Cogmind - Beta 15 X4 --- EXPLORER MODE // 2025.05.03 @ 13:21:35 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2774) 2774 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 6407 Bonus ------- Follower Combat Kills 90 Friendly Fire -17 Cogmind --------- Core Integrity 688/850 Matter 78/300 Energy 200/200 System Corruption 1% Temperature Warm (177) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Targeting Computer Medium Armor Plating Power Bank > --- WEAPON (5) ------- Gauss Rifle Coil Gun Hypervelocity Gauss Rifle Great Maul > --- INVENTORY (15) --- Light Nuclear Core Compact Wheel Structural Scanner Seismic Detector Medium Armor Plating Hacking Suite High-powered Tractor Beam Autogun Flak Cannon Improved Datajack Mining Laser Hammer Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Machine Analyzer Power Bank > --- WEAPON ----------- Improved Lightning Gun Improved Spread Laser Battle Rifle Gauss Rifle Precision Rocket Launcher > --- INVENTORY -------- Wheel Structural Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Hacking Suite System Shield Tractor Beam Coil Gun Hypervelocity Gauss Rifle Flak Cannon Improved Datajack Mining Laser Hammer Great Maul [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Battle Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 9 | . 1 . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 3 | . 1 . . 2 Parts Attached 97 | 13 4 26 11 43 Power 18 | 1 2 6 2 7 Engine 12 | 1 2 5 2 2 Core 6 | . . 1 . 5 Reactor . | . . . . . Propulsion 33 | 7 . 8 4 14 Treads . | . . . . . Leg 10 | 2 . . 3 5 Wheel 23 | 5 . 8 1 9 Hover . | . . . . . Flight . | . . . . . Utility 15 | 3 1 . 1 10 Device 6 | 2 . . . 4 Storage 4 | 1 1 . 1 1 Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 31 | 2 1 12 4 12 Energy Gun 4 | . . 1 . 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 15 | 2 . 7 1 5 Ballistic Cannon 6 | . . 2 3 1 Launcher 2 | . . 1 . 1 Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 26 | . . 6 . 20 Power 6 | . . 2 . 4 Propulsion 10 | . . 2 . 8 Utility 4 | . . . . 4 Weapon 6 | . . 2 . 4 Highest Loss Streak 7 | . . 2 . 7 To Critical Strikes 1 | . . . . 1 Average Backups 14 | 3 11 14 14 14 Power . | . . . . . Propulsion 1 | 1 2 1 2 1 Utility 8 | 1 8 9 7 7 Weapon 3 | . . 3 4 5 Tool/Special . | . . . . . Unused Backups 26 | . 4 6 8 8 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 17 | . 4 4 6 3 Weapon 5 | . . 2 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 99 99 90 Engine 9 | . 12 10 12 4 Core 2 | . . 1 . 8 Leg 1 | . . . 4 6 Wheel 22 | . 25 24 19 14 Device 11 | . 12 12 11 11 Storage 11 | . 12 12 12 7 Processor 1 | . . . . 5 Energy Gun 3 | . . 4 . 2 Energy Cannon 2 | . . 4 . . Ballistic Gun 18 | . 25 15 25 18 Ballistic Cannon 7 | . . 10 12 2 Special Weapon 1 | . 9 . . . Peak Build Rating 74 | 8 10 17 22 74 Average Rating 21 | 6 9 14 16 56 On Entrance 9 | . 8 10 13 18 Naked Turns . | . . . . . Heaviest Build 94 | 19 30 41 91 94 Greatest Support 46 | 26 20 40 38 46 Greatest Overweight (x) 22 | 6 1 3 4 22 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 25 | 10 15 15 25 15 Average Capacity 14 | 9 11 15 15 15 Most Carried 19 | 10 15 15 19 15 Average Carried 14 | 3 11 14 15 14 Final Capacity 15 | 10 15 15 15 15 Final Carried 15 | 10 14 15 15 13 Class Distribution -------------------- 48% | Hacker-Skirmisher 18% | Hacker-Gunner 16% | Scavenger-Skirmisher 9% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Skirmisher | -10/Subcaves Hacker-Skirmisher | -8/Recycling Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 3840 | 387 150 1188 672 1443 Remotely 139 | . . . . 139 Salvage Created 4032 | 169 321 754 701 2087 Parts 215 | 15 20 51 23 106 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 9 | 1 1 . 3 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 57 | . 4 25 3 25 Guns 41 | . 4 12 3 22 Cannons 12 | . . 10 . 2 AOE 4 | . . 3 . 1 Classes Destroyed 20 | 3 3 4 4 6 Worker 4 | 2 . . . 2 Builder 6 | . . . . 6 Tunneler 2 | 2 . . . . Hauler 3 | . 2 . . 1 Recycler 13 | 1 1 . 7 4 Operator 2 | . . . . 2 Turret 2 | . . 2 . . Watcher 3 | . 2 . . 1 Swarmer 9 | . . 5 . 4 Grunt 14 | . 4 1 . 9 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Protector 2 | . . . 1 1 Sentry 4 | . . 1 . 3 Hunter 2 | . . . . 2 Programmer 3 | . . . 1 2 Behemoth 1 | . . . . 1 Subdweller 18 | . . 18 . . Scientist 2 | . . . 2 . Scrapper 1 | . . . 1 . Best Kill Streak 10 | 3 3 4 4 10 Combat Bots Only 6 | . 3 4 1 6 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 432 | . 15 103 3 311 Missed 122 | . 1 41 . 80 Hits 310 | . 14 62 3 231 Melee 13 | . . . . 13 Projectile 297 | . 14 62 3 218 Critical Strikes 16 | . . 2 1 13 Damage Taken 3249 | . 121 839 86 2203 Core 337 | . 16 141 18 162 Absorbed by Shields 206 | . . . 18 188 Ignored by Resistances 2048 | . 75 456 60 1457 Core Remaining (%) 65 | 100 . . 30 . Volleys Fired 315 | 8 23 172 21 91 Largest 5 | 2 3 3 3 5 Hottest 257 | 40 140 173 85 257 Shots Fired 791 | 16 49 306 45 375 Gun 553 | 16 46 117 24 350 Cannon 219 | . . 176 21 22 Launcher 12 | . . 9 . 3 Special 7 | . 3 4 . . Kinetic 646 | 16 46 224 45 315 Thermal 107 | . 3 73 . 31 Explosive 12 | . . 9 . 3 Electromagnetic 26 | . . . . 26 Robot Hit Streak 55 | 8 19 55 20 41 Robot Miss Streak 6 | 1 1 1 2 6 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 498 | 11 40 129 34 284 Core Hits 234 | 7 18 55 18 136 Critical Kills 9 | . 2 1 1 5 Critical Parts Destroyed 8 | . . . . 8 Critical Strikes 22 | . 2 4 1 15 Destroy 20 | . 2 2 1 15 Blast 2 | . . 2 . . Melee Attacks 15 | . . . . 15 Impact 15 | . . . . 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9487 | 122 457 2337 645 5926 Guns 7102 | 122 405 1166 308 5101 Cannons 1557 | . . 779 337 441 Explosions 692 | . . 392 . 300 Melee 84 | . . . . 84 Ramming . | . . . . . Kinetic 7239 | 122 405 1664 645 4403 Thermal 987 | . 52 281 . 654 Explosive 645 | . . 392 . 253 Electromagnetic 532 | . . . . 532 Impact 84 | . . . . 84 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . . 2 3 . Projectiles 3 | . . . 3 . Explosions 2 | . . 2 . . Melee . | . . . . . Knockbacks 12 | . . 4 6 2 Impact . | . . . . . Kinetic 10 | . . 4 5 1 Secondary 2 | . . . 1 1 Self-Inflicted Damage 92 | . . 47 . 45 Shots 4 | . . 3 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 526 | . 80 160 132 526 Average Temperature 137 | . 25 43 40 191 Received Heat Transfer 938 | . 114 243 16 565 Effects 25 | . . . . 25 Shutdowns 13 | . . . . 13 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 1219 | . 100 359 . 760 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 103 | 10 100 . 25 103 Initial . | . . . . . Average 10 | 1 12 . . 16 Influence Increases 1461 | 25 278 225 101 832 Destroy 0b10 Robot/C 760 | . 80 180 20 480 Destroy 0b10 Robot/NC 185 | 25 25 . 50 85 Destroy Leader 152 | . 28 . . 124 Successful Hack 65 | . 10 . 14 41 Disable Machine 16 | . . . 4 12 Destroy Structure 43 | . . . 13 30 Partial Spotted 30 | . 15 . . 15 Lose Combat Pursuer 210 | . 120 45 . 45 Influence Decreases 1415 | 25 278 225 101 786 Time Decay 1274 | 25 278 225 86 660 Lost Part 124 | . . . . 124 Lost Ally 15 | . . . 15 . Purge Threat 2 | . . . . 2 Squads Dispatched 7 | . . . . 7 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 6 | . 4 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 14 28 7 43 Peak Tracking Total 9 | . 4 6 3 9 Tactical Retreats 9 | . 4 2 . 3 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 8 | . . 2 3 3 Max in Single Turn 1 | . . 1 . 1 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 21 | . 7 2 7 5 Terminals 16 | . 7 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 92 | . 17 13 48 14 Successful 80 | . 15 13 43 9 Failed 12 | . 2 . 5 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 41 | . 16 . 18 7 Terminals 52 | . 17 . 22 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 67 | . 8 13 41 5 Record 36 | . . 12 24 . Robot Schematic 1 | . . . 1 . Robot Analysis 12 | . 4 . 8 . Machine Index 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 4 | . 2 . 1 1 Hauler Manifests 1 | . . . 1 . Zone Layout 7 | . 2 . 3 2 Proto ID Catalog 1 | . . 1 . . Release Object 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 12 | . 7 . 2 3 Terminals 12 | . 7 . 2 3 Botnet 7 | . 2 . 2 3 Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . . 2 Used 1 | . . . . 1 Hacking Detections 15 | . 7 . 4 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired 6 | . . . 6 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies 6 | . . . 6 . Largest Group 6 | . . . 6 1 Highest-Rated Group 102 | . . . 102 25 Highest-Rated Ally 34 | . . . 34 25 Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 592 | . . . 592 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 8490 | 140 1018 4750 1125 1457 Structural 5538 | 125 . 3747 1065 601 Seismic 2098 | 15 1018 1003 60 2 Machine Analysis 1424 | . . . . 1424 Robot Analysis Total 10 | . 4 . 6 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 8688 | 170 1018 4750 1129 1621 Spaces Moved 6812 | 112 1072 3773 841 1014 Core 29 | 28 . . . 1 Treads . | . . . . . Legs 140 | 26 . . 106 8 Wheels 6643 | 58 1072 3773 735 1005 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 100 Average Speed 106 | 110 84 109 114 113 Slowest Speed 1150 | 350 95 130 240 1150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 21 | . . 19 . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 7 101 97 91 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 2 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 3 | . . 3 . . Spaces Dug 49 | . . 41 . 8 Terrain Destroyed 121 | . . 83 . 38 Melee 8 | . . . . 8 Projectile 46 | . . 42 . 4 AOE 67 | . . 41 . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 7651 | 139 1142 4141 987 1242 Wait 201 | . 17 116 38 30 Move 6808 | 111 1071 3772 840 1014 Hop . | . . . . . Pick Up 60 | 4 14 14 13 15 Fast Attach 47 | 10 1 11 7 18 Attach 18 | . . 3 . 15 Detach 5 | 3 . . . 2 Swap 64 | 3 3 22 13 23 Drop 92 | . 13 31 29 19 Fire 315 | 8 23 172 21 91 Melee 15 | . . . . 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 26 | . . . 26 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 171 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Evolved 1 slot: Weapon x1 300 | -10/Materials | Build established: Hacker-Mutant 325 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Discovered exit to Mines (range 16) 405 | -10/Materials | Identified exit to Materials 405 | -10/Materials | Discovered exit to Materials (range 15) 601 | -10/Materials | Discovered exit to Materials (range 6) 650 | -10/Materials | Learned Storage trap positions 679 | -10/Materials | Build established: Hacker-Gunner 689 | -10/Materials | Discovered exit to Mines (range 11) 723 | -10/Materials | Learned location of Mines (-9) 843 | -10/Materials | Learned Storage garrison access intel 890 | -10/Materials | Learned location of 1 exit from Storage 1036 | -10/Materials | Learned location of 1 exit from Recycling 1182 | -10/Materials | Identified exit to Subcaves 1182 | -10/Materials | Discovered exit to Subcaves (range 9) 1189 | -10/Materials | Entered Subcaves 1190 | -10/Subcaves | Approached by a straggling Scientist 1401 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1401 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1727 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1740 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1740 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1761 | -10/Subcaves | Identified exit to Materials 1761 | -10/Subcaves | Discovered exit to Materials (range 14) 1891 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2137 | -10/Subcaves | Learned location of Zion (-6) 2137 | -10/Subcaves | Met a Zionite searching for "candidates" 2239 | -10/Subcaves | Build established: Hacker-Skirmisher 3161 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3175 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3288 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3408 | -10/Subcaves | Visited Clippyterm 3412 | -10/Subcaves | Learned location of Section 7 (-2) 3412 | -10/Subcaves | Learned Factory emergency access door positions 3576 | -10/Subcaves | Core integrity fell below 50% 3587 | -10/Subcaves | Ambushed by Subdweller buried in earth 4315 | -10/Subcaves | Visited 4L-MR0's lab 4339 | -10/Subcaves | Found Power Bank 4426 | -10/Subcaves | Discovered exit to Materials (range 5) 4432 | -10/Subcaves | Learned location of 1 exit from Materials 5015 | -10/Subcaves | Build established: Hacker-Mutant 5521 | -10/Subcaves | Identified exit to Recycling 5521 | -10/Subcaves | Discovered exit to Recycling (range 11) 5524 | -10/Subcaves | Build established: Hacker-Skirmisher 5939 | -10/Subcaves | Entered Recycling 5940 | -8/Recycling | Identified exit to Scraptown 6475 | -8/Recycling | Identified exit to Factory 6475 | -8/Recycling | Discovered exit to Factory (range 5) 6607 | -8/Recycling | Scanned before Scraplab entrance 6663 | -8/Recycling | Entered Scraplab 6669 | -8/Recycling | Angered Scraplab inhabitants 6709 | -8/Recycling | Lost 5 allies 6710 | -8/Recycling | Found Prototype Device 7068 | -8/Recycling | Entered Factory 7068 | -6/Factory | Accompanied by 1 ally 7068 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 7070 | -6/Factory | Garrison activated, responded to threat 7102 | -6/Factory | Identified Scrap Engine 7252 | -6/Factory | Attached Power Bank, gained temporary slots: Power x3 7552 | -6/Factory | Build established: Scavenger-Skirmisher 7662 | -6/Factory | Spotted B-75 Beast 7720 | -6/Factory | Destroyed B-75 Beast 7750 | -6/Factory | Lost 5 parts (1p4n) 8075 | -6/Factory | Garrison activated, responded to threat 8145 | -6/Factory | Lost 7 parts (3p2n2w) 8668 | -6/Factory | Lost 3 parts (1n2u) 8689 | -6/Factory | Self-destructed Last Messages --------------- 08666_ Y-54 Guardian destroyed. 08670_ Slug penetrates G-67 Veteran. 08670_ HV Slug penetrates G-67 Veteran. 08670_ HV Slug penetrates Wall. 08671_ Power failure, Mic. Nuclear Core shutdown. 08671_ Critical hit (Burn: +50). 08675_ Slug penetrates G-67 Veteran. 08675_ G-67 Veteran suffers critical hit (Destroy). 08675_ Destroyed Flexi-carbon Leg. 08675_ HV Slug penetrates G-67 Veteran. 08677_ Com. Wheel broken. 08677_ Overheating: Short circuit. 08678_ Power failure, Lgt. Angular Momentum Engine shutdown. 08678_ Overheating: Autogun damaged (-11). 08678_ Overheating: Power Bank damaged (-25). 08682_ Autogun destroyed. 08686_ Overheating: System interference. 08686_ Gauss Rifle temporarily disabled. 08686_ Coil Gun temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???"""???? ??????""""""??????????????????????? | | ???"""??# ??????""""""??????????????????????? | | ???"""??# #?????""""""??????????????????????? | | ????""??# #?????""""""??????????????????????? | | ????""??# #?????????????????????????????""""" | | ???????## #?????""""""??????????????????""""" | | ???????# #?????""""""??????????????????""""" | | ???????#T #?????""""""??????????????????""""" | | ????????# #?????""""""??????? ????????????? | | ????????# #?????? ????????? ??????""""" | | ????????# #?????? ????????? #?????""""" | | ????????# #??????#"##+#?????? #?????""""" | | ####### #??????#== #?????? #?????""""" | | ########%* #?????? #?????????? | | !=! ?? #?????????? | | ########%#????????# #?????????? | | ######/##########k########## #?????????? | | ???????????# ##!/g=@ """"" # #?????????? | | ???????????# ##**!== ""T"" # #?????????? | | ???????????# ## g # #?????????? | | ????????? + ## ! # ########??? | | ?????? # ## k# #??? | | ????? ?# ## g/ #??? | | ???? ???# ## """ """ # !* | | ???? ?????# ## """ """ # *^! #??? | | ""?????????# ## """ """ # *! #??? | | ""?????????# ! ## = # #??? | | ""?????????# ## | * # #??? | | ""?????????######+### # #??? | | ""??????????????# #?############## #??? | | ""???????#+######+######??????## # #??? | | ""???# #?????????# #??? | | ""?????""" 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""" """ """ """ #?????????? ???? | | ""???# #?????????? ]] ?????? | | ""???+ [ #?????????? ]]???????? | | ""???# #?????????? ??????????? | | "" ??##############+##+#?????????? ????????????? | | "" ????????????????# #?????????????????????????? | | "" ????????????????# #?????????????????????????? | | "" ??????????+????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 46 Energy Capacity 585 Matter Stores 489 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionIonShifter Manual? 0 Play Time 01:15:02 Cumulative 62.4 hours Start 2025.05.01 @ 23:49:16 End 2025.05.03 @ 13:21:35 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 67 Rogue 59 Adventurer 6 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 48b024b1-53cf-4fec-8df7-7af91f528d20