Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.09 @ 20:39:06 Player: ZOT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (714) 714 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3344 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Plasma Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 53 | 7 1 9 1 9 26 Power 8 | 1 . 1 . 3 3 Engine 6 | 1 . 1 . 3 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . 3 . 4 7 Treads . | . . . . . . Leg 10 | 2 . 2 . 4 2 Wheel . | . . . . . . Hover 6 | . . 1 . . 5 Flight . | . . . . . . Utility 13 | 2 . 1 . 1 9 Device 6 | 1 . 1 . 1 3 Storage 1 | 1 . . . . . Processor 4 | . . . . . 4 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 16 | 2 1 4 1 1 7 Energy Gun 7 | 2 . 2 . . 3 Energy Cannon 3 | . . . . . 3 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon 3 | . . 1 1 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 43 | . . 8 5 7 23 Power 7 | . . 1 1 1 4 Propulsion 15 | . . 3 2 2 8 Utility 8 | . . 1 . 3 4 Weapon 13 | . . 3 2 1 7 Highest Loss Streak 6 | . . 6 3 6 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 100 70 52 51 71 Engine 5 | . 14 3 8 10 2 Core 2 | . . . . . 5 Leg 17 | . 28 21 4 18 16 Hover 4 | . . 2 8 . 6 Device 7 | . 14 4 11 11 7 Storage 6 | . 14 14 11 8 . Processor 6 | . . . . . 14 Protection 2 | . . . . . 5 Energy Gun 8 | . 26 14 4 . 5 Energy Cannon 2 | . . . . . 5 Special Weapon 2 | . . 8 4 1 . Naked Turns . | . . . . . . Heaviest Build 26 | 12 14 14 11 26 25 Greatest Support 70 | 20 20 20 12 60 70 Greatest Overweight (x) 2 | 2 . 2 2 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 7 5 Most Carried 8 | 7 8 8 8 8 5 Average Carried 4 | 3 7 6 6 4 2 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 7 8 6 8 5 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 650 | 270 . 137 . . 243 Remotely . | . . . . . . Salvage Created 882 | 208 19 107 76 . 472 Parts 45 | 8 3 2 8 . 24 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 20 | . 3 7 1 . 9 Guns 7 | . 1 3 1 . 2 Cannons 3 | . . . . . 3 AOE 8 | . 2 4 . . 2 Classes Destroyed 13 | 3 1 3 2 . 4 Worker 3 | 2 1 . . . . Builder 1 | . . . . . 1 Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . . . 1 . . Swarmer 4 | . 3 . . . 1 Grunt 6 | . . 2 . . 4 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 2 | . . . 1 . 1 Demolisher 1 | . . 1 . . . Programmer 1 | . . . . . 1 Assembled 4 | . . 4 . . . Best Kill Streak 5 | 5 4 4 2 . 3 Combat Bots Only 4 | . 3 4 1 . 3 Max Kills in Single Turn 2 | 1 2 2 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 4473 | . 69 635 595 898 2276 Core 1254 | . . 85 282 185 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 28 | . . . . . 28 Core Remaining (%) 65 | 100 . 66 29 66 . Volleys Fired 122 | 21 4 26 16 . 55 Largest 2 | 2 2 2 2 . 2 Hottest 144 | 90 80 140 60 . 144 Shots Fired 155 | 30 8 31 19 . 67 Gun 109 | 30 4 23 16 . 36 Cannon 31 | . . . . . 31 Launcher 8 | . 4 4 . . . Special 7 | . . 4 3 . . Kinetic . | . . . . . . Thermal 113 | 30 4 27 19 . 33 Explosive 8 | . 4 4 . . . Electromagnetic 34 | . . . . . 34 Robot Hit Streak 18 | 10 1 4 5 . 18 Robot Miss Streak 3 | 3 3 3 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 104 | 19 2 12 14 . 57 Core Hits 54 | 8 6 15 5 2 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 2 . . . . 1 Burn 3 | 2 . . . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2537 | 236 274 463 178 27 1359 Guns 1123 | 236 25 145 141 . 576 Cannons 592 | . . . . . 592 Explosions 680 | . 249 318 . . 113 Melee 78 | . . . . . 78 Ramming 60 | . . . 33 27 . Kinetic . | . . . . . . Thermal 1266 | 236 25 145 145 . 715 Explosive 567 | . 249 318 . . . Electromagnetic 566 | . . . . . 566 Impact . | . . . . . . Slashing 78 | . . . . . 78 Piercing . | . . . . . . Highest Corruption 24 | . . 4 2 . 24 Average Corruption 11 | . . 3 1 . 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . 8 1 . 29 Message Errors 5 | . . 1 . . 4 Matter Fused 10 | . . 3 1 . 6 Heat Flow Errors 3 | . . 1 . . 2 Energy Discharges 7 | . . 2 . . 5 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . 1 . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Misdirections 2 | . . . . . 2 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 9 | . 2 . . . 7 Projectiles 7 | . . . . . 7 Explosions 2 | . 2 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 51 | . . . 14 . 37 Shots 1 | . . . . . 1 Rammed 14 | . . . 14 . . Targets Rammed 21 | . . . 14 7 . Kicked 7 | . . . . 7 . Crushed . | . . . . . . Highest Temperature 248 | 90 54 183 18 37 248 Average Temperature 56 | 29 28 63 7 13 72 Received Heat Transfer 1526 | . . 188 297 558 483 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 6 | . . 1 . . 5 Heat Transferred 2778 | 816 74 337 350 . 1201 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 139 | 35 115 83 82 42 139 Initial 44 | . 22 44 . 32 2 Average 43 | 13 33 49 51 25 49 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 3 . 1 Investigation 2 | . . . 2 . . Extermination 1 | . . . . . 1 Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 3 20 18 14 20 Peak Tracking Total 14 | . 3 11 14 13 5 Tactical Retreats 11 | . . 3 2 1 5 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 6 | . . . 2 1 3 Terminals 5 | . . . 2 1 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . . . 8 4 8 Successful 7 | . . . 4 1 2 Failed 13 | . . . 4 3 6 Catastrophic 4 | . . . 2 . 2 Database Lockouts . | . . . . . . Manual 5 | . . . 2 . 3 Terminals 18 | . . . 8 4 6 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 4 1 . Alert Level 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 2 1 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 47 | . . . . . 47 Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 2139 | 174 151 486 259 192 877 Spaces Moved 1446 | 87 111 357 210 124 557 Core 125 | 16 . 34 51 . 24 Treads . | . . . . . . Legs 870 | 71 111 226 . 124 338 Wheels . | . . . . . . Hover 451 | . . 97 159 . 195 Flight . | . . . . . . Fastest Speed 50 | 50 120 90 80 120 50 Average Speed 106 | 117 120 112 88 122 100 Slowest Speed 190 | 150 120 190 150 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 22 61 19 19 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 44 | . 22 19 . . 3 Melee . | . . . . . . Projectile 4 | . . 4 . . . AOE 40 | . 22 15 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 1870 | 128 122 400 263 161 796 Wait 179 | . . 4 20 16 139 Move 1441 | 86 110 356 209 123 557 Hop . | . . . . . . Pick Up 48 | 14 4 5 3 5 17 Fast Attach 8 | . . . . 1 7 Attach 40 | 7 . 7 1 7 18 Detach . | . . . . . . Swap 5 | . 1 2 . 1 1 Drop 4 | . 3 . . 1 . Fire 122 | 21 4 26 16 . 55 Melee 2 | . . . . . 2 Ram 14 | . . . 14 . . Kick 7 | . . . . 7 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 175 | -11/Junkyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 327 | -10/Mines | Assembled infested the area 332 | -10/Mines | Assisted by a Guerilla fighting off Assembled 338 | -10/Mines | Met a Derelict bent on vengeance 410 | -10/Mines | Lost 6 parts (1p2n1u2w) 800 | -10/Mines | Discovered new exit (range 6) 812 | -10/Mines | Entered Materials 812 | -9/Materials | Evolved 2 slots: Propulsion x2 954 | -9/Materials | Lost 3 parts (1n2w) 1063 | -9/Materials | Discovered new exit (range 8) 1067 | -9/Materials | Core integrity fell below 50% 1071 | -9/Materials | Entered another Materials area 1071 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1253 | -8/Materials | Discovered new exit (range 5) 1263 | -8/Materials | Entered Factory 1263 | -7/Factory | Evolved 2 slots: Utility x2 1281 | -7/Factory | Lost 6 parts (1p2n3u) 1633 | -7/Factory | System corruption reached 10% 1678 | -7/Factory | Lost 6 parts (1p1n2u2w) 1970 | -7/Factory | Lost 5 parts (3n1u1w) 2059 | -7/Factory | Core integrity fell below 50% 2071 | -7/Factory | Lost 3 parts (2n1w) 2109 | -7/Factory | Core integrity fell below 20% 2140 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02108_ Fusion Modulator explodes. 02108_ Great Axe destroyed. 02110_ Y-54 Guardian critical meltdown. 02110_ Imp. Heat Sink melted. 02111_ System corrupted: Component data lost. 02114_ Plasma Cannon destroyed. 02128_ Connecting with Fabricator... >>Build Building Power Sword... ETC: 47 >>Network(Status) Querying network status... 6 records found: (121,58) - Loaded: B-48 Gladiator (61,27) - Loaded: Graphene Brace (114,114) - Building: B-48 Gladiator (111,7) - Idle (35,14) - Building: Power Sword (98,176) - Idle 02131_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????#""""" ""##??????????????????????? | | ????????#" #??????????????????????? | | #???????#" #??????????????????????? | | ?########" #??????????????????????? | | ?# " #??????????????????????? | | ## # #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | + """" # = #??????????????????????? | | # """" # ! #??????????????????????? | | # """" #######""%;;;;""##??????????????????????? | | # """" #?????# % ;;############??????????????? | | # """" #?????# # ! #??????????????? | | # """" #?????# # ""g #??????????????? | | # #?#??## # "F@ #??????????????? | | ############### # """ #??????????????? | | ## # # """ #??????????????? | | ## # # ! #??????????????? | | ^## """ """ # # #??????????????? | | ## """ """ # # """"""""" #??????????????? | | ## """ """ # # #??????????????? | | ## / + """"""""" #??????????????? | | ## ! """ # # #??????????????? | | ## """ # # = #??????????????? | | ## ! """ # ##############??????????????? | | ## [! # #???????????????????????????? | | # [ # #???????????????????????????? | | !#= # #???????????????????????????? | | ############## #???????????????????????????? | | #?#?########## #???????????????????????????? | | #???# # #???????????????????????????? | | ###???# "" # #???????????????????????????? | | #?????# "T # #???????????????????????????? | | ##????# "" ! # #???????????????????????????? | | #???#?# # #???????????????????????????? | | #?????# """ + #???????????????????????????? | | ####?## """"" # #???????????????????????????? | | #??# """"" # #???????????????????????????? | | #?## # ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 160 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombTachyonScreen Manual? 0 Play Time 00:31:54 Cumulative 45.2 hours Start 2023.07.09 @ 20:07:40 End 2023.07.09 @ 20:39:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c64fe7e-4764-48c6-bcd9-b31792a899e9