Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 04:01:43 Player: Mae Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2158) 2158 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-220) -220 TOTAL SCORE: 5668 Bonus ------- High Alert Combat Kills 106 Friendly Fire -326 Cogmind --------- Core Integrity 0/850 Matter 103/300 Energy 100/100 System Corruption 0% Temperature Warning (345) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Deuterium Engine Huge Storage Unit Weight Redist. System Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Compact Battery Compact Matter Pod > --- WEAPON ----------- Flak Cannon Gauss Cannon Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Light Deuterium Engine Huge Storage Unit Weight Redist. System Cooled Pulse Rifle Gauss Rifle Makeshift Shrapnel Gun Flak Cannon Flak Cannon [Rating: 41] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Compact Matter Pod Device Disposable Heat Sink Storage Compact Matter Pod Protection Reactive Plating Weapon Gauss Cannon Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 2 . . . . 1 Utility 2 | . . . 1 1 . . . Weapon 2 | . . . 1 1 . . . Parts Attached 52 | 6 6 9 15 6 3 . 7 Power 5 | 1 . 1 1 1 . . 1 Engine 2 | 1 . . . . . . 1 Core 3 | . . 1 1 1 . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . 2 3 1 1 . . Treads 9 | 2 . 2 3 1 1 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 . 5 3 . . 1 Device 5 | . 1 . 2 1 . . 1 Storage 4 | 1 . . 1 2 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . 1 . 2 . . . . Artifact . | . . . . . . . . Weapon 26 | 2 4 6 6 1 2 . 5 Energy Gun 8 | 2 2 2 1 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . . 2 1 . . . 2 Ballistic Cannon 7 | . . . 3 1 1 . 2 Launcher 6 | . 2 2 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Corrupted Parts 1 | . . 1 . . . . . System Corruption 5 | . . 5 . . . . . Parts Lost 26 | . . . 6 . 2 1 17 Power 3 | . . . 1 . . . 2 Propulsion 6 | . . . 1 . 2 . 3 Utility 6 | . . . 2 . . 1 3 Weapon 11 | . . . 2 . . . 9 Highest Loss Streak 17 | . . . 4 . 1 1 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 100 86 94 92 95 91 77 Engine 1 | . 14 10 . . . . 5 Core 6 | . . . 8 7 7 7 5 Treads 28 | . 28 31 35 26 25 23 17 Device 2 | . 4 . 4 6 . . 5 Storage 17 | . 14 11 10 12 23 23 18 Protection 7 | . 9 11 9 7 7 6 . Energy Gun 2 | . 17 2 4 . . . . Ballistic Gun 6 | . . 12 14 7 2 . . Ballistic Cannon 15 | . . . 5 23 23 23 18 Launcher 4 | . 10 6 1 . 4 7 5 Naked Turns . | . . . . . . . . Heaviest Build 126 | 12 19 19 34 121 125 125 126 Greatest Support 88 | 40 40 80 80 80 88 68 68 Greatest Overweight (x) 28 | . . . . 1 2 1 28 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 Average Capacity 17 | 7 8 8 6 18 25 25 25 Most Carried 11 | 3 7 8 6 11 11 11 10 Average Carried 7 | 1 5 5 4 6 9 11 8 Final Capacity 25 | 8 8 8 5 25 25 25 25 Final Carried 11 | 1 7 6 5 10 11 11 4 Class Distribution -------------------- 53% | Tank 20% | Scavenger-Tank 16% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2367 | 229 113 347 959 81 610 15 13 Remotely . | . . . . . . . . Salvage Created 1857 | . 113 349 950 78 245 93 29 Parts 106 | . 8 20 57 4 13 3 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . 13 2 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 50 | . 2 7 25 2 10 4 . Guns 21 | . 1 5 14 . 1 . . Cannons 20 | . . . 8 2 8 2 . AOE 8 | . 1 1 3 . 1 2 . Classes Destroyed 10 | . 2 2 4 . 1 . 1 Worker 1 | . . . . . . . 1 Builder 3 | . 1 . 2 . . . . Watcher 3 | . . . 2 . . . 1 Swarmer 11 | . . . 7 . 4 . . Grunt 23 | . 2 3 11 1 3 3 . Brawler 2 | . . 2 . . . . . Duelist 2 | . . . 1 . 1 . . Sentry 9 | . . 2 5 1 1 . . Hunter 2 | . . . 1 . . 1 . Behemoth 1 | . . . . . 1 . . Butcher 1 | . . . . . . 1 . Best Kill Streak 5 | . 2 2 5 2 4 3 1 Combat Bots Only 5 | . 2 2 5 2 4 3 . Max Kills in Single Turn 2 | . 1 1 2 1 2 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 1 1 . 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 374 | . 4 27 128 21 65 14 115 Missed 91 | . 1 7 42 8 14 4 15 Damage Taken 5166 | . 66 401 1281 101 819 179 2319 Core 1295 | . . 57 60 4 229 80 865 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 153 | . . . 67 12 69 5 . Core Remaining (%) 85 | 100 100 85 89 . . 55 . Volleys Fired 136 | 1 6 30 61 6 16 6 10 Largest 4 | 2 2 2 3 4 4 4 4 Hottest 179 | 80 80 73 125 165 179 179 179 Shots Fired 348 | 2 12 52 156 24 51 24 27 Gun 195 | 2 12 49 116 6 6 . 4 Cannon 125 | . . . 32 18 38 18 19 Launcher 28 | . . 3 8 . 7 6 4 Special . | . . . . . . . . Kinetic 276 | . . 40 127 24 44 18 23 Thermal 21 | . . . 21 . . . . Explosive 25 | . . . 8 . 7 6 4 Electromagnetic 26 | 2 12 12 . . . . . Robot Hit Streak 8 | . 3 5 8 5 5 2 5 Robot Miss Streak 10 | . 4 6 5 4 6 5 10 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 184 | . 3 26 83 8 34 14 16 Core Hits 124 | . 4 10 48 9 25 15 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 12 | 1 . 1 6 1 1 1 1 Burn 2 | . . . 2 . . . . Destroy 1 | . . . 1 . . . . Blast 7 | . . . 3 1 1 1 1 Corrupt 2 | 1 . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4977 | 15 134 512 1882 171 906 864 493 Guns 1657 | 15 54 394 1036 14 85 . 59 Cannons 1839 | . . . 517 157 620 259 286 Explosions 1476 | . 80 118 324 . 201 605 148 Melee . | . . . . . . . . Ramming 5 | . . . 5 . . . . Kinetic 3156 | . . 327 1349 171 705 259 345 Thermal 328 | . 80 44 204 . . . . Explosive 1278 | . . . 324 . 201 605 148 Electromagnetic 210 | 15 54 141 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 5 8 . . . . Average Corruption 7 | . . 5 8 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . 7 34 . . . . Message Errors 12 | . . 3 9 . . . . Matter Fused 10 | . . . 10 . . . . Heat Flow Errors 5 | . . 1 4 . . . . Energy Discharges 4 | . . 2 2 . . . . Data Loss (minor) 5 | . . 1 4 . . . . Misfires 1 | . . . 1 . . . . Weapon Failures 4 | . . . 4 . . . . Overload Shots . | . . . . . . . . Overflow Damage 114 | . . . 109 . 5 . . Projectiles 10 | . . . 5 . 5 . . Explosions 104 | . . . 104 . . . . Melee . | . . . . . . . . Knockbacks 11 | . . . 1 . 3 3 4 Impact . | . . . . . . . . Kinetic 10 | . . . 1 . 3 3 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 121 | . 35 26 . . 50 . 10 Shots 5 | . 1 2 . . 1 . 1 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 560 | 18 105 148 427 199 560 431 445 Average Temperature 142 | 12 41 22 116 107 237 185 237 Received Heat Transfer 1816 | . 18 66 324 36 520 45 807 Effects 13 | . . . . . 12 1 . Shutdowns 4 | . . . . . 3 1 . Interference 5 | . . . . . 5 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 816 | . 100 50 666 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 502 | . 87 189 502 314 . . 144 Initial 228 | . . 36 38 228 . . 50 Average 201 | . 33 89 328 212 . . 70 Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 52 | 100 100 100 17 31 . . 100 Level 1 38 | . . . 58 68 . . . Level 2 9 | . . . 23 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 2 . . . 1 Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . . . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 4 8 31 2 8 5 14 Peak Tracking Total 10 | . 2 3 8 2 4 4 10 Tactical Retreats 2 | . . 1 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 8 | . . . 3 1 . . 4 Max in Single Turn 2 | . . . 1 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 4 | . . 2 1 1 . . . Terminals 4 | . . 2 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . 5 1 2 . . . Successful 5 | . . 4 1 . . . . Failed 3 | . . 1 . 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . 5 1 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . 4 1 . . . . Record 3 | . . 2 1 . . . . Alert Level 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 2 1 1 . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4951 | 89 226 482 1098 582 2051 161 262 Spaces Moved 2182 | 52 104 238 552 269 818 59 90 Core 9 | 8 . . . . . . 1 Treads 2173 | 44 104 238 552 269 818 59 89 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 240 Average Speed 202 | 143 160 160 160 203 244 240 253 Slowest Speed 1450 | 160 160 160 160 240 320 240 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 28 | 4 19 22 64 6 93 13 5 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 257 | . 1 2 79 7 62 77 29 Melee . | . . . . . . . . Projectile 37 | . . . 12 7 8 5 5 AOE 220 | . 1 2 67 . 54 72 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2474 | 65 149 295 663 291 840 64 107 Wait 42 | . 27 5 10 . . . . Move 2175 | 51 103 237 551 268 817 58 90 Hop . | . . . . . . . . Pick Up 48 | 7 7 7 14 10 3 . . Fast Attach 2 | . . 1 1 . . . . Attach 27 | 6 1 1 7 4 1 . 7 Detach . | . . . . . . . . Swap 23 | . 5 7 7 2 2 . . Drop 20 | . . 7 11 1 1 . . Fire 136 | 1 6 30 61 6 16 6 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x2 674 | -9/Materials | Discovered new exit (range 16) 798 | -9/Materials | Entered another Materials area 798 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1077 | -8/Materials | Crushed by falling debris 1108 | -8/Materials | Lost 4 parts (1p1u2w) 1448 | -8/Materials | Build established: Scavenger-Tank 1859 | -8/Materials | Discovered new exit (range 7) 1896 | -8/Materials | Entered Factory 1896 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2136 | -7/Factory | Build established: Tank 2354 | -7/Factory | Discovered new exit (range 5) 2478 | -7/Factory | Entered Lower Caves 3487 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4224 | -7/Lower Caves | Spotted B-75 Beast 4233 | -7/Lower Caves | Destroyed B-75 Beast 4498 | -7/Lower Caves | Discovered new exit (range 7) 4529 | -7/Lower Caves | Entered another Lower Caves area 4656 | -7/Lower Caves | Discovered new exit (range 8) 4677 | -7/Lower Caves | Encountered a Warlord checkpoint 4690 | -7/Lower Caves | Entered Factory 4690 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4942 | -6/Factory | Core integrity fell below 50% 4949 | -6/Factory | Core integrity fell below 20% 4952 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Acquired 7 matter. Slug penetrates G-50 Soldier. Knocked back. Slug penetrates G-50 Soldier. Critical hit (Burn: +37). Gauss Rifle destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. Knocked back. Acquired 6 matter. Com. Matter Pod destroyed. Flak Cannon destroyed. Critical hit (Blast). U-05 Engineer lays Concrete. Critical hit (Burn: +37). Flak Cannon destroyed. U-05 Engineer lays Concrete. G-50 Soldier suffers critical hit (Burn). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# = !! # """ | | ???????????????????????????????????# ! # " | | ???????????????????????????????????# # | | ???????????????????????????????????# """ + | | ???????????????????????????????????# """ | | ???????????????????????????????????#= """ # # | | ???????????????????????????????????# # | | ?????????????????????????? ############+### # | | ????????????????????????? """"" | | ????????????????????????? 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