Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.04 @ 19:03:55 Player: Jazzy Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1045) 1045 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 2658 Bonus ------- Follower Combat Kills 83 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (19) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Improved Medium Laser > --- INVENTORY (10) --- Ion Engine Wheel VTOL Module VTOL Module Heat Sink Huge Storage Unit Medium Battery (150) Structural Scanner Small Laser Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Huge Storage Unit Medium Battery Light Assault Rifle Grenade Launcher Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 41 | 5 5 2 29 . Power 3 | . 1 . 2 . Engine 3 | . 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 . . 18 . Treads 3 | . . . 3 . Leg 12 | 2 . . 10 . Wheel 1 | . . . 1 . Hover 4 | . . . 4 . Flight . | . . . . . Utility 7 | 1 2 2 2 . Device 2 | . 1 1 . . Storage 3 | 1 1 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 2 . 7 . Energy Gun 6 | 2 . . 4 . Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 22 | . . . 22 . Power 3 | . . . 3 . Propulsion 12 | . . . 12 . Utility 2 | . . . 2 . Weapon 5 | . . . 5 . Highest Loss Streak 12 | . . . 12 . To Critical Strikes 1 | . . . 1 . Average Backups 8 | 4 8 10 7 10 Power 1 | 1 1 1 1 1 Propulsion 1 | 2 2 3 1 3 Utility 2 | . 1 2 4 4 Weapon 1 | . 1 2 . 1 Tool/Special . | . . . . . Unused Backups 15 | . 5 1 3 6 Power 2 | . 1 . . 1 Propulsion 8 | . 3 . 3 2 Utility 4 | . 1 . . 3 Weapon . | . . . . . Tool/Special 1 | . . 1 . . Average Slot Usage (%) 91 | . 96 100 88 88 Engine 11 | . 12 14 11 . Treads 7 | . . . 11 22 Leg 19 | . 28 28 14 22 Wheel 1 | . . . 2 . Hover 4 | . . . 7 . Device 7 | . 11 14 5 . Storage 12 | . 14 14 11 11 Processor 1 | . . . 1 . Protection 1 | . . . 2 11 Energy Gun 15 | . 23 14 11 22 Ballistic Gun 4 | . 1 14 5 . Launcher 1 | . 3 . . . Special Melee Weapon 2 | . . . 4 . Peak Build Rating 26 | 5 10 16 26 12 Average Rating 12 | 3 8 12 14 12 On Entrance 8 | . 5 10 16 12 Avg Prop Armor Cover (%) 8 | . . . 7 10 Naked Turns . | . . . . . Heaviest Build 88 | 8 18 18 88 19 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 28 | . . . 28 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 25 25 10 Average Capacity 12 | 6 8 10 15 10 Most Carried 10 | 7 10 10 10 10 Average Carried 8 | 5 8 9 7 10 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 7 10 10 10 10 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 762 | 192 134 . 421 15 Remotely . | . . . . . Salvage Created 1184 | . 309 . 837 38 Parts 75 | . 18 . 54 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 9 . 21 1 Guns 25 | . 8 . 16 1 AOE 6 | . 1 . 5 . Classes Destroyed 10 | . 2 . 7 1 Worker 3 | . . . 2 1 Builder 2 | . . . 2 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 6 | . 3 . 3 . Grunt 16 | . 6 . 10 . Duelist 2 | . . . 2 . Sentry 6 | . . . 6 . Assembled 1 | . . . . 1 Best Kill Streak 12 | . 4 . 12 1 Combat Bots Only 8 | . 4 . 8 1 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 248 | . 34 . 211 3 Missed 59 | . 8 . 51 . Hits 189 | . 26 . 160 3 Melee 15 | . . . 13 2 Projectile 174 | . 26 . 147 1 AOE 1 | . . . . 1 Critical Strikes 9 | . 1 . 8 . Damage Taken 2076 | . 193 . 1795 88 Core 472 | . 44 . 392 36 Absorbed by Shields . | . . . . . Ignored by Resistances 610 | . 64 . 522 24 Core Remaining (%) 91 | 100 . 82 . . Volleys Fired 104 | . 17 . 84 3 Largest 2 | . 2 . 2 2 Hottest 121 | . 80 . 121 121 Shots Fired 151 | . 31 . 114 6 Gun 144 | . 29 . 109 6 Cannon . | . . . . . Launcher 7 | . 2 . 5 . Special . | . . . . . Kinetic 38 | . . . 38 . Thermal 81 | . 15 . 60 6 Explosive 7 | . 2 . 5 . Electromagnetic 25 | . 14 . 11 . Robot Hit Streak 27 | . 19 . 27 7 Robot Miss Streak 2 | . 1 . 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 125 | . 23 . 98 4 Core Hits 74 | 1 16 . 54 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2220 | 1 379 . 1774 66 Guns 1468 | . 271 . 1131 66 Cannons . | . . . . . Explosions 741 | . 107 . 634 . Melee . | . . . . . Ramming 11 | 1 1 . 9 . Kinetic 398 | . . . 398 . Thermal 888 | . 123 . 699 66 Explosive 645 | . 107 . 538 . Electromagnetic 278 | . 148 . 130 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . . 33 . Projectiles . | . . . . . Explosions 30 | . . . 30 . Melee 3 | . . . 3 . Knockbacks 1 | 1 . . . . Impact 1 | 1 . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 50 | . . . 50 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed 5 | 1 1 . 3 . Kicked 5 | 1 1 . 3 . Crushed . | . . . . . Highest Temperature 207 | . 19 . 207 90 Average Temperature 32 | . 9 . 32 42 Received Heat Transfer 732 | . 99 . 633 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . 5 . Heat Transferred 2080 | . 275 . 1657 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 99 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 206 | . 86 9 206 5 Initial 9 | . . 9 . . Average 51 | . 30 1 75 . Influence Increases 948 | . 236 . 707 5 Destroy 0b10 Robot/C 660 | . 180 . 480 . Destroy 0b10 Robot/NC 40 | . . . 35 5 Destroy Leader 152 | . 30 . 122 . Allied During Kill 2 | . . . 2 . Destroy Structure 49 | . 11 . 38 . Lose Combat Pursuer 45 | . 15 . 30 . Influence Decreases 948 | . 206 30 707 5 Entered New Map 21 | . . 21 . . Time Decay 707 | . 206 9 487 5 Lost Part 220 | . . . 220 . Squads Dispatched 4 | . . . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 3 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 14 . 43 5 Peak Tracking Total 9 | . 6 . 9 4 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 12 | . . . 12 . Total Damage 209 | . . . 209 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 743 | . . 58 685 . Optics 188 | . . . 188 . Sensors 555 | . . 58 497 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1897 | 103 548 132 1063 51 Spaces Moved 1012 | 86 371 103 426 26 Core 27 | 25 . . 2 . Treads 190 | . . . 164 26 Legs 700 | 61 371 103 165 . Wheels . | . . . . . Hover 95 | . . . 95 . Flight . | . . . . . Fastest Speed 48 | 50 120 120 48 160 Average Speed 141 | 99 120 120 172 160 Slowest Speed 1450 | 120 120 120 1450 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 40 27 44 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . 10 . 41 . Melee . | . . . . . Projectile . | . . . . . AOE 51 | . 10 . 41 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1328 | 103 444 111 641 29 Wait 88 | . 31 2 55 . Move 1009 | 86 370 102 425 26 Hop . | . . . . . Pick Up 58 | 12 12 2 32 . Fast Attach . | . . . . . Attach 33 | 5 3 . 25 . Detach . | . . . . . Swap 17 | . 3 3 11 . Drop 15 | . 7 2 6 . Fire 104 | . 17 . 84 3 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 1 . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 11) 652 | -10/Materials | Entered Mines 681 | -10/Mines | Found DCF Scrap (12 items) 722 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 725 | -10/Mines | Found Prototype Device 726 | -10/Mines | Identified Exp. Sensor Array 748 | -10/Mines | Received a Mining Laser from a helpful Derelict 771 | -10/Mines | Discovered new exit (range 5) 784 | -10/Mines | Entered Materials 784 | -9/Materials | Accompanied by 1 ally 784 | -9/Materials | Evolved 2 slots: Propulsion x2 1116 | -9/Materials | Destroyed 8 combat bots 1117 | -9/Materials | Core integrity fell below 50% 1129 | -9/Materials | Lost 9 parts (1p5n3w) 1302 | -9/Materials | Core integrity fell below 20% 1359 | -9/Materials | Lost 12 parts (1p7n2u2w) 1663 | -9/Materials | Build established: Scavenger-Mutant 1781 | -9/Materials | Discovered new exit (range 12) 1847 | -9/Materials | Entered Mines 1848 | -9/Mines | Assembled infested the area 1880 | -9/Mines | Met a Derelict bent on vengeance 1898 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01825_ Machine disabled. 01834_ Triggered Alarm Trap. 01834_ An alarm sounds. 01834_ ALERT: Alarm triggered, dispatching investigation squad. 01840_ Lgt. Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01848_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01848_ K-01 Serf collects debris. 01857_ K-01 Serf destroyed. 01860_ Acquired 15 matter. 01880_ K-01 Serf collects debris. 01892_ as-97106 destroyed. 01892_ K-01 Serf collects debris. 01896_ C-45 Heavy ARC bursts open, deploying its payload. 01896_ D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# ?????###???????????????? | | ????????????????????# ????? ##??????????????? | | ????????????????????# ???? #??????????????? | | ????????????????????# ???? ##?????????????? | | ????????????????????# ???? #?????????????? | | ????????????????????# ???# #?????????????? | | ????????????????????? ### #####?????????? | | ????????????????????? ??????????? | | ????????????????????? ????????????? | | ?#######?????????????# a #??????????????? | | ?# #????????????## #??????????????? | | ?# ############## #??????????????? | | ?# !=%= #??????????????? | | ?# ############# % #??????????????? | | ?# #???????????##@ d#??????????????? | | ?# #????????????#### #?????????? | | ?#######????????????????# d% #?????????? | | ?????????????????????????# ### #?????????? | | ??????????????????????????# ##????#?????????? | | ???????????????????????????###???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixGodAutobeam Manual? 0 Play Time 00:22:08 Cumulative 8.5 hours Start 2026.03.03 @ 13:03:00 End 2026.03.04 @ 19:03:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 1 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5b86f19f-e9c4-4a20-b09b-ddd05e858ef5