Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 14:57:25 Player: HOTSOUP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (249) 249 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2304 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 90/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Hardened Medium Armor Plating Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Transmission Jammer Light Armor Plating > --- WEAPON ----------- Beamcaster Flail > --- INVENTORY -------- Small Storage Unit Hardened Medium Armor Plating Heavy Hammer [Rating: 17] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Transmission Jammer Device Transmission Jammer Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 22 | 1 3 3 9 2 4 Power 3 | . . 1 1 . 1 Engine 1 | . . . . . 1 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 5 | . 2 . 1 . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 2 . 1 . 2 Utility 6 | . . 2 3 1 . Device 2 | . . 2 . . . Storage 1 | . . . 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 8 | 1 1 . 4 1 1 Energy Gun 4 | 1 . . 2 1 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 3 . 5 . 6 Power 1 | . . . 1 . . Propulsion 4 | . 1 . 1 . 2 Utility 4 | . . . 2 . 2 Weapon 5 | . 2 . 1 . 2 Highest Loss Streak 5 | . 3 . 4 . 5 Average Slot Usage (%) 33 | . 10 28 55 25 14 Core 4 | . . 4 10 . . Flight 5 | . 6 14 8 . . Device 12 | . . 9 21 11 4 Processor 2 | . . . . 6 4 Protection 2 | . . . 7 . . Energy Gun 3 | . 4 . 2 7 3 Impact Weapon 1 | . . . 2 . 1 Naked Turns 74 | . 19 . . . 55 Heaviest Build 16 | 2 2 8 16 4 7 Greatest Support 13 | 3 4 13 13 3 5 Greatest Overweight (x) 2 | . . . 2 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 4 4 6 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 1 1 3 4 4 4 Average Carried 2 | . 1 1 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 1 1 3 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 360 | 210 40 40 49 17 4 Remotely . | . . . . . . Salvage Created 276 | . 93 . 123 . 60 Parts 19 | . 9 . 7 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 10 | . 5 . 3 . 2 Melee 2 | . 1 . . . 1 Guns 3 | . . . 3 . . AOE 4 | . 4 . . . . Classes Destroyed 3 | . 2 . 1 . . Operator 1 | . . . 1 . . Swarmer 5 | . 3 . 1 . 1 Grunt 5 | . 2 . 2 . 1 Best Kill Streak 5 | . 5 . 3 . 1 Combat Bots Only 5 | . 5 . 3 . 1 Max Kills in Single Turn 1 | . 1 . 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1558 | . 367 8 465 10 708 Core 1012 | . 234 . 214 10 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 . 6 . 44 . Volleys Fired 23 | . 10 . 9 . 4 Largest 1 | . 1 . 1 . 1 Hottest 75 | . 40 . 75 . 65 Shots Fired 23 | . 10 . 9 . 4 Gun 20 | . 7 . 9 . 4 Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 13 | . . . 9 . 4 Explosive 3 | . 3 . . . . Electromagnetic 7 | . 7 . . . . Robot Hit Streak 3 | . 3 . 2 . 1 Robot Miss Streak 3 | . 2 . 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 15 | . 4 . 6 . 5 Core Hits 20 | . 7 . 3 . 10 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 11 | . . . 3 . 8 Impact 11 | . . . 3 . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 753 | . 418 . 192 . 143 Guns 171 | . 51 . 105 . 15 Cannons . | . . . . . . Explosions 356 | . 356 . . . . Melee 168 | . . . 87 . 81 Ramming 58 | . 11 . . . 47 Kinetic . | . . . . . . Thermal 215 | . 95 . 105 . 15 Explosive 261 | . 261 . . . . Electromagnetic 51 | . 51 . . . . Impact 168 | . . . 87 . 81 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 100 | . 33 . 56 . 11 Projectiles . | . . . . . . Explosions 33 | . 33 . . . . Melee 67 | . . . 56 . 11 Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 80 | . 59 . . . 21 Shots 2 | . 2 . . . . Rammed 16 | . 2 . . . 14 Targets Rammed 16 | . 2 . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 220 | . 15 . 220 . 13 Average Temperature 76 | . 7 . 100 . 7 Received Heat Transfer 363 | . 24 . 63 6 270 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 3 . 1 Impact Corruptions 3 | . . . 2 . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 372 | . 150 . 185 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 179 | . 103 39 179 49 36 Initial 49 | . . 39 14 49 18 Average 57 | . 62 39 92 49 16 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 1 . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 11 2 20 4 16 Peak Tracking Total 13 | . 8 1 11 4 13 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 9 | . 2 1 5 . 1 Terminals 8 | . 2 . 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 4 1 13 . 3 Successful 14 | . 1 1 10 . 2 Failed 7 | . 3 . 3 . 1 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 18 | . 4 . 11 . 3 Terminals 20 | . 4 . 13 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 1 4 . 1 Part Schematic 1 | . . . . . 1 Open Door 1 | . . 1 . . . Branch Access Points 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . . 6 . 1 Terminals 7 | . . . 6 . 1 Assimilate 1 | . . . 1 . . Botnet 6 | . . . 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 4 . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders 2 | . . . 2 . . STAY 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 699 | 17 70 88 259 129 136 Spaces Moved 770 | 30 91 104 264 170 111 Core 367 | 30 30 . 35 170 102 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 403 | . 61 104 229 . 9 Fastest Speed 40 | 50 40 40 40 50 40 Average Speed 53 | 50 43 40 45 74 64 Slowest Speed 150 | 50 50 40 150 100 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 1 2 1 . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 24 18 27 55 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . 14 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . 14 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 995 | 31 108 146 387 171 152 Wait 155 | . 4 40 99 . 12 Move 754 | 29 88 99 261 169 108 Hop 5 | . 1 2 1 . 1 Pick Up 3 | 1 . 2 . . . Fast Attach 19 | 1 3 3 7 2 3 Attach 3 | . . . 2 . 1 Detach 4 | . . . 4 . . Swap . | . . . . . . Drop 2 | . . . 1 . 1 Fire 23 | . 10 . 9 . 4 Melee 11 | . . . 3 . 8 Ram 16 | . 2 . . . 14 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Core integrity fell below 50% 65 | -10/Materials | Core integrity fell below 20% 82 | -10/Materials | Identified exit to Mines 88 | -10/Materials | Entered Mines 89 | -10/Mines | Lost 3 parts (1n2w) 119 | -10/Mines | Discovered new exit (range 10) 139 | -10/Mines | Met a Derelict shopkeep closing up shop 176 | -10/Mines | Entered Materials 176 | -9/Materials | Evolved 2 slots: Utility x2 184 | -9/Materials | Identified exit to Mines 312 | -9/Materials | Build established: Mutant 433 | -9/Materials | Core integrity fell below 50% 435 | -9/Materials | Entered Mines 457 | -9/Mines | Lost 4 parts (1p2u1w) 519 | -9/Mines | Learned Materials terminal intel 544 | -9/Mines | Discovered new exit (range 16) 564 | -9/Mines | Entered Materials 564 | -8/Materials | Evolved 2 slots: Utility x2 565 | -8/Materials | Loaded intel: 12 terminal locations 639 | -8/Materials | System corruption reached 10% 677 | -8/Materials | Core integrity fell below 50% 696 | -8/Materials | Core integrity fell below 20% 697 | -8/Materials | Lost 5 parts (1n2u2w) 700 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00670_ O-16 Technician sends out distress signal. 00670_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00674_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00675_ Slammed into G-47 Trooper. 00676_ L PR 2 L>PL 00679_ Slammed into A-02 Transporter. 00689_ Slammed into S-10 Pest. 00691_ Destabilizing: Core damaged (-5). 00691_ K-01 Serf collects debris. 00692_ Slammed into S-10 Pest. 00692_ S-10 Pest destroyed. 00693_ Slammed into S-10 Pest. 00693_ K-01 Serf collects debris. 00695_ Slammed into S-10 Pest. 00696_ K-01 Serf collects debris. 00697_ Acquired Flight Unit. 00697_ K-01 Serf collects debris. 00698_ Flight Unit destroyed. 00699_ Acquired 4 matter. 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