Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 19:05:56 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (853) 853 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 2773 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 502/550 Matter 299/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Improved Terrain Scan Processor Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Ion Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Armored Wheel Armored Wheel Particle Gun Beam Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Terrain Scan Processor Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Ion Cannon Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Armored Wheel Armored Wheel Particle Gun Beam Cannon Improved Assault Rifle [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 38 | 5 11 13 9 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 3 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 7 | . 3 3 1 Hover . | . . . . Flight . | . . . . Utility 12 | . 3 5 4 Device 7 | . 2 2 3 Storage . | . . . . Processor 3 | . . 2 1 Hackware 1 | . 1 . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 3 3 4 Energy Gun 6 | 2 3 1 . Energy Cannon 2 | . . . 2 Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 98 99 Engine 11 | . 14 11 9 Wheel 23 | . 26 21 18 Device 15 | . 12 19 17 Processor 7 | . . 11 18 Hackware 11 | . 11 11 9 Energy Gun 18 | . 28 15 . Energy Cannon 1 | . . . 9 Ballistic Gun 5 | . . 6 18 Naked Turns . | . . . . Heaviest Build 19 | 8 12 15 19 Greatest Support 24 | 3 24 24 24 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | 2 4 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 43% | Mutant 43% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 744 | 183 177 208 176 Remotely . | . . . . Salvage Created 1662 | . 581 905 176 Parts 84 | . 45 35 4 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 13 11 3 Guns 23 | . 12 11 . Cannons 3 | . . . 3 Classes Destroyed 9 | . 6 3 . Builder 3 | . 3 . . Tunneler 2 | . 1 1 . Hauler 4 | . 2 2 . Recycler 5 | . . 5 . Operator 1 | . 1 . . Swarmer 10 | . 6 4 . Grunt 14 | . 7 4 3 Duelist 2 | . . 2 . Sentry 1 | . . 1 . Best Kill Streak 8 | . 5 8 3 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1296 | . 372 654 270 Core 321 | . 121 152 48 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 125 | . 61 64 . Core Remaining (%) 71 | 100 51 62 . Volleys Fired 110 | . 43 57 10 Largest 3 | . 2 2 3 Hottest 112 | . 112 112 106 Shots Fired 230 | . 86 114 30 Gun 220 | . 86 114 20 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 60 | . . 40 20 Thermal 170 | . 86 74 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 9 10 7 Robot Miss Streak 10 | . 7 10 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 150 | . 55 76 19 Core Hits 62 | . 29 26 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 4 . Burn 3 | . . 3 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2219 | . 684 1158 377 Guns 2012 | . 684 1158 170 Cannons 207 | . . . 207 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 637 | . . 467 170 Thermal 1582 | . 684 691 207 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | . 243 224 87 Average Temperature 75 | . 84 68 47 Received Heat Transfer 489 | . 141 186 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 10 | . 5 4 1 Heat Transferred 4042 | . 1748 1961 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 529 | . 463 529 269 Initial 170 | . . 136 170 Average 271 | . 258 327 220 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 27 | 100 28 14 40 Level 1 55 | . 51 62 59 Level 2 17 | . 19 22 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 22 18 8 Peak Tracking Total 6 | . 6 5 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 4 7 1 Terminals 8 | . 3 4 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 40 | . 13 21 6 Successful 24 | . 8 12 4 Failed 16 | . 5 9 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 21 | . 9 9 3 Terminals 30 | . 11 13 6 Fabricators . | . . . . Repair Stations 7 | . 2 5 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 9 | . 4 3 2 Robot Analysis 2 | . 1 1 . Prototype ID Bank 2 | . 1 . 1 Terminal Index 2 | . 1 1 . Locate Traps 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 4 . Scan Component 3 | . 1 2 . Repair 3 | . 1 2 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 2 3 2 Terminals 6 | . 2 2 2 Assimilate 1 | . . . 1 Botnet 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 6 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 96 | . 32 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1288 | 57 510 550 171 Spaces Moved 792 | 41 323 296 132 Core 41 | 41 . . . Treads . | . . . . Legs 17 | . 17 . . Wheels 734 | . 306 296 132 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 91 | 115 91 90 90 Slowest Speed 150 | 150 120 90 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 53 25 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1130 | 49 454 466 161 Wait 145 | . 57 83 5 Move 789 | 40 322 295 132 Hop . | . . . . Pick Up 25 | 4 10 10 1 Fast Attach 11 | 3 2 3 3 Attach 9 | 2 . 5 2 Detach 1 | . . 1 . Swap 18 | . 9 5 4 Drop 22 | . 11 7 4 Fire 110 | . 43 57 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 518 | -10/Materials | Repaired Arm. Wheel 544 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Utility x2 724 | -9/Materials | Repaired Arm. Wheel 757 | -9/Materials | Repaired Arm. Wheel 865 | -9/Materials | Build established: Scavenger-Mutant 1013 | -9/Materials | Discovered new exit (range 8) 1066 | -9/Materials | Discovered new exit (range 12) 1118 | -9/Materials | Entered another Materials area 1118 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1289 | -8/Materials | Self-destructed Last Messages --------------- 01218_ Acquired Imp. Heat Sink. 01220_ K-01 Serf collects debris. 01222_ Dropped Heat Sink. 01223_ K-01 Serf collects debris. 01231_ Acquired 66 matter. 01232_ Acquired 56 matter. 01233_ K-01 Serf collects debris. 01233_ Acquired 35 matter. 01238_ Dropped Imp. Assault Rifle. 01238_ Acquired Prototype Ballistic Gun. 01238_ Identified Enh. Autogun. 01238_ Malfunction: Energy drain (-151). 01240_ Dropped Faulty Enh. Autogun. 01241_ Acquired Imp. Assault Rifle. 01253_ K-01 Serf collects debris. 01257_ Acquired 19 matter. 01268_ K-01 Serf collects debris. 01287_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01289_ Connecting with Terminal... 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Wheel | -9/Materials | Scanalyzed Wheel | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseSwarmLog Manual? 0 Play Time 00:21:58 Cumulative 137.6 hours Start 2022.07.17 @ 11:09:54 End 2022.07.18 @ 19:05:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2331b0de-b3fc-467a-a6b9-e0bb052da3fa