Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.06 @ 03:51:52 Player: youngster Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (273) 1365 Value Destroyed (7764) 7764 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1031) 1031 TOTAL SCORE: 13700 Bonus ------- High Alert Combat Kills 2563 Follower Combat Kills 35 Entered Garrisons 400 Friendly Fire -1967 Cogmind --------- Core Integrity 0/700 Matter 132/300 Energy 283/290 System Corruption 6% Temperature Cool (0) Movement Rolling (165) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Armored Wheel > --- UTILITY (5) ------ Armored Scrap Engine High-capacity Storage Unit Seismic Detector > --- WEAPON (3) ------- Mini Assault Cannon Directed Beam Construct/G Impact Mace > --- INVENTORY (20) --- Light Ion Engine Carbon-fiber Leg Armored Wheel Armored Wheel Improved Heat Sink YI-UF0's Bottomless Matter Pit (1188) Improved Sensor Array Transport Network Coupler Improved Weapon Cycler Transmission Jammer Advanced Shield Generator Bomb Drone Bay (8/16) Mini Assault Cannon Mini Assault Cannon Rocket Launcher Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Cooled-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Thermic Particle Construct/G Directed Beam Construct/G Impact Mace > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Armored Wheel Improved Heat Sink YI-UF0's Bottomless Matter Pit Improved Sensor Array Seismic Detector Transport Network Coupler Improved Weapon Cycler Transmission Jammer Medium Reactive Plating Medium Reactive Plating Advanced Shield Generator Bomb Drone Bay Improved Medium Laser Rocket Launcher Missile Launcher Remote Datajack [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Propulsion] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 Utility 3 | . . . . 2 . . . 1 Weapon 1 | . . 1 . . . . . . Parts Attached 214 | 7 8 35 6 22 7 31 34 64 Power 10 | 1 . 3 1 . . 2 . 3 Engine 9 | 1 . 2 1 . . 2 . 3 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 41 | 2 1 11 2 3 . 5 6 11 Treads 34 | 2 1 11 2 3 . 5 4 6 Leg 3 | . . . . . . . . 3 Wheel 4 | . . . . . . . 2 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 65 | 2 2 4 2 10 4 9 7 25 Device 36 | 1 . . . 8 4 2 3 18 Storage 5 | 1 2 . 1 . . 1 . . Processor 2 | . . . . . . 1 . 1 Hackware 1 | . . . . . . . . 1 Protection 21 | . . 4 1 2 . 5 4 5 Artifact . | . . . . . . . . . Weapon 98 | 2 5 17 1 9 3 15 21 25 Energy Gun 14 | 1 . . . 2 1 3 5 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 38 | 1 4 12 1 4 . 7 4 5 Ballistic Cannon 5 | . . . . . . . . 5 Launcher 24 | . 1 4 . . 1 4 6 8 Special Weapon . | . . . . . . . . . Impact Weapon 17 | . . 1 . 3 1 1 6 5 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 . 1 . 3 Parts Lost 30 | . . 3 1 3 . 1 3 19 Power 4 | . . . 1 . . . . 3 Propulsion 10 | . . . . . . . 2 8 Utility 11 | . . 3 . 1 . 1 1 5 Weapon 5 | . . . . 2 . . . 3 Highest Loss Streak 5 | . . 1 1 1 . 1 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 96 99 97 100 98 99 78 Engine 8 | . 14 7 7 9 9 9 9 5 Treads 25 | . 27 29 33 27 27 27 23 18 Device 6 | . 14 3 . 7 9 1 5 10 Storage 9 | . 14 11 11 9 9 9 9 7 Processor 3 | . . . . . . 8 9 4 Protection 9 | . . 7 10 17 18 15 11 3 Energy Gun 4 | . 2 . . . 17 10 3 2 Ballistic Gun 17 | . 25 32 32 23 . 9 17 5 Impact Weapon 3 | . . . . 2 8 6 5 6 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 15 51 60 62 76 79 79 82 90 Greatest Support 106 | 40 40 60 60 60 60 60 60 106 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 6 6 Average Overweight (x) 1 | . . . . 1 1 1 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 Average Carried 17 | 2 11 19 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 20 20 18 Scrap Engine Consumption 43 | . . . . . . . . 43 Constructs Created 6 | . . . . . . . . 6 Constructs Modified 9 | . . . . . . . . 9 Class Distribution -------------------- 43% | Mutant 20% | Scavenger-Mutant 19% | Scavenger-Tank 12% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Matter Collected 7845 | 321 608 1474 873 1302 350 700 610 1607 Remotely 433 | . . . . 318 115 . . . Salvage Created 9956 | 224 904 1940 406 1130 394 1008 602 3348 Parts 570 | 20 45 108 24 75 33 65 43 157 Haulers Intercepted 17 | . 2 4 . 2 . 4 . 5 Recyclers Shooed 10 | 1 2 1 . 2 . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 198 | . 17 36 6 16 15 22 24 62 Melee 4 | . . . . . . . . 4 Guns 113 | . 17 31 3 16 8 16 10 12 Cannons 13 | . . . . . . . . 13 AOE 58 | . . 5 3 . 7 6 14 23 Classes Destroyed 16 | 2 5 3 1 1 . . 1 3 Worker 18 | 1 . 1 1 1 . 4 . 10 Builder 13 | . 1 1 . 1 . 1 . 9 Tunneler 11 | 9 . . 1 . . 1 . . Hauler 17 | . 2 4 . 2 . 4 . 5 Recycler 14 | . 1 1 1 4 . . . 7 Mechanic 3 | . . 1 . . . . . 2 Operator 1 | . . . . . . . . 1 Watcher 8 | . 1 2 . 1 . . . 4 Swarmer 40 | . . . . 4 10 8 11 7 Cutter 3 | . . . . . . . 3 . Grunt 107 | . 17 23 4 8 3 8 8 36 Brawler 5 | . . . 1 . . 1 . 3 Duelist 7 | . . 3 1 1 . . . 2 Sentry 24 | . . 10 . 3 2 5 2 2 Hunter 6 | . . . . . . . . 6 Programmer 6 | . . . . . . . . 6 Best Kill Streak 12 | 4 6 7 5 5 8 5 4 12 Combat Bots Only 8 | . 6 4 3 3 8 3 4 7 Max Kills in Single Turn 5 | 2 1 5 2 2 2 3 4 4 Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . . 3 2 . 2 3 4 4 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Damage Taken 9472 | . 577 1527 140 346 418 546 1047 4871 Core 1185 | . 124 155 12 29 48 11 91 715 Absorbed by Shields 242 | . . . . 124 . 28 . 90 Redirected to Shielding 249 | . . 249 . . . . . . Regen/Repaired (Parts) 828 | . 85 251 . . . 56 . 436 Core Remaining (%) 68 | 100 50 . 58 . . . 67 . Volleys Fired 514 | 17 89 97 22 50 17 51 34 137 Largest 3 | 2 2 3 3 3 2 3 3 2 Hottest 145 | 70 70 69 69 69 100 145 107 119 Shots Fired 1163 | 34 175 272 62 143 31 125 76 245 Gun 1003 | 34 172 268 60 143 28 120 64 114 Cannon 110 | . . . . . . . . 110 Launcher 50 | . 3 4 2 . 3 5 12 21 Special . | . . . . . . . . . Kinetic 877 | 17 136 268 60 143 . 70 44 139 Thermal 188 | 17 36 . . . . 48 11 76 Explosive 50 | . 3 4 2 . 3 5 12 21 Electromagnetic 48 | . . . . . 28 2 9 9 Robot Hit Streak 37 | 4 19 15 11 10 10 37 9 23 Robot Miss Streak 6 | 3 3 4 2 3 2 6 4 5 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 2 3 1 3 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . Shots Hit Robots 797 | 18 109 171 44 88 24 84 44 215 Core Hits 453 | 10 43 74 19 46 22 49 40 150 Critical Kills 2 | . . . . . . 1 . 1 Critical Parts Destroyed 14 | . . 1 1 1 . . . 11 Critical Strikes 29 | 1 3 1 1 1 . 3 2 17 Burn 9 | 1 3 . . . . 2 2 1 Destroy 3 | . . 1 1 1 . . . . Blast 4 | . . . . . . . . 4 Smash 13 | . . . . . . 1 . 12 Melee Attacks 98 | . . 1 . 8 4 9 17 59 Impact 98 | . . 1 . 8 4 9 17 59 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 22 | . . . . . . 5 . 17 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22637 | 256 1462 3064 986 1466 888 2438 1719 10358 Guns 10682 | 256 1411 2597 661 1462 394 1347 708 1846 Cannons 1983 | . . . . . . . . 1983 Explosions 6128 | . 19 451 198 . 494 572 1011 3383 Melee 3638 | . . . . . . 516 . 3122 Ramming 206 | . 32 16 127 4 . 3 . 24 Kinetic 9474 | 115 1225 2597 661 1462 . 680 420 2314 Thermal 3696 | 141 186 . . . 243 655 125 2346 Explosive 4839 | . 19 451 198 . 251 572 1011 2337 Electromagnetic 784 | . . . . . 394 12 163 215 Impact 3638 | . . . . . . 516 . 3122 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 43 | . . . . . . . . 43 Message Errors 11 | . . . . . . . . 11 Matter Fused 7 | . . . . . . . . 7 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 4 | . . . . . . . . 4 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 5 | . . . . . . . . 5 Misfires 4 | . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1923 | . . . . . . 201 38 1684 Projectiles 7 | . . . . . . . . 7 Explosions 366 | . . . . . . 9 38 319 Melee 1550 | . . . . . . 192 . 1358 Knockbacks 33 | . . . 1 . . 3 . 29 Impact 16 | . . . 1 . . 3 . 12 Kinetic 16 | . . . . . . . . 16 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 1047 | . . . 50 . 71 5 200 721 Shots 21 | . . . 2 . 2 1 7 9 Rammed 43 | . 8 1 28 1 . 2 . 3 Targets Rammed 44 | . 8 1 29 1 . 2 . 3 Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 398 | 36 231 216 60 242 329 398 355 384 Average Temperature 87 | 12 78 40 26 74 145 113 135 90 Received Heat Transfer 3212 | . 315 636 48 208 108 250 441 1206 Effects 12 | . . 4 . . 1 2 1 4 Shutdowns 1 | . . . . . . 1 . . Energy Bleed 4 | . . 1 . . . . 1 2 Interference 5 | . . 3 . . . . . 2 Short Circuit 2 | . . . . . 1 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 23 | . . . . . 3 3 . 17 Impact Corruptions 41 | . . . . . . 7 . 34 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | 1 . . . . . 3 1 4 Heat Transferred 5094 | 481 777 . . . 150 1554 407 1725 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 . . 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Peak Influence 2161 | 50 312 714 471 230 676 538 1200 2161 Initial 630 | . 32 73 278 46 135 329 289 630 Average 488 | 19 133 228 302 103 523 366 800 1138 Maximum Alert Level 5 | . 1 3 2 1 2 2 4 5 Low Security (%) 33 | 100 87 54 17 82 11 14 . . Level 1 18 | . 12 23 53 17 3 42 15 . Level 2 24 | . . 18 28 . 84 43 22 20 Level 3 12 | . . 2 . . . . 45 36 Level 4 6 | . . . . . . . 17 23 Level 5 3 | . . . . . . . . 19 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 43 | . 6 6 . 3 . 4 . 24 Investigation 13 | . 3 3 . 1 . 2 . 4 Extermination 4 | . . . . . . . . 4 Reinforcement 13 | . 3 2 . 1 . 2 . 5 Assault 5 | . . 1 . . . . . 4 Garrison 8 | . . . . 1 . . . 7 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Distress Signals 17 | . . 2 1 4 . 6 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 282 | . 33 47 5 30 15 36 24 92 Peak Tracking Total 8 | . 4 8 3 5 7 6 5 8 Tactical Retreats 9 | . 1 2 . 2 1 . 2 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Traps Triggered 7 | . . . . . . . 6 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Machines Disabled 28 | . 2 2 . 1 . 2 1 20 Max in Single Turn 8 | . 2 1 . 1 . 1 1 8 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Machines Accessed 52 | . 8 13 2 5 1 9 2 12 Terminals 29 | . 5 9 1 3 1 5 2 3 Fabricators 5 | . . . . . . . . 5 Repair Stations 5 | . 1 1 . . . 1 . 2 Recycling Units 5 | . 2 1 . 1 . 1 . . Scanalyzers 4 | . . 2 . . . 1 . 1 Garrison Access 3 | . . . . 1 . 1 . 1 Total Hacks 156 | . 20 48 4 13 2 30 4 35 Successful 96 | . 8 34 2 7 1 18 2 24 Failed 59 | . 12 13 2 6 1 12 2 11 Catastrophic 3 | . . . . . . 1 1 1 Database Lockouts 1 | . . 1 . . . . . . Manual 67 | . 14 19 2 10 . 15 1 6 Terminals 98 | . 15 33 3 10 2 22 4 9 Fabricators 16 | . . . . . . . . 16 Repair Stations 14 | . 3 4 . . . 4 . 3 Recycling Units 6 | . 2 1 . 2 . 1 . . Scanalyzers 17 | . . 10 . . . 2 . 5 Garrison Access 4 | . . . . 1 . 1 . 2 Terminal Hacks 34 | . 2 12 2 2 1 8 2 5 Record 1 | . . 1 . . . . . . Part Schematic 2 | . . 1 . . . 1 . . Robot Analysis 2 | . 1 . . . . . . 1 Prototype ID Bank 5 | . . 2 . . . 2 . 1 Open Door 1 | . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . Alert Level 4 | . . 1 1 . . 2 . . Unreport Threat 2 | . . 1 . . . 1 . . Locate Traps 3 | . 1 . . . . . . 2 Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 4 | . . 2 . 1 . 1 . . Zone Layout 4 | . . 3 . 1 . . . . Garrison Registry 1 | . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . 1 . Fabricator Hacks 10 | . . . . . . . . 10 Network Status 2 | . . . . . . . . 2 Load Schematic 5 | . . . . . . . . 5 Build 3 | . . . . . . . . 3 Repair Station Hacks 12 | . 2 4 . . . 4 . 2 Scan Component 6 | . 1 2 . . . 2 . 1 Repair 6 | . 1 2 . . . 2 . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 17 | . . 10 . . . 2 . 5 Insert Component 7 | . . 4 . . . 1 . 2 Analyze 10 | . . 6 . . . 1 . 3 Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 21 | . 4 8 . 4 . 3 . 2 Terminals 15 | . 2 7 . 3 . 2 . 1 Assimilate 2 | . . 1 . 1 . . . . Botnet 9 | . 1 5 . 1 . 1 . 1 Operators 4 | . 1 1 . 1 . 1 . . Fabricators 1 | . . . . . . . . 1 Recompile 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 1 . 1 . 1 . . Tunnel 5 | . 2 1 . 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 42 | . 6 12 1 3 1 6 2 11 Full Trace Events 8 | . 1 3 . . . 1 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . 4 . . . 2 . 2 Parts Built 5 | . . . . . . . . 5 Authchips 1 | . . . . . . . . 1 Time 155 | . . . . . . . . 155 Total Part Build Rating 9 | . . . . . . . . 9 Parts Repaired 6 | . 1 2 . . . 2 . 1 Time 202 | . 26 52 . . . 105 . 19 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . 1 . 2 Part Schematics Acquired 6 | . . 3 . . . 1 . 2 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 . . . . Highest-Rated Group 40 | . . . 40 40 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders 5 | . . . . . . 4 . 1 STAY 2 | . . . . . . 2 . . EXPLORE 1 | . . . . . . 1 . . RETURN 2 | . . . . . . 1 . 1 Ally Attacks 28 | . . . . 20 . 2 . 6 Total Damage 191 | . . . . 191 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Robot Analysis Total 2 | . 1 . . . . . . 1 Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches 10 | . . . . . . 3 . 7 Drone Recoveries 2 | . . . . . . 1 . 1 Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Turns Passed 14936 | 258 2236 2493 971 1095 1391 1870 1961 2661 Spaces Moved 5732 | 121 834 1083 399 355 352 645 842 1101 Core 2 | 2 . . . . . . . . Treads 4936 | 119 834 1083 399 355 352 645 391 758 Legs 78 | . . . . . . . . 78 Wheels 716 | . . . . . . . 451 265 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 180 135 Average Speed 198 | 158 193 178 211 240 240 240 207 164 Slowest Speed 255 | 160 240 240 240 240 240 240 240 255 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 7 97 86 98 27 49 52 78 24 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 5 | . 2 1 . 1 . 1 . . Known Exits Taken 4 | . . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 76 | . . 4 . 5 6 30 26 5 Terrain Destroyed 349 | . 15 21 15 5 12 30 78 173 Melee 27 | . . 1 . 5 4 1 11 5 Projectile 12 | . . . . . . . . 12 AOE 310 | . 15 20 15 . 8 29 67 156 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Total 8110 | 151 1272 1459 469 491 859 854 955 1600 Wait 1278 | . 307 186 6 28 479 86 5 181 Move 5723 | 120 833 1082 398 355 350 645 839 1101 Hop . | . . . . . . . . . Pick Up 98 | 6 19 24 1 12 1 8 7 20 Fast Attach 40 | 6 2 2 3 4 . 7 2 14 Attach 35 | 1 . 8 . 5 . 3 3 15 Detach 14 | . . . 1 1 . 2 . 10 Swap 139 | . 6 25 3 13 7 21 29 35 Drop 117 | 1 8 33 6 14 1 20 9 25 Fire 514 | 17 89 97 22 50 17 51 34 137 Melee 98 | . . 1 . 8 4 9 17 59 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 44 | . 8 1 29 1 . 2 . 3 Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / Low x2) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 259 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 8) 1020 | -10/Materials | Discovered new exit (range 3) 1145 | -10/Materials | Repaired Lgt. Treads 1315 | -10/Materials | Discovered new exit (range 16) 1601 | -10/Materials | Discovered new exit (range 9) 2333 | -10/Materials | Discovered new exit (range 12) 2495 | -10/Materials | Entered another Materials area 2495 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2500 | -9/Materials | Discovered new exit (range 14) 2786 | -9/Materials | Build established: Gunner 2829 | -9/Materials | Identified exit to Mines 2829 | -9/Materials | Identified exit to Storage 3344 | -9/Materials | Repaired Lgt. Treads 3371 | -9/Materials | Repaired Lgt. Treads 3468 | -9/Materials | Discovered new exit (range 5) 3674 | -9/Materials | Build established: Tank 4021 | -9/Materials | Discovered new exit (range 15) 4631 | -9/Materials | Discovered new exit (range 16) 4642 | -9/Materials | Central database locked down 4702 | -9/Materials | Build established: Scavenger-Tank 4895 | -9/Materials | First assault squad dispatched 4988 | -9/Materials | Entered Mines 5007 | -9/Mines | Learned Materials terminal intel 5156 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5176 | -9/Mines | Identified exit to Materials 5253 | -9/Mines | Destroyed YI-UF0 5262 | -9/Mines | Found Prototype Storage 5262 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 5408 | -9/Mines | Discovered exit to Materials (range 16) 5481 | -9/Mines | Found the Drone Emporium 5493 | -9/Mines | Found Prototype Device 5739 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5959 | -9/Mines | Entered Materials 5959 | -8/Materials | Accompanied by 3 allies 5959 | -8/Materials | Evolved 2 slots: Utility x2 5959 | -8/Materials | Identified Bomb Drone Bay 5960 | -8/Materials | Loaded intel: 12 terminal locations 6949 | -8/Materials | Garrison activated, responded to threat 7025 | -8/Materials | Discovered new exit (range 16) 7054 | -8/Materials | Identified exit to Garrison 7054 | -8/Materials | Entered Garrison 7114 | -8/Garrison | Discovered new exit (range 76) 7114 | -8/Garrison | Discovered new exit (range 57) 7114 | -8/Garrison | Discovered new exit (range 49) 7114 | -8/Garrison | Discovered new exit (range 88) 7214 | -8/Garrison | Triggered checkpoint 7290 | -8/Garrison | Destroyed 8 combat bots 7440 | -8/Garrison | Triggered checkpoint 7480 | -8/Garrison | Build established: Scavenger-Mutant 8264 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8445 | -8/Garrison | Entered Materials 9476 | -8/Materials | Repaired Broken Transmission Jammer? 9582 | -8/Materials | Repaired Med. Reflective Plating? 9737 | -8/Materials | Build established: Mutant 9973 | -8/Materials | Discovered new exit (range 11) 10315 | -8/Materials | Identified exit to Garrison 10315 | -8/Materials | Entered Garrison 10460 | -8/Garrison | Triggered checkpoint 10539 | -8/Garrison | Discovered new exit (range 11) 10596 | -8/Garrison | Triggered checkpoint 10794 | -8/Garrison | Triggered checkpoint 11052 | -8/Garrison | Triggered checkpoint 11063 | -8/Garrison | Discovered new exit (range 15) 11182 | -8/Garrison | Triggered checkpoint 11528 | -8/Garrison | Discovered new exit (range 13) 11954 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12095 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12276 | -8/Garrison | Entered Factory 12276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12277 | -7/Factory | Found Scrap Engine 12476 | -7/Factory | Discovered new exit (range 12) 12657 | -7/Factory | Fabricated Transport Network Coupler? 12774 | -7/Factory | Repaired Reactive Plating? 12891 | -7/Factory | Discovered new exit (range 17) 13206 | -7/Factory | Destroyed 7 combat bots 13447 | -7/Factory | Fabricated Missile Launcher (x1) 13476 | -7/Factory | First assault squad dispatched 13727 | -7/Factory | Garrison activated, responded to threat 14014 | -7/Factory | Lost 3 parts (1p1n1u) 14057 | -7/Factory | Lost 3 parts (1p2w) 14058 | -7/Factory | Garrison activated, responded to threat 14076 | -7/Factory | Core integrity fell below 50% 14106 | -7/Factory | Lost 3 parts (3n) 14274 | -7/Factory | Identified exit to Lower Caves 14656 | -7/Factory | Garrison activated, responded to threat 14802 | -7/Factory | Lost 5 parts (3n2u) 14845 | -7/Factory | Fabricated Arm. Wheel (x2) 14937 | -7/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 14886_ K-01 Serf cleans the Pressure Siphon. 14886_ U-05 Engineer lays Concrete. 14888_ K-01 Serf collects debris. 14888_ U-05 Engineer lays Concrete. 14889_ K-01 Serf collects debris. 14889_ U-05 Engineer lays Concrete. 14907_ Scrap Engine modifies Directed Beam Construct/C: Recoil -3, Max Damage -2, Salvage +4, Range -6, Energy Cost +1, Critical +1 Renamed Directed Beam Construct/G. 14913_ System corrupted: Heat flow error (+182). 14919_ Arm. Scrap Engine consumes Adv. Assault Cannon. 14937_ Destroyed Imp. Hover Unit. 14937_ W-25 Informer system corrupted by crushing effect. 14937_ Nuclear Reactor explodes. 14937_ Destroyed Lgt. Deuterium Engine. 14937_ Destroyed Imp. Hover Unit. 14937_ Visual Processing Unit fried. 14937_ W-25 Informer destroyed. 14937_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ??? """" "%%%%%%"" %# ??????????# ???# "" | | ???? """ """%%%%%%%*# """"????????#????# "" | | ?????# % %%% %%%# ????????# "" | | ?####### " """" %%%%%%# """"?????????????# | | ? "" """" """"% # ???????????# "" | | % %" """" """" #########??????????# "? | | ?"" = #??????????????????# ?? | | ?? """" """" #??????????????????? ?? | | ??" """" """" #???????????????????#?? | | ???????# "" """" """" #?????????????????????? | | ######## """ #?????????????????????? | | # "F """" """" #?????????????????????? | | # """ """" """" #?????????????????????? | | # "" """" """" #?????????????????????? | | # ###########???????????? | | # # #???????????? | | # ####+#### # #???????????? | | # ?# # # #???????????? | | # ?# # u # #???????????? | | # # # + #???????????? | | # # # """ # #???????????? | | # ^ + # """ #???????????? | | # # # """ #???????????? | | # # # ##########???????????? | | # ?# # """ ######???????????????? | | ?# # """ % @ ! #?????????? | | ??# # """ =% * ! [[ +?????????? | | ??# # * [= #?????????? | | ???# # #?????????? | | ???######### #?????????? | | ##????????????###+### #########+#####??????????? | | ???????????????????? =?????????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????? """ ?????????????????????????? | | ?????????????????" """ ??????????????????????????? | | ????????????????"" ?"" ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????"???????????????????????????? | | ?????????????????????"???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Transmission Jammer | -8/Materials | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Adv. Shield Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Transport Network Coupler | x2 | -7/Factory Missile Launcher | x1 | -7/Factory Arm. Wheel | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed SmartbombCouplerCorpse Manual? 0 Play Time 02:07:22 Cumulative 349.2 hours Start 2022.12.04 @ 11:51:21 End 2022.12.06 @ 03:51:52 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 88 Gallery% 92 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c7f8e361-d908-480d-a027-37cdbd017123