Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 17:50:54 Player: Willow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1303) 1303 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (944) 944 TOTAL SCORE: 4257 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 281 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 253/265 System Corruption 0% Temperature Hot (222) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Assault Rifle Slug Cannon > --- INVENTORY (15) --- Light Treads Large Storage Unit Compact Matter Pod (150) Improved Targeting Computer Improved Targeting Computer Insulated Plating Insulated Plating Mobile Refinery Mk. CCLXVII Phasing AFG Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle RU-N14's Throwing Claymores (5) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Light Treads Light Treads Light Treads Large Storage Unit Compact Matter Pod Improved Targeting Computer Improved Targeting Computer Insulated Plating Insulated Plating Mobile Refinery Mk. CCLXVII Phasing AFG Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Slug Cannon [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 53 | 8 6 5 28 . 4 2 Power 5 | 1 . 1 2 . 1 . Engine 4 | 1 . 1 1 . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 21 | 3 3 1 12 . . 2 Treads 7 | . . . 5 . . 2 Leg 12 | 2 3 1 6 . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 8 | 1 2 . 5 . . . Device 1 | . . . 1 . . . Storage 4 | 1 1 . 2 . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 19 | 3 1 3 9 . 3 . Energy Gun 2 | 1 . . 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 13 | 2 1 2 7 . 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 16 | . . 4 10 . . 2 Power 2 | . . 1 1 . . . Propulsion 5 | . . 1 2 . . 2 Utility 1 | . . 1 . . . . Weapon 8 | . . 1 7 . . . Highest Loss Streak 3 | . . 3 3 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 95 89 96 100 100 100 Engine 8 | . 14 14 5 . 6 11 Core 3 | . . . 4 11 4 . Treads 17 | . . . 7 33 33 33 Leg 13 | . 28 28 23 . . . Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 9 11 11 11 Protection 1 | . 10 4 . . . . Energy Gun 5 | . . . 2 11 11 11 Energy Cannon 1 | . . . 6 . . . Ballistic Gun 20 | . 27 22 22 22 17 11 Ballistic Cannon 2 | . . . . . 4 11 Peak Build Rating 26 | 6 8 8 22 20 26 23 Average Rating 16 | 4 7 7 16 20 21 23 On Entrance 12 | . 6 8 7 20 20 23 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 19 19 33 33 40 39 Greatest Support 60 | 20 20 20 60 60 60 60 Greatest Overweight (x) 10 | 1 . 1 10 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 8 10 14 15 15 15 Most Carried 15 | 5 10 10 15 15 15 15 Average Carried 12 | 2 5 9 12 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 1 10 10 14 15 15 13 Class Distribution -------------------- 63% | Scavenger-Gunner 28% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1463 | 158 434 164 578 31 92 6 Remotely . | . . . . . . . Salvage Created 1736 | . 413 166 1078 . . 79 Parts 106 | . 26 13 64 . . 3 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 1 8 Prevented 5 | . . . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 43 | . 10 6 25 . . 2 Guns 29 | . 10 3 16 . . . Cannons 10 | . . . 8 . . 2 AOE 3 | . . 3 . . . . Classes Destroyed 9 | . 4 1 4 . . . Worker 1 | . . . 1 . . . Tunneler 1 | . . 1 . . . . Hauler 2 | . 1 . 1 . . . Recycler 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 15 | . 3 3 8 . . 1 Grunt 20 | . 7 3 9 . . 1 Brawler 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Best Kill Streak 7 | . 4 4 7 . . 2 Combat Bots Only 6 | . 3 3 6 . . 2 Max Kills in Single Turn 2 | . 1 2 2 . . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 385 | . 77 46 205 . . 57 Missed 133 | . 29 10 81 . . 13 Damage Taken 3414 | . 600 424 1578 . . 812 Core 602 | . 130 56 294 . . 122 Absorbed by Shields . | . . . . . . . Redirected to Shielding 54 | . 49 5 . . . . Regen/Repaired (Parts) 483 | . 90 . . . 393 . Core Remaining (%) 62 | 100 . 25 . . . . Volleys Fired 138 | . 44 22 67 . . 5 Largest 3 | . 2 2 3 . . 3 Hottest 132 | . 40 40 104 . . 132 Shots Fired 332 | . 88 40 191 . . 13 Gun 294 | . 88 37 159 . . 10 Cannon 35 | . . . 32 . . 3 Launcher 3 | . . 3 . . . . Special . | . . . . . . . Kinetic 287 | . 88 37 154 . . 8 Thermal 42 | . . . 37 . . 5 Explosive 3 | . . 3 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 12 5 19 . . 4 Robot Miss Streak 4 | . 3 2 4 . . 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . 5 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 225 | . 58 22 139 . . 6 Core Hits 96 | . 26 12 54 . . 4 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 . . 1 Burn 1 | . . . . . . 1 Meltdown 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3159 | . 610 447 1873 . . 229 Guns 2355 | . 610 228 1355 . . 162 Cannons 525 | . . . 458 . . 67 Explosions 216 | . . 216 . . . . Melee . | . . . . . . . Ramming 63 | . . 3 60 . . . Kinetic 2282 | . 610 228 1295 . . 149 Thermal 598 | . . . 518 . . 80 Explosive 216 | . . 216 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . 4 . . . . Message Errors 1 | . . 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . 5 . . . Projectiles 5 | . . . 5 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . 2 . . . Targets Rammed 13 | . . 1 12 . . . Kicked 11 | . . 1 10 . . . Crushed . | . . . . . . . Highest Temperature 246 | . 18 192 246 . . 222 Average Temperature 63 | . 8 40 71 . . 88 Received Heat Transfer 1197 | . 228 189 624 . . 156 Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1258 | . . . 1036 . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 568 | . 215 258 568 70 . . Initial 83 | . . 83 26 70 . . Average 215 | . 101 152 311 70 . . Maximum Alert Level 2 | . 1 1 2 . . . Low Security (%) 54 | 100 86 72 27 100 . . Level 1 27 | . 13 27 37 . . . Level 2 18 | . . . 35 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 7 | . 3 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 17 10 46 . . 22 Peak Tracking Total 13 | . 5 3 10 . . 13 Tactical Retreats 13 | . 2 2 7 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 18 | . 8 . 10 . . . Terminals 15 | . 7 . 8 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 28 . 34 . . . Successful 33 | . 16 . 17 . . . Failed 29 | . 12 . 17 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 50 | . 20 . 28 . 2 . Terminals 53 | . 24 . 29 . . . Fabricators . | . . . . . . . Repair Stations 6 | . 4 . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 7 . 9 . . . Record 1 | . 1 . . . . . Part Schematic 1 | . . . 1 . . . Robot Analysis 4 | . 3 . 1 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . 1 . 2 . . . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Unreport Threat 2 | . . . 2 . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 3 . 2 . . . Scan Component 3 | . 2 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 6 . 4 . . . Terminals 10 | . 6 . 4 . . . Botnet 10 | . 6 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 7 . 10 . . . Full Trace Events 8 | . 5 . 3 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 70 | . 26 . 44 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . . . 3 4 . Largest Group 7 | . . . . 3 7 7 Highest-Rated Group 193 | . . . . 40 193 193 Highest-Rated Ally 39 | . . . . 16 39 39 Total Orders . | . . . . . . . Ally Attacks 55 | . . . . . . 55 Total Damage 1410 | . . . . . . 1410 Kills 12 | . . . . . . 12 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered 4 | . . 1 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4859 | 56 668 468 1472 152 1658 385 Spaces Moved 2979 | 39 378 330 900 95 1028 209 Core 18 | 13 . . 5 . . . Treads 1526 | . . . 194 95 1028 209 Legs 1434 | 25 378 330 701 . . . Wheels 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 160 160 160 Average Speed 137 | 98 120 120 120 160 160 160 Slowest Speed 550 | 120 120 190 550 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 55 60 78 29 88 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . . . 1 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . 20 . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 20 | . . 20 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3489 | 55 512 365 1171 95 1041 250 Wait 231 | . 71 3 119 . 4 34 Move 2973 | 38 377 329 899 94 1027 209 Hop . | . . . . . . . Pick Up 50 | 6 10 4 27 1 2 . Fast Attach 17 | 4 2 . 9 . 2 . Attach 18 | 2 . 3 11 . . 2 Detach . | . . . . . . . Swap 18 | 2 4 2 8 . 2 . Drop 31 | 3 4 1 19 . 4 . Fire 138 | . 44 22 67 . . 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick 11 | . . 1 10 . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Core integrity fell below 50% 576 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Repaired Assault Rifle 725 | -10/Materials | Entered Mines 906 | -10/Mines | Lost 3 parts (1p1u1w) 1163 | -10/Mines | Discovered new exit (range 5) 1193 | -10/Mines | Entered Materials 1193 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1261 | -9/Materials | Discovered new exit (range 11) 1377 | -9/Materials | Lost 3 parts (1p1n1w) 1910 | -9/Materials | Discovered new exit (range 16) 1970 | -9/Materials | Repaired Broken Imp. Targeting Computer 2161 | -9/Materials | Core integrity fell below 50% 2218 | -9/Materials | Lost 3 parts (1n2w) 2570 | -9/Materials | Build established: Scavenger-Gunner 2603 | -9/Materials | Discovered new exit (range 12) 2665 | -9/Materials | Entered Mines 2677 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2702 | -9/Mines | Learned Materials trap positions 2705 | -9/Mines | Learned location of 1 exit from Materials 2742 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2810 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2817 | -9/Mines | Entered Zion 2817 | -7/Zion | Accompanied by 3 allies 3059 | -7/Zion | Visited the Megawrench Repair Shop 3059 | -7/Zion | Megawrench repaired 8 parts 3461 | -7/Zion | Found Prototype Device 3525 | -7/Zion | Found Prototype Device 3726 | -7/Zion | Learned Factory terminal intel 3738 | -7/Zion | Found Prototype Special Weapon 3738 | -7/Zion | Identified RU-N14's Throwing Claymores 3829 | -7/Zion | Learned Factory emergency access door positions 4082 | -7/Zion | Met Imprinter 4107 | -7/Zion | Imprinted 4109 | -7/Zion | Declared Zion's savior 4351 | -7/Zion | Discovered new exit (range 12) 4386 | -7/Zion | Received a visual enhancement algorithm 4475 | -7/Zion | Entered Proximity Caves 4475 | -6/Proximity Caves | Accompanied by 7 allies 4544 | -6/Proximity Caves | Lost 3 allies 4848 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4850 | -6/Proximity Caves | Core integrity fell below 20% 4860 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04833_ YK-6GT(k) breaks down the debris. 04841_ S-27 Virus springs to life. 04841_ Machine disabled. 04842_ S-27 Virus springs to life. 04843_ G-50 Soldier springs to life. 04844_ LZ-KTH(k) breaks down the debris. 04845_ S-27 Virus destroyed. 04849_ LZ-KTH(k) destroyed. 04851_ S-27 Virus destroyed. 04852_ YL-Q7U(M) destroyed. 04853_ FA-86J(M) destroyed. 04853_ G-50 Soldier destroyed. 04854_ Slug penetrates YL-0H0(M). 04856_ Lgt. Treads destroyed. 04858_ VTOL Module self-destruct mechanism malfunctions. 04858_ S-27 Virus destroyed. 04859_ Corrupted Adv. Heat Sink fries itself beyond repair. 04859_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | #?????????????????" ?????????????????????????? | | #?????????????????T ?????????????????????????? | | #????????????????"" """?????????????????????? | | #####?????????????" """" ???????????????????? | | #???????# ????# """" ???????????????????? | | ### #???????# ???? ???????????????????? | | ###[ ##???????? + ??? ?????+??????????????? | | # !%!"##?????????? + ??? ???? +??? ? ????????? | | # " "##???????????# ??? ???Y #?? #????????? | | # #???????????# ###;++#### #? ?????????? | | ##" "##??????????# % #? ??????????? | | % ##?????????# %gg* #? ???????????? | | %[ #?? ?????# " "= %% g" " # #???????????? | | ## ##???? ???"""" %g=g"""""# #???????????? | | ### ##??????# ######/ss/###### #???????????? | | #?# ##?????# *%=%[ #???????????? | | ??## ##? #?# [ M ##??????????? | | ???## # #?####### @ ## ##?????????? | | ##??# % ######??#### ! ##????????? | | #?## ## ##????## *%= ##???????? | | #?# ### ## #?????#### #???????? | | ## #??# ## ########### #???????? | | #??? #### #?# ##???????? | | % ##???#??## ###### #?# ##????????? | | ###! ###????## ##???# ### ##????????? | | ??##% #???## ##??# % #????????? | | ??## #??## #### #### #???????? | | ?## ##?## ## ###?# %%????? | | ## ##?## ### #??%% % ??? | | #??# ## #??%% % #???? | | #### ### ### #? %%##%#???? | | ##??##?# ## #??####??#???? | | ## #??????## ##?##????????????? | | ########## ####???????# ##????????????????? | | #????????########??????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSwarmStick Manual? 0 Play Time 01:01:34 Cumulative 38.2 hours Start 2024.12.30 @ 14:08:52 End 2024.12.30 @ 17:50:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 9 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30bc7564-20f3-429a-a8fe-6dadb8c554ce