Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 21:22:01

Player: ZergFTW

Result: Destroyed by Tracker with Linked Autogun

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (21)       4200
Robots Destroyed (226)     1130
Value Destroyed (6257)     6257
Prototype IDs (58)         1160
Alien Tech Used (3)        600
Bonus (7778)               7778
              TOTAL SCORE: 25125

 Bonus
-------
High Alert Combat Kills    395
Follower Combat Kills      244
Entered DSFs               500
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1256
Found Hidden Lab           3000
Met Warlord at Research    2000
Pursued by Intercept       500
Friendly Fire              -1417

 Cogmind 
---------
Core Integrity             0/1450
Matter                     300/300
Energy                     100/100
System Corruption          9%
Temperature                Cool (0)
Movement                   Core (350) Ox6
Location                   -2/Research

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (6) ---
      Improved Q-thruster
>              --- UTILITY (14) -----
         Large Storage Unit
      Advanced Visual Processing Unit
      Advanced Targeting Computer
  Experimental Armor Integrity Analyzer
               Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
               Ghost Barrier
               Quantum Router
>              --- WEAPON (3) -------
                   (None)
>              --- INVENTORY (15) ---
               Antimatter Reactor
               Particle Reactor
               Energy Well (350)
  Experimental Signal Interpreter
      Advanced ECM Suite
      Advanced Cloaking Device
               Potential Cannon
       Compact Mass Driver

 Peak State 
------------
>              --- POWER ------------
               Particle Reactor
>              --- PROPULSION -------
      Improved Diametric Drive
      Improved Diametric Drive
      Improved Diametric Drive
        Cooled Impulse Thruster
               Impulse Thruster Array
>              --- UTILITY ----------
  Experimental Heat Sink
        Medium Storage Unit
      Advanced Trap Scanner
      Advanced Visual Processing Unit
  Experimental Signal Interpreter
      Advanced Targeting Computer
      Advanced Phase Shifter
  Experimental Cloaking Device
               Hacking Suite
      Improved Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
               Ghost Barrier
               Quantum Router
>              --- WEAPON -----------
               Potential Cannon
               Molecular Scythe
>              --- INVENTORY --------
               Xenon Bombardment Thruster
               Nuclear Pulse Thruster
      Improved Diametric Drive
  Experimental Signal Interpreter
      Advanced ECM Suite
  Experimental Powered Armor
       Compact Mass Driver
               Fusion Bomb Launcher
[Rating: 180]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Flight Unit              Improved VTOL Module
Utility                    Hacking Suite
  Device                   Structural Scanner
  Storage                  Medium Storage Unit
  Processor                Targeting Computer
  Hackware                 Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Heavy Phase Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Advanced Remote Datajack
  Impact Weapon            Powered Hammer
  Slashing Weapon          Axe
  Piercing Weapon          Makeshift Spear
  Special Melee Weapon     Dirty Datajack

 Build                          | -11 -10 -9  -8  -8  -8  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res 
Slots Evolved              16   | .   .   2   2   .   .   4   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Utility                  12   | .   .   1   2   .   .   3   .   2   .   .   .   .   1   .   .   .   .   1   .   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             450  | 6   17  30  48  19  5   .   5   13  6   .   14  12  46  7   18  33  4   44  38  6   79  
  Power                    44   | 1   4   5   5   2   .   .   1   1   .   .   4   .   1   .   .   2   .   4   1   1   12  
    Engine                 13   | 1   4   3   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   15   | .   .   2   2   .   .   .   1   1   .   .   3   .   1   .   .   1   .   1   .   .   3   
    Reactor                16   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   3   1   1   9   
  Propulsion               98   | 2   6   12  17  3   .   .   1   .   .   .   5   .   11  1   5   3   2   8   3   .   19  
    Treads                 35   | 2   5   12  16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 63   | .   1   .   1   3   .   .   1   .   .   .   5   .   11  1   5   3   2   8   3   .   19  
  Utility                  182  | 1   4   5   12  6   3   .   2   9   6   .   5   8   23  2   7   9   .   25  19  4   32  
    Device                 116  | .   2   1   2   3   3   .   1   4   5   .   4   7   19  .   5   6   .   21  16  2   15  
    Storage                11   | 1   1   1   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   4   
    Processor              14   | .   1   .   1   1   .   .   .   1   .   .   .   .   .   1   .   1   .   .   2   .   6   
    Hackware               14   | .   .   .   3   .   .   .   .   4   .   .   .   .   3   .   .   1   .   1   .   1   1   
    Protection             27   | .   .   3   6   1   .   .   1   .   1   .   1   1   .   .   2   1   .   3   .   1   6   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   126  | 2   3   8   14  8   2   .   1   3   .   .   .   4   11  4   6   19  2   7   15  1   16  
    Energy Gun             7    | 2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   
    Energy Cannon          9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   5   
    Ballistic Gun          6    | .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       38   | .   2   3   9   1   .   .   .   .   .   .   .   2   7   .   .   3   1   3   3   1   3   
    Launcher               19   | .   .   1   3   1   .   .   1   1   .   .   .   2   1   1   .   3   .   1   3   .   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Impact Weapon          11   | .   .   .   .   5   1   .   .   1   .   .   .   .   1   .   .   1   .   2   .   .   .   
    Slashing Weapon        17   | .   .   .   .   1   1   .   .   1   .   .   .   .   2   .   .   .   .   .   7   .   5   
    Piercing Weapon        5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   1   .   .   
    Special Melee Weapon   13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   1   1   .   .   1   
  Unidentified Prototypes  46   | .   1   1   2   1   .   .   .   .   .   .   6   .   1   .   .   9   .   4   7   4   10  
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    System Corruption      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Parts Lost                 90   | .   2   3   18  2   .   .   1   .   .   .   .   1   19  .   .   .   .   5   4   4   31  
  Power                    9    | .   1   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Propulsion               30   | .   1   1   7   .   .   .   .   .   .   .   .   .   7   .   .   .   .   2   1   1   10  
  Utility                  41   | .   .   1   7   1   .   .   1   .   .   .   .   1   9   .   .   .   .   3   3   2   13  
  Weapon                   10   | .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   5   
  Highest Loss Streak      15   | .   1   2   8   1   .   .   1   .   .   .   .   1   15  .   .   .   .   1   2   4   13  
  To Critical Strikes      1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     92   | .   99  95  89  76  76  .   71  82  100 100 97  100 84  93  98  99  100 97  96  85  81  
  Engine                   4    | .   14  5   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   4   3   .   .   .   1   5   5   5   4   5   4   5   5   4   .   .   .   .   .   
  Treads                   14   | .   27  29  25  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   11   | .   .   .   .   26  27  .   23  23  23  23  22  23  23  26  26  26  26  27  25  19  19  
  Device                   10   | .   6   2   2   17  24  .   21  23  21  23  19  21  14  18  13  10  10  14  20  13  10  
  Storage                  7    | .   14  11  9   9   9   .   6   5   5   5   5   5   3   1   5   5   5   4   2   .   2   
  Processor                9    | .   6   11  9   9   9   .   6   6   11  11  11  11  10  10  10  10  10  9   9   9   13  
  Hackware                 11   | .   .   .   10  .   .   .   .   7   17  17  17  17  16  26  26  28  31  25  23  25  22  
  Protection               3    | .   .   8   6   2   .   .   6   .   1   .   2   1   3   .   .   2   .   .   .   2   1   
  Energy Gun               1    | .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            2    | .   .   13  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         6    | .   15  8   13  2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   1   
  Slashing Weapon          1    | .   .   .   .   .   4   .   .   2   5   5   5   5   3   .   .   .   .   .   6   9   4   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             96   | 12  96  96  77  20  20  15  22  25  24  24  24  26  36  34  29  33  34  44  45  43  66  
  Greatest Support         68   | 40  40  66  68  15  15  15  24  24  24  24  29  32  29  29  30  33  36  50  45  37  45  
  Greatest Overweight (x)  9    | 2   4   2   2   4   1   .   .   2   .   .   .   .   1   1   1   .   .   .   1   1   9   
  Average Overweight (x)   .    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   25  25  20  20  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  5   15  
  Average Capacity         15   | 7   22  21  20  10  10  10  10  10  10  10  10  10  8   6   10  10  10  10  7   5   8   
  Most Carried             25   | 2   23  25  20  18  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  5   10  
  Average Carried          13   | 1   14  20  18  9   9   10  7   9   10  10  9   9   7   5   9   9   10  9   7   4   7   
  Final Capacity           25   | 8   25  20  20  10  10  10  10  10  10  10  10  10  5   10  10  10  10  10  5   5   15  
  Final Carried            20   | 2   18  20  19  10  10  10  10  10  10  10  10  9   5   10  10  10  10  10  5   5   9   
Scrap Engine Consumption   8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Constructs Created       2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Class Distribution 
--------------------
 33% | Mutant
 11% | Scavenger-Mutant
 10% | Wizard-Sprinter
  9% | Hacker-Ninja
  8% | Hacker-Mutant
  6% | Hacker-Sprinter
  4% | Wizard-Mutant
  4% | Hacker-Scout
  3% | Scavenger-Ninja
  3% | Wizard-Ninja

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -9/Materials
          Mutant | -8/Materials
           Scout | -8/Storage
           Scout | -8/Recycling
           Scout | -6/Factory
           Scout | -6/DSF
 Scavenger-Ninja | -5/Factory
    Hacker-Ninja | -5/Upper Caves
    Hacker-Ninja | -5/Upper Caves
    Hacker-Ninja | -5/Zhirov
    Hacker-Ninja | -4/Proximity Caves
    Hacker-Scout | -4/Factory
 Hacker-Sprinter | -4/Upper Caves
 Hacker-Sprinter | -4/Upper Caves
 Hacker-Sprinter | -4/Warlord
 Wizard-Sprinter | -3/Proximity Caves
 Wizard-Sprinter | -3/Research
    Wizard-Ninja | -3/Armory
   Wizard-Mutant | -3/Lab
 Wizard-Sprinter | -2/Research

 Resources                      | -11  -10  -9   -8   -8   -8   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   
-----------                Run  | Yrd  Mat  Mat  Mat  Sto  Rec  Fac  DSF  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  
Matter Collected           8047 | 260  404  1069 2120 169  .    .    16   210  60   .    .    211  277  384  160  553  74   521  314  80   1165 
  Remotely                 20   | .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    
Salvage Created            8881 | .    444  1937 2219 47   .    .    16   127  66   134  .    .    358  1022 163  392  64   616  329  80   867  
  Parts                    459  | .    28   135  131  1    .    .    2    7    1    4    .    .    34   14   9    20   3    16   27   2    25   
Haulers Intercepted        13   | .    1    3    4    1    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    2    
Recyclers Shooed           6    | .    1    .    3    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      9    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    5    3    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -8  -8  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res 
Combat Hostiles Destroyed  127  | .   11  32  43  .   .   .   2   .   .   .   .   .   5   4   2   14  2   1   6   1   4   
  Melee                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   3   1   .   
  Guns                     38   | .   8   22  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  45   | .   2   8   28  .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   3   
  AOE                      34   | .   .   2   7   .   .   .   2   .   .   .   .   .   .   4   2   14  .   .   3   .   .   
Classes Destroyed          24   | .   4   6   5   .   .   .   1   .   1   1   .   .   .   .   1   2   1   1   .   .   1   
  Worker                   14   | .   .   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Builder                  17   | .   .   4   3   .   .   .   .   .   .   .   .   .   4   .   .   .   .   5   .   .   1   
  Tunneler                 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   13   | .   1   3   4   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   2   
  Recycler                 20   | .   .   3   12  .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   2   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Watcher                  23   | .   3   5   5   .   .   .   .   1   .   .   .   .   .   .   .   .   .   5   2   .   2   
  Swarmer                  27   | .   3   3   11  .   .   .   .   .   .   .   .   .   .   4   3   .   .   .   3   .   .   
  Cutter                   7    | .   .   .   .   .   .   .   2   .   .   .   .   .   5   .   .   .   .   .   .   .   .   
  Saboteur                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   
  Grunt                    51   | .   8   19  18  .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   
  Brawler                  4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Sentry                   15   | .   .   9   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hunter                   3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Programmer               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Decomposer               2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Samaritan                6    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   2   .   .   1   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Best Kill Streak           8    | .   3   7   7   1   .   .   2   1   1   .   .   .   3   4   2   8   2   4   3   1   3   
  Combat Bots Only         8    | .   3   5   5   .   .   .   2   .   .   .   .   .   3   4   2   8   2   1   3   1   3   
Max Kills in Single Turn   4    | .   1   3   4   1   .   .   1   1   1   1   .   .   1   3   1   3   1   1   2   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   2   2   .   .   .   1   .   .   .   .   .   .   3   1   3   .   .   2   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  A5 (-3/Lab)

 Combat                          | -11  -10  -9   -8   -8   -8   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   
--------                   Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Fac  DSF  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  
Hostile Shots Fired        1261  | .    49   138  289  54   .    .    6    9    1    .    .    17   268  8    13   1    .    58   35   52   263  
  Missed                   433   | .    11   42   74   27   .    .    2    4    .    .    .    11   144  4    4    .    .    23   17   22   48   
Damage Taken               15631 | .    458  1412 3469 471  .    .    256  74   30   .    .    88   2483 65   137  33   .    691  388  785  4791 
  Core                     3874  | .    101  136  338  196  .    .    78   53   .    .    .    56   994  17   13   .    .    48   153  236  1455 
  Absorbed by Shields      288   | .    .    .    288  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  246   | .    .    .    .    25   .    .    41   .    19   .    .    .    161  .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   666   | .    122  263  51   19   .    .    .    66   .    .    .    .    17   .    .    128  .    .    .    .    .    
Core Remaining (%)         59    | 100  59   66   .    .    2    .    90   .    .    .    .    83   .    .    .    .    10   .    .    66   .    
Volleys Fired              478   | .    35   115  179  .    .    .    4    .    .    .    .    6    17   39   .    16   9    20   14   1    23   
  Largest                  2     | .    2    2    2    .    .    .    1    .    .    .    .    1    2    1    .    1    1    1    1    1    2    
  Hottest                  266   | .    115  78   96   .    .    .    30   .    .    .    .    57   118  90   .    61   61   61   66   66   266  
Shots Fired                777   | .    70   230  323  1    .    .    4    .    .    .    .    6    19   39   .    16   9    21   14   1    24   
  Gun                      297   | .    58   169  69   .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Cannon                   446   | .    12   57   244  1    .    .    .    .    .    .    .    6    18   36   .    7    9    21   12   1    22   
  Launcher                 34    | .    .    4    10   .    .    .    4    .    .    .    .    .    1    3    .    8    .    .    2    .    2    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  644   | .    12   226  313  1    .    .    .    .    .    .    .    6    18   .    .    7    9    21   12   1    18   
  Thermal                  98    | .    58   .    .    .    .    .    .    .    .    .    .    .    .    36   .    .    .    .    .    .    4    
  Explosive                34    | .    .    4    10   .    .    .    4    .    .    .    .    .    1    3    .    8    .    .    2    .    2    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Robot Hit Streak         34    | .    12   34   17   .    .    .    2    .    .    .    .    .    2    17   .    18   .    3    .    .    9    
  Robot Miss Streak        5     | .    2    4    4    .    .    .    2    .    .    .    .    .    2    5    .    2    .    3    1    .    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           606   | .    47   166  209  2    .    .    2    5    2    5    1    .    16   29   15   7    4    29   11   27   29   
  Core Hits                305   | .    22   75   91   .    .    .    4    2    1    2    .    .    5    14   6    46   1    7    9    5    15   
  Critical Kills           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Critical Parts Destroyed 10    | .    .    1    1    1    .    .    .    .    .    .    .    .    1    .    .    .    .    6    .    .    .    
  Critical Strikes         29    | .    3    2    8    1    .    .    .    1    .    .    .    .    4    .    .    .    .    6    1    1    2    
    Burn                   3     | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Destroy                2     | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  11    | .    .    1    7    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
    Smash                  8     | .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    6    .    .    .    
    Sever                  4     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    1    1    
Melee Attacks              273   | .    .    .    .    11   2    .    .    5    5    6    1    5    31   .    30   2    16   55   27   47   30   
  Impact                   83    | .    .    .    .    11   2    .    .    .    .    .    .    .    5    .    .    .    12   53   .    .    .    
  Slashing                 152   | .    .    .    .    .    .    .    .    5    5    6    1    5    26   .    .    .    .    .    27   47   30   
  Piercing                 38    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   2    4    2    .    .    .    
  Sneak Attacks            42    | .    .    .    .    1    .    .    .    1    2    5    .    .    6    .    8    .    2    8    .    .    9    
    Combat Hostiles        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    
  Follow-up Attacks        9     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    5    .    
Damage Inflicted           24108 | .    660  2934 5978 121  .    .    107  255  170  343  87   .    933  1346 475  3302 135  1860 898  1802 2702 
  Guns                     3324  | .    502  2014 808  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  7355  | .    158  706  4116 .    .    .    .    .    .    .    .    .    154  997  .    79   .    533  .    .    612  
  Explosions               5776  | .    .    214  1049 .    .    .    107  .    .    .    .    .    .    349  .    3223 .    .    261  .    573  
  Melee                    7648  | .    .    .    .    121  .    .    .    255  170  343  87   .    779  .    475  .    135  1327 637  1802 1517 
  Ramming                  5     | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  9020  | .    158  2720 4924 .    .    .    .    .    .    .    .    .    154  .    .    79   .    533  .    .    452  
  Thermal                  1884  | .    502  .    .    .    .    .    .    .    .    .    .    .    .    997  .    .    .    .    .    .    385  
  Explosive                5551  | .    .    214  1049 .    .    .    107  .    .    .    .    .    .    349  .    3223 .    .    261  .    348  
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1741  | .    .    .    .    121  .    .    .    .    .    .    .    .    174  .    .    .    129  1317 .    .    .    
  Slashing                 5416  | .    .    .    .    .    .    .    .    255  170  343  87   .    605  .    .    .    .    .    637  1802 1517 
  Piercing                 491   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    475  .    6    10   .    .    .    
Highest Corruption         14    | .    .    .    14   14   14   .    .    .    .    .    .    .    2    .    .    .    .    8    3    7    9    
  Average Corruption       7     | .    .    .    13   14   14   .    .    .    .    .    .    .    1    .    .    .    .    5    1    6    5    
  Corruption Purged        12    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    5    4    .    .    
  Corruption Blocked       7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Effects                  89    | .    .    .    17   16   13   .    .    .    .    .    .    .    .    .    .    .    .    11   3    6    23   
    Message Errors         23    | .    .    .    2    7    3    .    .    .    .    .    .    .    .    .    .    .    .    3    .    2    6    
    Matter Fused           21    | .    .    .    4    3    3    .    .    .    .    .    .    .    .    .    .    .    .    2    1    3    5    
    Heat Flow Errors       8     | .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    2    
    Energy Discharges      8     | .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Parts Fused            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      11    | .    .    .    6    1    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
    Data Loss (major)      7     | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    3    
    Misfires               2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Alerts                 2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Misdirections          1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        4     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3190  | .    .    68   204  53   .    .    .    8    79   95   .    .    303  295  100  111  125  849  72   101  727  
  Projectiles              576   | .    .    29   95   .    .    .    .    .    .    .    .    .    .    295  .    .    40   117  .    .    .    
  Explosions               599   | .    .    39   109  .    .    .    .    .    .    .    .    .    .    .    .    111  .    .    31   .    309  
  Melee                    2015  | .    .    .    .    53   .    .    .    8    79   95   .    .    303  .    100  .    85   732  41   101  418  
Knockbacks                 68    | .    3    4    40   .    .    .    .    .    .    .    .    .    2    .    .    1    2    15   .    .    1    
  Impact                   6     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    4    .    .    .    
  Kinetic                  55    | .    3    4    37   .    .    .    .    .    .    .    .    .    1    .    .    1    .    8    .    .    1    
  Secondary                7     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    
Self-Inflicted Damage      906   | .    .    100  388  .    .    .    121  .    .    .    .    .    25   .    .    .    .    .    .    .    272  
  Shots                    19    | .    .    2    10   .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    3    
  Rammed                   1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        506   | .    353  48   506  277  273  .    .    .    .    .    .    .    15   378  100  308  123  278  97   .    114  
  Average Temperature      86    | .    97   13   104  119  122  .    .    .    .    .    .    .    7    162  36   113  27   61   23   .    14   
  Received Heat Transfer   2578  | .    216  426  1370 135  .    .    .    .    .    .    .    18   338  .    .    .    .    57   18   .    .    
  Effects                  21    | .    1    .    16   .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    
    Shutdowns              2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           4     | .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           8     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    
    Matter Decay           4     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              19    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    17   .    .    .    
  Impact Corruptions       29    | .    .    .    .    1    .    .    .    .    .    .    .    .    3    .    .    .    5    20   .    .    .    
Robots Melted              2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Parts Melted             12    | .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Heat Transferred         3028  | .    1665 .    .    .    .    .    .    .    .    .    .    .    .    1073 .    .    .    .    .    .    290  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -8  -8  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res 
Peak Influence             839  | .   127 723 586 839 322 79  117 107 .   .   .   .   267 .   .   .   .   484 397 .   195 
  Initial                  456  | .   .   .   290 239 322 79  58  60  .   .   .   .   2   .   .   .   .   456 102 .   .   
  Average                  233  | .   33  324 411 458 190 79  95  54  .   .   .   .   61  .   .   .   .   247 309 .   26  
Maximum Alert Level        3    | .   .   3   2   3   1   .   .   .   .   .   .   .   1   .   .   .   .   2   1   .   1   
  Low Security (%)         49   | 100 100 22  2   .   95  100 100 100 .   .   .   .   97  .   .   .   .   54  9   .   99  
  Level 1                  24   | .   .   46  37  37  4   .   .   .   .   .   .   .   2   .   .   .   .   11  90  .   .   
  Level 2                  25   | .   .   29  60  50  .   .   .   .   .   .   .   .   .   .   .   .   .   33  .   .   .   
  Level 3                  .    | .   .   1   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          56   | .   2   5   9   5   .   .   1   7   .   .   .   .   7   .   .   .   .   4   3   .   13  
  Investigation            21   | .   1   3   4   2   .   .   .   6   .   .   .   .   3   .   .   .   .   1   1   .   .   
  Extermination            5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   2   .   .   
  Reinforcement            11   | .   1   2   1   1   .   .   1   .   .   .   .   .   4   .   .   .   .   1   .   .   .   
  Assault                  5    | .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  
Searches Triggered         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -8  -8  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  
---------                  Run  | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res 
Distress Signals           13   | .   1   1   2   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   1   .   4   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              348  | .   16  42  70  26  .   .   3   7   4   .   .   11  35  10  12  27  2   31  15  1   36  
  Peak Tracking Total      16   | .   3   4   6   16  .   .   2   7   9   .   .   9   16  7   5   13  2   14  5   1   7   
  Tactical Retreats        54   | .   .   3   5   10  .   .   .   2   4   .   .   4   9   1   2   .   .   8   3   .   3   

 Traps                          | -11 -10 -9  -8  -8  -8  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res 
Traps Triggered            9    | .   2   3   .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   12  .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -8  -8  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  
----------                 Run  | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res 
Machines Disabled          19   | .   .   6   5   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   6   .   
  Max in Single Turn       2    | .   .   2   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Garrison Access          9    | .   .   .   1   1   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   2   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  -8  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  
---------                  Run  | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res 
Machines Accessed          123  | .   8   16  13  4   12  1   .   12  .   1   9   1   14  1   1   11  .   6   8   2   3   
  Terminals                55   | .   6   10  10  1   6   1   .   5   .   .   .   1   7   .   .   .   .   2   5   .   1   
  Fabricators              10   | .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   1   3   .   .   
  Repair Stations          7    | .   1   2   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycling Units          14   | .   1   2   1   1   6   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          9    | .   .   .   1   1   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   2   
Total Hacks                340  | .   26  50  36  11  34  1   .   40  .   1   48  1   33  1   1   15  .   18  15  2   7   
  Successful               231  | .   20  32  19  3   17  1   .   24  .   1   48  1   21  1   1   15  .   13  9   2   3   
  Failed                   108  | .   6   18  16  8   17  .   .   16  .   .   .   .   12  .   .   .   .   5   6   .   4   
    Catastrophic           12   | .   1   1   2   3   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   2   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   140  | .   14  20  28  3   22  .   .   15  .   .   .   .   15  .   .   1   .   10  6   1   5   
  Terminals                166  | .   16  27  30  2   23  1   .   19  .   .   .   1   20  .   .   .   .   13  9   .   5   
  Fabricators              26   | .   .   .   .   .   .   .   .   14  .   .   .   .   4   .   .   .   .   2   6   .   .   
  Repair Stations          29   | .   9   11  2   2   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Recycling Units          29   | .   1   4   2   4   11  .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Scanalyzers              9    | .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          13   | .   .   .   2   3   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   
Terminal Hacks             109  | .   3   7   7   .   3   1   .   3   .   1   48  1   6   1   1   15  .   7   3   2   .   
  Record                   56   | .   .   .   1   .   .   .   .   1   .   .   36  .   1   .   .   14  .   .   1   2   .   
  Part Schematic           7    | .   .   .   1   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   
  Robot Analysis           8    | .   .   1   1   .   .   .   .   1   .   .   4   .   1   .   .   .   .   .   .   .   .   
  Prototype ID Bank        5    | .   .   .   .   .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Open Door                7    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   1   1   .   .   2   .   .   
  Open DSF                 2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Branch Access Points     5    | .   1   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Machine Index            1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Unreport Threat          6    | .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Locate Traps             3    | .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recall Reinforcements    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           18   | .   .   .   .   .   .   .   .   10  .   .   .   .   2   .   .   .   .   2   4   .   .   
  Load Schematic           8    | .   .   .   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   1   1   .   .   
  Build                    10   | .   .   .   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   1   3   .   .   
Repair Station Hacks       27   | .   8   10  2   2   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Scan Component           14   | .   4   5   1   1   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Repair                   13   | .   4   5   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       17   | .   1   .   1   .   8   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Process                  2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Report Inventory         8    | .   .   .   .   .   5   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Retrieve Matter          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Retrieve Components      5    | .   1   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 8    | .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         4    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  4    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      8    | .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   2   
  Seal Access              8    | .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   2   
Unauthorized Hacks         44   | .   8   7   8   1   6   .   .   5   .   .   .   .   4   .   .   .   .   2   2   .   1   
  Terminals                44   | .   8   7   8   1   6   .   .   5   .   .   .   .   4   .   .   .   .   2   2   .   1   
    Track                  3    | .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Assimilate             3    | .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Botnet                 38   | .   6   6   8   1   6   .   .   4   .   .   .   .   2   .   .   .   .   2   2   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         75   | .   7   15  10  4   9   .   .   10  .   .   .   .   10  .   .   .   .   4   5   .   1   
  Full Trace Events        20   | .   .   3   4   2   .   .   .   6   .   .   .   .   3   .   .   .   .   1   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   170  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   170 .   .   
  Total Robot Build Rating 24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   24  .   .   
Part Schematics Acquired   10   | .   .   3   1   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   
  Parts Built              9    | .   .   .   .   .   .   .   .   6   .   .   .   .   1   .   .   .   .   1   1   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   386  | .   .   .   .   .   .   .   .   215 .   .   .   .   73  .   .   .   .   51  47  .   .   
  Total Part Build Rating  39   | .   .   .   .   .   .   .   .   30  .   .   .   .   3   .   .   .   .   1   5   .   .   
Parts Repaired             13   | .   4   5   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Time                     452  | .   110 185 61  32  .   .   .   38  .   .   .   .   26  .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          182  | .   .   .   .   .   .   .   .   122 .   .   .   .   60  .   .   .   .   .   .   .   .   
  Retrieved Matter         182  | .   .   .   .   .   .   .   .   122 .   .   .   .   60  .   .   .   .   .   .   .   .   
  Retrieved Components     27   | .   10  .   10  .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  -8  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  
------------               Run  | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Machine Destruction      4    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Allies                         | -11 -10 -9  -8  -8  -8  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  
--------                   Run  | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res 
Total Allies               7    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   3   .   .   
  Largest Group            3    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   3   .   .   
  Highest-Rated Group      126  | .   .   .   .   .   .   .   .   10  .   .   .   .   45  .   24  .   .   .   126 .   .   
  Highest-Rated Ally       45   | .   .   .   .   .   .   .   .   10  .   .   .   .   45  .   12  .   .   .   42  .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   8   .   .   
  Total Damage             462  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   90  .   .   .   372 .   .   
  Kills                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   4   .   .   
Allies Corrupted           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -8  -8  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res 
Robot Analysis Total       8    | .   .   1   1   .   .   .   .   1   .   .   4   .   1   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   1   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -8   -8   -8   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   
-------------              Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Fac  DSF  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  
Turns Passed               17372 | 58   2467 2904 3662 390  332  1    35   778  714  143  92   767  909  276  218  621  209  821  560  285  1130 
Spaces Moved               18718 | 31   749  1140 1514 381  555  4    63   1040 1027 354  198  1416 1579 750  617  1936 542  1240 590  232  2760 
  Core                     68    | 4    .    .    .    17   .    .    .    2    .    .    .    .    41   .    .    .    .    .    .    .    4    
  Treads                   3430  | 27   749  1140 1514 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   15220 | .    .    .    .    364  555  4    63   1038 1027 354  198  1416 1538 750  617  1936 542  1240 590  232  2756 
  Fastest Speed            5     | 50   160  160  150  29   29   29   26   26   26   26   26   26   18   18   5    18   20   12   18   26   20   
  Average Speed            60    | 153  289  194  196  56   29   29   26   28   26   26   26   26   23   20   18   18   20   18   25   69   28   
  Slowest Speed            500   | 160  480  320  320  250  99   29   29   150  26   26   32   26   100  61   61   20   22   27   92   94   500  
  Overloaded Moves         16    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    4    .    .    10   .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            47    | .    .    .    .    11   1    .    .    .    .    .    .    .    8    .    1    9    .    17   .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       61    | 3    97   93   79   37   96   .    56   12   92   46   62   77   39   73   68   96   58   27   39   97   54   
  Regions Visited          21
    Branch Regions         12
  Pre-discovered Areas     3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        17    | .    .    .    1    1    1    1    .    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      3     | 1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             12    | .    .    .    .    .    .    .    .    .    1    .    .    4    .    2    1    .    4    .    .    .    .    
Spaces Dug                 124   | .    .    1    1    6    1    .    .    .    3    1    .    14   32   .    2    .    17   21   21   .    4    
Terrain Destroyed          644   | .    1    66   122  7    1    .    26   .    3    1    .    14   35   79   2    109  17   26   64   .    71   
  Melee                    69    | .    .    .    .    6    1    .    .    .    3    1    .    5    14   .    2    .    7    19   7    .    4    
  Projectile               124   | .    1    4    43   1    .    .    .    .    .    .    .    9    13   7    .    5    10   7    14   .    10   
  AOE                      451   | .    .    62   79   .    .    .    26   .    .    .    .    .    8    72   .    104  .    .    43   .    57   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -8   -8   -8   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   
---------                  Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Fac  DSF  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  
Total                      23556 | 38   980  1612 1879 538  723  3    76   1510 1462 394  236  1795 2028 832  715  2172 608  1691 953  291  3020 
  Wait                     3221  | .    141  264  80   113  150  .    .    438  423  33   .    354  315  30   42   163  35   322  249  6    63   
  Move                     18616 | 30   748  1139 1513 362  552  3    62   1039 1026 353  197  1415 1562 749  614  1920 541  1211 589  231  2760 
  Hop                      34    | .    .    .    .    7    1    .    .    .    .    .    .    .    8    .    1    6    .    11   .    .    .    
  Pick Up                  176   | 2    27   31   29   4    5    .    3    6    .    1    8    1    14   4    1    6    1    6    14   1    12   
  Fast Attach              181   | 6    4    7    14   1    1    .    2    7    2    .    7    .    23   2    10   18   .    11   13   7    46   
  Attach                   120   | .    2    5    13   11   4    .    3    5    .    .    3    2    19   .    .    .    .    13   14   1    25   
  Detach                   63    | .    .    .    .    8    2    .    1    3    .    .    1    .    9    2    .    2    .    10   5    1    19   
  Swap                     153   | .    11   18   21   7    .    .    .    1    4    .    6    10   4    5    8    15   4    20   11   .    8    
  Drop                     237   | .    12   33   29   14   6    .    1    6    2    1    13   2    9    1    9    24   2    12   22   3    36   
  Fire                     478   | .    35   115  179  .    .    .    4    .    .    .    .    6    17   39   .    16   9    20   14   1    23   
  Melee                    258   | .    .    .    .    11   2    .    .    5    5    6    1    5    30   .    30   2    16   55   22   40   28   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            18    | .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub])
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2)
-8/Storage
-8/Recycling
-6/Factory
-6/DSF
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res / *Arm / Qua x2)
-3/Armory
-3/Lab
-2/Research (discovered 2 exits: *Acc x2)

 History 
---------
  Turn | Location           | Event
    17 | -11/Scrapyard      | Discovered new exit (range 15)
    59 | -11/Scrapyard      | Entered Materials
   236 | -10/Materials      | Discovered new exit (range 10)
   305 | -10/Materials      | Build established: Mutant
   599 | -10/Materials      | Discovered new exit (range 14)
   846 | -10/Materials      | Discovered new exit (range 15)
  1003 | -10/Materials      | Discovered new exit (range 11)
  1649 | -10/Materials      | Identified exit to Mines
  2059 | -10/Materials      | Repaired Lgt. Treads
  2086 | -10/Materials      | Repaired Lgt. Treads
  2114 | -10/Materials      | Repaired Structural Scanner
  2148 | -10/Materials      | Repaired Weight Redist. System
  2350 | -10/Materials      | Discovered new exit (range 7)
  2526 | -10/Materials      | Entered another Materials area
  2526 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3421 | -9/Materials       | Discovered new exit (range 13)
  3521 | -9/Materials       | Build established: Scavenger-Mutant
  3633 | -9/Materials       | Identified exit to Mines
  4146 | -9/Materials       | Discovered new exit (range 8)
  4764 | -9/Materials       | Repaired Mni. Grenade Launcher
  4797 | -9/Materials       | Repaired Imp. Light Cannon
  4856 | -9/Materials       | Build established: Mutant
  4860 | -9/Materials       | Repaired Imp. Assault Rifle
  4897 | -9/Materials       | Repaired Lgt. Treads
  5305 | -9/Materials       | Discovered new exit (range 5)
  5400 | -9/Materials       | Repaired Broken Imp. Light Cannon
  5430 | -9/Materials       | Entered another Materials area
  5430 | -8/Materials       | Evolved 2 slots: Utility x2
  5549 | -8/Materials       | Discovered new exit (range 16)
  5793 | -8/Materials       | Identified exit to Storage
  6797 | -8/Materials       | Build established: Scavenger-Mutant
  7030 | -8/Materials       | First assault squad dispatched
  7153 | -8/Materials       | Core integrity fell below 50%
  7192 | -8/Materials       | Lost 8 parts (1p3n3u1w)
  7349 | -8/Materials       | Discovered new exit (range 14)
  7685 | -8/Materials       | Build established: Hacker-Mutant
  8340 | -8/Materials       | Discovered new exit (range 11)
  8436 | -8/Materials       | Repaired Broken Adv. Assault Cannon
  8480 | -8/Materials       | Central database locked down
  8813 | -8/Materials       | System corruption reached 10%
  8844 | -8/Materials       | Lost 5 parts (1p1n3u)
  9092 | -8/Materials       | Entered Storage
  9158 | -8/Storage         | Repaired Mni. Grenade Launcher
  9410 | -8/Storage         | Core integrity fell below 20%
  9470 | -8/Storage         | Used back door to open Recycling access
  9470 | -8/Storage         | Discovered new exit (range 5)
  9480 | -8/Storage         | Identified exit to Recycling
  9482 | -8/Storage         | Entered Recycling
  9483 | -8/Recycling       | Found Scrap Engine
  9813 | -8/Recycling       | Discovered new exit (range 6)
  9814 | -8/Recycling       | Identified exit to Factory
  9814 | -8/Recycling       | Entered Factory
  9814 | -6/Factory         | Evolved 4 slots: Propulsion x1, Utility x3
  9815 | -6/Factory         | Identified exit to DSF
  9815 | -6/Factory         | Entered DSF
  9835 | -6/DSF             | Additional patrols routed to DSF
  9835 | -6/DSF             | Discovered new exit (range 15)
  9850 | -6/DSF             | Identified exit to Factory
  9850 | -6/DSF             | Entered Factory
  9850 | -5/Factory         | Evolved 2 slots: Utility x2
  9920 | -5/Factory         | Repaired Imp. Propulsion Shielding
  9933 | -5/Factory         | Discovered new exit (range 13)
 10061 | -5/Factory         | Fabricated Hacking Suite (x1)
 10120 | -5/Factory         | Build established: Scavenger-Ninja
 10286 | -5/Factory         | Identified exit to Upper Caves
 10376 | -5/Factory         | Fabricated Lgt. Quantum Reactor (x2)
 10400 | -5/Factory         | Fabricated Hacking Suite (x1)
 10506 | -5/Factory         | Fabricated Hacking Suite (x1)
 10540 | -5/Factory         | Fabricated Hacking Suite (x1)
 10628 | -5/Factory         | Entered Upper Caves
 10661 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 10802 | -5/Upper Caves     | Spotted B-75 Beast
 11103 | -5/Upper Caves     | Build established: Hacker-Ninja
 11320 | -5/Upper Caves     | Discovered new exit (range 17)
 11342 | -5/Upper Caves     | Identified exit to Upper Caves
 11342 | -5/Upper Caves     | Entered another Upper Caves area
 11437 | -5/Upper Caves     | Learned Factory emergency access door positions
 11466 | -5/Upper Caves     | Discovered new exit (range 17)
 11470 | -5/Upper Caves     | Identified exit to Zhirov
 11485 | -5/Upper Caves     | Entered Zhirov
 11485 | -5/Zhirov          | Discovered new exit (range 3)
 11486 | -5/Zhirov          | Identified exit to Proximity Caves
 11490 | -5/Zhirov          | Met Zhirov
 11495 | -5/Zhirov          | Learned location of Quarantine (-3)
 11495 | -5/Zhirov          | Learned location of Testing (-2)
 11495 | -5/Zhirov          | Learned location of Command (-1)
 11500 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 11506 | -5/Zhirov          | Found Alien Artifact
 11507 | -5/Zhirov          | Identified Integrated Reactor
 11507 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 11519 | -5/Zhirov          | Found Alien Artifact
 11519 | -5/Zhirov          | Identified Transdimensional Reconstructor
 11519 | -5/Zhirov          | Warped through subspace
 11577 | -5/Zhirov          | Entered Proximity Caves
 11666 | -4/Proximity Caves | Spotted B-86 Titan
 11771 | -4/Proximity Caves | Learned Research stockpile data
 11798 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 12333 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance
 12343 | -4/Proximity Caves | Discovered new exit (range 3)
 12343 | -4/Proximity Caves | Identified exit to Factory
 12344 | -4/Proximity Caves | Entered Factory
 12344 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 12351 | -4/Factory         | Spotted B-86 Titan
 12613 | -4/Factory         | Build established: Hacker-Scout
 12882 | -4/Factory         | Repaired Structural Scanner?
 12970 | -4/Factory         | Crushed by falling debris
 13027 | -4/Factory         | Core integrity fell below 50%
 13141 | -4/Factory         | Core integrity fell below 20%
 13157 | -4/Factory         | Lost 15 parts (7n6u2w)
 13175 | -4/Factory         | Identified exit to Upper Caves
 13230 | -4/Factory         | Build established: Hacker-Sprinter
 13246 | -4/Factory         | Fabricated Hacking Suite?
 13251 | -4/Factory         | Spotted B-86 Titan
 13253 | -4/Factory         | Entered Upper Caves
 13305 | -4/Upper Caves     | Learned 8 Research zone layouts
 13492 | -4/Upper Caves     | Encountered a Warlord checkpoint
 13525 | -4/Upper Caves     | Discovered new exit (range 13)
 13529 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 13529 | -4/Upper Caves     | Identified exit to Upper Caves
 13529 | -4/Upper Caves     | Entered another Upper Caves area
 13618 | -4/Upper Caves     | Discovered new exit (range 5)
 13619 | -4/Upper Caves     | Encountered a Warlord checkpoint
 13619 | -4/Upper Caves     | Identified exit to Research
 13669 | -4/Upper Caves     | Learned Research garrison access intel
 13731 | -4/Upper Caves     | Discovered new exit (range 13)
 13747 | -4/Upper Caves     | Identified exit to Warlord
 13747 | -4/Upper Caves     | Entered Warlord
 13757 | -4/Warlord         | Discovered new exit (range 15)
 13760 | -4/Warlord         | Identified exit to Proximity Caves
 13868 | -4/Warlord         | Warlord's base attacked by MAIN.C
 13957 | -4/Warlord         | Learned Research garrison access intel
 13967 | -4/Warlord         | Found Prototype Energy Gun
 13967 | -4/Warlord         | Identified Vortex Rail
 13969 | -4/Warlord         | Found Prototype Energy Gun
 13969 | -4/Warlord         | Identified Vortex Shotgun
 13972 | -4/Warlord         | Found Prototype Launcher
 13972 | -4/Warlord         | Identified Vortex Catalyst Activator
 13980 | -4/Warlord         | Met EX-DEC
 14033 | -4/Warlord         | Met Warlord
 14098 | -4/Warlord         | Found Prototype Device
 14098 | -4/Warlord         | Identified Exp. Cloaking Device
 14104 | -4/Warlord         | Found Prototype Hackware
 14104 | -4/Warlord         | Identified Ghost Barrier
 14107 | -4/Warlord         | Found Prototype Device
 14107 | -4/Warlord         | Identified System Purifier
 14183 | -4/Warlord         | Found Prototype Ballistic Cannon
 14183 | -4/Warlord         | Identified Hvy. Autocannon
 14190 | -4/Warlord         | Lost 3 allies
 14218 | -4/Warlord         | Warlord forces counterattacked
 14218 | -4/Warlord         | Spotted Executioner
 14228 | -4/Warlord         | Spotted Striker
 14253 | -4/Warlord         | Destroyed 8 combat bots
 14294 | -4/Warlord         | Spotted Executioner
 14294 | -4/Warlord         | Spotted Striker
 14334 | -4/Warlord         | Lost 12 allies
 14368 | -4/Warlord         | Entered Proximity Caves
 14375 | -3/Proximity Caves | Spotter reported a threat
 14376 | -3/Proximity Caves | Spotter reported a threat
 14405 | -3/Proximity Caves | Build established: Wizard-Sprinter
 14447 | -3/Proximity Caves | Spotter reported a threat
 14576 | -3/Proximity Caves | Discovered exit to Research (range 8)
 14577 | -3/Proximity Caves | Entered Research
 14577 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 14580 | -3/Research        | Loaded intel: 3 garrison access locations
 14855 | -3/Research        | Search patrols dispatched
 14861 | -3/Research        | Identified exit to Armory
 14861 | -3/Research        | Identified exit to Quarantine
 15084 | -3/Research        | Found Prototype Launcher
 15085 | -3/Research        | Identified Hellfire Missile Launcher
 15094 | -3/Research        | Spotted B-86 Titan
 15325 | -3/Research        | Discovered new exit (range 7)
 15390 | -3/Research        | Fabricated Sensor Array?
 15398 | -3/Research        | Entered Armory
 15445 | -3/Armory          | Found Prototype Slashing Weapon
 15445 | -3/Armory          | Identified Molecular Scythe
 15448 | -3/Armory          | Found Molecular Scythe
 15588 | -3/Armory          | Fabricated Adv. Sensor Array?
 15599 | -3/Armory          | Found Fusion Bomb Launcher
 15720 | -3/Armory          | Found Exp. Signal Interpreter
 15723 | -3/Armory          | Found Exp. Signal Interpreter
 15816 | -3/Armory          | Found Prototype Launcher
 15816 | -3/Armory          | Identified Tesla Bomb Launcher
 15818 | -3/Armory          | Found Prototype Launcher
 15818 | -3/Armory          | Identified Tactical Quantum Warhead
 15820 | -3/Armory          | Fabricated B-74 Champion?
 15825 | -3/Armory          | Spotted B-86 Titan
 15868 | -3/Armory          | Build established: Wizard-Ninja
 15876 | -3/Armory          | Lost 3 allies
 15957 | -3/Armory          | Discovered new exit (range 3)
 15957 | -3/Armory          | Identified exit to Lab
 15958 | -3/Armory          | Entered Lab
 15958 | -3/Lab             | Discovered new exit (range 9)
 15960 | -3/Lab             | Identified exit to Research
 15962 | -3/Lab             | Unable to decrypt terminal
 15962 | -3/Lab             | Opened the door to a hidden lab
 15962 | -3/Lab             | Detected by scanners
 15963 | -3/Lab             | Gained access to the hidden lab's interior
 15963 | -3/Lab             | Unable to decrypt terminal
 15974 | -3/Lab             | Confronted by A5
 16060 | -3/Lab             | Lost 4 parts (1p1n2u)
 16062 | -3/Lab             | Destroyed A5
 16074 | -3/Lab             | Found Alien Artifact
 16074 | -3/Lab             | Identified Core Expander
 16074 | -3/Lab             | Installed Core Expander, added new Weapon slot
 16077 | -3/Lab             | Found Integrated Reactor
 16077 | -3/Lab             | Installed Integrated Reactor, increased core energy generation (+10)
 16085 | -3/Lab             | Found Prototype Hackware
 16085 | -3/Lab             | Identified Quantum Router
 16088 | -3/Lab             | Found Prototype Protection
 16088 | -3/Lab             | Identified Exp. Powered Armor
 16103 | -3/Lab             | Unable to decrypt terminal
 16136 | -3/Lab             | Found Prototype Energy Cannon
 16213 | -3/Lab             | Unable to decrypt terminal
 16243 | -3/Lab             | Entered Research
 16243 | -2/Research        | Warlord forces began assault on 0b10
 16243 | -2/Research        | Evolved 2 slots: Utility x2
 16244 | -2/Research        | Identified exit to Access
 16245 | -2/Research        | Loaded intel: 3 garrison access locations
 16281 | -2/Research        | Met up with Warlord
 16290 | -2/Research        | Build established: Wizard-Mutant
 16318 | -2/Research        | Lost 5 allies
 16353 | -2/Research        | Research machine network offline
 16407 | -2/Research        | Identified Potential Cannon
 16438 | -2/Research        | Spotted Tracker
 16440 | -2/Research        | Spotted Tracker
 16479 | -2/Research        | Lost 3 parts (2u1w)
 16494 | -2/Research        | Spotted Combat Programmer
 16536 | -2/Research        | Spotted Striker
 16536 | -2/Research        | Spotted Striker
 16539 | -2/Research        | Found Prototype Processor
 16539 | -2/Research        | Identified Exp. Melee Analysis Suite
 16595 | -2/Research        | Spotted Striker
 16595 | -2/Research        | Spotted Executioner
 16601 | -2/Research        | Spotted B-90 Cyclops
 16620 | -2/Research        | Destroyed B-90 Cyclops
 16657 | -2/Research        | Spotted Striker
 16664 | -2/Research        | Spotted Executioner
 16667 | -2/Research        | Spotted Executioner
 16681 | -2/Research        | Lost 3 parts (1p1n1u)
 16694 | -2/Research        | Discovered exit to Access (range 19)
 16728 | -2/Research        | Found Molecular Scythe
 16798 | -2/Research        | Build established: Wizard-Sprinter
 16907 | -2/Research        | Spotted Tracker
 16908 | -2/Research        | Spotted Tracker
 16919 | -2/Research        | Borebot progress halted
 16920 | -2/Research        | Spotted Combat Programmer
 16942 | -2/Research        | Borebot progress halted
 16950 | -2/Research        | Core integrity fell below 50%
 16961 | -2/Research        | Combat Programmer assimilated allied K3-PST(l)
 16963 | -2/Research        | Lost 13 parts (1p5n4u3w)
 16969 | -2/Research        | Destroyed Combat Programmer
 16969 | -2/Research        | Spotted Combat Programmer
 17000 | -2/Research        | Lost 4 allies
 17066 | -2/Research        | Spotted Executioner
 17086 | -2/Research        | Found Prototype Processor
 17086 | -2/Research        | Identified Exp. Armor Integrity Analyzer
 17165 | -2/Research        | Spotted Tracker
 17178 | -2/Research        | Spotted Combat Programmer
 17203 | -2/Research        | Found Prototype Slashing Weapon
 17203 | -2/Research        | Identified Particle Cleaver
 17344 | -2/Research        | Spotted Tracker
 17344 | -2/Research        | Spotted Tracker
 17347 | -2/Research        | Spotted Tracker
 17365 | -2/Research        | Spotted Combat Programmer
 17366 | -2/Research        | Core integrity fell below 20%
 17373 | -2/Research        | Destroyed by Tracker with Linked Autogun

 Last Messages 
---------------
Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER."
17347_ Tracker Prototype Flight Unit temporarily disabled.
17349_ Impulse Thruster Array temporarily disabled.
17349_ Imp. Reaction Control System destroyed.
17350_ Imp. Diametric Drive temporarily disabled.
17352_ Nuclear Pulse Thruster destroyed.
17352_ Cld. Nuclear Pulse Thruster temporarily disabled.
17354_ Adv. Phase Shifter destroyed.
17356_ Lgt. Quantum Reactor destroyed.
17356_ Imp. Q-thruster temporarily disabled.
17356_ Exp. Signal Interpreter destroyed.
17357_ System corrupted: Heat flow error (+148).
17358_ Lyr. Medium Armor Plating destroyed.
17363_ Combat Programmer resets Tracker, system corruption cleaned.
17363_ Adv. Heat Sink destroyed.
17365_ Cld. Nuclear Pulse Thruster destroyed.
17365_ Penetrated by EMDS Slug.
17365_ Impulse Thruster Array destroyed.
17368_ Penetrated by EMDS Slug.
17368_ Imp. Diametric Drive destroyed.

 Map 
-----
+----------------------------------------------------+
| [![ #####!######"#"+# #       *   ### !  #         |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           75
Coolant Potential          80
Energy Generation          49
Energy Capacity            540
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           16
Terrain Scan Density       10
ECM Strength               2
Jamming Range              14
Cloak Strength             4
Additional Mass Support    9
Armor Coverage             750
Propulsion Shielding       90
Utility Shielding          66
Phase Shifting             15
Evasion (%)                90
Targeting Accuracy         16
Melee Accuracy             18
Armor Integrity Analysis   50
Recoil Reduction           7
Matter Filtering           50
Offensive Hacking          58
Defensive Hacking          45
Authchip Count             2

 Item Schematics 
-----------------
           Hacking Suite | -9/Materials | Scanalyzed
            Sensor Array | -9/Materials | Scanalyzed
       Imp. Light Cannon | -9/Materials | Scanalyzed
     Cesium-ion Thruster | -8/Materials | Hacked
       Assault Drone Bay | -5/Zhirov    | Free
          Exp. Heat Sink | -5/Zhirov    | Free
      Exp. Optical Array | -5/Zhirov    | Free
        Imp. Arc Thrower | -5/Zhirov    | Free
       Adv. Sensor Array | -3/Research  | Hacked
 Exp. Signal Interpreter | -3/Research  | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
        Hacking Suite | x1 | -5/Factory  | Authchip
 Lgt. Quantum Reactor | x2 | -5/Factory  | Preloaded
        Hacking Suite | x1 | -5/Factory  
        Hacking Suite | x1 | -5/Factory  
        Hacking Suite | x1 | -5/Factory  
        Hacking Suite | x1 | -4/Factory  
         Sensor Array | x1 | -3/Research 
    Adv. Sensor Array | x1 | -3/Armory   
        B-74 Champion | x3 | -3/Armory   | Preloaded

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor
Core Expander

 Achievements 
--------------
All-out Warlord
Anyone Home?
Collateral Damage
Error 47
Max Potential
Oh No You Don't!
Ooh, Shiny!
Speed Demon
Subspace Traveler
Supersonic
The Science Guy
Whoosh!

 Challenges 
------------
None

 Game 
------
Seed              GreatConstructCompressor
  Manual?         0
Play Time         07:51:58
  Cumulative      99.0 hours
  Start           2024.07.19 @ 10:26:51
  End             2024.07.21 @ 21:22:01
Sessions          17
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          57
  Rogue           56
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             43
Gallery%          45
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Proggy
Map View          76x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8dd35b81-e56c-4f05-8c96-6c0960646893