Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 20:35:29 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (156) 780 Value Destroyed (5629) 5629 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 12256 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 412 Cogmind --------- Core Integrity 1014/1150 Matter 94/400 Energy 91/100 System Corruption 6% Temperature Cool (0) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Medium Matter Pod Improved Sensor Array Improved Targeting Computer Weapon Cycler Improved Weapon Cycler > --- WEAPON (5) ------- High-powered Shotgun Coil Gun Coil Gun KE Penetrator KE Penetrator > --- INVENTORY (15) --- Advanced Heat Sink Large Storage Unit Long-range Proton Cannon Heavy Phase Cannon Long-range Phase Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Weapon Cycler Phase Shifter > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Light Particle Reactor Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit Medium Matter Pod Medium Matter Pod Hardened Medium Armor Plating Medium Reactive Plating Long-range Proton Cannon Heavy Phase Cannon Long-range Phase Cannon KE Penetrator Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 93] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . 1 Utility 6 | . . 1 . 1 . . 2 1 . . 1 Weapon 3 | . . . . 1 . 1 . 1 . . . Parts Attached 150 | 6 6 11 2 11 18 26 12 31 . 1 26 Power 13 | 1 . 2 . 1 1 2 . 3 . 1 2 Engine 4 | 1 . 2 . . 1 . . . . . . Core 5 | . . . . 1 . 2 . 2 . . . Reactor 4 | . . . . . . . . 1 . 1 2 Propulsion 54 | 2 5 4 2 8 7 10 1 7 . . 8 Treads 21 | . 2 2 . 2 1 10 1 . . . 3 Leg 18 | . . 1 . 1 4 . . 7 . . 5 Wheel 12 | 2 3 1 2 2 2 . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . . Utility 37 | 1 1 3 . 1 5 5 7 7 . . 7 Device 17 | . . 2 . . 2 1 4 6 . . 2 Storage 7 | 1 1 1 . . 1 . . 1 . . 2 Processor 4 | . . . . 1 1 1 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 9 | . . . . . 1 3 3 . . . 2 Artifact . | . . . . . . . . . . . . Weapon 46 | 2 . 2 . 1 5 9 4 14 . . 9 Energy Gun 10 | . . . . . 2 6 . 2 . . . Energy Cannon 5 | . . . . . . 1 . 3 . . 1 Ballistic Gun 28 | 2 . 2 . 1 3 2 3 8 . . 7 Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 2 | . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . . . . Parts Lost 73 | . . 2 . . 9 14 7 17 . . 24 Power 8 | . . 1 . . 1 1 . 2 . . 3 Propulsion 22 | . . . . . 3 4 1 6 . . 8 Utility 20 | . . 1 . . 2 5 2 3 . . 7 Weapon 23 | . . . . . 3 4 4 6 . . 6 Highest Loss Streak 16 | . . 1 . . 3 4 4 7 . . 16 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 97 | . 85 97 100 99 98 95 99 96 100 100 97 Engine 2 | . 14 10 11 6 7 . . . . . . Core 3 | . . . . 2 2 6 6 4 5 2 . Treads 14 | . 7 18 . 1 5 28 26 7 . . . Leg 9 | . . 7 11 8 17 . . 14 23 23 23 Wheel 2 | . 20 6 22 16 2 . . . . . . Device 13 | . . 10 11 9 8 7 13 25 29 29 25 Storage 8 | . 14 19 22 18 9 7 6 4 5 5 5 Processor 7 | . . . . 9 17 5 6 5 5 5 10 Protection 4 | . . . . . . 8 12 2 . . . Energy Gun 6 | . . . . . 7 15 5 3 . . . Ballistic Gun 18 | . 28 22 22 27 18 11 18 15 29 29 24 Naked Turns . | . . . . . . . . . . . . Heaviest Build 129 | 12 12 21 21 25 91 118 123 129 56 64 85 Greatest Support 98 | 20 40 40 20 40 42 98 96 96 75 75 92 Greatest Overweight (x) 3 | . . . 1 2 2 1 1 2 . . 3 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 25 25 25 25 15 15 15 Average Capacity 19 | 7 8 8 8 8 18 25 25 21 15 15 15 Most Carried 25 | 7 8 8 8 8 16 25 25 21 15 15 15 Average Carried 15 | 3 7 7 7 7 10 20 22 15 15 14 13 Final Capacity 25 | 8 8 8 8 8 25 25 25 15 15 15 15 Final Carried 24 | 7 8 8 8 8 16 24 21 15 15 15 6 Class Distribution -------------------- 36% | Scavenger-Gunner 22% | Scavenger-Tank 18% | Scavenger-Skirmisher 10% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Matter Collected 5037 | 272 116 427 20 259 446 697 757 922 50 85 986 Remotely . | . . . . . . . . . . . . Salvage Created 6904 | 91 206 429 . 427 617 1705 1111 1170 . 85 1063 Parts 364 | 3 11 40 . 26 47 88 45 41 . 1 62 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 10 | . . . . . . . 2 6 . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 121 | . 5 11 . 8 16 33 16 14 . 1 17 Guns 109 | . 5 11 . 8 16 31 14 6 . 1 17 Cannons 7 | . . . . . . 2 1 4 . . . AOE 5 | . . . . . . . 1 4 . . . Classes Destroyed 15 | 1 1 3 . 1 3 4 . 1 . . 1 Worker 16 | . . . . . . 7 6 1 . . 2 Builder 4 | . . . . . . 1 . 1 . . 2 Hauler 1 | . . . . 1 . . . . . . . Recycler 10 | 1 . . . . . 2 2 4 . . 1 Watcher 4 | . . 1 . 1 . 1 . . . . 1 Swarmer 30 | . . 3 . 3 6 7 3 3 . . 5 Grunt 44 | . 5 4 . 3 1 16 9 6 . . . Brawler 4 | . . . . . 1 1 1 1 . . . Duelist 2 | . . . . . 1 . 1 . . . . Sentry 21 | . . 4 . 2 6 5 1 . . 1 2 Demolisher 1 | . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . 2 Hunter 6 | . . . . . 1 . . 3 . . 2 Programmer 9 | . . . . . . 3 1 . . . 5 Heavy 2 | . . . . . . . . 1 . . 1 Best Kill Streak 7 | 1 2 4 . 3 7 7 7 6 . 1 5 Combat Bots Only 7 | . 2 4 . 3 7 6 6 4 . 1 5 Max Kills in Single Turn 4 | 1 1 1 . 1 1 2 2 4 . 1 3 Gunslinging 1 | . . . . . . . 1 . . . 1 Exploded 2 | . . . . . . . 1 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Damage Taken 10746 | . 105 707 20 140 831 2194 1653 2047 . 198 2851 Core 1115 | . 20 120 . 30 144 275 108 236 . 46 136 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 29 | . . . . . . 29 . . . . . Core Remaining (%) 78 | 100 92 . 70 . 68 60 87 . . 71 . Volleys Fired 326 | 2 11 28 . 23 37 71 50 48 . 6 50 Largest 5 | 2 2 2 . 3 3 4 4 5 . 5 5 Hottest 253 | 40 40 50 . 78 109 253 160 233 . 165 167 Shots Fired 1076 | 4 22 56 . 59 97 238 178 161 . 30 231 Gun 996 | 4 22 56 . 59 97 215 162 123 . 30 228 Cannon 73 | . . . . . . 23 16 33 . . 1 Launcher 7 | . . . . . . . . 5 . . 2 Special . | . . . . . . . . . . . . Kinetic 860 | 4 22 56 . 59 63 110 172 116 . 30 228 Thermal 194 | . . . . . 34 121 6 32 . . 1 Explosive 7 | . . . . . . . . 5 . . 2 Electromagnetic 15 | . . . . . . 7 . 8 . . . Robot Hit Streak 32 | 3 14 11 . 16 32 13 17 27 . 5 12 Robot Miss Streak 7 | . 1 3 . 3 2 6 3 5 . 3 7 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 14 | . . 1 . . . 4 3 1 . . 5 Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 . . 1 Shots Hit Robots 728 | 3 19 38 . 39 71 176 136 113 . 17 116 Core Hits 359 | 2 8 16 . 16 25 132 59 52 . 3 46 Critical Kills 4 | . . 1 . 1 . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . 1 . . 1 2 Critical Strikes 18 | . . 1 . 1 3 6 1 1 . 1 4 Burn 9 | . . . . . 3 6 . . . . . Destroy 8 | . . 1 . 1 . . 1 . . 1 4 Blast 1 | . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15949 | 35 248 629 . 674 1032 3305 3103 3024 . 405 3494 Guns 13658 | 35 248 629 . 674 1032 2923 2700 1786 . 405 3226 Cannons 1040 | . . . . . . 315 265 460 . . . Explosions 1104 | . . . . . . . 88 748 . . 268 Melee . | . . . . . . . . . . . . Ramming 147 | . . . . . . 67 50 30 . . . Kinetic 11850 | 35 248 629 . 674 656 1367 2915 1695 . 405 3226 Thermal 2714 | . . . . . 376 1773 50 515 . . . Explosive 933 | . . . . . . . . 665 . . 268 Electromagnetic 305 | . . . . . . 98 88 119 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 . . . . 6 Average Corruption 1 | . . . . . . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 49 | . . . . . . 39 . . . . 10 Message Errors 8 | . . . . . . 8 . . . . . Matter Fused 17 | . . . . . . 13 . . . . 4 Heat Flow Errors 5 | . . . . . . 5 . . . . . Energy Discharges 4 | . . . . . . 3 . . . . 1 Parts Rejected 3 | . . . . . . 1 . . . . 2 Data Loss (minor) 4 | . . . . . . 3 . . . . 1 Data Loss (major) 3 | . . . . . . 2 . . . . 1 Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 71 | . . . . . . 7 . 61 . . 3 Projectiles 9 | . . . . . . 7 . 2 . . . Explosions 62 | . . . . . . . . 59 . . 3 Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . . 3 6 . . . Impact 2 | . . . . . . . 1 1 . . . Kinetic 5 | . . . . . . . 1 4 . . . Secondary 2 | . . . . . . . 1 1 . . . Self-Inflicted Damage 221 | . . . . . . . 82 121 . . 18 Shots 5 | . . . . . . . 2 2 . . 1 Rammed 7 | . . . . . . 4 2 1 . . . Targets Rammed 12 | . . . . . . 6 4 2 . . . Kicked 1 | . . . . . . . . 1 . . . Crushed 4 | . . . . . . 2 2 . . . . Highest Temperature 612 | . . 91 . 11 444 458 290 203 . . 612 Average Temperature 135 | . . 26 . 4 191 151 111 66 . . 205 Received Heat Transfer 2421 | . 60 279 . 36 171 597 525 252 . 36 465 Effects 22 | . . . . . 5 5 3 . . . 9 Shutdowns 6 | . . . . . 1 3 . . . . 2 Energy Bleed 3 | . . . . . . 2 . . . . 1 Interference 4 | . . . . . . . 3 . . . 1 Matter Decay 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . 1 . . . . . . Damage (major) 5 | . . . . . 3 . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 15 | . . . . . 5 10 . . . . . Heat Transferred 6382 | . . . . . 1184 4176 100 922 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Peak Influence 429 | 5 145 429 166 194 366 401 276 359 37 109 287 Initial 172 | . 3 61 166 64 68 82 172 135 37 25 53 Average 174 | 2 93 254 166 139 189 206 212 181 37 39 129 Maximum Alert Level 2 | . . 2 . . 1 2 1 1 . . 1 Low Security (%) 63 | 100 100 40 100 100 54 56 31 70 100 100 70 Level 1 34 | . . 49 . . 45 38 68 29 . . 29 Level 2 2 | . . 10 . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 1 1 5 15 1 5 . . 8 Investigation 8 | . 1 . 1 1 1 3 . . . . 1 Extermination 9 | . . . . . . 4 1 1 . . 3 Reinforcement 9 | . 1 . . . 1 2 . 1 . . 4 Assault . | . . . . . . . . . . . . Garrison 12 | . . . . . 3 6 . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Distress Signals 9 | . 1 . . 1 3 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 188 | . 6 21 3 9 32 52 20 15 . 3 27 Peak Tracking Total 9 | . 2 8 9 3 9 7 8 4 . 3 5 Tactical Retreats 7 | . . 1 1 . . 3 1 . . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Traps Triggered 7 | . 1 . . . 1 3 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Machines Disabled 7 | . . . . 1 . 1 1 2 . . 2 Max in Single Turn 1 | . . . . 1 . 1 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Machines Accessed 26 | . 3 1 1 4 3 8 1 . . 4 1 Terminals 18 | . 3 1 . 3 3 4 1 . . 2 1 Fabricators 2 | . . . . . . 1 . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 3 | . . . . 1 . 1 . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 67 | . 6 2 1 17 9 22 1 . . 7 2 Successful 41 | . 4 1 1 12 7 12 1 . . 3 . Failed 26 | . 2 1 . 5 2 10 . . . 4 2 Catastrophic 6 | . 1 . . . 1 2 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 1 2 . 10 3 4 . . . 3 2 Terminals 50 | . 6 2 . 13 9 12 1 . . 5 2 Fabricators 5 | . . . . . . 4 . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 8 | . . . . 4 . 3 . . . 1 . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 25 | . 4 . 1 6 7 5 1 . . 1 . Record 1 | . . . . . . . . . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . Prototype ID Bank 4 | . 1 . . 1 1 1 . . . . . Open Door 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . 3 . 1 . . . . . Process 2 | . . . . 1 . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . . 1 . 3 . 2 . . . 1 . Terminals 7 | . . 1 . 3 . 2 . . . 1 . Assimilate 1 | . . 1 . . . . . . . . . Botnet 6 | . . . . 3 . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 3 1 . 4 3 8 . . . 4 1 Full Trace Events 5 | . . . . 1 . 3 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 158 | . . . . 149 . 9 . . . . . Retrieved Matter 149 | . . . . 149 . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Total Allies 11 | . . 1 . . 10 . . . . . . Largest Group 10 | . . 1 . . 10 1 . . . . . Highest-Rated Group 173 | . . 10 . . 173 16 . . . . . Highest-Rated Ally 29 | . . 10 . . 29 16 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 105 | . . . . . 93 12 . . . . . Total Damage 1383 | . . . . . 1243 140 . . . . . Kills 15 | . . . . . 14 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Robot Analysis Total 2 | . 1 . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Turns Passed 8578 | 75 282 357 67 596 1162 2483 1125 901 187 324 1019 Spaces Moved 3965 | 69 221 172 66 258 482 911 390 373 154 246 623 Core 5 | 5 . . . . . . . . . . . Treads 1537 | . 15 91 . 15 . 911 390 98 . . 17 Legs 1816 | . . . . 128 407 . . 275 154 246 606 Wheels 607 | 64 206 81 66 115 75 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 80 225 242 122 122 122 122 Average Speed 175 | 77 85 122 95 180 200 234 242 175 122 122 127 Slowest Speed 330 | 80 160 160 95 260 265 243 242 263 122 122 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 5 41 24 27 27 61 31 15 7 73 7 17 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 Terrain Destroyed 113 | . . . . . 2 4 8 44 . 4 51 Melee . | . . . . . . . . . . . . Projectile 48 | . . . . . 1 4 1 5 . 4 33 AOE 64 | . . . . . . . 7 39 . . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Was Fac Fac Total 4927 | 83 290 272 69 350 605 1080 472 549 153 257 747 Wait 337 | . 49 50 . 44 51 36 3 63 . . 41 Move 3955 | 68 220 171 65 257 481 910 389 373 153 245 623 Hop . | . . . . . . . . . . . . Pick Up 99 | 7 2 6 1 6 14 24 9 22 . 2 6 Fast Attach 43 | 6 1 2 . 5 6 4 . 8 . 1 10 Attach 62 | . . 3 . 2 5 16 9 13 . . 14 Detach 3 | . . . . . 1 2 . . . . . Swap 45 | . 5 6 2 4 7 6 3 10 . . 2 Drop 43 | . 2 6 1 9 3 5 3 10 . 3 1 Fire 326 | 2 11 28 . 23 37 71 50 48 . 6 50 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . Crush 11 | . . . . . . 6 4 1 . . . Escape Stasis 2 | . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 3) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -9/Materials | Discovered new exit (range 12) 715 | -9/Materials | Entered Mines 724 | -9/Mines | Met a Derelict shopkeep closing up shop 741 | -9/Mines | Assembled infested the area 768 | -9/Mines | Discovered new exit (range 15) 782 | -9/Mines | Entered Materials 782 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1080 | -8/Materials | Build established: Scavenger-Skirmisher 1324 | -8/Materials | Discovered new exit (range 8) 1378 | -8/Materials | Entered Storage 1471 | -8/Storage | Garrison activated, responded to threat 1553 | -8/Storage | Lost 3 parts (2n1w) 1583 | -8/Storage | Destroyed 7 combat bots 1673 | -8/Storage | Lost 3 parts (1p2w) 2081 | -8/Storage | Build established: Scavenger-Gunner 2204 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2513 | -8/Storage | Discovered new exit (range 5) 2540 | -8/Storage | Entered Factory 2540 | -7/Factory | Accompanied by 1 ally 2540 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2839 | -7/Factory | Garrison activated, responded to threat 3067 | -7/Factory | Garrison activated, responded to threat 3219 | -7/Factory | Lost 3 parts (1n1u1w) 3264 | -7/Factory | Lost 3 parts (1u2w) 3387 | -7/Factory | Lost 4 parts (1p1n1u1w) 3540 | -7/Factory | Build established: Scavenger-Tank 4529 | -7/Factory | Identified exit to Lower Caves 4851 | -7/Factory | Discovered new exit (range 15) 4928 | -7/Factory | Build established: Scavenger-Gunner 5023 | -7/Factory | Entered another Factory area 5023 | -6/Factory | Evolved 2 slots: Utility x2 5249 | -6/Factory | Identified exit to Factory 5330 | -6/Factory | Build established: Scavenger-Tank 5548 | -6/Factory | Lost 4 parts (1u3w) 5943 | -6/Factory | Build established: Tank 6148 | -6/Factory | Entered another Factory area 6148 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6505 | -5/Factory | Garrison activated, responded to threat 6515 | -5/Factory | Lost 7 parts (2p3n2w) 6527 | -5/Factory | Build established: Scavenger-Gunner 6581 | -5/Factory | Lost 4 parts (1n1u2w) 6814 | -5/Factory | Lost 4 parts (1n2u1w) 7049 | -5/Factory | Sucked down chute 7049 | -5/Factory | Entered Waste 7049 | -5/Waste | The area was eerily silent 7218 | -5/Waste | Discovered new exit (range 15) 7236 | -5/Waste | Entered Factory 7496 | -5/Factory | Discovered new exit (range 11) 7560 | -5/Factory | Entered another Factory area 7560 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7848 | -4/Factory | Build established: Scavenger-Skirmisher 8544 | -4/Factory | Lost 16 parts (1p5n5u5w) 8579 | -4/Factory | Self-destructed Last Messages --------------- 08572_ K-01 Serf collects debris. 08572_ Slug penetrates Wall. 08572_ Penetrated by Slug. 08574_ Dropped Med. Matter Pod. 08574_ U-05 Engineer lays Concrete. 08575_ Extracted 100 matter. 08575_ Acquired Med. Matter Pod. 08575_ K-01 Serf collects debris. 08575_ U-05 Engineer builds a Wall. 08575_ Penetrated by Slug. 08575_ Lgt. Particle Reactor destroyed. 08575_ Slug penetrates Wall. 08576_ Slug penetrates H-77 Assassin. 08577_ System corrupted: Component data lost. 08578_ K-01 Serf collects debris. 08579_ Penetrated by Slug. 08579_ Imp. Signal Interpreter destroyed. 08579_ Penetrated by Slug. 08579_ Flexi-carbon Leg destroyed. 08579_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????############ | | ?????????????????????????# """"""" | | ?????????????????????????# """"""" | | ????????????? ???????# """"""" | | ??????????? ???????# """"""" | | ?????????? ???????# ! | | ?????????# ???????# | | ?????????? ?????####"######### | | ??????????? ?????# #???? | | ???????????# R #?????# """ #??## | | ????Y??????# #?????# """"" !##""" | | ???????????# #?????# """"" " ?? | | ???????????# #?????# " ??? | | ?? "???????# #??#### """ "???? | | ??? ??????# #?# # """ #???? | | ??"T ???### ## """ #???? | | ??"" ??# # #??? | | # "" ?# ##########+### | | # # =!! | | " # k ! =%* | | " + ! ! * % % | | " u # [%]! h | | " u # @== *![!h | | # = *%##########+#### | | u # ! !=u #% ##?????? | | u#####;########???????? | | # = ! #???????? " | | # """"""""" #????????? " | | ? ?# #????????? " | | ? ??# """"""""" #????????? " | | ? # # ???# #??????????#""" | | ?? ?##???# """"""""" #???????????### | | ?????????# #?????????????? | | ?????????# """"""""" #?????????????? | | ????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Hacked Cld. Plasma Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftRelayShotgun Manual? 0 Play Time 01:26:47 Cumulative 41.6 hours Start 2022.03.21 @ 20:27:45 End 2022.03.22 @ 20:35:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d84418d7-273d-4438-b610-2e2be2ab4e44