3 10 22 20 38 1 38 Impact 94 | . . . 16 1 . . . 6 . . 3 . 1 8 . . 1 . 9 . 19 1 1 . 1 23 2 2 . . . . . . . . . Slashing 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 10 14 20 38 1 37 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . 1 . . . . . . . . . . 1 . . . . . . 4 . . . . 2 . . . . 1 1 7 2 3 . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39675 | . 872 60 3464 431 . 2342 3456 1905 1659 862 78 . 1094 8435 1121 . . 373 4608 1362 529 . . . . 1033 166 . . . . 74 583 318 831 274 3745 Guns 24057 | . 825 55 830 108 . 692 3119 1534 1655 862 78 . 921 8163 754 . . 373 2726 1362 . . . . . . . . . . . . . . . . . Cannons 5908 | . . . 2532 . . . . . . . . . . . . . . . 823 . . . . . . 296 107 . . . . . . . . . 2150 Explosions 5842 | . 47 . 45 318 . 1619 315 320 . . . . 173 . 367 . . . 1039 . . . . . . 546 . . . . . . 548 . . 274 231 Melee 3512 | . . . . . . . . . . . . . . 111 . . . . . . 529 . . . . 191 59 . . . . 74 35 318 831 . 1364 Ramming 356 | . . 5 57 5 . 31 22 51 4 . . . . 161 . . . . 20 . . . . . . . . . . . . . . . . . . Kinetic 27158 | . 571 55 3362 108 . 692 3119 1534 1655 862 78 . 921 8163 754 . . 373 3549 1362 . . . . . . . . . . . . . . . . . Thermal 2807 | . 254 . . . . . . . . . . . . . . . . . . . . . . . . 296 107 . . . . . . . . . 2150 Explosive 5701 | . 47 . . 318 . 1619 315 320 . . . . 173 . 367 . . . 1039 . . . . . . 450 . . . . . . 548 . . 274 231 Electromagnetic 141 | . . . 45 . . . . . . . . . . . . . . . . . . . . . . 96 . . . . . . . . . . . Impact 890 | . . . . . . . . . . . . . . 111 . . . . . . 529 . . . . 191 59 . . . . . . . . . . Slashing 2622 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 35 318 831 . 1364 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 1 1 . . . . . 1 1 1 1 . 9 22 22 22 22 22 22 5 1 1 1 . . . 2 2 2 2 4 Average Corruption 4 | . . . . . . . 1 1 . . . . . 1 1 1 1 . 6 15 22 22 22 22 22 3 1 1 1 . . . 2 2 2 2 3 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 162 | . . . . . . . 4 6 . . . . . 1 9 2 . . 58 17 12 6 3 3 23 2 1 . . . . . 3 3 3 1 5 Message Errors 29 | . . . . . . . 1 . . . . . . . 2 . . . 11 2 2 1 . . 7 . . . . . . . 1 . 1 . 1 Matter Fused 39 | . . . . . . . . . . . . . . . . . . . 17 3 3 1 . . 7 . 1 . . . . . 1 2 2 . 2 Heat Flow Errors 23 | . . . . . . . . 1 . . . . . . 2 . . . 6 3 1 1 3 1 3 1 . . . . . . . 1 . . . Energy Discharges 15 | . . . . . . . 1 . . . . . . . 1 . . . 5 1 3 . . . 2 . . . . . . . 1 . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . . 2 . . . . . . 1 . . . 4 4 1 1 . 1 2 1 . . . . . . . . . . 1 Data Loss (major) 11 | . . . . . . . 1 3 . . . . . . . 2 . . 2 . 1 2 . . . . . . . . . . . . . . . Misfires 6 | . . . . . . . 1 . . . . . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . Alerts 7 | . . . . . . . . . . . . . . . 2 . . . 2 1 . . . 1 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . 8 1 . . . . . . . . . . . . . . . . . Overload Shots 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1385 | . . . 8 12 . 5 7 6 . . . . . 90 41 . . . 35 . 206 . . . . 105 88 . . . . . 86 117 354 . 225 Projectiles 45 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . Explosions 220 | . . . . 12 . 5 7 6 . . . . . . 41 . . . 30 . . . . . . 33 . . . . . . 86 . . . . Melee 1120 | . . . 5 . . . . . . . . . . 90 . . . . 5 . 206 . . . . 72 46 . . . . . . 117 354 . 225 Knockbacks 50 | . . . 43 . . 1 . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . . . . . . . . Impact 4 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 44 | . . . 40 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 387 | . 15 . . 9 . 47 . . . . . . . . 70 . . . 16 . . . . . . 86 . . . . . . . . . 73 71 Shots 11 | . 1 . . 1 . 2 . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . 1 1 Rammed 33 | . 2 3 9 1 . 3 2 2 1 . . . . 9 . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 42 | . 3 4 11 1 . 4 3 2 2 . . . . 11 . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . 1 1 2 . . 1 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 157 10 328 8 . 44 44 88 68 71 56 . 262 252 424 . . 212 516 237 262 150 249 252 217 99 . 1 . . . 31 . 113 . . 137 Average Temperature 86 | . 56 4 64 8 . 10 7 17 28 33 31 . 63 75 155 . . 96 154 98 140 66 156 203 93 49 . 1 . . . 16 . 113 . . 80 Received Heat Transfer 2747 | . 240 . 498 27 . 297 192 162 174 145 . . 104 411 . . . 9 255 . 9 12 9 . . 111 . . . . . 9 47 . 36 . . Effects 13 | . . . 1 . . . . . . . . . . . 1 . . . 11 . . . . . . . . . . . . . . . . . . Shutdowns 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Total Turns 27 | . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 1 . . . . . . . . . . 3 . . . . 2 . . . . . . 1 1 . . . . . . . . . . Impact Corruptions 16 | . . . 1 . . . . . . . . . . 4 . . . . 1 . 6 . . . . 3 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1258 | . 814 . . . . . . . . . . . . . . . . . . . . . . . . 333 111 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Peak Influence 987 | . 231 303 633 349 . 588 516 609 257 . . . . 770 . . . . 987 309 424 . . . . 576 . . . . 258 329 374 279 731 662 605 Initial 396 | . . 49 39 246 . . 170 217 65 . . . . 12 . . . . . 309 205 . . . . . . . . . 159 144 184 116 150 363 396 Average 252 | . 97 189 286 286 . 321 293 242 124 . . . . 220 . . . . 303 304 303 . . . . 202 . . . . 203 231 199 185 532 500 414 Maximum Alert Level 3 | . 1 1 2 1 . 2 2 2 1 . . . . 3 . . . . 3 1 2 . . . . 2 . . . . 1 1 1 1 3 2 2 Low Security (%) 47 | 100 89 57 42 1 . 27 31 39 88 . . . . 65 . . . . 61 . . . . . . 66 . . . . 44 10 39 65 5 . 11 Level 1 32 | . 10 42 23 98 . 28 48 55 11 . . . . 14 . . . . 10 100 76 . . . . 6 . . . . 55 89 60 34 10 28 23 Level 2 18 | . . . 34 . . 43 19 5 . . . . . 17 . . . . 12 . 23 . . . . 27 . . . . . . . . 75 71 65 Level 3 1 | . . . . . . . . . . . . . . 2 . . . . 14 . . . . . . . . . . . . . . . 9 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 3 . 6 2 . . 4 . 8 . . . . 13 . . . . 11 . 1 . . . . 5 . . . . . 1 4 2 7 . 7 Investigation 17 | . 1 . 1 . . . 1 . 2 . . . . 2 . . . . 4 . 1 . . . . . . . . . . . 3 . . . 2 Extermination 12 | . . . . . . . . . 2 . . . . 4 . . . . 3 . . . . . . . . . . . . . . . 2 . 1 Reinforcement 34 | . 2 . 5 1 . . 3 . 1 . . . . 4 . . . . 2 . . . . . . 4 . . . . . 1 1 2 5 . 3 Assault 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 8 | . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Construction Impeded 5 | . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Distress Signals 25 | . . . 5 . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 . . . . . 2 6 1 2 . 4 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 615 | . 20 7 57 9 . 31 34 26 24 12 2 . 11 65 11 . . 8 47 5 8 8 10 . 3 28 6 . . 2 1 7 47 12 64 5 45 Peak Tracking Total 12 | . 3 3 5 4 . 4 4 6 4 4 2 . 3 5 4 . . 6 5 2 4 5 10 . 3 12 5 . . 1 . 4 8 9 11 3 6 Tactical Retreats 49 | . 2 2 3 . . 4 2 . 1 1 . . 1 3 . . . . 3 . 4 1 1 . 3 5 1 . . 1 . 2 5 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Traps Triggered 19 | . 1 . 5 . . . 2 . 3 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 50 | . . . 6 . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 2 . 1 . . . . . Objects Rigged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Machines Disabled 50 | . . 1 3 2 . 2 4 8 . . . . . . . . . . 3 . . . . . . 5 1 . . . 1 2 1 5 6 2 4 Max in Single Turn 2 | . . 1 2 1 . 2 2 1 . . . . . . . . . . 1 . . . . . . 2 1 . . . 1 1 1 1 1 2 1 Garrison Access 12 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 1 1 . . 4 Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Machines Accessed 126 | . 6 1 9 . 2 . 7 9 11 1 . 4 . 14 . . 1 . 8 . 5 . . 4 . 4 . . 1 . 3 6 4 4 11 1 10 Terminals 80 | . 6 1 8 . . . 6 7 6 . . . . 7 . . . . 2 . 4 . . . . 3 . . . . 2 5 3 3 10 1 6 Fabricators 8 | . . . . . . . . . 3 . . . . 1 . . . . 2 . 1 . . . . . . . . . 1 . . . . . . Repair Stations 8 | . . . . . . . 1 2 . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . . . 1 1 1 . 4 Total Hacks 349 | . 20 2 21 . 2 . 16 19 26 1 . 31 . 41 . . 4 . 20 . 9 . . 17 . 18 . . 1 . 7 19 12 12 27 2 22 Successful 216 | . 8 2 7 . 2 . 11 11 12 1 . 31 . 27 . . 4 . 9 . 3 . . 17 . 12 . . 1 . 4 16 4 8 11 2 13 Failed 132 | . 11 . 14 . . . 5 8 14 . . . . 14 . . . . 11 . 6 . . . . 6 . . . . 3 3 8 4 16 . 9 Catastrophic 25 | . 1 . 2 . . . 2 2 4 . . . . 1 . . . . 4 . 2 . . . . 1 . . . . 1 . 1 . 2 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 13 2 8 . 1 . 6 8 11 . . . . 7 . . 1 . 1 . 3 . . . . 5 . . 1 . 4 3 7 9 18 2 9 Terminals 216 | . 20 2 18 . . . 14 14 18 . . . . 18 . . . . 3 . 7 . . . . 17 . . . . 6 11 11 11 26 2 18 Fabricators 20 | . . . . . . . . . 6 . . . . 3 . . . . 8 . 2 . . . . . . . . . 1 . . . . . . Repair Stations 33 | . . . . . . . 2 5 . . . . . 16 . . . . 2 . . . . . . . . . . . . 8 . . . . . Recycling Units 5 | . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . . . 1 . . . . 3 . . . . 5 . . . . . . 1 . . . . . . 1 1 1 . 4 Terminal Hacks 139 | . 7 2 6 . 2 . 7 7 5 1 . 31 . 6 . . 4 . . . 3 . . 17 . 8 . . 1 . 3 7 2 6 7 1 6 Record 18 | . . . . . 1 . . . . . . 11 . . . . . . . . . . . 5 . . . . . . . 1 . . . . . Part Schematic 22 | . . . . . . . . . . . . 13 . . . . 4 . . . . . . 4 . . . . . . . . . . . . 1 Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 15 | . 1 2 3 . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . 1 . 1 . . . Open Door 5 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 Branch Access Points 7 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . 1 . . . 1 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 13 | . . . 1 . . . 2 3 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . 2 Locate Traps 6 | . . . . . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Transport Status 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 2 3 . . Hauler Manifests 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 9 | . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Build 5 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 28 | . . . . . . . 2 3 . . . . . 15 . . . . 2 . . . . . . . . . . . . 6 . . . . . Scan Component 15 | . . . . . . . 1 2 . . . . . 8 . . . . 1 . . . . . . . . . . . . 3 . . . . . Repair 13 | . . . . . . . 1 1 . . . . . 7 . . . . 1 . . . . . . . . . . . . 3 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 1 1 . 4 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 10 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 1 . . 4 Unauthorized Hacks 26 | . 1 . 1 . . . 2 1 2 . . . . 2 . . . . 1 . . . . . . 3 . . . . 1 3 1 1 3 1 3 Terminals 24 | . 1 . 1 . . . 2 1 1 . . . . 2 . . . . . . . . . . . 3 . . . . 1 3 1 1 3 1 3 Track 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 3 . . Assimilate 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Botnet 9 | . 1 . 1 . . . 1 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 5 1 9 . . . 5 8 10 . . . . 13 . . . . 6 . 5 . . . . 2 . . . . 3 5 3 2 8 . 6 Full Trace Events 12 | . . . 1 . . . 1 . 1 . . . . 2 . . . . 3 . 1 . . . . . . . . . . . 2 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . 1 1 . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . . . . . . 13 . . . . 18 . 1 . . . . 4 . . . . . . . . . 4 . . 1 Parts Built 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . 94 . . . . 76 . . . . 58 . . . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . 15 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . . . . . . . 1 1 . . . . . 7 . . . . . . . . . . . . . . . . . 3 . . . . . Time 618 | . . . . . . . 38 25 . . . . . 378 . . . . 60 . . . . . . . . . . . . 117 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 4 . . . 1 Non-combat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 6 . . . 1 parse_system 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 16 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . 3 . . 5 . Machine Destruction 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . Programmers 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Total Allies 19 | . . 3 . 1 . . . . 4 . . . . 1 . . 7 . . . . . . . . 1 . . . . . 1 . . . . 1 Largest Group 7 | . . 3 1 1 1 . . . 3 . . . . 1 . . 7 7 . . . . . . . 1 . . . . . 1 . . . . 1 Highest-Rated Group 302 | . . 74 31 31 31 . . . 93 . . . . 26 . . 302 302 . . . . . . . 47 . . . . . 26 . . . . 45 Highest-Rated Ally 96 | . . 31 31 31 31 . . . 31 . . . . 26 . . 96 96 . . . . . . . 47 . . . . . 26 . . . . 45 Total Orders 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 107 | . . 4 18 6 3 . . . 27 . . . . . . . . 47 . . . . . . . 2 . . . . . . . . . . . Total Damage 2470 | . . 64 274 105 42 . . . 342 . . . . . . . . 1566 . . . . . . . 77 . . . . . . . . . . . Kills 17 | . . 3 3 . 2 . . . 2 . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . . 1 2 . 1 . 2 1 3 2 . . . 1 1 . 1 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Turns Passed 35519 | 71 1100 523 3015 814 769 1102 1586 1788 1531 1982 2483 185 1830 3199 1520 706 2108 1832 1622 378 264 106 93 42 455 349 438 109 183 159 85 319 1306 247 565 42 613 Spaces Moved 25851 | 41 529 314 1081 473 478 574 906 892 818 827 1044 79 759 1451 602 305 901 751 594 156 639 325 300 133 423 711 502 369 549 523 226 578 3410 772 1244 170 1402 Core 147 | 2 . . . . . . . . . . . . . . . . . . . 101 44 . . . . . . . . . . . . . . . . Treads 13472 | 39 529 314 1081 473 478 574 906 892 818 827 1044 79 759 1451 602 305 901 751 594 55 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12232 | . . . . . . . . . . . . . . . . . . . . . 595 325 300 133 423 711 502 369 549 523 226 578 3410 772 1244 170 1402 Fastest Speed 7 | 50 160 160 160 160 160 160 145 145 145 156 236 236 160 160 160 232 232 237 151 50 26 14 14 26 15 17 27 27 24 24 24 17 18 12 19 19 7 Average Speed 111 | 154 160 160 216 160 160 161 154 145 154 233 236 236 210 164 239 232 232 237 209 99 27 25 25 26 24 24 28 27 26 24 24 20 19 20 20 19 19 Slowest Speed 320 | 160 160 160 320 160 160 240 240 145 156 236 236 236 240 240 240 232 237 237 238 234 50 26 26 26 26 29 29 27 99 24 24 25 23 21 90 19 90 Overloaded Moves 136 | . . . . . . . . . . . . . . . . . . . . . . 9 10 . 14 10 . . . . . 60 . 16 7 . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . . 2 . . 1 10 4 4 . 6 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 47 6 57 Exploration Rate (%) 65 | 4 94 88 95 97 89 94 83 95 31 89 86 69 90 39 89 49 84 86 18 70 19 58 59 63 70 22 68 63 83 79 8 74 44 84 87 34 48 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 14 | . . 1 . 1 1 . . . . . 1 1 1 . . . 2 2 . . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . . . 1 . . . . . . 1 . 1 . 1 . . 1 . . . 1 1 . . . 1 1 . 1 . 1 . . Unknown Exits Taken 22 | 1 . 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . 1 . . . . 1 1 1 . . 1 1 1 . . 1 . 1 . . . Scrap Searched 45 | . . 2 . 3 . 1 . . . 4 8 . 2 . 4 2 1 1 . . . 2 3 . 3 . 4 3 . 2 . . . . . . . Spaces Dug 189 | . . . . 1 . 10 . . . . 3 . 24 17 21 . . 4 2 . 6 1 1 . 1 13 1 4 1 1 . 5 14 7 29 . 23 Terrain Destroyed 885 | . 16 . . 38 . 214 74 21 . . 3 . 38 17 55 . . 4 49 . 6 1 1 . 1 60 2 4 1 1 . 5 90 7 29 41 107 Melee 100 | . . . . 1 . . . . . . 3 . 1 7 . . . . 2 . 6 1 1 . 1 13 1 2 1 1 . 5 9 7 23 . 15 Projectile 179 | . . . . . . . 52 4 . . . . 25 10 . . . 4 14 . . . . . . 8 1 2 . . . . 5 . 6 . 48 AOE 606 | . 16 . . 37 . 214 22 17 . . . . 12 . 55 . . . 33 . . . . . . 39 . . . . . . 76 . . 41 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Gar Acc Total 30903 | 46 676 323 1469 512 484 644 1050 1256 1045 860 1054 78 935 2089 656 304 915 785 841 362 692 344 313 139 770 816 785 372 586 554 253 768 4024 817 1468 176 1642 Wait 3162 | . 79 . 155 5 . 2 65 272 86 2 . . 73 373 9 . 5 8 78 146 . 20 10 . 344 51 272 . 19 27 19 131 576 16 159 . 160 Move 25753 | 40 528 313 1080 472 477 573 905 891 817 826 1043 78 758 1450 601 304 900 750 594 155 638 322 299 132 422 698 501 368 545 522 225 575 3393 764 1236 169 1389 Hop 28 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . . 1 . . 1 6 3 4 . 6 Pick Up 133 | . 7 . 17 4 1 . 12 6 13 4 1 . 5 12 3 . 1 2 13 1 5 . 1 1 . 4 2 . 4 . . 9 1 2 . 1 1 Fast Attach 120 | 6 1 1 10 2 . . 7 1 3 . . . 2 4 2 . 1 . 7 5 14 . 1 3 2 4 2 . 4 1 2 8 4 4 14 . 5 Attach 85 | . 1 . 5 . . 7 7 4 2 . . . 2 9 5 . 1 . 8 8 2 . . . . 5 1 . 1 1 1 5 5 1 2 . 2 Detach 44 | . . . 1 . 1 . 3 . 2 . . . . . 1 . 2 . 4 10 3 . . 1 . 2 . . 4 1 . 2 2 2 1 . 2 Swap 176 | . 3 . 20 9 . 5 8 10 14 1 2 . 13 25 8 . 3 6 27 2 . . . . . . . . . . 2 4 5 1 2 1 5 Drop 145 | . . . 14 9 3 . 8 5 21 . . . 9 5 3 . 1 1 8 5 11 . 1 2 1 3 . . 7 1 1 14 . 4 6 . 2 Fire 909 | . 54 5 133 9 . 53 32 59 50 27 5 . 72 192 24 . . 18 92 30 . . . . . 17 5 2 . . . . 10 . 6 . 14 Melee 229 | . . . 17 1 . . . 6 . . 3 . 1 8 . . 1 . 9 . 19 1 1 . 1 23 2 2 1 1 3 10 22 20 38 1 38 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 42 | . 3 4 11 1 . 4 3 2 2 . . . . 11 . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 18 Rewire 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Trap 50 | . . . 6 . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 8) 528 | -10/Materials | Identified exit to Mines 528 | -10/Materials | Central database locked down 730 | -10/Materials | Discovered new exit (range 11) 820 | -10/Materials | Discovered new exit (range 3) 1172 | -10/Materials | Entered Mines 1175 | -10/Mines | Received a Mining Laser from a helpful Derelict 1344 | -10/Mines | Build established: Scavenger-Mutant 1481 | -10/Mines | Discovered new exit (range 8) 1612 | -10/Mines | Learned location of Zion (-6) 1615 | -10/Mines | Discovered new exit (range 6) 1695 | -10/Mines | Entered Materials 1695 | -9/Materials | Accompanied by 1 ally 1695 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1700 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2072 | -9/Materials | Build established: Mutant 2411 | -9/Materials | Discovered new exit (range 3) 2822 | -9/Materials | Build established: Scavenger-Mutant 3059 | -9/Materials | Discovered new exit (range 15) 3263 | -9/Materials | Build established: Mutant 3903 | -9/Materials | Discovered new exit (range 15) 4143 | -9/Materials | Discovered new exit (range 3) 4285 | -9/Materials | Discovered new exit (range 5) 4710 | -9/Materials | Entered Mines 4711 | -9/Mines | Learned location of Storage (-8) 4757 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4757 | -9/Mines | Discovered new exit (range 5) 5015 | -9/Mines | Discovered new exit (range 8) 5072 | -9/Mines | Met a Derelict testing a Signal Generator 5174 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5403 | -9/Mines | Discovered new exit (range 14) 5484 | -9/Mines | Build established: Scavenger-Mutant 5524 | -9/Mines | Entered Exiles 5524 | -9/Exiles | Found Exiles lab destroyed 5524 | -9/Exiles | Accompanied by 1 ally 5950 | -9/Exiles | Discovered new exit (range 14) 6107 | -9/Exiles | Opened EX-Vault 6115 | -9/Exiles | Found AWS/Gauss 6293 | -9/Exiles | Entered Mines 6293 | -8/Mines | Accompanied by 1 ally 6298 | -8/Mines | Core integrity fell below 50% 6605 | -8/Mines | Discovered new exit (range 10) 6645 | -8/Mines | Discovered new exit (range 14) 6983 | -8/Mines | Lost 5 parts (1p2n2w) 7395 | -8/Mines | Entered Materials 7395 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7396 | -8/Materials | Identified exit to Storage 7560 | -8/Materials | Lost 3 parts (1n2w) 8035 | -8/Materials | Build established: Mutant 8057 | -8/Materials | Discovered new exit (range 16) 8423 | -8/Materials | Crushed by falling debris 8452 | -8/Materials | Discovered new exit (range 16) 8471 | -8/Materials | Destroyed 7 combat bots 8938 | -8/Materials | Repaired Adv. Treads 8981 | -8/Materials | Entered Storage 9147 | -8/Storage | AWS/Gauss suddenly broke down 9652 | -8/Storage | Repaired Hvy. Ion Engine 9708 | -8/Storage | Discovered new exit (range 9) 10769 | -8/Storage | Entered Factory 10769 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10869 | -7/Factory | Fabricated Imp. Medium Treads (x2) 11068 | -7/Factory | Build established: Tank 11325 | -7/Factory | Allied Derelicts emerged from ambush trap array 11557 | -7/Factory | Lost 3 allies 11963 | -7/Factory | Fabricated Imp. Heavy Armor Plating (x1) 11989 | -7/Factory | Garrison activated, responded to threat 12020 | -7/Factory | Fabricated O-24 Administrator? 12264 | -7/Factory | Discovered new exit (range 6) 12300 | -7/Factory | Entered Lower Caves 12675 | -7/Lower Caves | Learned location of 1 exit from Factory 12715 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13702 | -7/Lower Caves | Discovered new exit (range 9) 14282 | -7/Lower Caves | Entered another Lower Caves area 15679 | -7/Lower Caves | Discovered new exit (range 15) 15737 | -7/Lower Caves | Encountered a Warlord checkpoint 15906 | -7/Lower Caves | Learned 4 Factory zone layouts 16765 | -7/Lower Caves | Entered Data Miner 16765 | -7/Data Miner | Discovered new exit (range 6) 16810 | -7/Data Miner | Met Data Miner 16853 | -7/Data Miner | Learned location of Section 7 (-2) 16853 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16895 | -7/Data Miner | Received God Mode back door access code from Data Miner 16950 | -7/Data Miner | Entered Proximity Caves 17895 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17949 | -6/Proximity Caves | Found DCF Scrap (17 items) 18223 | -6/Proximity Caves | Spotted B-75 Beast 18748 | -6/Proximity Caves | Discovered new exit (range 6) 18780 | -6/Proximity Caves | Entered Factory 18780 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 18781 | -6/Factory | Identified exit to Factory 18806 | -6/Factory | Identified exit to Lower Caves 18972 | -6/Factory | Repaired Enh. Autogun 19037 | -6/Factory | Repaired Enh. Autogun 19331 | -6/Factory | Discovered exit to Factory (range 15) 20181 | -6/Factory | Repaired Enh. Autogun 20243 | -6/Factory | Repaired Enh. Autogun 20287 | -6/Factory | Repaired Imp. Shield Generator 20332 | -6/Factory | Repaired Imp. Medium Armor Plating 20384 | -6/Factory | Repaired Imp. Medium Treads 20881 | -6/Factory | Garrison activated, responded to threat 21169 | -6/Factory | Discovered exit to Factory (range 5) 21210 | -6/Factory | Spotted B-75 Beast 21616 | -6/Factory | Fabricated Exp. Weapon Shielding? 21930 | -6/Factory | First assault squad dispatched 21979 | -6/Factory | Entered Lower Caves 22156 | -6/Lower Caves | Learned Factory emergency access door positions 22765 | -6/Lower Caves | Learned 4 Factory zone layouts 23061 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23457 | -6/Lower Caves | Lost 3 parts (2n1u) 23459 | -6/Lower Caves | Discovered new exit (range 4) 23499 | -6/Lower Caves | Entered another Lower Caves area 23527 | -6/Lower Caves | Identified exit to Zion 23567 | -6/Lower Caves | Discovered exit to Factory (range 9) 24205 | -6/Lower Caves | Entered Zion 24277 | -6/Zion | System corruption cleaned by Quarantine Array 24384 | -6/Zion | Gained Derelict followers 24442 | -6/Zion | Learned Factory stockpile data 24447 | -6/Zion | Discovered new exit (range 10) 25448 | -6/Zion | Learned location of Extension (-5) 25499 | -6/Zion | Given A8's code to call for help 25990 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26000 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26313 | -6/Zion | Entered Proximity Caves 26313 | -5/Proximity Caves | Accompanied by 7 allies 27130 | -5/Proximity Caves | Lost 5 allies 27423 | -5/Proximity Caves | Learned location of Warlord (-4) 27428 | -5/Proximity Caves | Learned location of Armory (-3) 27919 | -5/Proximity Caves | Discovered exit to Factory (range 14) 28145 | -5/Proximity Caves | Entered Factory 28145 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 28146 | -5/Factory | Identified exit to Upper Caves 29101 | -5/Factory | Discovered new exit (range 10) 29170 | -5/Factory | Build established: Hacker-Tank 29555 | -5/Factory | Destroyed 8 combat bots 29767 | -5/Factory | Sucked down chute 29767 | -5/Factory | Entered Waste 29782 | -5/Waste | EMP discharged 29782 | -5/Waste | System corruption reached 10% 29838 | -5/Waste | Spotted C-40 Crusher 29855 | -5/Waste | Destroyed C-40 Crusher 29881 | -5/Waste | Found Damper Plating 29882 | -5/Waste | EMP discharged 29982 | -5/Waste | EMP discharged 30009 | -5/Waste | Spotted C-40 Crusher 30025 | -5/Waste | Spotted C-40 Crusher 30026 | -5/Waste | Destroyed C-40 Crusher 30028 | -5/Waste | Destroyed C-40 Crusher 30053 | -5/Waste | Spotted C-40 Crusher 30058 | -5/Waste | Build established: Gunner 30073 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 30076 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 30079 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 30082 | -5/Waste | EMP discharged 30110 | -5/Waste | Lost 3 parts (1n1u1w) 30110 | -5/Waste | Spotted C-40 Crusher 30130 | -5/Waste | Discovered new exit (range 11) 30145 | -5/Waste | Entered Factory 30195 | -5/Factory | Discovered exit to Upper Caves (range 11) 30409 | -5/Factory | Entered Upper Caves 30424 | -5/Upper Caves | Spotted B-75 Beast 30510 | -5/Upper Caves | Discovered new exit (range 8) 30515 | -5/Upper Caves | Entered another Upper Caves area 30516 | -5/Upper Caves | Encountered a Warlord checkpoint 30544 | -5/Upper Caves | Spotted B-75 Beast 30551 | -5/Upper Caves | Build established: Hacker-Sprinter 30581 | -5/Upper Caves | Identified exit to Factory 30606 | -5/Upper Caves | Discovered new exit (range 6) 30608 | -5/Upper Caves | Entered Zhirov 30608 | -5/Zhirov | Discovered new exit (range 3) 30613 | -5/Zhirov | Met Zhirov 30619 | -5/Zhirov | Learned location of Quarantine (-2) 30619 | -5/Zhirov | Learned location of Testing (-3) 30619 | -5/Zhirov | Learned location of Command (-1) 30622 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30627 | -5/Zhirov | Found Alien Artifact 30627 | -5/Zhirov | Identified Integrated Dissipator 30627 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30639 | -5/Zhirov | Found Alien Artifact 30650 | -5/Zhirov | Entered Proximity Caves 30690 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30702 | -4/Proximity Caves | Spotted B-86 Titan 30918 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 31105 | -4/Proximity Caves | Entered Factory 31105 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31125 | -4/Factory | Identified exit to Research 31334 | -4/Factory | Identified exit to Upper Caves 31420 | -4/Factory | Lost 6 parts (3p1n2w) 31454 | -4/Factory | Entered Upper Caves 31462 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 31823 | -4/Upper Caves | Discovered new exit (range 9) 31824 | -4/Upper Caves | Encountered a Warlord checkpoint 31837 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 31892 | -4/Upper Caves | Entered another Upper Caves area 31905 | -4/Upper Caves | Lost 3 allies 31907 | -4/Upper Caves | Spotted B-86 Titan 31998 | -4/Upper Caves | Discovered new exit (range 13) 32001 | -4/Upper Caves | Entered Warlord 32011 | -4/Warlord | System corruption cleaned by Quarantine Array 32098 | -4/Warlord | Met Warlord 32102 | -4/Warlord | Opened Warlord's prototype stash 32111 | -4/Warlord | Found Prototype Device 32111 | -4/Warlord | Identified System Purifier 32116 | -4/Warlord | Found Prototype Hackware 32117 | -4/Warlord | Warlord's base attacked by MAIN.C 32178 | -4/Warlord | Opened side exit 32183 | -4/Warlord | Discovered new exit (range 9) 32184 | -4/Warlord | Entered Proximity Caves 32193 | -3/Proximity Caves | Identified System Mapper 32209 | -3/Proximity Caves | Spotter reported a threat 32258 | -3/Proximity Caves | Spotted B-86 Titan 32339 | -3/Proximity Caves | Discovered exit to Research (range 18) 32343 | -3/Proximity Caves | Entered Research 32343 | -3/Research | Evolved 2 slots: Utility x2 32389 | -3/Research | Identified exit to Armory 32389 | -3/Research | Identified exit to Testing 32428 | -3/Research | Entered Testing 32515 | -3/Testing | Spotted Striker 32515 | -3/Testing | Spotted Striker 32563 | -3/Testing | Repaired Cld. Nuclear Pulse Thruster 32582 | -3/Testing | Repaired Imp. Utility Shielding 32638 | -3/Testing | Repaired Cld. Impulse Thruster 32659 | -3/Testing | Build established: Wizard-Scout 32670 | -3/Testing | Found Prototype Launcher 32670 | -3/Testing | Identified Tactical Quantum Warhead 32713 | -3/Testing | Found Prototype Device 32713 | -3/Testing | Identified 2N-1CE's Frost Array 32731 | -3/Testing | Discovered new exit (range 20) 32747 | -3/Testing | Entered Research 32747 | -2/Research | Warlord forces began assault on 0b10 32747 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32771 | -2/Research | Identified exit to Quarantine 32825 | -2/Research | Identified exit to Access 32845 | -2/Research | Spotted B-90 Cyclops 32857 | -2/Research | Research machine network offline 32903 | -2/Research | Met up with Warlord 33146 | -2/Research | Borebot progress halted 33151 | -2/Research | Spotted B-90 Cyclops 33339 | -2/Research | Spotted Striker 33376 | -2/Research | Spotted Striker 33454 | -2/Research | Spotted 43-7XJ(g) 33517 | -2/Research | Spotted Striker 33518 | -2/Research | Spotted Executioner 33553 | -2/Research | Lost 3 allies 33620 | -2/Research | Met DD-05H 33747 | -2/Research | Warlord invited to help at Command 33893 | -2/Research | Spotted Striker 33894 | -2/Research | Spotted Striker 33904 | -2/Research | Spotted Striker 33912 | -2/Research | Spotted Executioner 33914 | -2/Research | Spotted Striker 33973 | -2/Research | Lost 6 parts (3p2n1u) 34021 | -2/Research | Spotted Executioner 34021 | -2/Research | Spotted Striker 34053 | -2/Research | Entered Quarantine 34078 | -2/Quarantine | Scanned by Researcher 34089 | -2/Quarantine | Found Alien Slashing Weapon 34089 | -2/Quarantine | Identified Sigix Broadsword 34153 | -2/Quarantine | Found Alien Artifact 34153 | -2/Quarantine | Identified Dimensional Node Initializer 34153 | -2/Quarantine | Initialized slip node 34159 | -2/Quarantine | Found Alien Artifact 34159 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 34159 | -2/Quarantine | Warped through subspace to slip node 34161 | -2/Quarantine | Found Transdimensional Reconstructor 34206 | -2/Quarantine | Found Alien Energy Cannon 34206 | -2/Quarantine | Identified Core Cannon 34265 | -2/Quarantine | Cryocooling Duct disabled 34269 | -2/Quarantine | Discovered exit to Access (range 22) 34280 | -2/Quarantine | Ambient heat levels rising (+20) 34280 | -2/Quarantine | Non-combat units ordered to evacuate 34285 | -2/Quarantine | Spotted Fortress 34299 | -2/Quarantine | Discovered new exit (range 5) 34300 | -2/Quarantine | Entered Section 7 34341 | -2/Section 7 | Spotted S7 Guard 34345 | -2/Section 7 | Found Alien Artifact 34345 | -2/Section 7 | Identified Navigation Efficiency Matrix 34345 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 34367 | -2/Section 7 | Found Alien Artifact 34367 | -2/Section 7 | Identified Integrated Reactor 34367 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34441 | -2/Section 7 | Found Integrated Dissipator 34441 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34455 | -2/Section 7 | Spotted Alpha 7 34463 | -2/Section 7 | Found Alien Artifact 34463 | -2/Section 7 | Identified Integrated Mediator 34463 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 34488 | -2/Section 7 | Spotted B-90 Cyclops 34499 | -2/Section 7 | Warped through subspace 34511 | -2/Section 7 | Found Integrated Dissipator 34511 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34587 | -2/Section 7 | Search patrols dispatched 34677 | -2/Section 7 | Spotted Executioner 34777 | -2/Section 7 | Spotted B-99 Colossus 34789 | -2/Section 7 | Found Alien Artifact 34789 | -2/Section 7 | Identified LRC Energy Well 34789 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 34791 | -2/Section 7 | Found Alien Artifact 34791 | -2/Section 7 | Identified LRC Inertial Stabilizer 34791 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 34794 | -2/Section 7 | Found Alien Artifact 34794 | -2/Section 7 | Identified LRC Armor 34794 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 34807 | -2/Section 7 | Found Alien Artifact 34807 | -2/Section 7 | Identified Integrity Redistributor 34807 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-58) 34817 | -2/Section 7 | Spotted Executioner 34847 | -2/Section 7 | Search patrols dispatched 34865 | -2/Section 7 | Identified exit to Garrison 34865 | -2/Section 7 | Entered Garrison 34873 | -2/Garrison | Spotted B-90 Cyclops 34873 | -2/Garrison | Triggered checkpoint 34879 | -2/Garrison | Discovered exit to Access (range 9) 34883 | -2/Garrison | Triggered checkpoint 34889 | -2/Garrison | Garrison Relay disabled 34889 | -2/Garrison | Triggered checkpoint 34893 | -2/Garrison | Discovered exit to Access (range 78) 34893 | -2/Garrison | Discovered exit to Access (range 76) 34893 | -2/Garrison | Discovered exit to Access (range 12) 34905 | -2/Garrison | Installed Relay Interface Framework 34907 | -2/Garrison | Entered Access 34907 | -1/Access | Evolved 2 slots: Utility x2 34943 | -1/Access | Identified exit to Surface 35097 | -1/Access | Identified exit to Command 35157 | -1/Access | Search patrols dispatched 35186 | -1/Access | Garrison activated, responded to threat 35387 | -1/Access | Spotted B-99 Colossus 35388 | -1/Access | Spotted B-99 Colossus 35429 | -1/Access | Lost 3 parts (1n2w) 35516 | -1/Access | Destroyed B-99 Colossus 35520 | *** | Escaped! Last Messages --------------- 35508_ Penetrated by Slug. 35508_ Slug penetrates Sealed Heavy Doors. 35510_ R-10 Processor collects Terrain Scanner. 35512_ Slug penetrates R-10 Processor. 35513_ B-99 Colossus activates siege mode. 35515_ R-10 Processor collects Structural Scanner. 35516_ System corrupted: Component data lost. 35516_ Beam penetrates Main Access Shell. 35516_ Beam penetrates R-10 Processor. 35516_ R-10 Processor suffers critical hit (Destroy). 35516_ R-10 Processor destroyed. 35516_ Beam penetrates B-99 Colossus. 35516_ B-99 Colossus destroyed. 35516_ Beam penetrates Reinforced Barrier. 35516_ Beam penetrates Wall. 35516_ R-10 Processor collects Structural Scanner. 35518_ Acquired 10 matter. 35519_ Acquired 60 matter. 35519_ R-10 Processor collects Com. Wheel. 35520_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ### ########## # ????#??#?? | | #?# #########" # "" ?#?????##? | | " #?# ######?### # "" ""##???#??#? | | """ ### #####?#?## # """""" ""#???????#? | | """ ### ##########u # """""" T"##????? ?? | | " ### #?## ##### / "" ""##??? ???? | | ### #### ### " "" = ""##? ?????? | | ### ##### ## # #?#?????? | | ### ##### ## # ##???"???? | | #####+##### ########## ###########/####??????? | | ######" #?##### #### ????? | | ####### ####?## ? / ??? ? | | #######+### ####### % ###?### ###? ????? | | # #####?#% #####?# ?#?#?? ???? | | # ####### ###?### #### ? ?? | | # ####### ##?###? ##?# ??? | | = # ####### ####### ##?###?###? | | # #######"" """""#?##### ? | | !!! # #######"" """""####?#? ? | | !!! # #######"" """?"####### ####?##?### | | !!! # #######""%" """"#####?# #?##?##?#?# | | # ####### R ######?? ? ? | | # ####### % " #######? ? ? | | ########### ####### % = " ####### ? ? ? | | # # "" # #### # ? ? | | ####### " "@ ####### # ? ? | | ########### ####### " " ####### # ?? | | #??######## ####### """" #######? +? ? ? ? | | #?#######?# ####### ####### ?######???## | | #??######?# # ##### #######? # ?? ? | | ?########## ## ###"""""""" ""####?? # ?# | | ??######### ### ###"" #?###?? #? " ? ? ? | | ?########## #### ##"" ####### # ""? ?# | | ####?###### ##### #"" ####### ? ""? ?? | | ##? # #######T #?##### / ? ?? # | | ?# # ####### " #####?# # ?? | | ?? ? ? # #######" ####### # ??? | | #? ?? # #######"" ##?#### #####?##??? | | ##??? + ?#??? | | ?# ?? # ? ????#?? | | ?# ?? # ######################+####?### ?? ?? | | ## ? # #######?##?######### ??## ????? | | ?? ????? # # """T""" ###??### ? ? ?#?#?????? | | ???##???##? /? ""??""" ######?? " ? ?#??????? | | ?????##?##? # ####?###?""? ?? ????????? | | ???#????##? # ? ?####### ?"? ? ?????????? | | ???? ##???# ?# ########? ??? ??????????? | | ???? ??#??#??? ? ###?#?## ?????? #???????? | | ????????????????? ? ?????#????###?? ?????????????? | | ???????????????##???????#???????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Energy Generation 51 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Armor Coverage 1600 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 48 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Variable Charge Gun | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Enh. Autogun | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Coolant Injector | -2/Quarantine | Archive Imp. Q-thruster | -2/Quarantine | Archive Diametric Drive | -2/Quarantine | Archive Particle Accelerator | -2/Quarantine | Archive Exp. Q-thruster | -1/Access | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive O-32 Director | -2/Quarantine | Archive C-65 Expert | -2/Section 7 | Archive Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Imp. Heavy Armor Plating | x1 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded Exp. Weapon Shielding | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Dimensional Node Initializer Transdimensional Reconstructor Core Cannon Navigation Efficiency Matrix Integrated Reactor Integrated Mediator LRC Energy Well LRC Inertial Stabilizer LRC Armor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedPulseMatrix Manual? 0 Play Time 03:27:35 Cumulative 448.8 hours Start 2024.08.07 @ 08:27:01 End 2024.08.07 @ 13:40:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type 0 Total 31 Types 23/2/3/1/1/0/0/1/0 Lore% 57 Gallery% 82 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cc944b9-ee5b-44bb-9e01-6c37fcfc03e6