Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.05 @ 10:19:50 Player: albenzo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (2151) 2151 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (878) 878 TOTAL SCORE: 7219 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 268 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -101 Cogmind --------- Core Integrity 0/700 Matter 118/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (0) Compact Matter Pod (0) Structural Scanner Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Improved Utility Shielding Improved Shock Absorption System Long-range Tractor Beam Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit 0b10 Alert Chip Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Matter Pod Compact Matter Pod Compact Matter Pod Compact Matter Pod Structural Scanner Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Improved Utility Shielding Hardened Medium Armor Plating Hardlight Generator Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flying VTOL-Aluminum Exoskeleton Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Slots Evolved 6 | . . . . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 67 | 6 3 . 2 1 19 7 11 11 7 Power 4 | 1 . . . . 1 . 2 . . Engine 3 | 1 . . . . . . 2 . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . . 1 7 2 4 4 . Treads 20 | 2 . . . 1 7 2 4 4 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 3 . 2 . 4 . 2 4 4 Device 8 | . 1 . . . 1 . 1 2 3 Storage 6 | 1 2 . 2 . 1 . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . . 1 . 1 2 1 Artifact . | . . . . . . . . . . Weapon 23 | 2 . . . . 7 5 3 3 3 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 2 . . . . 5 3 2 2 . Ballistic Cannon 3 | . . . . . . . . . 3 Launcher 6 | . . . . . 2 2 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 27 | . . . . . . . 6 1 20 Power 2 | . . . . . . . 1 . 1 Propulsion 10 | . . . . . . . 3 . 7 Utility 8 | . . . . . . . . 1 7 Weapon 7 | . . . . . . . 2 . 5 Highest Loss Streak 15 | . . . . . . . 3 1 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 100 94 100 99 92 78 Engine 7 | . 14 14 14 14 2 . 6 7 6 Core 2 | . . . . . 6 9 2 . . Treads 29 | . 28 28 28 28 32 36 35 30 16 Device 12 | . 12 14 14 14 8 9 9 15 14 Storage 10 | . 14 14 14 14 9 9 9 7 7 Processor 5 | . . . . . 9 9 9 7 6 Protection 5 | . . . . . 9 9 9 7 6 Ballistic Gun 18 | . 28 28 28 28 17 17 17 14 2 Ballistic Cannon 1 | . . . . . . . . . 11 Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 14 30 30 50 30 57 57 63 65 78 Greatest Support 101 | 40 40 40 40 43 83 83 85 101 98 Greatest Overweight (x) 13 | . . . 1 . . . . . 13 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 20 20 20 20 20 Average Capacity 17 | 6 13 15 15 15 19 20 20 20 20 Most Carried 20 | 6 15 15 16 15 20 20 20 20 20 Average Carried 17 | 3 12 14 15 14 19 20 18 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 20 20 20 19 19 Class Distribution -------------------- 49% | Mutant 29% | Skirmisher 11% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Matter Collected 1647 | 192 206 . . 20 360 270 165 150 284 Remotely 339 | . . . . . . . 165 66 108 Salvage Created 1932 | . 255 . . . 274 400 425 410 168 Parts 122 | . 16 . . . 15 43 12 24 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Combat Hostiles Destroyed 50 | . 4 . . . 8 13 9 7 9 Melee 1 | . . . . . . . . . 1 Guns 24 | . 4 . . . 3 10 4 3 . Cannons 8 | . . . . . . . . . 8 AOE 17 | . . . . . 5 3 5 4 . Classes Destroyed 11 | . 3 . . . 2 2 2 2 . Worker 2 | . 1 . . . 1 . . . . Tunneler 1 | . . . . . . . . 1 . Recycler 3 | . 1 . . . 1 . 1 . . Mechanic 1 | . . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . . Swarmer 15 | . . . . . 3 7 . . 5 Grunt 22 | . 4 . . . 4 3 6 5 . Brawler 2 | . . . . . . 1 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 9 | . . . . . 1 2 1 1 4 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 4 . . . 4 4 8 5 3 Combat Bots Only 6 | . 2 . . . 4 4 6 4 3 Max Kills in Single Turn 5 | . 1 . . . 3 3 5 5 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 3 3 3 4 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Damage Taken 6783 | . 237 . . . 351 339 1136 374 4346 Core 919 | . 19 . . . 16 7 170 . 707 Absorbed by Shields 60 | . . . . . . . . . 60 Regen/Repaired (Parts) 452 | . . . . . 452 . . . . Core Remaining (%) 85 | 100 . . . 92 . . 64 . . Volleys Fired 136 | . 18 . . . 21 25 25 16 31 Largest 2 | . 2 . . . 2 2 2 2 2 Hottest 96 | . 40 . . . 48 48 48 48 96 Shots Fired 240 | . 36 . . . 33 49 47 31 44 Gun 183 | . 36 . . . 24 48 44 30 1 Cannon 43 | . . . . . . . . . 43 Launcher 14 | . . . . . 9 1 3 1 . Special . | . . . . . . . . . . Kinetic 225 | . 36 . . . 24 48 44 30 43 Thermal 1 | . . . . . . . . . 1 Explosive 14 | . . . . . 9 1 3 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 11 . . . 8 7 11 7 13 Robot Miss Streak 3 | . 2 . . . 2 3 1 1 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 2 | . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 157 | . 25 . . . 15 30 38 17 32 Core Hits 133 | . 10 . . . 30 21 31 28 13 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . . . . . . 2 . . 8 Destroy 2 | . . . . . . 2 . . . Blast 8 | . . . . . . . . . 8 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5655 | . 349 . . . 932 725 1323 755 1571 Guns 1930 | . 349 . . . 218 548 486 313 16 Cannons 1535 | . . . . . . . . . 1535 Explosions 2170 | . . . . . 714 177 837 442 . Melee . | . . . . . . . . . . Ramming 20 | . . . . . . . . . 20 Kinetic 3449 | . 349 . . . 218 548 486 313 1535 Thermal 16 | . . . . . . . . . 16 Explosive 1805 | . . . . . 714 177 837 77 . Electromagnetic 365 | . . . . . . . . 365 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 1 1 1 . 2 Average Corruption 1 | . . . . . 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked 9 | . . . . . . 9 . . . Effects 13 | . . . . . 2 5 6 . . Message Errors 2 | . . . . . . 1 1 . . Matter Fused 4 | . . . . . . 2 2 . . Heat Flow Errors 5 | . . . . . 1 1 3 . . Energy Discharges 1 | . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 222 | . . . . . 40 . 123 4 55 Projectiles 55 | . . . . . . . . . 55 Explosions 167 | . . . . . 40 . 123 4 . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 221 | . . . . . 30 . 182 . 9 Shots 5 | . . . . . 1 . 4 . . Rammed 5 | . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 306 | . 20 . . . 153 202 254 27 306 Average Temperature 75 | . 7 . . . 79 30 65 13 155 Received Heat Transfer 2037 | . 141 . . . 153 99 477 192 975 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Peak Influence 410 | . 86 27 . . 236 410 266 322 156 Initial 199 | . . 27 . . . 96 199 40 14 Average 101 | . 32 27 . . 116 223 153 82 98 Maximum Alert Level 2 | . . . . . 1 2 1 1 . Low Security (%) 82 | 100 100 100 . 100 69 61 64 80 100 Level 1 15 | . . . . . 30 21 35 19 . Level 2 1 | . . . . . . 16 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 . 4 2 . Investigation 1 | . . . . . . . 1 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . 1 . . . 1 . 2 . . Assault 1 | . . . . . . . 1 . . Garrison 2 | . . . . . 1 . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Distress Signals 7 | . . . . . . . 4 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 12 . . . 14 22 17 8 22 Peak Tracking Total 10 | . 4 . . . 6 4 6 4 10 Tactical Retreats 6 | . . . . . . 2 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Traps Triggered 4 | . . . . . . 1 . 1 2 Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Machines Disabled 20 | . . . . . 1 . 1 18 . Max in Single Turn 8 | . . . . . 1 . 1 8 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Machines Accessed 18 | . 3 . 1 . 6 . 2 6 . Terminals 10 | . 2 . . . 2 . 2 4 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 53 | . 10 . 1 . 29 . 4 9 . Successful 33 | . 4 . 1 . 21 . 1 6 . Failed 20 | . 6 . . . 8 . 3 3 . Catastrophic 5 | . . . . . 3 . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 14 | . 6 . 1 . 2 . 2 3 . Terminals 24 | . 8 . . . 6 . 4 6 . Fabricators . | . . . . . . . . . . Repair Stations 17 | . 2 . . . 15 . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 7 | . . . . . 7 . . . . Garrison Access 2 | . . . . . 1 . . 1 . Terminal Hacks 10 | . 3 . 1 . 1 . 1 4 . Prototype ID Bank 2 | . 1 . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . Locate Traps 2 | . . . . . 1 . . 1 . Recall Investigation 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . 1 . . . 12 . . . . Scan Component 7 | . 1 . . . 6 . . . . Repair 6 | . . . . . 6 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 7 | . . . . . 7 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 4 | . . . . . 4 . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 . . . 3 . 2 5 . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . . . 6 . . . . Time 174 | . . . . . 174 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Total Allies 8 | . . . . 2 . 6 . . . Largest Group 6 | . . . . 2 2 6 . . . Highest-Rated Group 96 | . . . . 42 42 96 . . . Highest-Rated Ally 31 | . . . . 31 31 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 44 | . . . . . 15 29 . . . Total Damage 608 | . . . . . 252 356 . . . Kills 8 | . . . . . 4 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Turns Passed 5271 | 82 627 362 526 166 752 559 618 824 755 Spaces Moved 2540 | 44 336 215 324 101 284 250 285 409 292 Core 4 | 2 . . . . . . . . 2 Treads 2440 | 42 336 215 324 101 284 250 285 409 194 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 96 | . . . . . . . . . 96 Fastest Speed 50 | 50 160 160 160 160 160 160 156 156 152 Average Speed 163 | 155 160 160 160 160 160 160 157 156 200 Slowest Speed 700 | 160 160 160 240 160 160 160 160 156 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 53 59 74 36 33 37 26 11 34 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 6 | . . . . . 6 . . . . Terrain Destroyed 93 | . . . . . 53 . 36 . 4 Melee . | . . . . . . . . . . Projectile 5 | . . . . . 1 . . . 4 AOE 88 | . . . . . 52 . 36 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Total 3428 | 55 393 235 331 107 554 368 410 571 404 Wait 480 | . 16 13 . 1 199 33 74 116 28 Move 2531 | 43 335 214 323 100 283 249 284 408 292 Hop . | . . . . . . . . . . Pick Up 70 | 6 14 4 3 2 18 3 10 7 3 Fast Attach 18 | 6 1 . . . 8 . . 2 1 Attach 15 | . . . . . 3 . 7 1 4 Detach 2 | . . . . . . . . 1 1 Swap 34 | . 2 . 2 1 8 7 4 8 2 Drop 55 | . 7 4 3 3 14 5 6 12 1 Fire 136 | . 18 . . . 21 25 25 16 31 Melee . | . . . . . . . . . . Ram 5 | . . . . . . . . . 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 36 Rewire 46 | . . . . . . 46 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 13) 83 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 710 | -10/Materials | Entered Mines 931 | -10/Mines | Assembled infested the area 936 | -10/Mines | Assisted by a Guerilla fighting off Assembled 938 | -10/Mines | Learned Materials terminal intel 1036 | -10/Mines | Met a Derelict testing a Signal Generator 1046 | -10/Mines | Discovered new exit (range 6) 1053 | -10/Mines | Found Signal Generator 1065 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1072 | -10/Mines | Entered Exiles 1112 | -10/Exiles | Met 8R-AWN 1136 | -10/Exiles | Met EX-HEX 1184 | -10/Exiles | Met EX-BIN 1204 | -10/Exiles | Aligned with FarCom system 1205 | -10/Exiles | Given EX-Vault access code 1242 | -10/Exiles | Opened EX-Vault 1254 | -10/Exiles | Found 0b10 Alert Chip 1288 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1336 | -10/Exiles | Met EX-DEC 1430 | -10/Exiles | Visited The Gauntlet 1583 | -10/Exiles | Discovered new exit (range 10) 1598 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1598 | -10/Exiles | Entered Mines 1746 | -9/Mines | Discovered new exit (range 6) 1764 | -9/Mines | Entered Materials 1764 | -8/Materials | Accompanied by 2 allies 1764 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1765 | -8/Materials | Loaded intel: 11 terminal locations 1769 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2005 | -8/Materials | Repaired Imp. Treads 2033 | -8/Materials | Repaired Lgt. Treads 2054 | -8/Materials | Build established: Skirmisher 2060 | -8/Materials | Repaired Lgt. Treads 2088 | -8/Materials | Repaired Lgt. Treads 2177 | -8/Materials | Repaired Minigun 2204 | -8/Materials | Repaired Structural Scanner 2355 | -8/Materials | Discovered new exit (range 6) 2478 | -8/Materials | Garrison activated, responded to threat 2514 | -8/Materials | Identified exit to Garrison 2516 | -8/Materials | Entered Garrison 2638 | -8/Garrison | Triggered checkpoint 2862 | -8/Garrison | Triggered checkpoint 2873 | -8/Garrison | Warlord forces raided the area 2912 | -8/Garrison | Triggered checkpoint 2918 | -8/Garrison | Triggered checkpoint 2964 | -8/Garrison | Triggered checkpoint 3039 | -8/Garrison | Build established: Scavenger-Skirmisher 3049 | -8/Garrison | Discovered new exit (range 14) 3075 | -8/Garrison | Entered Materials 3239 | -8/Materials | Lost 3 parts (1n2w) 3323 | -8/Materials | Lost 3 parts (1p2n) 3549 | -8/Materials | Discovered new exit (range 15) 3568 | -8/Materials | Build established: Scavenger-Mutant 3693 | -8/Materials | Entered Factory 3693 | -7/Factory | Evolved 2 slots: Utility x2 3693 | -7/Factory | Found Scrap Engine 3862 | -7/Factory | Garrison activated, responded to threat 4308 | -7/Factory | Build established: Skirmisher 4516 | -7/Factory | Identified exit to Garrison 4517 | -7/Factory | Entered Garrison 4732 | -7/Garrison | Lost 4 parts (2n1u1w) 4921 | -7/Garrison | Build established: Mutant 5216 | -7/Garrison | Triggered checkpoint 5241 | -7/Garrison | Triggered checkpoint 5253 | -7/Garrison | Core integrity fell below 50% 5266 | -7/Garrison | Core integrity fell below 20% 5272 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05246_ Arm. Scrap Engine destroyed. 05246_ Scrap Engine core remains intact and functional. 05248_ Slammed into S-27 Virus. 05248_ Flying VTOL-Aluminum Exoskeleton destroyed. 05248_ Flying VTOL-Aluminum Exoskeleton core remains intact and functional. 05249_ Ballistic Mass Construct/C destroyed. 05249_ Scrap Engine damaged due to network destabilization (-7). 05250_ W-25 Informer suffers critical hit (Burn). 05254_ Broken 0b10 Alert Chip destroyed. 05255_ Flying VTOL-Aluminum Exoskeleton destroyed. 05255_ Scrap Engine damaged due to network destabilization (-6). 05257_ Slug penetrates Wall. 05258_ Scrap Engine constructs Burst Energy Particle Construct/G. 05259_ Imp. Heat Sink destroyed. 05260_ Slug penetrates Reinforced Barrier. 05261_ Scrap Engine destroyed. 05264_ Burst Energy Particle Construct/G destroyed. 05268_ S-27 Virus destroyed. 05268_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #??????# #?? | | ???????????????????????????????????# #??????# #?? | | ???????????????????????????????????# #??????# #?? | | ???????????????????????????????????#+#??????# ### | | ????????????????????????????????????!?####??# | | ?????????????????????????????????????? #??# ### | | ?????????????????????????????????????? #??# #?? | | ??????????????????????????????????????# #??# #?? | | ??????????????????????????????????????# #??# #?? | | ??????????????????????????????????????# #??# #?? | | ??????????????????????????????????????# #??# #?? | | ??????????????????????????????????????# #??# #?? | | ????????????????????????###############++####++### | | ??????????????####??????# ^ | | ?????????????? #??????# | | ?????????????? #??????# | | ??????????????# #??????#^ ^####### ############# | | ??????????????# #??????# #?????# #???????????? | | ??????????????# #??????# #?????# #???????????? | | ??????????????# #??????# #?????# #???????????? | | ??????????????# #??????# #?????# #####"""####? | | ??????????????# ######## #?????# | | ??????????????# ## ## ## #??# | | ?????????????## ## ## + #??# ##### ####? | | ???????####### Y % ####### #???????"#??? | | ????# !! g @ = #???????????? | | ????# Y Y%[ s % h=[* #???????????? | | ????##+####### ## ## = ##########???????????? | | ?????????????# ## ## #????????????????????? | | ???????????? "????????????????????? | | ???????????# "????????????????????? | | ???????????# "????????????????????? | | ???????????# "????????????????????? | | ???????????### ## ## #????????????????????? | | ?????????????# ## ## #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????## ##""""## ##????????????????????? | | ??????????????? ???gg??# ^??????????????????????? | | ??????????????? ????????^ ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonSpikedNanoactuators Manual? 0 Play Time 00:51:30 Cumulative 55.6 hours Start 2022.09.05 @ 09:29:57 End 2022.09.05 @ 10:19:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d601ca4c-a249-4d0d-99e7-8ce4faa74360