Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.26 @ 11:52:17 Player: Kino Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (139) 695 Value Destroyed (5343) 5343 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (691) 691 TOTAL SCORE: 11709 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 496 Met Data Miner 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/1000 Matter 274/300 Energy 87/100 System Corruption 1% Temperature Cool (18) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Large Storage Unit Triangulator Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Coolant Injector Large Storage Unit Gravity Neutralizer Improved Targeting Computer Advanced Targeting Computer Improved Propulsion Shielding Hardened Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Smartbomb Launcher Plasma Sword > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Sensor Array Heavy Particle Gun Long-range Proton Cannon Assault Rifle Heavy Machine Gun Magnetic Acceleration Cannon Improved Proton Missile Launcher Katana [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Coolant Injector Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Katana Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Slots Evolved 11 | . 1 2 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . Utility 9 | . 1 1 2 2 . . . . 2 . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 139 | 7 3 6 31 19 9 4 . 1 20 14 1 24 Power 15 | 1 . 1 4 1 2 . . . 2 2 . 2 Engine 10 | 1 . 1 3 1 . . . . 1 1 . 2 Core 5 | . . . 1 . 2 . . . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 . 2 9 4 3 1 . . 4 5 . 3 Treads . | . . . . . . . . . . . . . Leg 33 | 2 . 2 9 4 3 1 . . 4 5 . 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 42 | 2 2 1 10 4 2 . . . 9 4 1 7 Device 12 | . 1 . 2 . . . . . 5 1 . 3 Storage 2 | 1 . . 1 . . . . . . . . . Processor 11 | 1 . 1 1 3 . . . . 2 . . 3 Hackware 2 | . . . 1 . . . . . 1 . . . Protection 15 | . 1 . 5 1 2 . . . 1 3 1 1 Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 1 2 8 10 2 3 . 1 5 3 . 12 Energy Gun 12 | 1 1 . 4 1 2 . . . 1 . . 2 Energy Cannon 10 | . . 1 2 1 . 1 . . 3 . . 2 Ballistic Gun 7 | 1 . . . 1 . 1 . . . 2 . 2 Ballistic Cannon 6 | . . 1 2 2 . . . . . . . 1 Launcher 7 | . . . . 3 . 1 . . . . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 . . . 1 1 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . 1 . . 1 Corrupted Parts 3 | . 1 . 1 . 1 . . . . . . . System Corruption 3 | . 1 . 1 . 1 . . . . . . . Parts Lost 61 | . 1 1 3 2 7 1 . 4 7 10 . 25 Power 9 | . . 1 . . 2 . . . 1 2 . 3 Propulsion 13 | . . . 1 . 2 . . 2 1 3 . 4 Utility 25 | . 1 . 2 2 2 . . 1 4 4 . 9 Weapon 14 | . . . . . 1 1 . 1 1 1 . 9 Highest Loss Streak 20 | . 1 1 1 1 6 1 . 4 3 7 . 20 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 99 95 93 92 95 100 100 78 82 84 81 77 Engine 3 | . 12 8 4 6 2 . . . . 1 6 4 Core 2 | . . . 3 . 3 7 7 7 1 3 . . Leg 19 | . 25 30 23 20 19 21 21 10 15 16 18 15 Device 9 | . 2 10 14 7 2 . . . 12 15 12 15 Storage 6 | . 12 10 8 7 7 7 7 7 6 6 6 5 Processor 13 | . 8 7 7 4 21 21 21 21 19 17 12 13 Hackware 4 | . . . . 7 7 7 7 7 7 1 . . Protection 14 | . 12 10 15 24 18 21 21 15 5 9 18 11 Energy Gun 4 | . 12 10 6 5 5 2 . . 3 1 . . Energy Cannon 2 | . . 2 3 1 . 3 7 1 2 . . 2 Ballistic Gun 1 | . 12 . . 1 . 6 7 1 . 4 . . Ballistic Cannon 1 | . . 6 5 . . . . . . . . . Slashing Weapon 2 | . . . . . 7 . . 5 5 3 6 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 17 19 22 43 66 43 44 44 44 49 66 69 86 Greatest Support 72 | 20 20 30 42 50 45 35 35 35 72 62 50 62 Greatest Overweight (x) 14 | 3 . . 9 1 3 1 1 2 2 7 1 14 Average Overweight (x) . | . . . . . . 1 1 1 1 . 1 . Largest Inventory Capacity 15 | 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 10 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 7 10 15 15 10 10 9 9 14 15 6 15 Average Carried 8 | 3 4 8 9 12 8 8 9 8 6 8 6 10 Final Capacity 15 | 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 13 | 2 7 10 12 10 8 9 9 8 13 8 6 4 Class Distribution -------------------- 78% | Hacker-Mutant 14% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Matter Collected 2602 | 210 88 189 367 696 91 243 . 40 171 179 . 328 Remotely . | . . . . . . . . . . . . . Salvage Created 5484 | . 192 751 709 1109 429 422 . 166 195 627 . 884 Parts 284 | . 19 47 41 54 12 13 . 6 11 26 . 55 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 112 | . 6 15 19 25 10 9 . 3 2 11 . 12 Melee 26 | . . . . 5 4 . . 2 . 9 . 6 Guns 45 | . 6 7 6 9 6 5 . . 2 2 . 2 Cannons 24 | . . 6 12 4 . 1 . 1 . . . . AOE 15 | . . 2 1 7 . 3 . . . . . 2 Classes Destroyed 18 | . 3 4 1 4 1 2 . . . 1 . 2 Worker 6 | . . . . 5 . . . . 1 . . . Builder 5 | . . 1 1 1 . . . . . . . 2 Tunneler 2 | . . . . 1 . . . . 1 . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 3 | . . . 1 2 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 8 | . 1 3 2 . . . . . . . . 2 Swarmer 24 | . 4 2 9 2 4 2 . . . . . 1 Grunt 39 | . 2 8 3 15 2 . . 3 . 5 . 1 Brawler 4 | . . . . 1 1 . . . . 2 . . Duelist 3 | . . . . . 1 . . . . 2 . . Sentry 21 | . . 5 7 4 2 . . . 1 1 . 1 Specialist 3 | . . . . . . . . . . . . 3 Hunter 4 | . . . . . . . . . . 1 . 3 Programmer 6 | . . . . 3 . . . . 1 . . 2 Behemoth 1 | . . . . . . . . . . . . 1 Packrat 2 | . . . . . . 2 . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . Thug 2 | . . . . . . 1 . . 1 . . . Savage 4 | . . . . . . 4 . . . . . . Butcher 1 | . . . . . . 1 . . . . . . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 10 | . 3 9 4 10 5 5 . 2 1 4 . 5 Combat Bots Only 6 | . 2 6 4 3 5 5 . 2 1 4 . 4 Max Kills in Single Turn 10 | . 2 3 2 10 1 2 . 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . 2 1 3 . 2 . . . . . 1 Melee 1 | . . . . 1 1 . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Hostile Shots Fired 1255 | . 24 35 108 234 123 28 . 49 91 189 . 374 Missed 381 | . 5 10 31 99 39 7 . 18 27 39 . 106 Damage Taken 10027 | . 123 237 634 1107 767 312 . 371 879 2006 . 3591 Core 1826 | . 23 26 71 151 101 60 . 50 149 192 . 1003 Absorbed by Shields 10 | . . . . 10 . . . . . . . . Redirected to Shielding 371 | . 12 19 61 60 63 31 . 17 4 95 . 9 Ignored by Resistances 6046 | . 86 146 398 762 475 182 . 219 512 1172 . 2094 Core Remaining (%) 79 | 100 90 93 87 . . . . 48 . . 59 . Volleys Fired 280 | . 15 30 66 41 28 24 . 7 19 23 . 27 Largest 2 | . 2 2 2 2 1 2 . 2 2 2 . 2 Hottest 165 | . 60 108 131 149 80 87 . 87 165 80 . 96 Shots Fired 463 | . 30 60 115 80 30 44 . 14 23 33 . 34 Gun 296 | . 30 30 57 50 30 34 . 7 9 33 . 16 Cannon 151 | . . 30 58 24 . 7 . 7 14 . . 11 Launcher 16 | . . . . 6 . 3 . . . . . 7 Special . | . . . . . . . . . . . . . Kinetic 192 | . 15 24 51 26 . 26 . 7 . 31 . 12 Thermal 147 | . . 6 36 41 30 8 . . 15 2 . 9 Explosive 11 | . . . . 6 . 3 . . . . . 2 Electromagnetic 113 | . 15 30 28 7 . 7 . 7 8 . . 11 Robot Hit Streak 56 | . 18 11 22 19 34 49 . 21 17 48 . 56 Robot Miss Streak 4 | . 1 1 4 3 1 2 . 1 1 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 463 | . 25 45 79 81 34 38 . 17 20 67 . 57 Core Hits 268 | . 12 29 33 59 24 36 . 9 9 22 . 35 Critical Kills 2 | . . . . 1 . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 24 | . . 1 6 3 2 . . . . 5 . 7 Burn 5 | . . . 3 . 1 . . . . . . 1 Destroy 3 | . . . . 1 . . . . . 1 . 1 Blast 5 | . . 1 2 2 . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . Sever 10 | . . . . . 1 . . . . 4 . 5 Melee Attacks 90 | . . . . 15 9 . . 4 2 34 . 26 Impact . | . . . . . . . . . . . . . Slashing 90 | . . . . 15 9 . . 4 2 34 . 26 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14474 | . 333 995 1668 3794 907 1396 . 499 647 1661 . 2574 Guns 5272 | . 323 375 671 1141 675 669 . 170 277 658 . 313 Cannons 2721 | . . 439 803 438 . 177 . 190 290 . . 384 Explosions 3268 | . . 154 181 1762 . 550 . . . . . 621 Melee 3103 | . . . . 451 232 . . 139 80 996 . 1205 Ramming 110 | . 10 27 13 2 . . . . . 7 . 51 Kinetic 3291 | . 150 376 680 492 . 571 . 170 . 591 . 261 Thermal 4122 | . . 217 650 1818 675 98 . . 421 67 . 176 Explosive 1661 | . . . . 925 . 550 . . . . . 186 Electromagnetic 2187 | . 173 375 325 106 . 177 . 190 146 . . 695 Impact . | . . . . . . . . . . . . . Slashing 3103 | . . . . 451 232 . . 139 80 996 . 1205 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 1 . 1 4 5 7 7 7 1 7 7 1 Average Corruption 2 | . 1 . 1 2 4 6 7 7 1 1 7 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 112 | . . . 8 15 16 18 11 18 6 10 7 3 Message Errors 33 | . . . 2 4 3 5 6 6 3 3 1 . Matter Fused 23 | . . . 1 4 4 6 1 2 . 4 . 1 Heat Flow Errors 17 | . . . 4 3 1 2 1 2 . . 3 1 Energy Discharges 13 | . . . 1 1 4 . 1 2 1 1 2 . Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . 1 2 . . 4 1 1 1 1 Misfires 7 | . . . . . 2 4 . . 1 . . . Alerts 4 | . . . . . . 1 2 1 . . . . Weapon Failures 2 | . . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 417 | . . 6 18 222 28 40 . . . 12 . 91 Projectiles 78 | . . 1 18 . . 38 . . . . . 21 Explosions 200 | . . 5 . 193 . 2 . . . . . . Melee 139 | . . . . 29 28 . . . . 12 . 70 Knockbacks 10 | . . 1 5 3 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 9 | . . 1 5 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . 32 . 9 . 28 . . . . . 50 Shots 6 | . . 1 . 1 . 2 . . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 11 | . 1 3 2 1 . . . . . 1 . 3 Kicked 11 | . 1 3 2 1 . . . . . 1 . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 571 | . 63 7 197 571 99 176 195 260 32 102 218 197 Average Temperature 75 | . 38 6 59 136 32 33 102 73 12 46 76 48 Received Heat Transfer 4025 | . 63 138 315 438 261 9 . 276 102 936 . 1487 Effects 12 | . . . . 12 . . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . Matter Decay 4 | . . . . 4 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 14 | . . . . . . 2 . 1 . . . 11 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . 2 1 1 . . . 4 . . . Heat Transferred 7335 | . . 211 1384 2694 1530 185 . . 774 150 . 407 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 2 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Peak Influence 456 | . 169 362 414 456 . . . . 141 . . 175 Initial 67 | . . 4 67 56 . . . . . . . 21 Average 99 | . 58 157 203 146 . . . . 33 . . 52 Maximum Alert Level 2 | . . 1 2 2 . . . . . . . . Low Security (%) 83 | 100 100 70 50 69 . . . . 100 . . 100 Level 1 16 | . . 29 49 29 . . . . . . . . Level 2 . | . . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . . 2 4 9 . . . . 3 . . 5 Investigation 1 | . . . . 1 . . . . . . . . Extermination 7 | . . . . 3 . . . . 3 . . 1 Reinforcement 8 | . . 2 1 2 . . . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison 7 | . . . 3 3 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Distress Signals 5 | . . 3 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 179 | . 11 21 33 25 16 10 . 3 17 12 . 31 Peak Tracking Total 10 | . 2 3 3 4 9 6 . 3 3 7 . 10 Tactical Retreats 9 | . . . 2 1 4 1 . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Traps Triggered 17 | . . . 6 8 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Disabled 22 | . 1 . 2 16 . . . . 3 . . . Max in Single Turn 15 | . 1 . 1 15 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Accessed 5 | . 2 . 1 1 . . . . . . . 1 Terminals 5 | . 2 . 1 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 10 | . 3 . 2 4 . . . . . . . 1 Successful 6 | . 2 . 1 2 . . . . . . . 1 Failed 4 | . 1 . 1 2 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 10 | . 3 . 2 4 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . 2 . 1 2 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Total Allies 4 | . . . . . . . . 1 3 . . . Largest Group 3 | . . . . . . . . 1 3 . . . Highest-Rated Group 96 | . . . . . . . . 96 96 . . . Highest-Rated Ally 96 | . . . . . . . . 96 96 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . 65 . . . Total Damage 2209 | . . . . . . . . . 2209 . . . Kills 16 | . . . . . . . . . 16 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Turns Passed 10998 | 72 513 611 1141 1621 749 787 282 576 2045 882 248 1471 Spaces Moved 5615 | 48 381 399 619 870 426 376 149 228 844 407 131 737 Core 40 | 28 . . 2 . . . . . . 2 . 8 Treads . | . . . . . . . . . . . . . Legs 5575 | 20 381 399 617 870 426 376 149 228 844 405 131 729 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 190 190 190 120 120 190 120 Average Speed 169 | 116 120 120 137 158 151 190 190 239 227 170 190 170 Slowest Speed 750 | 200 120 120 500 195 360 190 190 260 260 400 190 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 75 42 58 25 56 47 74 44 20 57 24 19 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 2 | . . . . . 1 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 165 | . . 13 17 92 . 9 . . . . . 34 Melee . | . . . . . . . . . . . . . Projectile 16 | . . 5 10 . . . . . . . . 1 AOE 149 | . . 8 7 92 . 9 . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Total 6480 | 63 406 469 787 1003 486 409 148 239 943 514 131 882 Wait 184 | 1 . 26 38 18 8 . . . 29 26 . 38 Move 5603 | 47 380 398 618 869 425 375 148 227 843 406 130 737 Hop . | . . . . . . . . . . . . . Pick Up 105 | 8 7 6 21 10 6 4 . . 20 5 . 18 Fast Attach 14 | 1 . . 8 4 . . . . . 1 . . Attach 88 | 6 2 3 11 6 8 1 . 1 17 10 1 22 Detach 12 | . . . . 1 . . . . 3 3 . 5 Swap 37 | . 1 3 12 9 1 3 . . 3 3 . 2 Drop 31 | . . . 11 9 1 2 . . 2 2 . 4 Fire 280 | . 15 30 66 41 28 24 . 7 19 23 . 27 Melee 90 | . . . . 15 9 . . 4 2 34 . 26 Ram . | . . . . . . . . . . . . . Kick 11 | . 1 3 2 1 . . . . . 1 . 3 Crush . | . . . . . . . . . . . . . Escape Stasis 25 | . . . . 20 . . . . 5 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 355 | -10/Materials | Identified exit to Materials 355 | -10/Materials | Discovered exit to Materials (range 3) 556 | -10/Materials | Discovered exit to Materials (range 16) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 988 | -9/Materials | Identified exit to Materials 988 | -9/Materials | Discovered exit to Materials (range 13) 1191 | -9/Materials | Discovered exit to Materials (range 5) 1197 | -9/Materials | Entered another Materials area 1197 | -8/Materials | Evolved 2 slots: Utility x2 1250 | -8/Materials | Garrison activated, responded to threat 1632 | -8/Materials | Build established: Scavenger-Mutant 1932 | -8/Materials | Build established: Hacker-Mutant 2262 | -8/Materials | Identified exit to Factory 2262 | -8/Materials | Discovered exit to Factory (range 15) 2338 | -8/Materials | Entered Factory 2338 | -7/Factory | Evolved 2 slots: Utility x2 2968 | -7/Factory | Identified exit to Factory 3673 | -7/Factory | Garrison activated, responded to threat 3947 | -7/Factory | Identified exit to Lower Caves 3947 | -7/Factory | Discovered exit to Lower Caves (range 12) 3959 | -7/Factory | Entered Lower Caves 4127 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4227 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 4374 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4684 | -7/Lower Caves | Identified exit to Lower Caves 4684 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 4708 | -7/Lower Caves | Entered another Lower Caves area 5004 | -7/Lower Caves | Attacked by a faux Warlord 5471 | -7/Lower Caves | Identified exit to Data Miner 5471 | -7/Lower Caves | Discovered exit to Data Miner (range 11) 5495 | -7/Lower Caves | Entered Data Miner 5495 | -7/Data Miner | Identified exit to Proximity Caves 5495 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5532 | -7/Data Miner | Met Data Miner 5619 | -7/Data Miner | Received God Mode back door access code from Data Miner 5777 | -7/Data Miner | Entered Proximity Caves 5921 | -6/Proximity Caves | Core integrity fell below 50% 5941 | -6/Proximity Caves | Escorted by Enhanced Grunt 5970 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 6327 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6353 | -6/Proximity Caves | Entered Factory 6353 | -6/Factory | Accompanied by 1 ally 6353 | -6/Factory | Evolved 2 slots: Utility x2 6721 | -6/Factory | Spotted B-75 Beast 6746 | -6/Factory | Allies destroyed B-75 Beast 6775 | -6/Factory | Lost 3 parts (1n1u1w) 7249 | -6/Factory | Allied Derelicts emerged from ambush trap array 8226 | -6/Factory | Identified exit to Lower Caves 8226 | -6/Factory | Discovered exit to Lower Caves (range 13) 8398 | -6/Factory | Entered Lower Caves 8539 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8655 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 8947 | -6/Lower Caves | Build established: Scavenger-Mutant 9158 | -6/Lower Caves | Identified exit to Lower Caves 9158 | -6/Lower Caves | Discovered exit to Lower Caves (range 14) 9221 | -6/Lower Caves | Lost 3 parts (1p2u) 9280 | -6/Lower Caves | Entered another Lower Caves area 9506 | -6/Lower Caves | Identified exit to Factory 9506 | -6/Lower Caves | Discovered exit to Factory (range 9) 9528 | -6/Lower Caves | Entered Factory 9528 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9892 | -5/Factory | Build established: Scavenger-Tank 10467 | -5/Factory | Cargo convoy interrupted 10655 | -5/Factory | Build established: Scavenger-Mutant 10693 | -5/Factory | Spotted B-75 Beast 10733 | -5/Factory | Destroyed B-75 Beast 10941 | -5/Factory | Core integrity fell below 50% 10946 | -5/Factory | Garrison activated, responded to threat 10976 | -5/Factory | Core integrity fell below 20% 10999 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10963_ G-50 Soldier destroyed. 10964_ Acquired 10 matter. 10967_ G-50 Soldier misfires. 10968_ Acquired 55 matter. 10969_ Variable Charge Gun destroyed. 10971_ U-05 Engineer builds a Wall. 10971_ S-27 Virus destroyed. 10972_ Penetrated by Slug. 10976_ Acquired Lgt. Angular Momentum Engine. 10977_ Knocked back. 10979_ G-50 Soldier misfires. 10979_ U-05 Engineer builds a Wall. 10979_ S-27 Virus suffers critical hit (Burn). 10979_ S-27 Virus destroyed. 10982_ Lgt. Angular Momentum Engine destroyed. 10982_ Knocked back. 10987_ Hvy. Particle Gun destroyed. 10990_ U-05 Engineer lays Concrete. 10993_ G-50 Soldier IFF system glitched. 10996_ H-71 Marshal IFF system glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########?????????????????????????????? | | ????????? ^ #?#########????????????? ?????? | | ?????????? ^ ### =! ????????? ?? ???? ? | | ?????????? !%[#?????????? ?? ? ?? ? | | ?????????? [=##????????? ?? ?? | | ??????????"""" """ % %!#?????????? ??" "?? 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"""" """" =%*Hm gu #??????????# """ """ " | | % [[%%[[ ##?????????# | | %[* %% ;#?????????# ^ " | | #### [ @ ;#?????????# "F"" " | | ?### #??# % o##?????????# "" "]* " | | ???# #??# % % #??????????# %*!= | | ???# #??# % #??????????# =!%!!% | | ???# #?## #??????????# ###!!### | | ???# #??# #??????????# #?#=%##? | | ???###### #??# #??????????# ######## | | ????????# #??# #??????????# ## | | ????????# #??# #######???## ## "" | | ????????# #??; ##### ]# "" | | ????????# ??## T # "" | | ????????# ???# "%" """ "" + | | ??????????? ???# """ """ # "" | | ????????????? ???# """ """ ##### # "" | | ???????????????????#"# """ """ #???### ### "" | | ?????????????????????# #######+### | | ?????????????????????# # ######## | | ?????????????????????# ### # #??????? | | ?????????????????????# #?# # """" #??????? | | ?????????????????######+#### # """" #??????? | | ?????????????????# # # """" #??????? | | ?????????????????# # # """" #??????? | | ?????????????????# # # """" #??????? | | ?????????????????# # # """" ######## | | ?????????????????# + + + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 20 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 5 Core Analysis 9 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Knowing Is Half The Battle The Oracle Challenges ------------ None Game ------ Seed TimingPulseTriangulator Manual? 0 Play Time 01:20:50 Cumulative 26.6 hours Start 2024.06.26 @ 09:24:21 End 2024.06.26 @ 11:52:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 67 Rogue 20 Adventurer 46 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 170757ab-2bf1-49a4-9a78-df89e60c261d