Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 11:40:18 Player: btmk16 Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (176) 880 Value Destroyed (6275) 6275 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (921) 921 TOTAL SCORE: 12736 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 249 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 147/150 System Corruption 22% Temperature Cool (0) Movement Rolling (108) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Wheel Compact Wheel Compact Wheel > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON (3) ------- Thermic Laser Heavy Machine Gun Chainsword > --- INVENTORY (10) --- Micro Nuclear Core Carbon-fiber Leg Wheel Medium Storage Unit Matter Compressor (250) Enhanced Optical Array Improved Field Recycling Unit (37) Drone Bay (2/2) Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Coil Gun Slug Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Medium Treads Improved Heat Sink Advanced Heat Sink Improved Cooling System Improved Trap Scanner Improved Sensor Array Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Powered Armor Improved Trap Extractor Improved Field Recycling Unit Drone Bay Long-range Missile Launcher Remote Datajack Remote Datajack [Rating: 72] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . . Utility 4 | . . 1 1 1 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 200 | . 12 10 18 38 4 3 1 29 28 5 52 Power 9 | . . 1 . 2 . . . 2 2 . 2 Engine 7 | . . 1 . 2 . . . 2 2 . . Core 2 | . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 45 | . 5 4 . 7 . . . 5 9 . 15 Treads 21 | . . 3 . 7 . . . 2 5 . 4 Leg 13 | . 5 . . . . . . 1 2 . 5 Wheel 11 | . . 1 . . . . . 2 2 . 6 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 69 | . 3 1 9 14 2 . . 11 6 1 22 Device 33 | . 1 1 4 6 2 . . 6 5 1 7 Storage 6 | . 1 . 1 1 . . . . . . 3 Processor 7 | . 1 . 1 2 . . . 2 . . 1 Hackware 2 | . . . . 1 . . . . . . 1 Protection 21 | . . . 3 4 . . . 3 1 . 10 Artifact . | . . . . . . . . . . . . Weapon 77 | . 4 4 9 15 2 3 1 11 11 4 13 Energy Gun 14 | . . 1 4 2 . . . 1 3 . 3 Energy Cannon 3 | . . . . . . . . 1 . . 2 Ballistic Gun 23 | . 4 2 3 5 1 . . 4 1 1 2 Ballistic Cannon 13 | . . . . 2 . 1 . 2 4 2 2 Launcher 11 | . . 1 2 . 1 1 . 2 2 . 2 Special Weapon 3 | . . . . . . . 1 . . 1 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . . . 5 . 1 . 1 1 . 1 Piercing Weapon 1 | . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 2 . . . 2 1 . . Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . 10 Parts Lost 41 | . . . 1 6 . . . 10 6 . 18 Power 3 | . . . . 1 . . . 1 . . 1 Propulsion 14 | . . . . 1 . . . 5 3 . 5 Utility 13 | . . . . 4 . . . 4 1 . 4 Weapon 11 | . . . 1 . . . . . 2 . 8 Highest Loss Streak 9 | . . . 1 4 . . . 5 3 . 9 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 99 86 99 99 100 100 100 96 89 93 85 Engine 6 | . 14 11 9 6 7 7 7 7 6 6 2 Treads 22 | . . 16 27 29 30 30 30 23 13 20 13 Leg 2 | . 28 11 . . . . . 1 2 . 4 Wheel 2 | . . . . . . . . 2 6 6 7 Device 10 | . 1 14 16 8 7 7 7 9 18 20 9 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 5 Processor 7 | . 11 . 6 10 7 7 7 7 6 6 5 Hackware 3 | . . . . 2 7 7 7 7 6 6 3 Protection 5 | . . . 4 6 7 7 7 4 . . 10 Energy Gun 5 | . . 4 18 6 . . . . 4 6 4 Ballistic Gun 7 | . 27 17 8 8 . . . 7 1 2 5 Ballistic Cannon 3 | . . . . 3 7 6 1 1 9 10 2 Slashing Weapon 3 | . . . . 2 14 14 15 10 1 . . Naked Turns 19 | . . . . . . . . . . . 19 Heaviest Build 88 | 13 18 27 35 80 84 73 73 74 78 77 88 Greatest Support 150 | 20 20 66 66 90 90 90 90 92 44 28 150 Greatest Overweight (x) 10 | . 1 1 . 1 . . . 2 2 2 10 Average Overweight (x) . | . . . . . . . . . 1 2 . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 8 10 10 19 20 20 20 20 20 20 14 Most Carried 20 | 6 10 10 10 20 20 20 20 20 20 20 19 Average Carried 15 | 6 8 9 9 18 19 19 20 18 19 19 11 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 10 Final Carried 20 | 6 10 10 10 20 20 20 20 20 20 18 10 Class Distribution -------------------- 45% | Mutant 24% | Gunner 9% | Skirmisher 8% | Scavenger-Mutant 5% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 5230 | 176 260 233 496 750 204 109 . 536 643 105 1718 Remotely . | . . . . . . . . . . . . Salvage Created 8047 | . 254 204 1972 1118 292 58 . 496 894 315 2444 Parts 350 | . 12 24 84 63 10 5 . 13 40 5 94 Haulers Intercepted 7 | . 1 . 4 1 . . . . 1 . . Recyclers Shooed 13 | . 1 . . . . . . . 1 . 11 Parts Field Recycled 5 | . . . . . 5 . . . . . . Retrieved Matter 43 | . . . . . 43 . . . . . . Parts Self-Destructed 38 | . . . . . 9 10 . 19 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 129 | . 4 10 30 21 4 5 . 11 17 . 27 Melee 6 | . . . . 4 1 . . . . . 1 Guns 75 | . 4 6 26 14 1 . . 6 4 . 14 Cannons 15 | . . . . 2 . 1 . . 5 . 7 AOE 31 | . . 4 3 . 2 4 . 5 8 . 5 Classes Destroyed 17 | . 3 3 5 3 . 1 . . . . 2 Worker 9 | . 2 . . 2 . . . . 2 . 3 Builder 8 | . . . 2 . . . . . 1 . 5 Tunneler 2 | . . . . 1 . . . . . . 1 Hauler 7 | . 1 . 4 1 . . . . 1 . . Recycler 13 | . . . 3 . . . . . 1 . 9 Operator 3 | . . 1 . 1 . . . . . . 1 Watcher 5 | . . . 3 2 . . . . . . . Swarmer 23 | . . 7 3 3 . 4 . 4 . . 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 63 | . 4 1 15 7 3 . . 6 14 . 13 Brawler 2 | . . . 2 . . . . . . . . Duelist 3 | . . . 2 . . . . . 1 . . Sentry 17 | . . 2 8 4 . . . 1 . . 2 Specialist 2 | . . . . . . . . . . . 2 Hunter 6 | . . . . 3 1 . . . . . 2 Programmer 11 | . . . . 4 . . . . 2 . 5 Decomposer 1 | . . . . . 1 . . . . . . Mutant 1 | . . . . . . 1 . . . . . Best Kill Streak 7 | . 2 4 6 5 3 4 . 3 6 . 7 Combat Bots Only 5 | . 2 4 5 5 3 4 . 3 4 . 3 Max Kills in Single Turn 4 | . 1 2 2 1 2 4 . 3 4 . 3 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . 2 1 . 2 4 . 3 3 . 2 Melee 1 | . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 11047 | . 256 332 948 1715 95 268 . 1797 1223 . 4413 Core 1453 | . 36 79 110 70 . 56 . 234 189 . 679 Absorbed by Shields 154 | . . . . . . . . . . . 154 Regen/Repaired (Parts) 162 | . . . . 162 . . . . . . . Core Remaining (%) 78 | 100 85 80 80 . . . . 48 . . . Volleys Fired 433 | . 34 25 81 53 6 11 2 25 43 11 142 Largest 3 | . 2 2 3 3 2 2 1 3 3 1 3 Hottest 223 | . 40 84 147 156 76 64 5 153 223 33 190 Shots Fired 933 | . 68 45 233 142 8 14 2 58 97 11 255 Gun 694 | . 68 40 230 120 1 2 . 40 35 9 149 Cannon 205 | . . . . 22 6 10 . 15 57 . 95 Launcher 26 | . . 5 3 . 1 2 . 3 5 . 7 Special 8 | . . . . . . . 2 . . 2 4 Kinetic 558 | . 68 27 74 94 7 12 . 39 53 9 175 Thermal 264 | . . 13 156 48 . . . 16 27 . 4 Explosive 26 | . . 5 3 . 1 2 . 3 5 . 7 Electromagnetic 77 | . . . . . . . . . 12 . 65 Robot Hit Streak 65 | . 12 9 23 65 5 6 1 8 13 13 16 Robot Miss Streak 8 | . 4 3 3 2 2 2 1 3 4 1 8 Penetration Max 1 | . . . . . . . . 1 1 . 1 Secondary Targets 6 | . 1 2 2 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . Shots Hit Robots 660 | . 43 29 171 132 9 7 1 36 60 10 162 Core Hits 314 | . 18 18 70 49 6 8 . 22 42 2 79 Critical Kills 8 | . . 1 . . . . . 3 1 1 2 Critical Parts Destroyed 9 | . . . . . . . . 1 . 1 7 Critical Strikes 54 | . . 2 14 13 . . . 7 3 6 9 Burn 23 | . . 1 14 7 . . . 1 . . . Destroy 21 | . . 1 . . . . . 4 1 6 9 Blast 4 | . . . . 2 . . . 1 1 . . Corrupt 1 | . . . . . . . . . 1 . . Sever 4 | . . . . 3 . . . 1 . . . Impale 1 | . . . . 1 . . . . . . . Melee Attacks 53 | . . . . 25 5 2 . 9 2 . 10 Impact . | . . . . . . . . . . . . Slashing 45 | . . . . 17 5 2 . 9 2 . 10 Piercing 8 | . . . . 8 . . . . . . . Sneak Attacks 11 | . . . . 3 1 . . . 1 . 6 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . 1 . . . 2 . . . Damage Inflicted 19380 | . 418 649 3232 2940 512 638 . 1595 3249 58 6089 Guns 9013 | . 414 388 2943 1923 19 19 . 402 641 58 2206 Cannons 3532 | . . . . 312 83 157 . 249 1097 . 1634 Explosions 5007 | . . 261 289 . 122 462 . 677 1433 . 1763 Melee 1754 | . . . . 689 288 . . 267 78 . 432 Ramming 74 | . 4 . . 16 . . . . . . 54 Kinetic 6956 | . 414 185 692 1409 102 176 . 460 837 58 2623 Thermal 4961 | . . 203 2251 826 . . . 191 1099 . 391 Explosive 4208 | . . 261 289 . 122 462 . 677 989 . 1408 Electromagnetic 1427 | . . . . . . . . . 246 . 1181 Impact . | . . . . . . . . . . . . Slashing 1415 | . . . . 350 288 . . 267 78 . 432 Piercing 339 | . . . . 339 . . . . . . . Highest Corruption 22 | . . . . 3 3 3 3 3 1 1 22 Average Corruption 4 | . . . . 2 3 3 3 3 1 1 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 144 | . . . . 28 19 7 3 17 8 . 62 Message Errors 33 | . . . . 8 4 2 1 4 3 . 11 Matter Fused 32 | . . . . 5 2 3 . 5 1 . 16 Heat Flow Errors 17 | . . . . 3 4 . . 2 . . 8 Energy Discharges 22 | . . . . 8 2 1 2 2 . . 7 Parts Rejected 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 16 | . . . . 3 4 . . 1 2 . 6 Data Loss (major) 5 | . . . . . 2 . . 1 . . 2 Misfires 6 | . . . . . 1 1 . 1 1 . 2 Alerts 4 | . . . . 1 . . . . . . 3 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 801 | . . 26 22 88 203 17 . 54 55 . 336 Projectiles 138 | . . . . 34 . 1 . 13 16 . 74 Explosions 277 | . . 26 22 . . 16 . 12 39 . 162 Melee 386 | . . . . 54 203 . . 29 . . 100 Knockbacks 19 | . . . . . . . . . 3 . 16 Impact 3 | . . . . . . . . . . . 3 Kinetic 16 | . . . . . . . . . 3 . 13 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 781 | . . . . . . 85 . . 268 . 428 Shots 12 | . . . . . . 2 . . 4 . 6 Rammed 11 | . . . . 2 . . . . . . 9 Targets Rammed 12 | . 1 . . 2 . . . . . . 9 Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 502 | . 27 93 302 502 208 48 . 155 223 . 309 Average Temperature 78 | . 10 44 72 138 96 20 . 34 37 . 54 Received Heat Transfer 2817 | . 162 111 504 387 27 120 . 414 336 . 756 Effects 8 | . . . . 8 . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . Interference 2 | . . . . 2 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . Parts Melted 26 | . . 2 20 4 . . . . . . . Heat Transferred 10070 | . . 518 5957 2286 . . . 259 700 . 350 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 3 . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 746 | . 152 323 746 524 . . . . 335 93 623 Initial 338 | . . 1 91 338 . . . . 35 93 65 Average 288 | . 50 156 377 395 . . . . 156 93 295 Maximum Alert Level 3 | . . 1 3 2 . . . . 1 . 2 Low Security (%) 33 | 100 100 51 16 . . . . . 76 100 32 Level 1 36 | . . 48 52 44 . . . . 23 . 35 Level 2 28 | . . . 23 55 . . . . . . 31 Level 3 1 | . . . 7 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 1 1 4 15 . . . 1 7 . 9 Investigation 11 | . . . 1 6 . . . 1 . . 3 Extermination 7 | . . . . 3 . . . . 2 . 2 Reinforcement 13 | . 1 1 . 3 . . . . 4 . 4 Assault 1 | . . . . . . . . . 1 . . Garrison 6 | . . . 3 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . 1 . 2 Haulers Reinforced 2 | . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 7 | . 1 1 5 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 196 | . 10 13 40 32 4 5 . 15 30 . 47 Peak Tracking Total 11 | . 3 4 8 4 3 4 . 6 4 . 11 Tactical Retreats 16 | . 1 . 1 2 . . . 2 . . 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 13 | . 1 . 1 3 . . . . 3 . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 16 | . . 2 1 1 . 1 . 2 3 . 6 Max in Single Turn 3 | . . 1 1 1 . 1 . 1 1 . 3 Garrison Access 3 | . . . . 1 . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 40 | . 2 2 2 19 . 1 4 1 3 . 6 Terminals 21 | . 2 2 2 9 . . . 1 1 . 4 Fabricators 8 | . . . . 5 . . . . 1 . 2 Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 3 | . . . . 2 . . . . 1 . . Total Hacks 111 | . 4 3 4 45 . 1 28 3 7 . 16 Successful 63 | . 2 1 1 16 . 1 28 3 4 . 7 Failed 47 | . 1 2 3 29 . . . . 3 . 9 Catastrophic 10 | . . . . 8 . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 40 | . 2 . 2 27 . . . . 1 . 8 Terminals 48 | . 4 3 4 21 . . . 3 2 . 11 Fabricators 20 | . . . . 13 . . . . 2 . 5 Repair Stations 6 | . . . . 6 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 6 | . . . . 3 . . . . 3 . . Terminal Hacks 44 | . 2 1 1 4 . 1 28 3 1 . 3 Record 14 | . . . . . . . 11 3 . . . Part Schematic 10 | . . . . . . . 10 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 Recycling Unit Index 2 | . . 1 . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 2 | . . . . 2 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . . . . . 1 Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . 1 . 1 Network Status 3 | . . . . 1 . . . . 1 . 1 Repair Station Hacks 3 | . . . . 3 . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . Seal Access 2 | . . . . 1 . . . . 1 . . Unauthorized Hacks 9 | . . . . 5 . . . . 1 . 3 Terminals 4 | . . . . 3 . . . . . . 1 Track 1 | . . . . . . . . . . . 1 Botnet 3 | . . . . 3 . . . . . . . Fabricators 5 | . . . . 2 . . . . 1 . 2 Fabnet 5 | . . . . 2 . . . . 1 . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 27 | . . 1 2 16 . . . 1 3 . 4 Full Trace Events 9 | . . . . 5 . . . 1 . . 3 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . 10 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 19 | . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . 1 1 2 1 3 Non-combat . | . . . . . . . . . . . . Combat 8 | . . . . . . . 1 1 2 1 3 Robot Hacks Applied 2 | . . . . . . . 1 . . 1 . parse_system 2 | . . . . . . . 1 . . 1 . Relay Couplers Released 2 | . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . 2 . . Fabnet Peak Effective % 6 | . . . . . . . . 6 6 6 6 Autooverrided 6 | . . . . . . . . 1 2 . 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 10 | . . . . . . . . 2 5 . 3 Largest Group 3 | . . . . . . . . 1 3 1 2 Highest-Rated Group 99 | . . . . . . . . 96 99 31 43 Highest-Rated Ally 96 | . . . . . . . . 96 37 31 32 Total Orders 2 | . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . 2 Ally Attacks 73 | . . . . . . . . 21 36 . 16 Total Damage 1451 | . . . . . . . . 642 613 . 196 Kills 10 | . . . . . . . . 3 7 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . 1 . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 11180 | 20 481 548 1189 2773 881 588 137 924 1136 396 2107 Spaces Moved 6034 | 17 272 300 595 1349 520 345 83 501 717 282 1053 Core 48 | . . . . . . . . . . . 48 Treads 3617 | . . 128 595 1349 520 345 83 335 1 . 261 Legs 439 | 17 272 148 . . . . . . . . 2 Wheels 1930 | . . 24 . . . . . 166 716 282 742 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 95 145 151 161 161 161 130 105 130 50 Average Speed 142 | 120 120 128 145 157 161 161 161 148 128 130 127 Slowest Speed 550 | 120 190 145 145 246 161 161 161 233 320 130 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 2 50 24 60 35 55 41 70 65 19 95 24 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . 1 . . 4 . . . Spaces Dug 36 | . . . . 8 . 13 . 6 1 . 8 Terrain Destroyed 277 | . . 20 17 12 15 24 . 27 52 . 110 Melee 12 | . . . . 6 . 1 . . 1 . 4 Projectile 58 | . . . . 6 1 1 . 7 17 . 26 AOE 207 | . . 20 17 . 14 22 . 20 34 . 80 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total 7751 | 16 366 427 772 1847 549 363 85 619 838 302 1567 Wait 799 | . 34 66 57 323 12 . . 35 1 . 271 Move 6024 | 16 271 299 594 1348 519 344 82 500 717 281 1053 Hop . | . . . . . . . . . . . . Pick Up 81 | . 5 10 5 27 2 2 . 8 14 . 8 Fast Attach 83 | . 5 6 7 12 . . . 9 16 1 27 Attach 35 | . 1 . 1 11 . . . 9 1 . 12 Detach 21 | . 2 1 1 8 . . . 6 . . 3 Swap 82 | . 6 4 10 15 4 3 1 11 11 4 13 Drop 108 | . 7 16 16 24 2 2 . 9 25 5 2 Fire 433 | . 34 25 81 53 6 11 2 25 43 11 142 Melee 48 | . . . . 24 4 1 . 7 2 . 10 Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush 11 | . . . . 2 . . . . . . 9 Escape Stasis 16 | . . . . . . . . . 8 . 8 Rewire 9 | . . . . . . . . . . . 9 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 8) 324 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 10) 485 | -10/Materials | Central database locked down 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 762 | -9/Materials | Discovered new exit (range 16) 1026 | -9/Materials | Discovered new exit (range 15) 1050 | -9/Materials | Entered another Materials area 1050 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1347 | -8/Materials | Build established: Gunner 1848 | -8/Materials | Discovered new exit (range 8) 1958 | -8/Materials | Garrison activated, responded to threat 2198 | -8/Materials | Discovered new exit (range 15) 2239 | -8/Materials | Entered Factory 2239 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2464 | -7/Factory | Discovered new exit (range 8) 2865 | -7/Factory | Discovered new exit (range 7) 2927 | -7/Factory | Garrison activated, responded to threat 2978 | -7/Factory | Lost 4 parts (1n3u) 4072 | -7/Factory | Repaired Adv. Treads 4855 | -7/Factory | Found Powered Armor 4895 | -7/Factory | Build established: Mutant 5012 | -7/Factory | Entered Lower Caves 5852 | -7/Lower Caves | Discovered new exit (range 13) 5893 | -7/Lower Caves | Entered another Lower Caves area 6254 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6415 | -7/Lower Caves | Discovered new exit (range 15) 6441 | -7/Lower Caves | Learned location of 1 exit from Factory 6459 | -7/Lower Caves | Identified exit to Factory 6481 | -7/Lower Caves | Entered Data Miner 6481 | -7/Data Miner | Discovered new exit (range 6) 6512 | -7/Data Miner | Met Data Miner 6554 | -7/Data Miner | Learned location of Section 7 (-2) 6554 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6579 | -7/Data Miner | Received God Mode back door access code from Data Miner 6618 | -7/Data Miner | Entered Proximity Caves 6865 | -6/Proximity Caves | Learned 4 Factory zone layouts 6897 | -6/Proximity Caves | Escorted by Enhanced Grunt 6953 | -6/Proximity Caves | Lost 4 parts (2n2u) 7223 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7290 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 7295 | -6/Proximity Caves | Found Prototype Device 7295 | -6/Proximity Caves | Identified Exp. Thermal Shield 7384 | -6/Proximity Caves | Core integrity fell below 50% 7491 | -6/Proximity Caves | Discovered exit to Factory (range 13) 7542 | -6/Proximity Caves | Entered Factory 7542 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7543 | -6/Factory | Identified exit to Lower Caves 7718 | -6/Factory | Lost 3 parts (2n1u) 7994 | -6/Factory | Allied Derelicts emerged from ambush trap array 8024 | -6/Factory | Spotted B-75 Beast 8424 | -6/Factory | Build established: Skirmisher 8678 | -6/Factory | Sucked down chute 8678 | -6/Factory | Entered Waste 8678 | -6/Waste | The area was eerily silent 8705 | -6/Waste | 1 allies followed down the chute 8949 | -6/Waste | Discovered new exit (range 14) 9074 | -6/Waste | Entered Factory 9074 | -6/Factory | Accompanied by 1 ally 9296 | -6/Factory | Incoming investigation squad redirected 9826 | -6/Factory | Build established: Tank 10091 | -6/Factory | Cargo convoy interrupted 10107 | -6/Factory | Core integrity fell below 50% 10109 | -6/Factory | Released all parts (6) 10110 | -6/Factory | System corruption reached 10% 10139 | -6/Factory | Lost 9 parts (1p3n1u4w) 10164 | -6/Factory | Core integrity fell below 20% 10613 | -6/Factory | Build established: Scavenger-Mutant 10863 | -6/Factory | Incoming investigation squad redirected 11181 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- Fabnet at current depth includes 2 machines. Accumulated fabnet effectiveness: Active: 6% Next depth: 8% 11107_ Discarded Targeting Computer. 11109_ Field strength at 80. 11110_ Field strength at 70. 11111_ Field strength at 60. 11112_ Field strength at 50. 11113_ Field strength at 40. 11114_ System corrupted: IFF burst signal emitted. 11114_ Field strength at 30. 11115_ Field strength at 20. 11116_ Field strength at 10. 11117_ Stasis field depleted. 11152_ System corrupted: Matter fused (-8). 11169_ J=5GDANYE7YQIBFR,WT%FEYYP1 #4NYN 11173_ Acquired Enh. Optical Array. 11181_ Triggered Heavy Explosive Trap. 11181_ An explosion rips through the floor. 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Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatRemoteWings Manual? 0 Play Time 01:28:59 Cumulative 293.0 hours Start 2022.06.05 @ 15:03:23 End 2022.06.06 @ 11:40:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 376 Adventurer 0 Explorer 1 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e436b52c-f176-4983-958a-0dcbb9b6737b