Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.01 @ 20:53:19 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (213) 213 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1163 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Wheel Wheel Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (8) Light Armor Plating Light Armor Plating Hacking Suite Small Laser Light Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Wheel Wheel Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Light Armor Plating Light Armor Plating Hacking Suite Small Laser Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 6 14 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device . | . . . Storage 6 | 1 5 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 7 | 2 5 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 95 | . 97 77 Engine 13 | . 14 11 Treads 26 | . 27 22 Storage 26 | . 26 22 Energy Gun 26 | . 27 22 Naked Turns . | . . . Heaviest Build 73 | 13 73 73 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 12 | 5 12 20 Most Carried 17 | 4 16 17 Average Carried 9 | 1 9 16 Final Capacity 20 | 6 20 20 Final Carried 17 | 4 16 17 Class Distribution -------------------- 70% | Mutant 29% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 438 | 206 232 . Remotely . | . . . Salvage Created 286 | . 286 . Parts 23 | . 23 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 7 . Guns 4 | . 4 . AOE 3 | . 3 . Classes Destroyed 5 | . 5 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Best Kill Streak 3 | . 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 197 | . 197 . Core 31 | . 31 . Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 19 | . 19 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 35 | . 35 . Gun 32 | . 32 . Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic . | . . . Thermal 12 | . 12 . Explosive 3 | . 3 . Electromagnetic 20 | . 20 . Robot Hit Streak 6 | . 6 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 14 | . 14 . Core Hits 15 | . 15 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 430 | . 430 . Guns 249 | . 249 . Cannons . | . . . Explosions 181 | . 181 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 172 | . 172 . Explosive 85 | . 85 . Electromagnetic 173 | . 173 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 68 | . 68 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 150 | . 150 . Average Temperature 42 | . 42 . Received Heat Transfer 27 | . 27 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 372 | . 372 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 192 | . 192 32 Initial 17 | . . 17 Average 55 | . 68 21 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 12 1 Peak Tracking Total 3 | . 3 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 1 5 Successful 1 | . 1 . Failed 5 | . . 5 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 6 | . 1 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 757 | 84 594 79 Spaces Moved 396 | 47 306 43 Core 3 | 3 . . Treads 393 | 44 306 43 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 164 | 152 164 180 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 55 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . 23 . Melee . | . . . Projectile . | . . . AOE 23 | . 23 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 458 | 56 358 44 Wait 7 | . 7 . Move 394 | 46 305 43 Hop . | . . . Pick Up 15 | 4 10 1 Fast Attach 12 | 6 6 . Attach . | . . . Detach 1 | . 1 . Swap 8 | . 8 . Drop 2 | . 2 . Fire 19 | . 19 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 13) 85 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 9) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Utility x2 758 | -9/Materials | Self-destructed Last Messages --------------- 00653_ R-06 Scavenger collects Sml. Laser. 00655_ Acquired 27 matter. 00658_ K-01 Serf collects debris. 00658_ R-06 Scavenger collects Heat Sink. 00662_ K-01 Serf collects debris. 00663_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00702_ K-01 Serf collects debris. 00708_ Connecting with Terminal... 00708_ Current location identified: Materials 00710_ K-01 Serf collects debris. 00724_ Connecting with Terminal... 00734_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00736_ O-16 Technician uses terminal to summon reinforcements. 00736_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00736_ O-16 Technician locks terminal. 00751_ Acquired Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###+###????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# T ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ^ #########?????????????????? | | ???????????????????# ^# """ #?????????????????? | | ?????????#+#######?# # """ #?????????????????? | | ????????? ?# # """ #?????????????????? | | ??????????? # # #?????????????????? | | ?????????????"""" # + @ #?????????????????? | | ?????????????""""" + # #?????????????????? | | ????????????" """ # # #?????????????????? | | ????????############ #########?????????????????? | | ????????# ##### #????????????????????????? | | ????????# #????????????????????????? | | ????????# T T #????????????????????????? | | ????????# #????????????????????????? | | ????????# ##### #????????????????????????? | | ????????## ##???## ##????????????????????????? | | ?????????# #?????# #?????????????????????????? | | ?????????# #?????+ #?????????????????????????? | | ?????????# #?????# #?????????????????????????? | | ?????????# #?????# #?????????????????????????? | | ?????????# #?????# #?????????????????????????? | | ?????????# #?????# #?????????????????????????? | | ?????????# #?????? #?????????????????????????? | | ?????????# #?????? +?????????????????????????? | | ??######?# #?????? #?????????????????????????? | | ??# # #??????## #?????????????????????????? | | ??# # #???????? #?????????????????????????? | | ??# + #???????? #?????????????????????????? | | ??# "" # #???????? ??????????????????????????? | | ??# S"" # #???????????????????????????????????? | | ??# "" ?#####???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaCooledBay Manual? 0 Play Time 00:04:58 Cumulative 144.8 hours Start 2021.01.01 @ 20:48:42 End 2021.01.01 @ 20:53:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 94 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 174b8a16-afba-4f27-853a-4292d436a9f9