Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 20:19:08 Player: Olafz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1921) 1921 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6181 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 149/150 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- AWS/Thermal Improved EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Reinforced Antimatter Reactor Light Treads Light Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Improved Heat Sink Sensor Array Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating System Shield Corruption Screen Advanced Beam Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Mace Heavy Mace [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun AWS/Thermal Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 50 | . 8 2 1 5 8 13 1 12 Power 9 | . . 1 . 2 2 1 . 3 Engine 4 | . . 1 . 2 1 . . . Core 2 | . . . . . 1 . . 1 Reactor 3 | . . . . . . 1 . 2 Propulsion 13 | . 2 1 . 1 . 7 . 2 Treads 6 | . . . . . . 5 . 1 Leg 1 | . . . . . . . . 1 Wheel 6 | . 2 1 . 1 . 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | . 3 . 1 . 3 3 . 2 Device 4 | . 1 . . . 1 1 . 1 Storage 3 | . 2 . 1 . . . . . Processor 3 | . . . . . . 2 . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 16 | . 3 . . 2 3 2 1 5 Energy Gun 5 | . 1 . . . 2 1 . 1 Energy Cannon 6 | . . . . . 1 1 1 3 Ballistic Gun 3 | . 2 . . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 22 | . 2 1 . 1 1 1 5 11 Power 2 | . 1 . . . . . . 1 Propulsion 7 | . . 1 . . . 1 2 3 Utility 6 | . 1 . . . 1 . 2 2 Weapon 7 | . . . . 1 . . 1 5 Highest Loss Streak 7 | . 1 1 . 1 1 1 5 7 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 81 | . 83 95 100 98 72 78 33 41 Engine 7 | . 8 10 14 14 8 1 . . Reactor 1 | . . . . . . 5 2 6 Treads 1 | . . . . . . 5 1 6 Wheel 19 | . 25 28 28 28 18 10 3 . Device 1 | . 9 . . . 1 . 3 2 Storage 18 | . 15 28 28 28 18 15 7 . Processor 3 | . . . . . . 14 2 1 Protection 3 | . . . . . 8 7 3 3 Energy Gun 5 | . 9 . . . 14 6 2 4 Energy Cannon 3 | . . . . . 2 8 5 11 Ballistic Gun 9 | . 11 28 28 3 . . . 1 Ballistic Cannon 1 | . . . . 9 . . . . Launcher 2 | . . . . 13 . . . . Naked Turns 41 | . . . . . . . 41 . Heaviest Build 145 | 13 92 91 93 99 127 145 145 46 Greatest Support 69 | 20 26 26 20 26 26 69 16 28 Greatest Overweight (x) 9 | . 3 4 4 4 4 9 9 8 Average Overweight (x) 3 | . 2 3 4 3 3 5 1 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 5 Average Capacity 22 | . 23 25 25 25 25 25 15 5 Most Carried 25 | . 18 20 21 25 25 25 23 3 Average Carried 18 | . 12 18 19 23 24 23 14 1 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 Final Carried 25 | 6 18 18 21 25 24 23 3 . Class Distribution -------------------- 61% | Mutant 35% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1379 | 200 158 88 77 256 354 114 . 132 Remotely . | . . . . . . . . . Salvage Created 2341 | . 239 88 . 274 582 875 . 283 Parts 116 | . 13 11 . 27 35 25 . 5 Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 57 | . 5 6 . 21 8 13 . 4 Guns 29 | . 5 6 . 2 7 8 . 1 Cannons 18 | . . . . 10 1 4 . 3 AOE 9 | . . . . 9 . . . . Classes Destroyed 13 | . 4 . . 3 4 1 . 1 Worker 1 | . . . . 1 . . . . Builder 1 | . . . . . 1 . . . Tunneler 1 | . . . . 1 . . . . Hauler 3 | . 1 . . . 2 . . . Recycler 2 | . . . . . . 1 . 1 Watcher 5 | . 2 . . . 2 1 . . Swarmer 21 | . 3 6 . 11 . . . 1 Grunt 26 | . 2 . . 8 4 11 . 1 Brawler 2 | . . . . . 1 1 . . Sentry 3 | . . . . . 2 1 . . Hunter 2 | . . . . . 1 . . 1 Programmer 1 | . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . Best Kill Streak 8 | . 3 3 . 8 5 4 . 3 Combat Bots Only 7 | . 3 3 . 7 3 4 . 2 Max Kills in Single Turn 3 | . 1 1 . 3 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 322 | . 33 20 . 53 13 37 11 155 Missed 99 | . 7 5 . 23 5 17 1 41 Damage Taken 3399 | . 296 131 . 382 126 297 483 1684 Core 940 | . 68 30 . 112 16 11 96 607 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 . . . 16 97 . . . Volleys Fired 193 | . 39 9 . 73 16 19 . 37 Largest 3 | . 2 2 . 2 1 3 . 3 Hottest 199 | . 100 46 . 81 69 199 . 164 Shots Fired 308 | . 54 18 . 78 48 60 . 50 Gun 185 | . 54 18 . 6 43 40 . 24 Cannon 117 | . . . . 66 5 20 . 26 Launcher 6 | . . . . 6 . . . . Special . | . . . . . . . . . Kinetic 127 | . 28 18 . 72 . . . 9 Thermal 136 | . 26 . . . 43 40 . 27 Explosive 6 | . . . . 6 . . . . Electromagnetic 39 | . . . . . 5 20 . 14 Robot Hit Streak 15 | . 7 8 . 8 9 15 . 14 Robot Miss Streak 5 | . 5 3 . 2 5 1 . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Autonomous 72 | . . . . . 32 40 . . Shots Hit Robots 210 | . 32 11 . 40 35 55 . 37 Core Hits 89 | . 11 6 . 20 16 23 . 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 3 . . 2 1 . . 2 Burn 5 | . 3 . . . 1 . . 1 Blast 2 | . . . . 2 . . . . Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5557 | . 464 158 . 1556 936 1715 . 728 Guns 3106 | . 464 158 . 80 834 1143 . 427 Cannons 1712 | . . . . 866 86 465 . 295 Explosions 663 | . . . . 610 . 53 . . Melee . | . . . . . . . . . Ramming 76 | . . . . . 16 54 . 6 Kinetic 1460 | . 263 158 . 946 . . . 93 Thermal 2794 | . 201 . . . 834 1196 . 563 Explosive 610 | . . . . 610 . . . . Electromagnetic 617 | . . . . . 86 465 . 66 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . . 10 15 Average Corruption 11 | . . . . . . . 8 11 Corruption Purged . | . . . . . . . . . Corruption Blocked 3 | . . . . . . . . 3 Effects 24 | . . . . . . . 4 20 Message Errors 4 | . . . . . . . 1 3 Matter Fused 6 | . . . . . . . 2 4 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . 2 Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 137 | . . . . 137 . . . . Projectiles 30 | . . . . 30 . . . . Explosions 107 | . . . . 107 . . . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . 9 . . . . Impact . | . . . . . . . . . Kinetic 8 | . . . . 8 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 37 | . . . . . 8 26 . 3 Shots . | . . . . . . . . . Rammed 5 | . . . . . 1 3 . 1 Targets Rammed 5 | . . . . . 1 3 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 300 | . 130 . . 100 197 236 . 300 Average Temperature 80 | . 43 . . 30 73 98 . 141 Received Heat Transfer 483 | . 78 . . 150 63 135 . 57 Effects 4 | . . . . . . . . 4 Interference 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 4 | . . . . . . 2 . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . 3 . . . 2 7 . 1 Heat Transferred 4564 | . 814 . . . 1221 1530 . 999 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 349 | . 178 184 . 349 290 283 48 50 Initial 135 | . . 9 . . 135 111 48 21 Average 119 | . 60 61 . 149 194 193 32 20 Maximum Alert Level 1 | . . . . 1 1 1 . . Low Security (%) 72 | . 100 100 . 90 38 20 100 100 Level 1 27 | . . . . 9 61 79 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . . . 2 . 2 Investigation 1 | . . . . . . 1 . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 1 . . . . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 11 8 . 19 13 15 6 9 Peak Tracking Total 6 | . 3 3 . 4 4 4 6 6 Tactical Retreats 5 | . 2 1 . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . 1 . . 2 . 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . . . . 6 . . . . Max in Single Turn 2 | . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 9 | . 2 . 1 1 2 2 . 1 Terminals 3 | . 1 . . . 1 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 20 | . 5 . 1 1 6 5 . 2 Successful 13 | . 4 . 1 1 2 4 . 1 Failed 7 | . 1 . . . 4 1 . 1 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 1 . 1 . 2 1 . . Terminals 8 | . 3 . . . 2 3 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 5 | . 2 . 1 1 . 1 . . Record 1 | . 1 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . 1 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . Terminals 3 | . 1 . . . 1 1 . . Botnet 3 | . 1 . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 117 | . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . 14 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 4443 | . 565 594 493 725 610 823 99 534 Spaces Moved 2539 | 1 328 402 351 407 360 387 104 199 Core 125 | . . . . . . . 80 45 Treads 167 | . . . . . . 13 . 154 Legs 34 | 1 33 . . . . . . . Wheels 2213 | . 295 402 351 407 360 374 24 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 135 140 135 135 150 50 50 Average Speed 149 | 120 133 138 140 135 149 185 93 204 Slowest Speed 450 | 120 135 140 140 140 150 320 450 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 2 54 94 85 72 40 13 90 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 3 | . . . . 3 . . . . Terrain Destroyed 75 | . . . . 63 8 4 . . Melee . | . . . . . . . . . Projectile 20 | . . . . 12 8 . . . AOE 55 | . . . . 51 . 4 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 2958 | . 401 422 352 503 420 480 106 274 Wait 64 | . 13 8 . 5 5 14 . 19 Move 2532 | . 327 401 350 406 359 387 103 199 Hop . | . . . . . . . . . Pick Up 49 | . 9 2 1 8 14 12 1 2 Fast Attach 20 | . 5 . . . 4 2 . 9 Attach 20 | . 2 2 . 1 4 7 1 3 Detach 10 | . 5 . . . 2 2 . 1 Swap 10 | . 1 . 1 4 . 4 . . Drop 39 | . . . . 6 15 14 1 3 Fire 193 | . 39 9 . 73 16 19 . 37 Melee . | . . . . . . . . . Ram 5 | . . . . . 1 3 . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 7) 566 | -10/Materials | Entered Mines 573 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 785 | -10/Mines | Discovered new exit (range 8) 877 | -10/Mines | Discovered new exit (range 12) 1004 | -10/Mines | Learned 2 Materials zone layouts 1007 | -10/Mines | Received a Mining Laser from a helpful Derelict 1154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1154 | -10/Mines | Discovered new exit (range 5) 1160 | -10/Mines | Entered Exiles 1160 | -10/Exiles | Accompanied by 1 ally 1197 | -10/Exiles | Met 8R-AWN 1219 | -10/Exiles | Met EX-HEX 1258 | -10/Exiles | Met EX-BIN 1274 | -10/Exiles | Aligned with FarCom system 1275 | -10/Exiles | Given EX-Vault access code 1309 | -10/Exiles | Opened EX-Vault 1321 | -10/Exiles | Found AWS/Thermal 1350 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1450 | -10/Exiles | Met EX-DEC 1471 | -10/Exiles | Visited The Gauntlet 1642 | -10/Exiles | Discovered new exit (range 10) 1653 | -10/Exiles | Left Exiles lab with AWS/Thermal 1653 | -10/Exiles | Entered Mines 1697 | -9/Mines | Learned location of Zion (-7) 1728 | -9/Mines | Destroyed 7 combat bots 1773 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1779 | -9/Mines | Core integrity fell below 50% 1860 | -9/Mines | Excavation squad dispatched 1860 | -9/Mines | A large section of the Mines collapsed 2110 | -9/Mines | Excavation squad dispatched 2198 | -9/Mines | Core integrity fell below 20% 2359 | -9/Mines | Discovered new exit (range 8) 2378 | -9/Mines | Entered Materials 2378 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2674 | -8/Materials | Build established: Skirmisher 2678 | -8/Materials | Discovered new exit (range 10) 2961 | -8/Materials | Discovered new exit (range 16) 2988 | -8/Materials | Entered Factory 2988 | -7/Factory | Evolved 2 slots: Utility x2 3190 | -7/Factory | Fabricated Rnf. Antimatter Reactor (x2) 3811 | -7/Factory | Discovered new exit (range 9) 3811 | -7/Factory | Sucked down chute 3811 | -7/Factory | Entered Waste 3825 | -7/Waste | Spotted C-40 Crusher 3826 | -7/Waste | EMP discharged 3828 | -7/Waste | Spotted C-40 Crusher 3831 | -7/Waste | Spotted C-40 Crusher 3836 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3846 | -7/Waste | Spotted C-40 Crusher 3846 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3852 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3863 | -7/Waste | Crushed by Compactor (1 part destroyed) 3868 | -7/Waste | Released all parts (2) 3869 | -7/Waste | Spotted C-40 Crusher 3882 | -7/Waste | Spotted C-40 Crusher 3895 | -7/Waste | Discovered new exit (range 10) 3897 | -7/Waste | Lost 5 parts (2n2u1w) 3910 | -7/Waste | System corruption reached 10% 3910 | -7/Waste | Entered Factory 4319 | -7/Factory | Lost 4 parts (1n1u2w) 4393 | -7/Factory | Core integrity fell below 50% 4405 | -7/Factory | Core integrity fell below 20% 4444 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- R-06 Scavenger collects Lgt. Ion Engine. Power Conduit explodes. R-06 Scavenger destroyed. S-27 Virus destroyed. U-05 Engineer lays Concrete. Acquired Aluminum Leg. Aluminum Leg destroyed. U-05 Engineer lays Concrete. Critical hit (Destroy). Rnf. Antimatter Reactor destroyed. U-05 Engineer lays Concrete. Corruption Screen intercepted 1% system corruption. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Door malfunctions. Corruption Screen intercepted 1% system corruption. Proton Cannon destroyed. Slammed into P-60 Hacker. Corruption Screen intercepted 1% system corruption. System corrupted: IFF burst signal emitted. 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" ]] | | ????????????????????????????????"" # | | ????????????????????????????????"" # | | ???????????????????????????????? ######## | | ???????????????????????????????""" ???????? | | ???????????????????????????????""" ???????? ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Rnf. Antimatter Reactor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineRecyclingShotgun Manual? 0 Play Time 00:40:11 Cumulative 85.6 hours Start 2024.04.25 @ 19:23:28 End 2024.04.25 @ 20:19:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 172 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc4d9eec-ed69-47f3-a8d0-9c7eac8c362d