Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 21:13:01 Player: DocSui Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2448) 2448 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 7171 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 116 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -230 Cogmind --------- Core Integrity 0/700 Matter 75/300 Energy 100/100 System Corruption 0% Temperature Hot (215) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Core Analyzer Authchip [R/Combat] Authchip [Device] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Beam Rifle YOLO Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Cooling System Compact Battery Improved Signal Interpreter Graphene Brace > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- EM Shotgun EM Shotgun Field Laser Advanced Beam Rifle Heavy Battle Rifle [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Improved Signal Interpreter Device Heat Sink Storage Large Battery Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon YOLO Cannon Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Slots Evolved 6 | . . . . . 4 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 2 . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 70 | 5 3 . 4 5 12 16 . 22 3 Power 10 | 1 . . . 2 4 2 . 1 . Engine 7 | 1 . . . 2 3 1 . . . Core 3 | . . . . . 1 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 2 2 2 3 . 5 2 Treads 6 | . . . . 2 2 . . . 2 Leg 3 | . . . . . . 3 . . . Wheel 4 | 2 . . 2 . . . . . . Hover 2 | . . . . . . . . 2 . Flight 3 | . . . . . . . . 3 . Utility 20 | . 2 . 1 1 6 5 . 4 1 Device 7 | . . . . . 4 2 . 1 . Storage 3 | . . . 1 . 1 1 . . . Processor 3 | . . . . 1 1 . . 1 . Hackware 2 | . . . . . . . . 2 . Protection 5 | . 2 . . . . 2 . . 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 1 . 1 . . 6 . 12 . Energy Gun 10 | 1 1 . . . . 2 . 6 . Energy Cannon 3 | . . . 1 . . 2 . . . Ballistic Gun 5 | 1 . . . . . 1 . 3 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 3 | . . . . . . 1 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . Parts Lost 32 | . . . . . 4 9 . 14 5 Power 6 | . . . . . 1 3 . 2 . Propulsion 9 | . . . . . 1 3 . 3 2 Utility 9 | . . . . . 2 2 . 4 1 Weapon 8 | . . . . . . 1 . 5 2 Highest Loss Streak 8 | . . . . . 1 5 . 8 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 90 100 97 85 76 84 76 67 68 Engine 10 | . 14 14 14 14 14 3 . . . Core 2 | . . . . . . 8 7 3 . Treads 12 | . . . . 19 18 15 . . 9 Leg 2 | . . . . . . 7 23 12 . Wheel 7 | . 28 28 28 8 . . . . . Device 7 | . . . . . 16 11 15 11 . Storage 8 | . . . 12 14 8 5 7 5 . Processor 7 | . . . . 9 9 9 7 9 15 Protection 6 | . 19 28 15 4 . 9 . . 4 Energy Gun 5 | . 17 28 23 . . 2 7 9 . Energy Cannon 7 | . . . 2 14 9 6 7 . . Ballistic Gun 1 | . 9 . . . . 1 . 5 . Peak Build Rating 46 | 5 7 7 25 28 46 45 26 36 36 Average Rating 27 | 3 6 7 9 25 35 34 26 26 30 On Entrance 20 | . 5 7 7 25 28 45 26 26 33 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 6 13 13 27 31 44 43 18 27 12 Greatest Support 60 | 20 20 20 32 40 60 60 30 30 40 Greatest Overweight (x) 3 | . . . . 1 1 3 . 3 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 5 4 4 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 50% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Matter Collected 1051 | 251 22 . . 157 96 235 . 222 68 Remotely . | . . . . . . . . . . Salvage Created 2174 | 40 135 . . 145 696 599 . 368 191 Parts 129 | 2 10 . . 7 52 26 . 25 7 Haulers Intercepted 3 | . . . . . 1 2 . . . Recyclers Shooed 3 | . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Combat Hostiles Destroyed 47 | 1 3 . . 3 15 11 . 9 5 Guns 11 | 1 3 . . . . 1 . 6 . Cannons 15 | . . . . 3 6 3 . . 3 AOE 17 | . . . . . 7 5 . 3 2 Classes Destroyed 17 | 1 1 . . 2 10 1 . 2 . Worker 3 | . . . . . 1 2 . . . Builder 5 | . . . . . 4 1 . . . Tunneler 2 | . . . . 1 1 . . . . Hauler 3 | . . . . . 1 2 . . . Recycler 4 | . . . . . 2 2 . . . Operator 2 | . . . . . 2 . . . . Watcher 3 | . 1 . . . 2 . . . . Swarmer 6 | . . . . . 4 2 . . . Cutter 3 | . . . . . . . . 3 . Grunt 25 | 1 3 . . 3 5 8 . 2 3 Brawler 2 | . . . . 1 . . . . 1 Duelist 1 | . . . . . . 1 . . . Sentry 3 | . . . . . 2 . . . 1 Specialist 4 | . . . . . 2 . . 2 . Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 . Heavy 2 | . . . . . 1 . . 1 . Best Kill Streak 9 | 1 4 . . 2 9 5 . 3 4 Combat Bots Only 7 | 1 2 . . 2 7 3 . 3 4 Max Kills in Single Turn 5 | 1 1 . . 1 5 2 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 1 . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Hostile Shots Fired 388 | 1 21 . . 14 38 52 . 127 135 Missed 124 | . 4 . . 7 15 14 . 47 37 Damage Taken 4547 | 12 185 . . 333 830 680 . 1553 954 Core 1085 | . 22 . . 55 263 44 . 469 232 Absorbed by Shields 140 | . . . . . . . . 140 . Regen/Repaired (Parts) 172 | . . . . . 89 83 . . . Core Remaining (%) 71 | 100 . . . 69 . 44 . . . Volleys Fired 131 | 1 20 . . 7 26 28 . 36 13 Largest 3 | 2 2 . . 1 1 2 . 3 2 Hottest 165 | 70 100 . . 100 100 100 . 165 83 Shots Fired 182 | 2 33 . . 7 26 37 . 59 18 Gun 98 | 2 33 . . . . 12 . 51 . Cannon 63 | . . . . 7 26 18 . . 12 Launcher 21 | . . . . . . 7 . 8 6 Special . | . . . . . . . . . . Kinetic 64 | 1 11 . . . . 10 . 30 12 Thermal 81 | 1 22 . . 7 26 20 . 5 . Explosive 21 | . . . . . . 7 . 8 6 Electromagnetic 16 | . . . . . . . . 16 . Robot Hit Streak 7 | 2 5 . . 1 4 5 . 7 7 Robot Miss Streak 5 | . 3 . . 2 5 3 . 4 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 109 | 2 16 . . 3 15 23 . 41 9 Core Hits 92 | 2 7 . . 3 23 21 . 23 13 Critical Kills 5 | . . . . . 2 3 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 9 | . 1 . . . 2 3 . 3 . Burn 2 | . 1 . . . . . . 1 . Meltdown 5 | . . . . . 2 3 . . . Destroy 1 | . . . . . . . . 1 . Corrupt 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7399 | 20 193 . . 622 3036 1855 . 1036 637 Guns 1068 | 20 193 . . . . 169 . 686 . Cannons 2980 | . . . . 369 1574 825 . . 212 Explosions 3334 | . . . . 249 1450 860 . 350 425 Melee . | . . . . . . . . . . Ramming 17 | . . . . 4 12 1 . . . Kinetic 838 | 7 67 . . . . 135 . 417 212 Thermal 5084 | 13 126 . . 618 3024 1235 . 68 . Explosive 1259 | . . . . . . 484 . 350 425 Electromagnetic 201 | . . . . . . . . 201 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 3 3 . . . Average Corruption 1 | . 1 1 1 1 3 3 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . 3 1 1 14 . . . Message Errors 4 | . . . 2 . . 2 . . . Matter Fused 3 | . . . 1 . . 2 . . . Heat Flow Errors 2 | . . . . . 1 1 . . . Energy Discharges 2 | . . . . . . 2 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . . . . 1 . 3 . . . Misfires 3 | . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 738 | . . . . 148 303 287 . . . Projectiles 578 | . . . . 112 252 214 . . . Explosions 160 | . . . . 36 51 73 . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 371 | . . . . 132 107 132 . . . Shots 7 | . . . . 2 2 3 . . . Rammed 5 | . . . . 1 3 1 . . . Targets Rammed 5 | . . . . 1 3 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 556 | 36 531 . . 116 269 556 . . 219 Average Temperature 145 | 24 267 . . 42 91 147 . . 70 Received Heat Transfer 1410 | 6 102 . . 81 99 270 . 393 459 Effects 17 | . 10 . . . . 7 . . . Shutdowns 2 | . 2 . . . . . . . . Energy Bleed 3 | . 3 . . . . . . . . Interference 2 | . 2 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 3 | . . . . . . 3 . . . Damage (major) 5 | . 2 . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . 1 2 3 . . . Combat Hostiles 4 | . . . . . 2 2 . . . Parts Melted 15 | . 1 . . . 7 7 . . . Heat Transferred 5079 | 37 444 . . 640 2560 1176 . 222 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Peak Influence 538 | 20 136 52 . 174 456 413 114 387 538 Initial 290 | . 13 52 . . 67 192 109 79 290 Average 146 | 10 57 52 . 32 71 335 111 162 379 Maximum Alert Level 2 | . . . . . 2 2 . 1 2 Low Security (%) 67 | 100 100 100 . 100 92 2 100 79 . Level 1 28 | . . . . . 5 93 . 20 56 Level 2 3 | . . . . . 1 4 . . 43 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 12 | . 3 . . . 5 1 . 3 . Investigation 5 | . 2 . . . 2 1 . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 1 . . . 3 . . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | 1 6 . . 5 22 11 . 24 12 Peak Tracking Total 8 | 1 6 . . 3 7 3 . 8 8 Tactical Retreats 6 | . . . . . . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Traps Triggered 4 | . . . . 1 1 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 9 | . 3 . . . 6 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Machines Disabled 14 | . . . . . 5 7 . . 2 Max in Single Turn 2 | . . . . . 2 1 . . 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Machines Accessed 17 | . 2 . 4 1 5 4 1 . . Terminals 8 | . 2 . . . 4 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 79 | . 10 . 41 1 18 8 1 . . Successful 66 | . 6 . 41 1 13 4 1 . . Failed 13 | . 4 . . . 5 4 . . . Catastrophic 2 | . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . 2 . 1 . 3 1 . . . Terminals 26 | . 10 . . . 13 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . . 5 3 . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 60 | . 6 . 41 1 10 1 1 . . Record 44 | . 1 . 41 . 2 . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . Open Door 2 | . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . 1 . . . . Alert Level 2 | . . . . . 2 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Disarm Traps 2 | . 1 . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 2 . . . Scan Component 3 | . . . . . 2 1 . . . Repair 2 | . . . . . 1 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . . . 2 2 1 . . Full Trace Events 5 | . 1 . . . 2 2 . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . Time 97 | . . . . . 44 53 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders 2 | . . . . 2 . . . . . FOLLOW 1 | . . . . 1 . . . . . GUARD 1 | . . . . 1 . . . . . Ally Attacks 23 | . . . . 23 . . . . . Total Damage 284 | . . . . 284 . . . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Turns Passed 4168 | 96 115 57 602 796 1184 843 9 273 193 Spaces Moved 2578 | 73 71 53 691 534 446 389 8 175 138 Core 34 | 17 . . . . . 7 . 7 3 Treads 1068 | . . . . 315 446 244 . . 63 Legs 215 | . . . . . . 138 8 69 . Wheels 1090 | 56 71 53 691 219 . . . . . Hover 25 | . . . . . . . . 25 . Flight 146 | . . . . . . . . 74 72 Fastest Speed 29 | 50 80 80 80 100 160 120 120 29 29 Average Speed 124 | 73 80 80 84 135 197 156 120 73 92 Slowest Speed 250 | 80 80 80 100 240 240 250 120 200 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 44 | 6 15 23 92 77 47 42 . 82 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 450 | . . . . 99 221 104 . 13 13 Melee . | . . . . . . . . . . Projectile 17 | . . . . 4 8 5 . . . AOE 433 | . . . . 95 213 99 . 13 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Total 3277 | 113 98 67 712 587 666 579 7 261 187 Wait 384 | 27 . 15 6 26 168 125 . 10 7 Move 2569 | 72 70 52 690 533 445 388 7 174 138 Hop . | . . . . . . . . . . Pick Up 56 | 8 4 . 5 5 6 13 . 11 4 Fast Attach 28 | . 1 . 1 5 8 5 . 8 . Attach 41 | 5 2 . 1 . 4 11 . 14 4 Detach 1 | . . . . . . . . 1 . Swap 2 | . . . 2 . . . . . . Drop 42 | . 1 . 7 10 6 8 . 7 3 Fire 131 | 1 20 . . 7 26 28 . 36 13 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . . 1 3 1 . . . Escape Stasis 18 | . . . . . . . . . 18 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Met 8R-AWN 212 | -10/Materials | Entered Mines 213 | -10/Mines | Followed 8R-AWN into the Mines 265 | -10/Mines | Discovered new exit (range 5) 269 | -10/Mines | Entered Exiles 293 | -10/Exiles | Welcomed by 8R-AWN 305 | -10/Exiles | Build established: Mutant 307 | -10/Exiles | Met EX-HEX 351 | -10/Exiles | Met EX-DEC 376 | -10/Exiles | Learned location of Zion (-7) 430 | -10/Exiles | Visited The Gauntlet 566 | -10/Exiles | Discovered new exit (range 12) 622 | -10/Exiles | Met EX-BIN 640 | -10/Exiles | Aligned with FarCom system 641 | -10/Exiles | Given EX-Vault access code 709 | -10/Exiles | Opened EX-Vault 718 | -10/Exiles | Found Prototype Energy Cannon 742 | -10/Exiles | Warned to stay clear of 0b10 Research branches 782 | -10/Exiles | Identified YOLO Cannon 871 | -10/Exiles | Left Exiles lab with YOLO Cannon 871 | -10/Exiles | Entered Mines 959 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1025 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1568 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1644 | -9/Mines | Discovered new exit (range 12) 1667 | -9/Mines | Entered Materials 1667 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1968 | -8/Materials | Build established: Scavenger-Mutant 2578 | -8/Materials | Repaired Broken Rnf. Ion Engine 2755 | -8/Materials | Discovered new exit (range 12) 2792 | -8/Materials | Destroyed 7 combat bots 2816 | -8/Materials | Identified exit to Storage 2823 | -8/Materials | Crushed by falling debris 2851 | -8/Materials | Entered Storage 3367 | -8/Storage | Core integrity fell below 50% 3469 | -8/Storage | Lost 5 parts (2p1n1u1w) 3543 | -8/Storage | Repaired Broken Hvy. Particle Cannon 3668 | -8/Storage | Discovered new exit (range 15) 3693 | -8/Storage | Identified exit to Factory 3694 | -8/Storage | Entered Factory 3694 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3699 | -7/Factory | Identified exit to DSF 3703 | -7/Factory | Entered DSF 3741 | -7/DSF | Additional patrols routed to DSF 3881 | -7/DSF | Lost 4 parts (1p1n2u) 3916 | -7/DSF | Core integrity fell below 50% 3959 | -7/DSF | Lost 8 parts (1p2n2u3w) 3963 | -7/DSF | Sterilization system engaged 3972 | -7/DSF | Discovered new exit (range 14) 3975 | -7/DSF | Identified exit to Garrison 3976 | -7/DSF | Entered Garrison 3988 | -7/Garrison | Triggered checkpoint 4015 | -7/Garrison | Garrison Relay disabled 4148 | -7/Garrison | Triggered checkpoint 4154 | -7/Garrison | Triggered checkpoint 4164 | -7/Garrison | Core integrity fell below 20% 4169 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- B-48 Gladiator unfolds itself. G-47 Trooper unfolds itself. G-47 Trooper destroyed. Garrison Door breached. Beams of light sweep through the air. An alarm sounds. Critical hit (Burn: +37). Beams of light sweep through the air. An alarm sounds. B-48 Gladiator destroyed. G-47 Trooper knocked back. G-47 Trooper destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Lgt. Treads destroyed. Magnetic Acceleration Cannon destroyed. Mni. Grenade Launcher destroyed. Imp. Light Armor Plating destroyed. Lgt. Treads destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????g???????????????? | | ??????????????????????????##+###"""??????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ???????????? | | ?????????????????????????? ???????????? | | ??????????????????????????# % #?? ?????????? | | ?????????????????????????## g% ## ????????? | | ????????????????????????? [ ????????? | | ????????????????????????? g ?g??????? | | ?????????????????????????? %= ??g??????? | | ?????????????????????????? ?????????? | | ?????????????????????????## #???????????? | | ????????????????########## YY # ##??????? | | ????????????????# @ ?????? | | ????????????????# %* ?????? | | ????????????????# ######## g ?????? | | ????????????????# #??????#### # g # ##?????????? | | ????????????????# #???????????#?? + ?????????? | | ????????????????# #???????????????????##????????? | | ???????########## #?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????# ##### ###?????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????#####???# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# ######??????????????????????????? | | ???????????????# # #??????????????????????????? | | ???????????????# #### #??????????????????????????? | | ???????????????# #??# #??????????????????????????? | | ???????????????# #??# #??????????????????????????? | | ???????????????# #??# #??????????????????????????? | | ???????????????# ####=#??????????????????????????? | | ???????????????# " =#???#######????????????????? | | ???????????????# # ##=#???#""!""#????????????????? | | ???????????????# ####"######!!!##????????????????? | | ???????????????# ^ #????????????????? | | ???????????????####### ########????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Librarian Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Please Form A Line Risk Taker Tourist Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed AntimatterBehemothShredder Manual? 0 Play Time 01:26:43 Cumulative 3.1 hours Start 2025.02.01 @ 19:32:29 End 2025.02.01 @ 21:13:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: feaa7a34-b0d2-416b-8e2e-3e7d46c78861