Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 02:29:30 Player: vilepis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2449) 2449 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 5666 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 64/100 System Corruption 9% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Improved Weapon Shielding Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Active Sensor Suite Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Light Cannon Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Weapon Shielding Hardlight Generator Hardlight Generator [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Shield Generator Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 4 | . . 1 2 1 . Weapon 1 | . . . . 1 . Parts Attached 75 | 6 18 15 28 5 3 Power 11 | 1 3 3 4 . . Engine 5 | 1 3 . 1 . . Core 6 | . . 3 3 . . Reactor . | . . . . . . Propulsion 20 | 2 6 3 9 . . Treads 2 | . . . 2 . . Leg 4 | . 4 . . . . Wheel 10 | 2 2 3 3 . . Hover . | . . . . . . Flight 4 | . . . 4 . . Utility 22 | 1 5 3 8 4 1 Device 11 | . 2 2 3 3 1 Storage 4 | 1 2 1 . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 5 | . 1 . 3 1 . Artifact . | . . . . . . Weapon 22 | 2 4 6 7 1 2 Energy Gun 5 | 2 2 . 1 . . Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 9 | . . 4 3 . 2 Ballistic Cannon 6 | . 1 2 2 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Parts Lost 22 | . 4 . 7 . 11 Power 5 | . 2 . 1 . 2 Propulsion 5 | . 2 . 2 . 1 Utility 8 | . . . 4 . 4 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . 2 . 3 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 93 96 92 69 54 Engine 6 | . 13 2 . 7 5 Core 9 | . . 16 16 7 3 Treads 3 | . . . 5 7 5 Leg 1 | . 6 . . . . Wheel 10 | . 15 22 7 . . Device 12 | . 11 22 9 11 6 Storage 8 | . 14 11 8 . . Processor 7 | . . . 17 8 5 Protection 3 | . 1 . 7 4 5 Energy Gun 3 | . 13 . . . . Energy Cannon 1 | . 5 1 . . . Ballistic Gun 6 | . . 10 16 . . Ballistic Cannon 9 | . 8 9 1 20 18 Peak Build Rating 57 | 6 7 20 34 57 57 Average Rating 25 | 4 6 16 25 55 46 On Entrance 20 | . 6 7 20 33 57 Naked Turns 9 | . . . . . 9 Heaviest Build 59 | 13 32 29 54 59 59 Greatest Support 42 | 26 32 32 42 22 22 Greatest Overweight (x) 9 | . 3 1 8 2 9 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 15 | 8 15 5 5 5 5 Average Capacity 6 | 6 9 5 5 5 5 Most Carried 5 | . 5 5 5 5 3 Average Carried 3 | . 2 4 4 3 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 5 5 5 3 2 Class Distribution -------------------- 70% | Mutant 17% | Scavenger-Skirmisher 5% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1985 | 226 271 560 727 59 142 Remotely . | . . . . . . Salvage Created 2373 | . 685 638 843 61 146 Parts 132 | . 36 40 43 4 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 59 | . 18 13 16 2 10 Guns 31 | . 8 8 14 . 1 Cannons 28 | . 10 5 2 2 9 Classes Destroyed 8 | . 3 2 1 2 . Worker 2 | . . 2 . . . Watcher 6 | . 2 2 1 1 . Swarmer 12 | . 3 . . . 9 Grunt 33 | . 15 9 9 . . Sentry 11 | . . 4 6 . 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Heavy 1 | . . . 1 . . Best Kill Streak 6 | . 4 5 3 1 6 Combat Bots Only 6 | . 4 3 3 1 6 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 527 | . 110 37 107 10 263 Missed 158 | . 31 15 41 2 69 Damage Taken 4246 | . 867 215 1057 142 1965 Core 1113 | . 206 39 158 14 696 Absorbed by Shields 414 | . . 83 203 20 108 Redirected to Shielding 89 | . 10 . 79 . . Core Remaining (%) 69 | 100 17 90 71 . . Volleys Fired 191 | . 66 37 58 8 22 Largest 3 | . 2 2 2 3 3 Hottest 131 | . 95 95 83 131 131 Shots Fired 372 | . 131 63 115 20 43 Gun 225 | . 77 43 98 . 7 Cannon 147 | . 54 20 17 20 36 Launcher . | . . . . . . Special . | . . . . . . Kinetic 268 | . 32 58 115 20 43 Thermal 104 | . 99 5 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 13 12 22 5 10 Robot Miss Streak 6 | . 5 5 2 3 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 259 | . 85 42 94 12 26 Core Hits 103 | . 30 23 35 4 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 4 1 . . . Burn 1 | . 1 . . . . Blast 4 | . 3 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4685 | . 1247 783 1677 260 718 Guns 2591 | . 578 516 1389 . 108 Cannons 2087 | . 669 267 288 260 603 Explosions . | . . . . . . Melee . | . . . . . . Ramming 7 | . . . . . 7 Kinetic 3717 | . 372 697 1677 260 711 Thermal 961 | . 875 86 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 3 . 1 9 Average Corruption 1 | . . 2 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . 3 . 3 3 Message Errors 4 | . . 2 . . 2 Matter Fused 2 | . . 1 . . 1 Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 24 | . 8 . . 16 . Projectiles 24 | . 8 . . 16 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 19 | . 6 . 7 4 2 Impact . | . . . . . . Kinetic 19 | . 6 . 7 4 2 Secondary . | . . . . . . Self-Inflicted Damage 39 | . . . . 36 3 Shots 1 | . . . . 1 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 522 | . 410 122 510 216 522 Average Temperature 113 | . 113 35 111 101 237 Received Heat Transfer 1120 | . 396 121 414 . 189 Effects 23 | . 3 . 8 . 12 Shutdowns 11 | . 1 . 5 . 5 Energy Bleed 5 | . 2 . 2 . 1 Interference 6 | . . . 1 . 5 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2413 | . 2228 185 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 451 | . 287 320 451 203 170 Initial 135 | . . 73 135 126 . Average 176 | . 128 176 295 99 65 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 63 | 100 85 58 18 96 100 Level 1 29 | . 14 41 60 3 . Level 2 6 | . . . 20 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 5 . 3 3 . Investigation 5 | . 3 . 1 1 . Extermination 2 | . . . . 2 . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses 1 | . . . . . 1 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 31 20 30 4 13 Peak Tracking Total 8 | . 5 4 8 1 6 Tactical Retreats 7 | . 1 1 4 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 3 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . 6 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 6 | . 4 . . 2 . Max in Single Turn 2 | . 1 . . 2 . Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 15 | . 3 4 5 3 . Terminals 11 | . 3 2 4 2 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 6 8 17 8 . Successful 16 | . 2 3 9 2 . Failed 23 | . 4 5 8 6 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 6 4 13 5 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 4 | . . . 4 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 11 | . 2 1 7 1 . Record 3 | . . . 3 . . Prototype ID Bank 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . . . . 1 . Surveillance Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . Recycle Component 1 | . . 1 . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 2 5 3 . Full Trace Events 5 | . 1 1 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4311 | 44 1225 668 1314 801 259 Spaces Moved 2245 | 40 701 484 690 271 59 Core 39 | 3 22 . 1 . 13 Treads 555 | . . . 238 271 46 Legs 233 | . 233 . . . . Wheels 1404 | 37 446 484 437 . . Hover . | . . . . . . Flight 14 | . . . 14 . . Fastest Speed 50 | 50 90 90 90 225 50 Average Speed 144 | 87 121 101 137 277 277 Slowest Speed 500 | 100 200 115 450 305 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 71 50 48 7 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . 1 1 14 . Melee . | . . . . . . Projectile 3 | . . 1 1 1 . AOE 13 | . . . . 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2971 | 45 936 609 961 305 115 Wait 367 | . 130 50 143 16 28 Move 2240 | 39 700 483 689 270 59 Hop . | . . . . . . Pick Up 41 | . 11 10 16 2 2 Fast Attach 28 | 6 6 2 13 1 . Attach 10 | . . 2 2 3 3 Detach 2 | . . . . 2 . Swap 37 | . 12 11 13 1 . Drop 54 | . 11 14 27 2 . Fire 191 | . 66 37 58 8 22 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 15) 833 | -10/Materials | Discovered new exit (range 3) 1058 | -10/Materials | Core integrity fell below 50% 1224 | -10/Materials | Core integrity fell below 20% 1270 | -10/Materials | Entered another Materials area 1270 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1572 | -9/Materials | Discovered new exit (range 15) 1663 | -9/Materials | Discovered new exit (range 5) 1919 | -9/Materials | Discovered new exit (range 15) 1938 | -9/Materials | Entered another Materials area 1938 | -8/Materials | Evolved 2 slots: Utility x2 3108 | -8/Materials | Discovered new exit (range 14) 3160 | -8/Materials | Found Prototype Device 3162 | -8/Materials | Lost 3 parts (1n2u) 3169 | -8/Materials | Identified exit to Factory 3252 | -8/Materials | Entered Factory 3252 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3253 | -7/Factory | Identified Active Sensor Suite 3791 | -7/Factory | Identified exit to Garrison 3832 | -7/Factory | Build established: Scavenger-Skirmisher 4053 | -7/Factory | Entered Garrison 4265 | -7/Garrison | Garrison Relay disabled 4281 | -7/Garrison | Core integrity fell below 50% 4296 | -7/Garrison | Core integrity fell below 20% 4311 | -7/Garrison | Phase Generator disabled 4312 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04265_ Relay Coupler [Demolisher] tumbles out of relay unit. 04268_ Imp. Light Cannon destroyed. 04270_ Acquired 22 matter. 04273_ Adv. Assault Cannon destroyed. 04274_ Active Sensor Suite destroyed. 04275_ Slammed into S-27 Virus. 04275_ Adv. Targeting Computer destroyed. 04275_ System corrupted by crushing effect (+1). 04276_ Acquired 80 matter. 04276_ Rnf. Deuterium Engine destroyed. 04286_ Acquired Autogun. 04288_ Acquired 18 matter. 04289_ System corrupted: Matter fused (-8). 04294_ Acquired 8 matter. 04295_ Autogun destroyed. 04296_ Acquired Autogun. 04298_ Hardlight Generator destroyed. 04304_ S-27 Virus destroyed. 04311_ Acquired 14 matter. 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Light Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Serviceable Loadout Challenges ------------ None Game ------ Seed PlasmaTimingMapper Manual? 0 Play Time 00:45:52 Cumulative 7.2 hours Start 2024.12.05 @ 01:46:21 End 2024.12.05 @ 02:29:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a117b35d-1b8c-47ee-84b2-bd18bf65226d