Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.29 @ 18:30:53 Player: biogoob Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1111) 1111 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 4058 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 132/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Armored Wheel Weight Redist. System Greatsword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Deuterium Engine Light Nuclear Core Armored Wheel Improved Heat Sink Cooling System Small Storage Unit Medium Storage Unit Weight Redist. System Structural Scanner EM Pulse Gun Medium Laser Beam Rifle Pulse Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Minigun [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 2 1 . Weapon . | . . . . . . . Parts Attached 43 | . 13 1 6 17 4 2 Power 5 | . 2 1 . 2 . . Engine 5 | . 2 1 . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | . 5 . 2 4 2 . Treads 1 | . 1 . . . . . Leg 5 | . . . . 3 2 . Wheel 7 | . 4 . 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 4 . 1 6 2 . Device 5 | . 2 . 1 2 . . Storage 3 | . 1 . . 1 1 . Processor 1 | . 1 . . . . . Hackware 1 | . . . . 1 . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 12 | . 2 . 3 5 . 2 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 1 . 3 5 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . 2 6 . 12 Power 1 | . . . . . . 1 Propulsion 8 | . . . 1 3 . 4 Utility 6 | . . . . 2 . 4 Weapon 5 | . . . 1 1 . 3 Highest Loss Streak 12 | . . . 1 2 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 100 100 95 92 89 52 Engine 10 | . 14 14 11 9 7 3 Leg 9 | . 9 . . 6 30 12 Wheel 18 | . 18 28 30 20 . . Device 6 | . 9 . 8 7 . . Storage 12 | . 14 14 11 14 7 6 Processor 8 | . 4 14 11 9 7 5 Hackware 2 | . . . . 6 7 3 Protection 2 | . . . . 2 12 7 Energy Gun 5 | . 14 14 5 . . . Ballistic Gun 15 | . 14 14 16 17 15 10 Naked Turns 5 | . . . . . . 5 Heaviest Build 72 | 11 48 50 52 72 69 39 Greatest Support 40 | 20 32 24 36 40 40 40 Greatest Overweight (x) 10 | . 2 2 2 6 1 10 Average Overweight (x) 1 | . . 1 1 2 . . Largest Inventory Capacity 20 | . 20 20 20 20 20 10 Average Capacity 18 | . 17 20 20 20 13 9 Most Carried 20 | . 20 20 18 20 20 10 Average Carried 15 | . 12 18 16 19 13 9 Final Capacity 20 | 8 20 20 20 20 10 5 Final Carried 20 | 6 20 17 18 20 10 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Low Matter Collected 995 | 182 160 42 179 377 51 4 Remotely . | . . . . . . . Salvage Created 1362 | . 158 92 516 545 51 . Parts 82 | . 9 7 26 36 4 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 29 | . 2 2 12 12 1 . Guns 28 | . 1 2 12 12 1 . AOE 1 | . 1 . . . . . Classes Destroyed 6 | . 2 . 2 2 . . Worker 3 | . 3 . . . . . Builder 2 | . . . . 1 1 . Swarmer 3 | . . . . 3 . . Grunt 20 | . 2 2 10 5 1 . Brawler 1 | . . . 1 . . . Sentry 5 | . . . 1 4 . . Best Kill Streak 4 | . 2 2 4 4 1 . Combat Bots Only 4 | . 1 2 4 3 1 . Max Kills in Single Turn 2 | . 2 1 2 2 1 . Gunslinging 1 | . . . 1 . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Damage Taken 3215 | . 152 84 387 773 113 1706 Core 962 | . 57 29 47 127 . 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 100 | . . . . 100 . . Core Remaining (%) 82 | 100 . 65 88 76 . . Volleys Fired 114 | . 9 6 26 47 7 19 Largest 2 | . 2 2 2 2 2 2 Hottest 63 | . 63 63 63 46 43 62 Shots Fired 217 | . 18 12 52 92 14 29 Gun 212 | . 18 12 52 92 14 24 Cannon . | . . . . . . . Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 180 | . 9 6 35 92 14 24 Thermal . | . . . . . . . Explosive 5 | . . . . . . 5 Electromagnetic 32 | . 9 6 17 . . . Robot Hit Streak 14 | . 5 7 13 13 9 14 Robot Miss Streak 3 | . 3 2 3 3 2 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 156 | . 10 8 40 63 9 26 Core Hits 65 | . 7 4 25 23 3 3 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2672 | . 158 141 634 1031 119 589 Guns 2369 | . 125 141 634 1031 119 319 Cannons . | . . . . . . . Explosions 303 | . 33 . . . . 270 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2093 | . 45 112 467 1031 119 319 Thermal 33 | . 33 . . . . . Explosive 270 | . . . . . . 270 Electromagnetic 276 | . 80 29 167 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . 1 1 . . . . Message Errors 1 | . 1 . . . . . Matter Fused 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . . . 12 Projectiles . | . . . . . . . Explosions 12 | . . . . . . 12 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 210 | . 4 . . . . 206 Shots 6 | . 1 . . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 60 | . 32 60 27 19 3 6 Average Temperature 13 | . 10 35 7 6 3 4 Received Heat Transfer 882 | . 63 45 141 378 63 192 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . 50 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Peak Influence 529 | . 96 57 362 529 209 . Initial 184 | . . 7 22 152 184 . Average 176 | . 35 46 202 307 193 . Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 61 | . 100 100 40 24 73 . Level 1 33 | . . . 59 60 26 . Level 2 5 | . . . . 15 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . 2 2 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 6 | . 2 . 2 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Distress Signals 8 | . 2 . 2 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 11 6 17 25 1 2 Peak Tracking Total 6 | . 2 6 6 6 1 1 Tactical Retreats 6 | . 1 1 1 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Machines Accessed 9 | . 2 . 2 5 . . Terminals 5 | . 2 . . 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 2 | . . . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 12 . 3 17 . . Successful 18 | . 6 . 2 10 . . Failed 14 | . 6 . 1 7 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 8 . . 3 . . Terminals 25 | . 12 . . 13 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 2 . . Recycling Units 4 | . . . 2 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 4 . . 5 . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Scanalyzer Index 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 4 | . . . 2 2 . . Report Inventory 2 | . . . 1 1 . . Retrieve Components 2 | . . . 1 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . . Terminals 3 | . 2 . . 1 . . Track 1 | . 1 . . . . . Botnet 1 | . . . . 1 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . 2 5 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . 1 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Low Turns Passed 2061 | . 520 175 340 631 291 104 Spaces Moved 1254 | 1 383 97 210 344 181 38 Core 16 | . . . . . . 16 Treads . | . . . . . . . Legs 304 | 1 99 . . 1 181 22 Wheels 934 | . 284 97 210 343 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 105 105 105 105 120 50 Average Speed 122 | 120 120 113 107 123 141 139 Slowest Speed 550 | 120 260 120 120 540 190 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 21 | 2 65 17 21 36 3 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 48 | . 2 . . . . 46 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 48 | . 2 . . . . 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Total 1566 | . 421 152 270 461 203 59 Wait 111 | . 4 43 26 38 . . Move 1248 | . 382 96 209 343 180 38 Hop . | . . . . . . . Pick Up 27 | . 8 1 3 8 7 . Fast Attach 10 | . 3 . . 5 2 . Attach 12 | . . . 4 5 1 2 Detach 3 | . 2 . . . 1 . Swap 21 | . 10 1 2 7 1 . Drop 20 | . 3 5 . 8 4 . Fire 114 | . 9 6 26 47 7 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: [*Fac] / [*Sto x2]) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 6) 325 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Entered Mines 522 | -10/Mines | Assembled infested the area 525 | -10/Mines | Learned Materials emergency access door positions 689 | -10/Mines | Discovered new exit (range 7) 696 | -10/Mines | Entered Materials 696 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -9/Materials | Discovered new exit (range 3) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Utility x2 1093 | -8/Materials | Discovered new exit (range 14) 1136 | -8/Materials | Discovered new exit (range 11) 1594 | -8/Materials | Discovered new exit (range 11) 1646 | -8/Materials | Repaired Hvy. Assault Rifle 1667 | -8/Materials | Entered Factory 1667 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1691 | -7/Factory | Build established: Scavenger-Mutant 1908 | -7/Factory | Discovered new exit (range 7) 1958 | -7/Factory | Entered Lower Caves 1979 | -7/Lower Caves | Spotted B-75 Beast 2037 | -7/Lower Caves | Core integrity fell below 50% 2046 | -7/Lower Caves | Crushed by falling debris 2046 | -7/Lower Caves | Core integrity fell below 20% 2049 | -7/Lower Caves | Crushed by falling debris 2057 | -7/Lower Caves | Released all parts (2) 2062 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02034_ Acquired 1 matter. 02037_ The unstable cave ceiling collapses. 02038_ Hvy. Assault Rifle destroyed. 02038_ Destroyed Hvy. Assault Rifle. 02038_ Imp. Targeting Computer destroyed. 02038_ Destroyed Imp. Targeting Computer. 02044_ The unstable cave ceiling collapses. 02045_ Hvy. Missile Launcher destroyed. 02045_ Destroyed Hvy. Missile Launcher. 02046_ The unstable cave ceiling collapses. 02046_ Crushed by falling debris. 02047_ Acquired 1 matter. 02049_ The unstable cave ceiling collapses. 02049_ Crushed by falling debris. 02051_ Knocked back. 02056_ The unstable cave ceiling collapses. 02056_ Knocked back. 02057_ Acquired 2 matter. 02057_ Released Hvy. Assault Rifle. 02057_ Released Med. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ???????????????????????????## ##????????????????? | | ??????????????????????????## #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# ^ #????????????????? | | ???????????????????????????# #####????????????? | | ??????????????????????????## # # #????????????? | | ?????????????## ??????????# # #????????????? | | ???????????### ???????# #????????????? | | ?????????? ###### ##????????????? | | ?????????? p ##?????????????? | | ???????????# @ #??????????????? | | ????????????# ###### #??????????????? | | ?????????????# ??????????# #??????????????? | | ?????????????# ?????????## ##??????????????? | | ???????????### ??##?#### ### ##???????????????? | | ??????????## ## ## # # #?# #????????????????? | | ??????????# !## #?# #????????????????? | | ??????????# ![[ ### #????????????????? | | ???????????# [ # #????????????????? | | ????????????# ## # # # #??????????????? | | ???????????????# % ## # #?????????????? | | ??????????????# ### # #?????????????? | | ??????????????## ## #????????????? | | ??????????????# ####?#### #???????????? | | ??????????????## #????????# #??????????? | | ??????????????# ## #??????????# #??????????? | | ??????????????# ### ?#####????????????#??????????? | | ??????????????# ??#??????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicHybridLoader Manual? 0 Play Time 00:21:06 Cumulative 112.3 hours Start 2023.06.29 @ 17:31:36 End 2023.06.29 @ 18:30:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 109 Adventurer 19 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 8228cd6b-c747-4b8e-b338-539b4d189411