Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.12 @ 15:46:40 Player: Cherman0 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (716) 716 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1336 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Experimental Sensor Array Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Mini Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 8 11 3 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 7 | 3 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 10 | 1 10 14 Power . | . . . Propulsion 2 | . 2 4 Utility 5 | . 5 5 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 11 | . 4 7 Power . | . . . Propulsion 4 | . 2 2 Utility 4 | . . 4 Weapon 3 | . 2 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 97 Engine 4 | . 5 2 Core 8 | . 8 8 Treads 26 | . 26 28 Device 9 | . 10 7 Storage 14 | . 14 14 Protection 4 | . 3 6 Ballistic Gun 23 | . 23 20 Launcher 4 | . 3 7 Peak Build Rating 12 | 7 12 12 Average Rating 9 | 6 9 10 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 15 30 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 15 | 4 15 15 Average Carried 10 | 1 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1032 | 394 508 130 Remotely . | . . . Salvage Created 1227 | 211 956 60 Parts 66 | 10 47 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 26 | . 17 9 Guns 20 | . 17 3 AOE 6 | . . 6 Classes Destroyed 8 | 2 5 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 8 | . 3 5 Grunt 14 | . 14 . Assembled 4 | . . 4 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 148 | . 111 37 Missed 43 | . 30 13 Hits 105 | . 81 24 Melee 2 | . . 2 Projectile 103 | . 81 22 AOE 2 | . . 2 Critical Strikes 1 | . 1 . Damage Taken 1293 | . 976 317 Core 265 | . 182 83 Absorbed by Shields . | . . . Regen/Repaired (Parts) 126 | . 126 . Core Remaining (%) 100 | 100 . . Volleys Fired 119 | 19 83 17 Largest 2 | 2 2 2 Hottest 100 | 40 100 40 Shots Fired 228 | 38 164 26 Gun 218 | 38 162 18 Cannon . | . . . Launcher 9 | . 1 8 Special 1 | . 1 . Kinetic 218 | 38 162 18 Thermal 1 | . 1 . Explosive 9 | . 1 8 Electromagnetic . | . . . Robot Hit Streak 17 | 6 17 4 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 153 | 23 117 13 Core Hits 69 | 7 50 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2162 | 296 1412 454 Guns 1780 | 293 1390 97 Cannons . | . . . Explosions 343 | . . 343 Melee . | . . . Ramming 39 | 3 22 14 Kinetic 1780 | 293 1390 97 Thermal . | . . . Explosive 343 | . . 343 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 52 | . 19 33 Shots 2 | . 1 1 Rammed 9 | 1 6 2 Targets Rammed 9 | 1 6 2 Kicked . | . . . Crushed . | . . . Highest Temperature 59 | . 59 10 Average Temperature 10 | . 10 4 Received Heat Transfer 519 | . 519 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 137 | 5 137 130 Initial 52 | . . 52 Average 50 | 1 60 37 Influence Increases 831 | 30 630 171 Destroy 0b10 Robot/C 440 | . 340 100 Destroy 0b10 Robot/NC 70 | 30 40 . Destroy Leader 100 | . 80 20 Successful Hack 42 | . 42 . Select Force Hacks 60 | . 60 . Destroy Structure 59 | . 8 51 Lose Combat Pursuer 60 | . 60 . Influence Decreases 799 | 30 496 273 Entered New Map 82 | . . 82 Time Decay 667 | 30 456 181 Lost Part 50 | . 40 10 Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 30 12 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 10 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 32 2 Successful 18 | . 18 . Failed 15 | . 13 2 Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 22 | . 20 2 Terminals 28 | . 26 2 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 9 | . 9 . Track 1 | . 1 . Botnet 1 | . 1 . Disrupt 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2126 | 108 1693 325 Seismic 2126 | 108 1693 325 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3107 | 264 2183 660 Spaces Moved 1527 | 115 1064 348 Core 2 | 2 . . Treads 1525 | 113 1064 348 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 163 | 158 165 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 9 99 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 3 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 1 7 Terrain Destroyed 73 | . 7 66 Melee . | . . . Projectile 1 | . 1 . AOE 72 | . 6 66 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1899 | 155 1321 423 Wait 184 | 10 129 45 Move 1525 | 114 1063 348 Hop . | . . . Pick Up 22 | 3 18 1 Fast Attach 9 | 7 2 . Attach 4 | . 3 1 Detach . | . . . Swap 20 | 1 11 8 Drop 7 | . 6 1 Fire 119 | 19 83 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 9 | 1 6 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: Mat x2 / [*Sub]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 265 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 8) 817 | -10/Materials | Discovered new exit (range 13) 817 | -10/Materials | Discovered new exit (range 13) 817 | -10/Materials | Central database locked down 883 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Lost 4 parts (1p1n1u1w) 1094 | -10/Materials | Learned location of Storage (-8) 1165 | -10/Materials | Learned 4 Subcaves zone layouts 1187 | -10/Materials | Identified exit to Materials 1227 | -10/Materials | Learned 4 Subcaves zone layouts 1262 | -10/Materials | Learned location of 1 exit from Recycling 1417 | -10/Materials | Core integrity fell below 50% 1844 | -10/Materials | Repaired Lgt. Treads? 2448 | -10/Materials | Entered Mines 2449 | -10/Mines | Assembled infested the area 2454 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2574 | -10/Mines | Discovered new exit (range 8) 2662 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2666 | -10/Mines | Found Prototype Device 2670 | -10/Mines | Learned Materials non-interactive machine intel 2823 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2849 | -10/Mines | Core integrity fell below 20% 3108 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02821_ YJ-K72(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 02822_ YJ-K72(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 02823_ YJ-K72(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 02823_ YJ-K72(g) slips back into the shadows. 02840_ Lgt. Nuclear Core destroyed. 02841_ S-10 Pest destroyed. 02847_ Acquired 18 matter. 02847_ Acquired 15 matter. 02854_ S-10 Pest destroyed. 02860_ Acquired 13 matter. 02893_ The unstable cave ceiling collapses. 02894_ S-10 Pest destroyed. 02909_ Acquired 8 matter. 02912_ The unstable cave ceiling collapses. 02941_ Acquired 5 matter. 02989_ The unstable cave ceiling collapses. 03106_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####????? | | ????????????????????????????????????????## ##???? | | ??????????????????????????????????????### ##?## | | ?????????????????????????????????????## ### | | ???????????????????????????????????### | | ???????????????????????????#####??## | | ????????????????####??????## ##?# # | | ???????????????## ####???# <#?# #### | | ???????????##### ####??# ##?## ##??? | | ??????????## ###?# #???# ## #???? | | ??????????# ### #???# ### ##???? | | ??????????# # ### ##???# #?## ###????? | | ?????????## #### ###### #??# #??????? | | ????????## # ### # ## #??# #??????? | | ???????## ## # ## # #### #??????? | | ??????## ##### # ## ! #??????? | | ??????# ##???# # # = * #???#### | | ??????## #????## ## ########???# | | ???????## #????###### @ #??????????# # | | ????????## #????????# r u #??????????# # | | ?????????# #??????# ##r ##??????????# # | | ????????? #??????# ##### #???????##### # | | ????????? ?????# #????## ##???????# # | | ????????? ???# % ##?????## #????????# # | | ?????????# ? #????????# #????????# ##### | | ??????????## d###?????????# ###?????## #???? | | ????????????# # ??????????# #????## #???? | | ?????????????## # ???????????### #???## #???? | | ??????????????# #???????????????# ##### #???? | | ??????????????t ???????????????# ##### | | ????????????? ??????????????????# | | ?????????????????????????????????###### | | ??????????????????????????????????????## ## | | ???????????????????????????????????????## #? | | ????????????????????????????????????????# ##? | | ????????????????????????????????????????## ##?? | | ?????????????????????????????????????????## ###??? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #?#### | | ??????????????????????????????????????????# ### # | | ??????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterTechCalibrator Manual? 0 Play Time 00:23:04 Cumulative 326.4 hours Start 2025.10.12 @ 15:22:34 End 2025.10.12 @ 15:46:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/1/0/0/0 Lore% 63 Gallery% 73 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37a34348-06de-4632-9dd8-6d4ced64f3a5