Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 14:30:30 Player: opdo Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (145) 725 Value Destroyed (5978) 5978 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (2779) 2779 TOTAL SCORE: 15662 Bonus ------- Follower Combat Kills 363 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1416 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 5/100 System Corruption 36% Temperature Cool (0) Movement Core (1000) Ox19 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Treaded Armored Exoskeleton > --- UTILITY (7) ------ High-capacity Storage Unit Improved Hardlight Generator > --- WEAPON (4) ------- Powered Hammer Vortex Lance Vortex Lance > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit EM Disruption Field Advanced Hacking Suite Improved System Shield Field Recycling Unit (0) Hacking Drone Bay (1/1) Storm Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Recoil Stabilizer > --- WEAPON ----------- Kinetic Driver Construct/C Thermal Wave Construct/G Hyp. Kinetic Slug Construct/C Powered Hammer > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit EM Disruption Field EM Disruption Field Improved Hardlight Generator Advanced Hacking Suite Improved System Shield Field Recycling Unit Hacking Drone Bay Core Expander Storm Laser Disruptor Cannon Improved Proton Missile Launcher RU-N14's Throwing Claymores v3 Vortex Lance [Rating: 94] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 4 . . 4 . . . . 2 . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 5 | . . . 2 . . 2 . . . . 1 . . . . . Weapon 2 | . . . . . . 1 . . . . 1 . . . . . Parts Attached 105 | 6 3 11 20 12 6 7 3 8 . . 1 2 7 3 4 12 Power 15 | 1 . 1 3 . . 2 2 1 . . . . 1 2 1 1 Engine 9 | 1 . 1 2 . . . 2 . . . . . . 2 1 . Core 5 | . . . 1 . . 2 . 1 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 28 | 2 . 4 6 7 3 . . 1 . . . . 1 . . 4 Treads 16 | . . 2 4 6 3 . . . . . . . . . . 1 Leg 6 | 2 . . . . . . . 1 . . . . . . . 3 Wheel 5 | . . 2 2 . . . . . . . . . 1 . . . Hover 1 | . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 32 | 1 . 2 7 . 3 4 1 4 . . 1 2 4 1 1 1 Device 13 | . . . . . 1 2 1 2 . . 1 1 2 1 1 1 Storage 5 | 1 . 2 . . . 1 . . . . . . 1 . . . Processor 4 | . . . 1 . . 1 . 1 . . . . 1 . . . Hackware 1 | . . . 1 . . . . . . . . . . . . . Protection 9 | . . . 5 . 2 . . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | 2 3 4 4 5 . 1 . 2 . . . . 1 . 2 6 Energy Gun 4 | . . . . 1 . 1 . . . . . . 1 . . 1 Energy Cannon 3 | . . . . 2 . . . . . . . . . . . 1 Ballistic Gun 7 | 2 2 3 . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 1 3 . . . . 1 . . . . . . . . Launcher 6 | . 1 . 1 1 . . . 1 . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 3 1 . . . . . 1 . 1 . . 3 Corrupted Parts 4 | . . . . . . . . 1 . . . . . . . 3 System Corruption 45 | . . . . . . . . 15 . . . . . . . 30 Parts Lost 58 | . . 1 5 3 2 5 4 11 . . . 2 . 3 3 19 Power 12 | . . 1 1 . . 2 2 1 . . . . . 2 1 2 Propulsion 19 | . . . 2 3 . 3 1 3 . . . 1 . 1 . 5 Utility 13 | . . . 1 . 2 . 1 2 . . . . . . 1 6 Weapon 14 | . . . 1 . . . . 5 . . . 1 . . 1 6 Highest Loss Streak 15 | . . 1 2 2 1 4 3 5 . . . 2 . 1 3 15 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . Average Backups 13 | 1 6 17 18 18 17 18 15 6 7 13 15 11 6 12 14 16 Power 1 | . . 2 2 2 2 1 . . . . 1 . 2 1 . . Propulsion 1 | . 2 4 3 4 2 2 . . . . . . . . . . Utility 6 | . . 1 4 5 5 6 7 3 5 8 9 7 3 8 10 11 Weapon 5 | . 3 9 8 7 7 8 8 3 2 5 4 2 . 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 3 11 4 . 1 . 6 . . . 11 . . . 9 Power 5 | . . 1 3 . . . . . . . . 1 . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . . . . . Utility 24 | . . . 2 1 . 1 . 4 . . . 7 . . . 9 Weapon 14 | . 1 1 5 2 . . . 2 . . . 3 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 83 96 97 94 87 76 65 80 80 75 69 61 58 70 73 Engine 7 | . 14 12 5 . . . 2 7 13 13 8 3 . 6 10 10 Core 2 | . . . 2 9 9 9 1 1 . . 2 5 5 . . . Treads 13 | . . 12 28 34 35 25 21 4 . . . . 2 5 5 5 Leg 3 | . 28 4 . . . . . 6 13 13 8 4 . . . . Wheel 2 | . . 11 7 . . . . . . . 2 5 7 1 . . Device 9 | . . . . . 2 12 15 12 8 6 8 11 12 17 22 21 Storage 6 | . 14 14 9 9 9 6 6 1 3 6 5 3 4 5 5 5 Processor 6 | . . . . . . 4 6 11 13 13 11 11 14 11 5 5 Hackware 1 | . . . 6 9 6 . . . . . . . . . . . Protection 5 | . . . 17 18 13 6 1 1 6 6 5 3 . . . . Energy Gun 2 | . . . . . . 5 6 2 6 6 5 4 5 5 . . Energy Cannon 3 | . . . . 15 14 7 5 1 . . . . . . 3 . Ballistic Gun 4 | . 27 27 7 . . . . 1 . . . . . . 3 4 Ballistic Cannon 4 | . . . 10 1 . . . 5 6 6 5 3 . . 7 10 Impact Weapon 2 | . . . . 1 2 4 3 4 6 6 5 4 . . 1 4 Peak Build Rating 94 | 6 9 17 27 31 42 56 53 68 72 74 84 88 90 85 93 94 Average Rating 54 | 4 7 14 24 26 29 53 49 53 68 73 79 72 84 83 88 90 On Entrance 49 | . 6 8 14 27 24 42 50 53 68 72 74 84 49 85 85 93 Avg Prop Armor Cover (%) 8 | . . 10 7 6 . . . . . . 3 3 6 1 . 11 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 96 | 12 16 50 64 64 67 72 80 82 82 82 89 89 80 82 92 96 Greatest Support 89 | 20 20 40 80 80 80 89 80 60 57 57 57 32 66 66 66 66 Greatest Overweight (x) 25 | 3 . 2 3 1 . 1 1 25 1 1 2 2 4 1 1 16 Average Overweight (x) . | . . 1 . . . . . 1 . 1 1 . 1 1 . 1 Largest Inventory Capacity 25 | 8 8 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 20 20 20 20 20 20 8 13 20 20 13 18 20 20 20 Most Carried 25 | 3 8 25 24 20 20 20 17 16 15 19 20 20 14 16 19 20 Average Carried 15 | 1 6 18 19 19 18 19 16 7 7 17 19 13 6 13 16 19 Final Capacity 25 | 8 8 25 20 20 20 20 20 5 20 20 20 5 20 20 20 20 Final Carried 25 | 3 8 25 20 20 19 18 16 5 15 19 20 5 14 15 19 13 Scrap Engine Consumption 79 | . . . . . 7 3 2 12 4 1 5 5 13 3 7 17 Constructs Created 8 | . . . . . 1 . . 3 . . . . . . 3 1 Constructs Modified 14 | . . . . . . . 1 4 1 . 2 1 2 1 2 . Class Distribution -------------------- 50% | Mutant 26% | Construct 6% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Skirmisher | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Matter Collected 4112 | 236 . 575 800 577 353 49 213 312 61 70 28 . 130 40 417 251 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5910 | . 9 521 854 1207 229 107 230 500 . 254 49 . 573 446 466 465 Parts 247 | . 1 41 42 56 11 5 3 14 . 4 7 . 23 20 6 14 Haulers Intercepted 4 | . . . 2 1 . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . 10 . . . . 4 5 . 3 . . . 20 4 . Prevented 10 | . . . . . . . 1 8 . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 127 | . 1 13 20 22 5 4 3 9 . 3 4 . 6 12 12 13 Melee 8 | . . . 1 4 . . . . . . . . 1 . . 2 Guns 39 | . 1 8 8 . . 1 . 1 . 2 . . 5 12 1 . Cannons 42 | . . . 10 10 5 1 . 2 . 1 1 . . . 9 3 AOE 29 | . . 5 1 3 . 1 2 4 . . 3 . . . 2 8 Classes Destroyed 19 | . 1 3 4 3 . . 2 2 . . . . 2 . . 2 Worker 3 | . . . 2 1 . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . Hauler 4 | . . . 2 1 . . . . . . . . 1 . . . Recycler 4 | . . . 1 2 . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . Swarmer 27 | . 1 . 4 1 . 3 . 2 . . 4 . . 8 . 4 Grunt 44 | . . 1 10 11 . 1 2 4 . 2 . . . 2 6 5 Brawler 5 | . . . 1 1 . . 1 . . . . . . . 1 1 Duelist 6 | . . . . 1 . . . 1 . . . . . 1 2 1 Sentry 20 | . . 1 5 8 2 . . 1 . 1 . . 1 . 1 . Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . . 2 . . . . 1 1 . . Programmer 7 | . . . . . . . . . . . . . 4 . 2 1 Striker 1 | . . . . . . . . . . . . . . . . 1 Subdweller 14 | . . 11 . . 3 . . . . . . . . . . . Samaritan 3 | . . . . . . . 1 . . 2 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 1 3 4 10 1 3 2 4 . 3 4 . 4 4 9 9 Combat Bots Only 9 | . 1 3 4 9 1 3 2 4 . 3 4 . 3 4 9 9 Max Kills in Single Turn 4 | . 1 2 2 2 1 1 2 2 . 1 3 . 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 2 . 1 2 1 . . 3 . . . 1 4 Melee 1 | . . . 1 1 . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Hostile Shots Fired 975 | . 7 50 120 120 15 106 26 126 . 13 14 1 49 36 86 206 Missed 245 | . 5 13 29 23 2 17 7 30 . 4 2 . 13 7 24 69 Hits 730 | . 2 37 91 97 13 89 19 96 . 9 12 1 36 29 62 137 Melee 25 | . . . . 8 . . . . . . . 1 . . 1 15 Projectile 705 | . 2 37 91 89 13 89 19 96 . 9 12 . 36 29 61 122 AOE 1 | . . . . . . 1 . . . . . . . . . . Critical Strikes 23 | . . . 2 8 . 1 1 1 . . . 1 1 . 3 5 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . Damage Taken 13405 | . 54 844 1286 1669 261 1176 329 1481 . 186 220 52 1031 456 1357 3003 Core 2159 | . 11 173 199 266 38 56 28 290 . 81 39 . 84 86 198 610 Absorbed by Shields 559 | . . . . . . . . . . . . . . . . 559 Redirected to Shielding 58 | . . . 18 36 4 . . . . . . . . . . . Regen/Repaired (Parts) 1668 | . . . 457 . 10 21 40 51 167 . 20 328 128 204 206 36 Core Remaining (%) 45 | 100 . 26 . . 8 . . . . 46 . . . . . . Volleys Fired 298 | . 3 45 72 40 14 10 8 24 . 7 2 . 13 18 25 17 Largest 3 | . 2 2 2 2 2 3 3 3 . 2 3 . 1 1 3 3 Hottest 250 | . 53 58 74 136 136 150 149 181 . 70 106 . 250 250 250 191 Shots Fired 583 | . 6 83 145 80 28 25 20 50 1 14 5 . 13 19 59 35 Gun 242 | . 4 70 84 . . 10 8 14 . 7 2 . 13 19 2 9 Cannon 299 | . . 3 60 72 28 15 8 31 1 7 2 . . . 53 19 Launcher 38 | . 2 10 1 8 . . 4 5 . . 1 . . . 4 3 Special 4 | . . . . . . . . . . . . . . . . 4 Kinetic 345 | . 4 73 144 2 . 5 . 26 1 14 4 . . . 53 19 Thermal 196 | . . . . 70 28 20 16 19 . . . . 13 19 2 9 Explosive 39 | . 2 10 1 8 . . 4 5 . . 1 . . . 4 4 Electromagnetic 3 | . . . . . . . . . . . . . . . . 3 Robot Hit Streak 18 | . 1 16 11 17 7 7 7 10 . 6 2 . 9 7 13 18 Robot Miss Streak 11 | . 2 1 7 5 2 3 1 4 . 1 2 . 5 11 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 425 | . 2 53 95 72 17 16 18 33 . 13 2 . 13 18 49 24 Core Hits 254 | . 2 23 56 27 8 4 10 15 . 6 4 . 21 24 26 28 Critical Kills 5 | . . . 2 2 . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 4 . . . 1 . . . . . . . . Critical Strikes 24 | . . . 3 7 . 1 . 2 . 1 . . . . 3 7 Meltdown 3 | . . . . 2 . 1 . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . Blast 9 | . . . 1 1 . . . 1 . 1 . . . . 3 2 Smash 5 | . . . . 4 . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Sunder 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks 86 | . . . . 32 7 6 11 13 1 2 . . . . 5 9 Impact 78 | . . . . 32 7 6 11 13 1 2 . . . . 5 1 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . 8 Sneak Attacks 5 | . . . . . . . 2 1 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17508 | . 37 1023 2012 2514 357 417 1009 1555 . 560 275 . 1080 924 2610 3135 Guns 4441 | . 26 666 893 . . 85 86 155 . 155 . . 1070 924 233 148 Cannons 4618 | . . . 938 1006 353 176 132 313 . 163 31 . . . 1279 227 Explosions 5500 | . 11 357 125 723 . . 552 575 . . 244 . . . 800 2113 Melee 2684 | . . . . 776 . 153 239 512 . 242 . . . . 298 464 Ramming 82 | . . . 56 9 4 3 . . . . . . 10 . . . Kinetic 4637 | . 26 666 1831 22 . . . 237 . 318 31 . . . 1279 227 Thermal 4493 | . . . . 984 353 261 218 231 . . . . 1070 924 233 219 Explosive 4956 | . 11 357 125 723 . . 552 575 . . 244 . . . 800 1569 Electromagnetic 473 | . . . . . . . . . . . . . . . . 473 Impact 2220 | . . . . 776 . 153 239 512 . 242 . . . . 298 . Slashing 183 | . . . . . . . . . . . . . . . . 183 Piercing . | . . . . . . . . . . . . . . . . . Entropic 464 | . . . . . . . . . . . . . . . . 464 Highest Corruption 36 | . . . 6 6 7 . . 15 15 . . . 6 6 4 36 Average Corruption 7 | . . . 5 6 6 . . 15 15 . . . 3 5 3 13 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 207 | . . . 36 33 24 . . 52 2 . . . 3 22 31 4 Message Errors 59 | . . . 12 9 4 . . 14 . . . . 1 7 12 . Matter Fused 47 | . . . 6 12 8 . . 11 . . . . . 3 7 . Heat Flow Errors 21 | . . . 4 4 2 . . 4 1 . . . 1 2 2 1 Energy Discharges 21 | . . . 2 2 5 . . 4 . . . . . 1 6 1 Parts Rejected 3 | . . . 1 . . . . 1 . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 24 | . . . 3 3 3 . . 8 . . . . 1 2 3 1 Data Loss (major) 9 | . . . 1 . . . . 3 . . . . . 4 1 . Misfires 11 | . . . 3 1 1 . . 4 1 . . . . 1 . . Alerts 5 | . . . 2 1 . . . 2 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . 2 1 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1192 | . . . . 305 . . 102 235 . 161 . . . . 217 172 Projectiles 38 | . . . . 10 . . . 2 . 3 . . . . 6 17 Explosions 189 | . . . . 12 . . 14 . . . . . . . 8 155 Melee 965 | . . . . 283 . . 88 233 . 158 . . . . 203 . Knockbacks 39 | . . . 13 6 . . . 1 . 3 . . . . 14 2 Impact 6 | . . . . 4 . . . 1 . 1 . . . . . . Kinetic 30 | . . . 12 . . . . . . 2 . . . . 14 2 Secondary 3 | . . . 1 2 . . . . . . . . . . . . Self-Inflicted Damage 410 | . 34 5 . 20 . . . . . . 54 . 281 . . 16 Shots 10 | . 2 1 . 2 . . . . . . 1 . 3 . . 1 Rammed 11 | . . . 7 1 2 1 . . . . . . . . . . Targets Rammed 15 | . . . 8 3 2 1 . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 2 . . . . . . . . 1 . . . Highest Temperature 505 | . . . 216 505 264 350 141 324 188 233 80 . 492 238 206 253 Average Temperature 102 | . . . 31 149 92 148 44 119 90 118 43 . 166 63 33 45 Received Heat Transfer 2972 | . 6 117 549 648 75 243 224 156 . 63 . . 9 27 450 405 Effects 20 | . . . . 14 1 1 . . . . . . 4 . . . Shutdowns 4 | . . . . 2 . . . . . . . . 2 . . . Energy Bleed 6 | . . . . 4 1 . . . . . . . 1 . . . Interference 5 | . . . . 4 . . . . . . . . 1 . . . Matter Decay 2 | . . . . 1 . 1 . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . 3 . . 2 4 . 2 . . . . . . Combat Hostiles 7 | . . . . 3 . . 1 3 . . . . . . . . Parts Fried 18 | . . . . 7 . . 3 2 . 4 . . . . 1 1 Impact Corruptions 39 | . . . . 7 . . 4 8 . 14 . . . . 6 . Robots Melted 3 | . . . . 2 . 1 . . . . . . . . . . Combat Hostiles 3 | . . . . 2 . 1 . . . . . . . . . . Parts Melted 24 | . . 1 . 6 3 2 . 1 . . . . 5 5 1 . Heat Transferred 6862 | . . . . 1776 629 481 407 444 . . . . 1400 1350 275 100 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Maximum Alert Level 1 | . . . 1 1 . 1 . . . . . . 1 . . . Low Security (%) 85 | 100 100 . 87 65 100 80 . . . . 100 100 84 . . . Level 1 14 | . . . 12 34 . 19 . . . . . . 15 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 389 | . 46 . 270 389 177 254 . . . . 98 20 252 . . . Initial 254 | . . . . 22 147 254 . . . . . 20 . . . . Average 80 | . 1 . 72 139 54 125 . . . . 25 4 47 . . . Influence Increases 3911 | . 65 40 637 790 173 372 144 218 . 60 108 . 346 310 255 393 Destroy 0b10 Robot/C 2400 | . 20 40 400 440 40 80 120 180 . 60 80 . 120 240 240 340 Destroy 0b10 Robot/NC 90 | . . . 25 30 . . . 15 . . . . 15 . 5 . Destroy Leader 370 | . . . 104 124 . 10 10 20 . . 10 . 42 40 10 . Allied During Kill 55 | . . . . . . . 14 3 . . . . . . . 38 Successful Hack 73 | . 4 . 34 29 6 . . . . . . . . . . . Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . . Disable Machine 195 | . . . 60 45 . 15 . . . . . . 75 . . . Destroy Structure 193 | . 11 . 14 47 7 2 . . . . 18 . 94 . . . Advance Influence 250 | . . . . . . 250 . . . . . . . . . . Lose Combat Pursuer 165 | . 30 . . 75 . 15 . . . . . . . 30 . 15 Influence Decreases 3812 | . 4 101 582 468 538 384 132 230 . 60 50 58 102 471 338 294 Entered New Map 450 | . . 30 . 33 230 8 . 3 . . . 38 . 91 17 . Time Decay 2682 | . 4 71 392 405 298 326 102 193 . 60 50 20 102 350 255 54 Lost Part 424 | . . . 40 30 10 50 10 34 . . . . . 30 30 190 Lost Ally 106 | . . . . . . . 20 . . . . . . . 36 50 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 3 4 . 2 . . . . . . 1 . 1 . Investigation 1 | . . . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . 1 . . . Reinforcement 5 | . 1 . 2 1 . 1 . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Distress Signals 5 | . . . 1 1 . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 187 | . 5 13 28 27 5 11 10 9 . 3 4 5 8 14 12 33 Peak Tracking Total 10 | . 4 2 4 5 1 4 4 4 . 3 4 6 3 5 8 10 Tactical Retreats 7 | . 1 . . 3 . 1 . . . . . . . 1 . 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Traps Triggered 10 | . . 1 4 3 . . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 1 . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Disabled 18 | . . . 4 3 . 1 1 . . . . . 5 . 1 3 Max in Single Turn 5 | . . . 1 1 . 1 1 . . . . . 5 . 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Accessed 34 | . 2 . 8 11 7 2 . 1 . . . . . . . 3 Terminals 18 | . 2 . 5 8 2 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units 7 | . . . . 2 4 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . . Total Hacks 113 | . 5 . 47 26 19 6 . 1 . . . . . . . 9 Successful 66 | . 2 . 27 15 11 1 . 1 . . . . . . . 9 Failed 46 | . 3 . 19 11 8 5 . . . . . . . . . . Catastrophic 9 | . . . 1 5 1 2 . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 58 | . 5 . 26 17 9 . . 1 . . . . . . . . Terminals 55 | . 5 . 28 16 5 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . 9 . . . . . . . . . . . . . Recycling Units 22 | . . . . 8 11 3 . . . . . . . . . . Scanalyzers 10 | . . . 7 . . 3 . . . . . . . . . . Garrison Access 5 | . . . 3 2 . . . . . . . . . . . . Terminal Hacks 21 | . . . 3 4 4 . . 1 . . . . . . . 9 Record 10 | . . . . . 1 . . 1 . . . . . . . 8 Open Door 4 | . . . . 3 . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . 1 1 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 8 . . . . . . . . . . . . . Scan Component 4 | . . . 4 . . . . . . . . . . . . . Repair 4 | . . . 4 . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 4 3 1 . . . . . . . . . . Report Inventory 5 | . . . . 2 2 1 . . . . . . . . . . Retrieve Components 3 | . . . . 2 1 . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . Retrieve Study 6 | . . . 6 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 9 7 4 . . . . . . . . . . . Terminals 15 | . 2 . 9 4 . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 3 | . . . 2 1 . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Skim 10 | . 2 . 5 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 3 4 . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 7 8 6 2 . . . . . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 6 . . . . . . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . . . . . . . . . Time 140 | . . . 140 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 16 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 4 . . . . . . . 2 5 Allies Hacked 3 | . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total Allies 11 | . . . . . . . 4 . . . . . . . 2 5 Largest Group 5 | . . . . . . . 4 1 . . . . . . 2 5 Highest-Rated Group 240 | . . . . . . . 90 30 . . . . . . 78 240 Highest-Rated Ally 64 | . . . . . . . 30 30 . . . . . . 49 64 Total Orders 1 | . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 70 | . . . . . . . 15 1 . . . . . . 7 47 Total Damage 1819 | . . . . . . . 387 33 . . . . . . 221 1178 Kills 9 | . . . . . . . 4 . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Active Infowar (turns) 4717 | . . . . . . 608 688 14 . . . . 25 750 1578 1054 Sensors 4717 | . . . . . . 608 688 14 . . . . 25 750 1578 1054 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 2 . . . . . 3 1 . Drone Launches 4 | . . . . . . . . . . . 1 3 . . . . Drone Recoveries 2 | . . . . . . . . . . . 1 1 . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Turns Passed 15592 | 58 159 1403 1694 1113 945 727 912 1812 1621 675 285 144 490 782 1578 1194 Spaces Moved 7776 | 39 119 902 730 477 531 378 448 865 910 353 134 88 267 352 672 511 Core 15 | 3 . . . . . . . 11 . . . . . . . 1 Treads 4174 | . . 19 552 477 531 378 448 174 . . . . 75 352 672 496 Legs 2346 | 36 119 152 . . . . . 680 910 353 82 . . . . 14 Wheels 1241 | . . 731 178 . . . . . . . 52 88 192 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 162 162 162 160 100 111 183 183 91 91 166 124 120 Average Speed 171 | 119 120 130 155 168 162 162 177 192 176 183 205 154 150 195 198 200 Slowest Speed 1300 | 200 120 240 249 223 162 200 200 1300 188 183 241 241 166 199 199 850 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . 1 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 28 55 59 84 63 12 60 65 83 58 6 69 11 58 80 70 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 7 | . . . 1 . 4 . . . 1 . . . . 1 . . Known Exits Taken 9 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 23 | . . 7 . . . . . 7 1 1 . . . 4 3 . Spaces Dug 20 | . . . . 5 7 1 5 . . . . . . . 2 . Terrain Destroyed 435 | . 19 51 11 59 7 1 37 90 1 2 9 . 55 . 40 53 Melee 20 | . . . . 5 7 1 5 . . . . . . . 2 . Projectile 49 | . . . 4 . . . . 12 1 2 2 . . . 19 9 AOE 366 | . 19 51 7 54 . . 32 78 . . 7 . 55 . 19 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total 9270 | 47 133 1042 1154 654 575 462 532 953 920 366 141 98 313 390 853 637 Wait 599 | . . 25 270 50 9 46 28 23 . 1 . . 13 12 118 4 Move 7762 | 38 118 901 729 476 530 378 447 864 909 352 134 87 266 351 671 511 Hop . | . . . . . . . . . . . . . . . . . Pick Up 139 | 3 6 42 23 11 1 6 . 8 7 4 3 1 12 4 5 3 Fast Attach 42 | 6 . . 6 6 1 3 2 7 . . . 1 3 1 . 6 Attach 45 | . . 1 10 1 4 5 2 4 . . 2 . 2 3 4 7 Detach 2 | . . . . . 1 . . . . . . . . . 1 . Swap 78 | . 3 17 13 21 4 4 2 3 3 . . 2 3 1 . 2 Drop 73 | . 3 11 23 14 2 4 . 7 . . . 7 . . . 2 Fire 298 | . 3 45 72 40 14 10 8 24 . 7 2 . 13 18 25 17 Melee 86 | . . . . 32 7 6 11 13 1 2 . . . . 5 9 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 14 | . . . 8 3 2 . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 132 | . . . . . . . 32 . . . . . . . 24 76 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 5) 218 | -10/Materials | Entered Subcaves 315 | -10/Subcaves | Build established: Mutant 638 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 772 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 870 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 886 | -10/Subcaves | Shifting Twisted Machinery released Flamer 934 | -10/Subcaves | Ambushed by Subdweller buried in earth 1166 | -10/Subcaves | Core integrity fell below 50% 1218 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1237 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1601 | -10/Subcaves | Discovered new exit (range 15) 1621 | -10/Subcaves | Entered Materials 1621 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2008 | -8/Materials | Discovered new exit (range 13) 2109 | -8/Materials | Discovered new exit (range 11) 2214 | -8/Materials | Repaired Broken Sub. Monowheel? 2961 | -8/Materials | Identified exit to Storage 3017 | -8/Materials | Central database locked down 3075 | -8/Materials | Repaired Lgt. Treads+ 3085 | -8/Materials | Learned Factory emergency access door positions 3110 | -8/Materials | Repaired Spk. Treads 3131 | -8/Materials | Learned Storage emergency access door positions 3149 | -8/Materials | Repaired Arm. Treads+ 3191 | -8/Materials | Learned Factory emergency access door positions 3209 | -8/Materials | Learned 2 Lower Caves zone layouts 3236 | -8/Materials | Identified exit to Factory 3275 | -8/Materials | Learned 2 Storage zone layouts 3302 | -8/Materials | Build established: Scientist-Mutant 3315 | -8/Materials | Entered Storage 3642 | -8/Storage | Build established: Mutant 3984 | -8/Storage | Core integrity fell below 50% 4020 | -8/Storage | Garrison activated, responded to threat 4088 | -8/Storage | Destroyed 9 combat bots 4187 | -8/Storage | Core integrity fell below 20% 4206 | -8/Storage | Discovered exit to Factory (range 6) 4424 | -8/Storage | Used back door to open Recycling access 4424 | -8/Storage | Discovered new exit (range 3) 4428 | -8/Storage | Entered Recycling 5106 | -8/Recycling | Entered Scraplab 5124 | -8/Recycling | Found Prototype Device 5124 | -8/Recycling | Identified Scrap Engine 5366 | -8/Recycling | Discovered new exit (range 5) 5373 | -8/Recycling | Entered Factory 5373 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5374 | -6/Factory | Identified exit to Lower Caves 5472 | -6/Factory | Discovered new exit (range 13) 5507 | -6/Factory | Identified exit to Factory 6100 | -6/Factory | Entered Lower Caves 6101 | -6/Lower Caves | Identified exit to Lower Caves 6128 | -6/Lower Caves | Lost 4 parts (1p3n) 6267 | -6/Lower Caves | Learned Factory terminal intel 6337 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6377 | -6/Lower Caves | Lost 3 parts (1p1n1u) 6650 | -6/Lower Caves | Lost 3 allies 6936 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7012 | -6/Lower Caves | Entered another Lower Caves area 7012 | -6/Lower Caves | Accompanied by 1 ally 7019 | -6/Lower Caves | Discovered exit to Factory (range 13) 7317 | -6/Lower Caves | Build established: Scavenger-Gunner 7457 | -6/Lower Caves | Lost 5 parts (3n2w) 7493 | -6/Lower Caves | System corruption reached 10% 7504 | -6/Lower Caves | Lost 4 parts (1u3w) 7732 | -6/Lower Caves | Build established: Mutant 8036 | -6/Lower Caves | Learned 8 Factory zone layouts 8173 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8290 | -6/Lower Caves | Discovered new exit (range 4) 8313 | -6/Lower Caves | Learned Factory emergency access door positions 8822 | -6/Lower Caves | Identified exit to Zion 8824 | -6/Lower Caves | Entered Zion 8845 | -6/Zion | Given A8's code to call for help 8885 | -6/Zion | System corruption cleaned by Quarantine Array 9013 | -6/Zion | Given the Hacking Drone Bay 9331 | -6/Zion | Learned location of Warlord (-5) 9620 | -6/Zion | Found Prototype Device 9679 | -6/Zion | Build established: Construct 9704 | -6/Zion | Found CR-A16's Pointy Stick 10336 | -6/Zion | Discovered new exit (range 10) 10360 | -6/Zion | Found Prototype Energy Gun 10443 | -6/Zion | Identified exit to Proximity Caves 10445 | -6/Zion | Entered Proximity Caves 10833 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10852 | -5/Proximity Caves | Core integrity fell below 50% 10905 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11120 | -5/Proximity Caves | Entered Factory 11120 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11121 | -5/Factory | Identified exit to Upper Caves 11123 | -5/Factory | Loaded intel: 26 terminal locations 11228 | -5/Factory | Identified Hacking Drone Bay 11405 | -5/Factory | Sucked down chute 11405 | -5/Factory | Entered Waste 11442 | -5/Waste | Found Broken Adv. Powered Armor 11473 | -5/Waste | Spotted C-40 Crusher 11476 | -5/Waste | Spotted C-40 Crusher 11500 | -5/Waste | Spotted C-40 Crusher 11502 | -5/Waste | Spotted C-40 Crusher 11512 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11524 | -5/Waste | Spotted C-40 Crusher 11541 | -5/Waste | Discovered new exit (range 10) 11548 | -5/Waste | Identified exit to Factory 11549 | -5/Waste | Entered Factory 11549 | -5/Factory | Identified Storm Laser 11847 | -5/Factory | Build established: Gunner 12033 | -5/Factory | Discovered exit to Upper Caves (range 4) 12039 | -5/Factory | Entered Upper Caves 12311 | -5/Upper Caves | Build established: Skirmisher 12705 | -5/Upper Caves | Learned 4 Factory zone layouts 12709 | -5/Upper Caves | Learned Factory security intel 12793 | -5/Upper Caves | Discovered new exit (range 14) 12819 | -5/Upper Caves | Identified exit to Upper Caves 12821 | -5/Upper Caves | Entered another Upper Caves area 12864 | -5/Upper Caves | Encountered a Warlord checkpoint 12916 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12963 | -5/Upper Caves | Lost 3 parts (1p1u1w) 13015 | -5/Upper Caves | Destroyed 9 combat bots 13254 | -5/Upper Caves | Build established: Construct 13607 | -5/Upper Caves | Learned Factory emergency access door positions 14035 | -5/Upper Caves | Entered a destroyed Warlord outpost 14266 | -5/Upper Caves | Found Alien Artifact 14363 | -5/Upper Caves | Discovered new exit (range 15) 14397 | -5/Upper Caves | Identified exit to Warlord 14399 | -5/Upper Caves | Entered Warlord 14465 | -5/Warlord | System corruption cleaned by Quarantine Array 14591 | -5/Warlord | Found Prototype Special Weapon 14826 | -5/Warlord | Met Warlord 14851 | -5/Warlord | Warlord's base attacked by MAIN.C 15022 | -5/Warlord | Found Prototype Piercing Weapon 15025 | -5/Warlord | Found Prototype Piercing Weapon 15201 | -5/Warlord | Warlord forces counterattacked 15405 | -5/Warlord | Spotted Striker 15417 | -5/Warlord | Destroyed Striker 15444 | -5/Warlord | Spotted B-86 Titan 15462 | -5/Warlord | Allies destroyed B-86 Titan 15487 | -5/Warlord | Spotted Executioner 15496 | -5/Warlord | Core integrity fell below 50% 15505 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 15510 | -5/Warlord | Spotted Striker 15526 | -5/Warlord | Warlord base infiltrated, sounded retreat 15527 | -5/Warlord | Identified Vortex Lance (x2) 15541 | -5/Warlord | Destroyed 9 combat bots 15542 | -5/Warlord | Core integrity fell below 20% 15543 | -5/Warlord | Lost 4 allies 15546 | -5/Warlord | System corruption reached 10% 15557 | -5/Warlord | System corruption reached 30% 15564 | -5/Warlord | Lost 15 parts (2p4n4u5w) 15569 | -5/Warlord | Spotted Striker 15585 | -5/Warlord | Identified Core Expander 15585 | -5/Warlord | Installed Core Expander, added new Propulsion slot 15593 | -5/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 15581_ Flexi-carbon Leg blown off. 15582_ Acquired Hvy. Laser. 15583_ The unstable cave ceiling collapses. 15583_ L-41 Fighter suffers critical hit (Sunder). 15583_ L-41 Fighter Carbon-fiber Leg ripped off. 15583_ Critical hit (Burn: +37). 15585_ Identified Core Expander. 15585_ Core Expander installed, core expanded with Propulsion slot. 15587_ The unstable cave ceiling collapses. 15587_ Scrap Engine destroyed. 15588_ E-15 Imp destroyed. 15589_ L-41 Fighter destroyed. 15591_ Hvy. Laser destroyed. 15591_ Imp. Signal Interpreter destroyed. 15591_ System corrupted by crushing effect (+2). 15591_ System corrupted by crushing effect (+4). 15593_ System corrupted: Energy discharge (-4). 15593_ B-60 Warrior destroyed. Map ----- +----------------------------------------------------+ | """""""#???# """ #??????????????????????? | | #??### """ #??????????????????????? | | #### # """ #??????????????????????? | | + """ #??????????????????????? | | + ^ #??????????????????????? | | + ^ ^ #??????????????????????? | | #### """ #??????????????????????? | | #??# """ #??????????????????????? | | """ #??# ^ """ #??????????????????????? | | ### #??# """ #??????????????????????? | | ??######??# "" #??????????????????????? | | ??????????###### #?????????????????????? | | #####??????????# [% "??????????????????????? | | #??????????# [*= #??????????????????????? | | # ########### %! #??????????????????????? | | ##" " #;%%%"#??????????????????????? | | ## #?#%% #??????""???????????????? | | ## ### %%#??####""#??????????????? | | # # gg ## #?# ##""#??????????????? | | #+##"## ## ## ##""#####??????????? | | ""=*!"############ | | ### # !""=!=""""""""""""# | | ##" # # ## ## = != %!%%%[%""""""""# | | = * %=![!*= ! [ ]!!=![! # | | [% /%! %%=%|[/! [[%%% %g=% + | | !!% ! = !%% /*=@%=![% =[g%**%%! ^+ | | !%=%% !% % %[%%[[!=%K%%!%%=%! =i!!% # | | ! !""; ;% = [ =%%*%=***!!* *=** """""""""""# | | ="%! [ *!=[!!! ""= * """""""""""# | | #=[ # [!!*=!*|# "" "############ | | /[ # ! =######""#####??????????? | | % " """"" ## ## ##????#""#??????????????? | | ### """"" # ## #?????#""#??????????????? | | # #?# """"" #####% #??????""???????????????? | | ###+############???# #???????????????????????? | | % # #????????# #???????????????????????? | | # #????????# #???????????????????????? | | # #????????# #???????????????????????? | | # #????????# #???????????????????????? | | / " """ #????????# #???????????????????????? | | # """ """ #?????????! %????????????????????????? | | """ """ """ #?????????%*=????????????????????????? | | ### #????????????????????????????????????? | | ###########?????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 398 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 375 Core Shielding 20 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 9 Defensive Hacking 10 Item Schematics ----------------- EM Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Sub. Monowheel | 99% | -8/Materials | Broken Lgt. Treads | 1% | -8/Materials Spk. Treads | 5% | -8/Materials Arm. Treads | 57% | -8/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- About That Survey... Challenges ------------ None Game ------ Seed ModifiedShockCompressor Manual? 0 Play Time 01:19:31 Cumulative 137.4 hours Start 2025.12.18 @ 16:22:59 End 2025.12.19 @ 14:30:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 341 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a7cfb41-9d1b-42e5-8b16-f847c5263266