Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.27 @ 19:42:27 Player: h0rm1g4 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2048) 2048 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 4748 Bonus ------- High Alert Combat Kills 550 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 228/240 System Corruption 0% Temperature Critical (669) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Ion Cannon Plasma Cannon > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Sensor Array Advanced ECM Suite Hacking Suite Beam Rifle Particle Gun Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Sensor Array Advanced ECM Suite Hacking Suite Beam Rifle Particle Gun Improved Datajack [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 37 | 4 7 3 9 14 Power 6 | 1 . . 1 4 Engine 3 | 1 . . 1 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 8 | 2 1 2 1 2 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 7 | 2 1 2 1 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 3 4 Device 3 | . 1 . 1 1 Storage 2 | 1 1 . . . Processor 4 | . 1 . 2 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 12 | . 3 1 4 4 Energy Gun 3 | . 1 . 1 1 Energy Cannon 4 | . . . 2 2 Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 2 7 Power 3 | . . . 1 2 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . . . 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 100 99 87 Engine 8 | . 14 14 11 2 Core 5 | . . . . 13 Wheel 19 | . 28 28 22 11 Device 10 | . 9 14 11 9 Storage 11 | . 14 14 11 9 Processor 13 | . 2 . 22 18 Protection 1 | . . . . 4 Energy Gun 5 | . 13 9 . 4 Energy Cannon 4 | . . . 3 9 Ballistic Gun 6 | . 14 14 7 . Launcher 5 | . . 4 11 4 Peak Build Rating 30 | 4 8 7 13 30 Average Rating 13 | 2 7 7 10 21 On Entrance 6 | . 4 7 7 13 Naked Turns . | . . . . . Heaviest Build 46 | 10 20 21 27 46 Greatest Support 32 | 10 32 32 20 20 Greatest Overweight (x) 3 | . 1 1 2 3 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 7 7 10 10 Average Carried 6 | 2 3 5 8 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 4 5 7 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1189 | 188 77 13 311 600 Remotely . | . . . . . Salvage Created 1664 | . 77 81 189 1317 Parts 105 | . 5 13 20 67 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 7 | . . . 1 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 1 5 4 33 Guns 7 | . 1 . 1 5 Cannons 7 | . . . . 7 AOE 28 | . . 5 3 20 Classes Destroyed 14 | . 2 4 2 6 Worker 4 | . . . 2 2 Builder 5 | . . 1 1 3 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 6 | . . 1 . 5 Operator 2 | . . . 1 1 Watcher 8 | . 2 . 2 4 Swarmer 10 | . . 3 . 7 Grunt 19 | . 1 . 3 15 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 9 | . . 2 1 6 Hunter 1 | . . . . 1 Best Kill Streak 19 | . 1 4 6 19 Combat Bots Only 8 | . 1 3 2 8 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging . | . . . . . Exploded 3 | . . 2 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 183 | . 5 25 4 149 Missed 50 | . 3 8 3 36 Damage Taken 2046 | . 16 207 100 1723 Core 681 | . . 45 1 635 Absorbed by Shields . | . . . . . Ignored by Resistances 474 | . 6 61 28 379 Core Remaining (%) 93 | 100 . 82 99 . Volleys Fired 97 | . 9 7 11 70 Largest 2 | . 2 2 2 2 Hottest 140 | . 60 50 90 140 Shots Fired 170 | . 18 14 19 119 Gun 61 | . 18 7 10 26 Cannon 53 | . . . 1 52 Launcher 56 | . . 7 8 41 Special . | . . . . . Kinetic 26 | . 9 7 10 . Thermal 79 | . . . 1 78 Explosive 56 | . . 7 8 41 Electromagnetic 9 | . 9 . . . Robot Hit Streak 20 | . 5 16 20 10 Robot Miss Streak 3 | . 3 . 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 124 | . 10 13 16 85 Core Hits 124 | . 6 14 17 87 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5513 | . 108 529 586 4290 Guns 564 | . 108 86 98 272 Cannons 1003 | . . . 17 986 Explosions 3946 | . . 443 471 3032 Melee . | . . . . . Ramming . | . . . . . Kinetic 221 | . 37 86 98 . Thermal 1434 | . . . 17 1417 Explosive 3787 | . . 443 471 2873 Electromagnetic 71 | . 71 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 179 | . . 9 49 121 Projectiles . | . . . . . Explosions 179 | . . 9 49 121 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 193 | . . 18 93 82 Shots 7 | . . 1 3 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 669 | . 32 32 21 669 Average Temperature 165 | . 17 17 14 181 Received Heat Transfer 810 | . 12 90 6 702 Effects 24 | . . . . 24 Shutdowns 9 | . . . . 9 Energy Bleed 3 | . . . . 3 Interference 4 | . . . . 4 Damage (minor) 3 | . . . . 3 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 2462 | . . . 37 2425 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 1288 | . 89 201 313 1288 Initial 66 | . . 29 66 40 Average 419 | . 62 59 159 877 Maximum Alert Level 4 | . . 1 1 4 Low Security (%) 50 | 100 100 96 60 3 Level 1 13 | . . 3 39 10 Level 2 6 | . . . . 15 Level 3 19 | . . . . 46 Level 4 9 | . . . . 23 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 2 5 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 3 5 8 48 Peak Tracking Total 8 | . 1 3 2 8 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 14 | . . . 3 11 Max in Single Turn 3 | . . . 2 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . . . 2 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 5 | . . . 3 2 Successful 5 | . . . 3 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 1 2 Record 3 | . . . 1 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2016 | 48 375 288 473 832 Spaces Moved 1508 | 50 340 217 408 493 Core 11 | 11 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1497 | 39 340 217 408 493 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 95 Average Speed 104 | 73 97 98 96 122 Slowest Speed 135 | 80 100 100 110 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 55 33 42 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 352 | . . 38 54 260 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 347 | . . 38 54 255 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1778 | 61 367 276 470 604 Wait 77 | . . 46 23 8 Move 1504 | 49 339 216 407 493 Hop . | . . . . . Pick Up 43 | 8 8 3 11 13 Fast Attach 1 | . . . 1 . Attach 19 | 4 4 . 3 8 Detach 1 | . 1 . . . Swap 17 | . 3 3 5 6 Drop 19 | . 3 1 9 6 Fire 97 | . 9 7 11 70 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 18) 288 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered Mines 439 | -10/Mines | Learned location of Mines (-8) 697 | -10/Mines | Discovered new exit (range 9) 712 | -10/Mines | Entered Materials 712 | -9/Materials | Evolved 2 slots: Utility x2 1035 | -9/Materials | Discovered new exit (range 15) 1184 | -9/Materials | Identified exit to Materials 1185 | -9/Materials | Entered another Materials area 1185 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1480 | -8/Materials | Garrison activated, responded to threat 1516 | -8/Materials | Destroyed 8 combat bots 1898 | -8/Materials | Discovered new exit (range 9) 1985 | -8/Materials | First assault squad dispatched 2012 | -8/Materials | Core integrity fell below 50% 2015 | -8/Materials | Core integrity fell below 20% 2018 | -8/Materials | Core destroyed Last Messages --------------- 01964_ Dropped Lgt. Ion Engine. 01985_ ALERT: Significant disruption in Zone 8X, assault force dispatched. 01989_ C-30 ARC bursts open, deploying its payload. 01989_ G-50 Soldier unfolds itself. 01989_ G-47 Trooper unfolds itself. <x3> 01989_ M-28 Smith unfolds itself. 01999_ G-47 Trooper destroyed. 02005_ Power failure, Nuclear Core shutdown. 02007_ Critical hit (Burn: +37). 02010_ Power failure, Nuclear Core shutdown. 02010_ Arm. Wheel destroyed. 02011_ Power failure, Nuclear Core shutdown. 02012_ Overheating: Core damaged (-82). 02013_ G-47 Trooper destroyed. 02014_ Overheating: Core damaged (-71). 02014_ Nuclear Core destroyed. 02015_ Overheating: Core damaged (-77). <x2> 02018_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ########???????????????????????????????????? | | ???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ##### #????????????????????????????????????? | | #???? #????????????????????????????????????? | | "#####+####?????????????????????????????????? | | "# [ #?????????????????????????????????? | | "# ""#?????????????????????????????????? | | T"#?????????????????????????????????? | | ""#?????????????????????????????????? | | ##????????????????????????????????? | | # ! #????????????????????????????????? | | ##????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | # ##?????????#######????????????????? | | # % ###?????????# ########?????????? | | ] ## # #?????????# #?????????? | | #?????????# %*g < #?????????? | | ##?????????# % #?????????? | | # #?????????# = ###+#######??????? | | ## #############g%%### "T" #??????? | | # ## [ [ # m #?# #??????? | | ## ## # #?# #??????? | | ### #??""""" + @#?# !!! #??????? | | ## #??""""" # #?# !! #??????? | | ### #??""""" # #?# !! #??????? | | #?# #??#####?# #?# =##?????? | | ### ######???# #?# "#?????? | | ############# #???# #?# ! ##?????? | | #???# #?#####"##%#??????? | | ##??# #?????######??????? | | [ " #??# ###########???????? | | [ ##### ## #???????? | | * ## ## ## """ #???????? | | ! % # """ ! #???????? | | # """ #???????? | | + #???????? | | ! # #???????? | | ############# # " " #???????? | | ### ###### ## ### "Y" #???????? | | ######### ### # # # """ #???????? | | # = ## # ##########???????? | | # """ ! ! # # #########??????????? | | # """ !!! ] ### #"!!!!]]#??????????? | | + """ !!! ## ! ##!!! ]#??????????? | | # ## "# ############ | | ############+## " ##### ## # | | ############ ### " ##### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionFireMicrothruster Manual? 0 Play Time 00:33:50 Cumulative 34.2 hours Start 2025.03.27 @ 19:05:20 End 2025.03.27 @ 19:42:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 7 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3431d1c2-24dd-4cbc-9e25-009ac55980d5