Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 19:28:00 Player: Sysandra Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (399) 399 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2324 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Particle Gun Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 30 | 6 2 10 5 7 Power 6 | 1 . 3 1 1 Engine 6 | 1 . 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 2 2 Treads . | . . . . . Leg 8 | 2 . 2 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 . 2 . 2 Device 2 | . . 1 . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 11 | 2 2 3 2 2 Energy Gun 4 | 1 1 . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 1 3 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 21 | . 1 . 13 7 Power 3 | . . . 2 1 Propulsion 6 | . . . 4 2 Utility 5 | . . . 3 2 Weapon 7 | . 1 . 4 2 Highest Loss Streak 13 | . 1 . 13 5 Average Slot Usage (%) 79 | . 85 96 81 19 Engine 9 | . 14 11 9 1 Leg 19 | . 28 22 17 7 Device 7 | . . 10 9 5 Storage 9 | . 14 11 9 . Protection 6 | . . 8 8 3 Energy Gun 2 | . 10 . . 1 Ballistic Gun 23 | . 17 31 26 . Naked Turns 69 | . . . 37 32 Heaviest Build 24 | 11 14 24 24 11 Greatest Support 37 | 20 20 23 23 37 Greatest Overweight (x) 4 | 1 . 1 4 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 5 | 4 6 6 5 4 Most Carried 6 | 4 5 6 5 2 Average Carried 3 | 2 3 5 4 . Final Capacity 6 | 6 6 6 4 4 Final Carried 5 | 2 5 5 1 . Class Distribution -------------------- 50% | Tank 43% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 719 | 185 85 360 79 10 Remotely . | . . . . . Salvage Created 643 | . 85 531 19 8 Parts 37 | . 6 30 . 1 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 11 | . 2 7 1 1 Guns 11 | . 2 7 1 1 Classes Destroyed 8 | . 1 5 1 1 Worker 3 | . . 3 . . Builder 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Swarmer 1 | . . . . 1 Grunt 5 | . 2 3 . . Sentry 4 | . . 4 . . Assembled 1 | . . . 1 . Best Kill Streak 7 | . 2 7 1 1 Combat Bots Only 2 | . 2 2 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2829 | . 237 535 918 1139 Core 854 | . 26 63 212 553 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 89 . 31 . Volleys Fired 70 | . 20 33 7 10 Largest 3 | . 2 3 3 1 Hottest 85 | . 85 69 69 63 Shots Fired 164 | . 39 99 16 10 Gun 162 | . 39 99 16 8 Cannon 2 | . . . . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 140 | . 25 99 16 . Thermal 24 | . 14 . . 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 4 10 5 2 Robot Miss Streak 7 | . 7 3 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 93 | . 19 59 10 5 Core Hits 29 | . 7 20 1 1 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1368 | . 174 940 128 126 Guns 1342 | . 174 936 128 104 Cannons 22 | . . . . 22 Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 1202 | . 138 936 128 . Thermal 162 | . 36 . . 126 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 23 | . . . 23 . Average Corruption 20 | . . . 20 . Corruption Purged . | . . . . . Effects 3 | . . . 3 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . 2 . . Shots . | . . . . . Rammed 2 | . . 1 1 . Targets Rammed 2 | . . 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 283 | . 123 283 37 48 Average Temperature 66 | . 56 84 23 23 Received Heat Transfer 522 | . 132 228 . 162 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 334 | . 75 . . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 187 | . 55 187 28 35 Average Influence 47 | . 19 93 19 6 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 6 12 8 16 Peak Tracking Total 9 | . 4 5 8 9 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 2 | . 2 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 39 | . . . 39 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 5 | . . . 5 . Total Damage 63 | . . . 63 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1134 | 65 180 467 259 163 Spaces Moved 708 | 45 98 265 178 122 Core 147 | 7 . . 74 66 Treads . | . . . . . Legs 561 | 38 98 265 104 56 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 116 | 115 120 131 110 88 Slowest Speed 250 | 120 120 150 250 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 24 29 35 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 905 | 58 123 329 228 167 Wait 69 | . . 10 37 22 Move 705 | 44 97 265 177 122 Hop . | . . . . . Pick Up 22 | 8 4 3 1 6 Fast Attach 4 | . . 4 . . Attach 20 | 6 1 1 5 7 Detach 2 | . . 2 . . Swap 6 | . 1 5 . . Drop 6 | . . 6 . . Fire 70 | . 20 33 7 10 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 8) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 639 | -9/Materials | Discovered new exit (range 15) 641 | -9/Materials | Build established: Tank 713 | -9/Materials | Entered Mines 806 | -9/Mines | Met a Derelict bent on vengeance 877 | -9/Mines | Assembled infested the area 882 | -9/Mines | Assisted by a Guerilla fighting off Assembled 931 | -9/Mines | System corruption reached 10% 937 | -9/Mines | Core integrity fell below 50% 966 | -9/Mines | Lost 13 parts (2p4n3u4w) 966 | -9/Mines | Discovered new exit (range 14) 972 | -9/Mines | Entered Materials 972 | -8/Materials | Evolved 2 slots: Utility x2 1090 | -8/Materials | Core integrity fell below 50% 1112 | -8/Materials | Lost 5 parts (2n2u1w) 1123 | -8/Materials | Core integrity fell below 20% 1135 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01097_ K-01 Serf collects debris. 01100_ Slug penetrates Wall. 01100_ K-01 Serf collects debris. 01101_ Acquired Prototype Engine. 01102_ Identified Cld. Ion Engine. 01109_ Penetrated by Slug. 01109_ Acquired Pulse Rifle. 01113_ S-10 Pest destroyed. 01113_ Slug penetrates Wall. 01116_ Penetrated by Slug. 01116_ U-05 Engineer lays Concrete. 01124_ R-06 Scavenger collects Flight Unit. 01125_ Slug penetrates Wall. 01128_ Penetrated by Slug. 01128_ Cld. Ion Engine destroyed. 01130_ U-05 Engineer builds a Door. 01131_ Pulse Rifle destroyed. 01131_ Slug penetrates Door. 01131_ S-10 Pest destroyed. 01134_ U-05 Engineer builds a Door. 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""" """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateDataSystem Manual? 0 Play Time 00:13:25 Cumulative 23.0 hours Start 2020.07.25 @ 19:16:30 End 2020.07.25 @ 19:28:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 877f08ba-7c5f-428a-981f-34aead1de410