Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 13:31:14 Player: BoomBlip Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (41) 205 Value Destroyed (1836) 1836 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-921) -921 TOTAL SCORE: 5760 Bonus ------- Met Data Miner 300 Friendly Fire -1221 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Carbon-fiber Leg Improved Light Armor Plating Improved EM Pulse Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Kinecellerator Medium Reflective Plating > --- WEAPON ----------- Hypervelocity Coil Gun Molecular Deconstructor > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Light Deuterium Engine Nuclear Core Light Nuclear Core Heat Sink Large Storage Unit Improved Weapon Cycler Layered Light Armor Plating Gatling Laser Improved EM Pulse Cannon Heavy Plasma Cannon Minigun Gauss Rifle Flak Gun Makeshift Shrapnel Gun Heavy Flak Cannon Improved Proton Missile Launcher Grenade Launcher Improved Datajack [Rating: 64] Favorites ----------- Power Nuclear Core Engine Makeshift Power Source Power Core Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Riot Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher YI-UF0's Doublenader Special Weapon Molecular Deconstructor Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . . 4 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . 1 . . . . Utility 4 | . . . . 2 2 . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 79 | . 1 8 16 8 7 5 4 2 3 16 . 9 Power 10 | . . 1 1 1 2 . . . 1 3 . 1 Engine 3 | . . . . 1 . . . . 1 1 . . Core 7 | . . 1 1 . 2 . . . . 2 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 17 | . . 2 8 2 1 1 1 . 1 1 . . Treads . | . . . . . . . . . . . . . Leg 3 | . . 2 . . . . . . . 1 . . Wheel 14 | . . . 8 2 1 1 1 . 1 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | . 1 1 1 3 3 3 3 2 . 4 . 2 Device 11 | . . . 1 2 3 1 1 1 . 2 . . Storage 5 | . . 1 . 1 . . 2 . . . . 1 Processor 4 | . . . . . . 2 . 1 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 3 | . 1 . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 29 | . . 4 6 2 1 1 . . 1 8 . 6 Energy Gun 6 | . . . 3 1 . 1 . . . 1 . . Energy Cannon 2 | . . . . 1 . . . . . . . 1 Ballistic Gun 8 | . . . 1 . 1 . . . . 4 . 2 Ballistic Cannon 5 | . . 2 . . . . . . 1 1 . 1 Launcher 6 | . . 1 2 . . . . . . 1 . 2 Special Weapon 2 | . . 1 . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 . . Corrupted Parts 2 | . . 1 1 . . . . . . . . . System Corruption 9 | . . 8 1 . . . . . . . . . Parts Lost 36 | . . . 5 3 3 . 2 . . 14 . 9 Power 5 | . . . . 1 1 . . . . 2 . 1 Propulsion 8 | . . . 2 . 1 . 1 . . 3 . 1 Utility 9 | . . . . . 1 . 1 . . 5 . 2 Weapon 14 | . . . 3 2 . . . . . 4 . 5 Highest Loss Streak 13 | . . . 2 3 3 . 1 . . 13 . 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 98 100 97 83 88 89 90 79 86 84 66 37 Engine 2 | . 14 5 . 4 2 . . . 4 4 . . Core 5 | . . 8 14 3 3 7 7 6 1 . 6 3 Leg 6 | . 28 28 1 . . . . . . . 6 3 Wheel 14 | . . . 24 25 24 23 21 20 21 22 6 2 Device 12 | . . . 13 26 33 35 29 20 20 11 6 3 Storage 8 | . 14 14 14 9 7 7 7 6 6 6 6 4 Processor 5 | . . . . . . . 7 12 13 13 13 7 Protection 3 | . 12 14 . . . . . . . 4 . . Energy Gun 5 | . 14 10 4 2 2 1 7 6 6 3 6 2 Ballistic Gun 7 | . 14 3 11 3 4 7 7 6 6 8 13 7 Ballistic Cannon 1 | . . 1 2 . . . . . 4 3 . . Launcher 3 | . . 10 9 4 . . . . . . . . Naked Turns 369 | . . . . . . . . . . . . 369 Heaviest Build 78 | 14 17 29 35 55 46 46 62 66 71 74 59 78 Greatest Support 62 | 20 20 34 40 60 62 50 50 50 60 60 12 12 Greatest Overweight (x) 25 | . . 1 7 1 1 1 1 1 1 4 4 25 Average Overweight (x) . | . . . . . . . . 1 1 1 4 1 Largest Inventory Capacity 20 | . 8 10 10 15 15 15 20 20 20 20 20 20 Average Capacity 14 | . 8 8 10 14 15 15 18 20 20 20 20 13 Most Carried 20 | . 7 10 10 10 7 10 11 11 13 20 12 15 Average Carried 10 | . 6 8 9 4 5 8 10 11 11 17 12 9 Final Capacity 20 | 8 8 10 10 15 15 15 20 20 20 20 20 5 Final Carried 13 | 6 7 10 10 4 7 10 11 11 13 12 12 5 Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Mutant 15% | Derelict-Gunner 8% | Derelict-Mutant 7% | Gunner 5% | Derelict-Bomber 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Derelict-Bomber | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Gunner | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 1861 | 200 34 164 180 204 209 56 76 . 81 420 . 237 Remotely . | . . . . . . . . . . . . . Salvage Created 1859 | . 99 179 306 174 209 . 68 . . 368 . 456 Parts 89 | . 3 13 24 4 9 . 4 . . 17 . 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 8 . . 14 . 15 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 37 | . 2 . 9 4 4 . 3 . . 7 . 8 Guns 26 | . 2 . 4 1 3 . 3 . . 5 . 8 Cannons 3 | . . . 1 1 1 . . . . . . . AOE 6 | . . . 4 2 . . . . . . . . Classes Destroyed 11 | . 1 3 1 . . . 1 . . 4 . 1 Worker 1 | . . 1 . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Swarmer 5 | . . . . . . . 3 . . . . 2 Grunt 11 | . 2 . . 4 4 . . . . . . 1 Brawler 3 | . . . . . . . . . . . . 3 Sentry 3 | . . . . . . . . . . 1 . 2 Specialist 3 | . . . . . . . . . . 3 . . Hunter 2 | . . . . . . . . . . 2 . . Programmer 1 | . . . . . . . . . . 1 . . Subdweller 9 | . . . 9 . . . . . . . . . Best Kill Streak 7 | . 2 1 4 2 4 . 3 . . 3 . 7 Combat Bots Only 7 | . 2 . 4 2 4 . 3 . . 3 . 7 Max Kills in Single Turn 2 | . 1 1 2 1 1 . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 347 | . 10 . 38 33 17 8 25 . 3 137 . 76 Missed 90 | . 3 . 10 11 3 3 3 . . 37 . 20 Damage Taken 4885 | . 82 30 631 470 223 102 385 . 53 1446 . 1463 Core 1211 | . . . 94 76 64 38 40 . . 206 . 693 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 20 | . . . . . . . . . . 20 . . Core Remaining (%) 81 | 100 . . 62 86 . . 79 . . . . . Volleys Fired 174 | . 8 65 13 15 10 1 5 5 1 35 . 16 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 . 3 Hottest 161 | . 60 100 105 116 88 88 88 88 141 161 . 138 Shots Fired 290 | . 16 80 23 21 20 2 10 10 3 66 . 39 Gun 187 | . 16 34 14 6 10 1 10 10 2 52 . 32 Cannon 72 | . . 26 7 13 10 1 . . 1 9 . 5 Launcher 8 | . . 1 2 2 . . . . . 1 . 2 Special 23 | . . 19 . . . . . . . 4 . . Kinetic 165 | . 8 41 11 1 10 1 5 5 2 51 . 30 Thermal 64 | . . 19 . 18 10 1 . . . 10 . 6 Explosive 7 | . . 1 2 2 . . . . . 1 . 1 Electromagnetic 50 | . 8 19 10 . . . 5 5 1 . . 2 Robot Hit Streak 17 | . 2 6 5 8 16 . 17 3 . 14 . 16 Robot Miss Streak 4 | . 3 3 3 2 1 . 2 3 . 3 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 4 | . . . . . . . . . . 1 . 3 Max Gunslinging Chain 1 | . . . . . . . . . . 1 . 1 Shots Hit Robots 163 | . 7 21 14 17 18 . 8 5 . 44 . 29 Core Hits 111 | . 4 9 13 10 8 . 5 2 . 31 . 29 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 6 . . Critical Strikes 8 | . . . . 1 . . . . . 7 . . Burn 1 | . . . . 1 . . . . . . . . Destroy 7 | . . . . . . . . . . 7 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3843 | . 142 292 611 560 392 . 150 158 . 637 . 901 Guns 2092 | . 142 244 147 83 184 . 126 158 . 506 . 502 Cannons 803 | . . 17 83 234 208 . . . . 131 . 130 Explosions 913 | . . 31 381 232 . . . . . . . 269 Melee . | . . . . . . . . . . . . . Ramming 35 | . . . . 11 . . 24 . . . . . Kinetic 1628 | . 91 148 151 26 184 . 63 40 . 448 . 477 Thermal 900 | . . . 57 291 208 . . . . 189 . 155 Explosive 733 | . . 31 324 232 . . . . . . . 146 Electromagnetic 547 | . 51 113 79 . . . 63 118 . . . 123 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . 8 9 . . . . . . 4 4 19 Average Corruption 8 | . . 8 8 . . . . . . 3 4 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 104 | . . 30 33 . . . . . . 4 4 33 Message Errors 22 | . . 5 6 . . . . . . . . 11 Matter Fused 24 | . . 6 8 . . . . . . 2 2 6 Heat Flow Errors 14 | . . 7 4 . . . . . . 1 . 2 Energy Discharges 15 | . . 5 4 . . . . . . . 1 5 Parts Rejected 1 | . . . 1 . . . . . . . . . Data Loss (minor) 19 | . . 4 7 . . . . . . . 1 7 Data Loss (major) 2 | . . 1 . . . . . . . . . 1 Misfires 2 | . . . 1 . . . . . . 1 . . Alerts 4 | . . 2 1 . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 29 | . . . . 29 . . . . . . . . Projectiles 14 | . . . . 14 . . . . . . . . Explosions 15 | . . . . 15 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . 1 1 . . . . . . . 1 Impact 1 | . . . . 1 . . . . . . . . Kinetic 2 | . . . 1 . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . 32 38 123 . . 10 . . 19 . 63 Shots 8 | . . 1 1 3 . . . . . 1 . 2 Rammed 7 | . . . . 3 . . 4 . . . . . Targets Rammed 7 | . . . . 3 . . 4 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 369 | . 84 369 196 159 2 . . . 24 189 . 202 Average Temperature 88 | . 35 106 89 51 2 . . . 16 27 . 45 Received Heat Transfer 936 | . 45 . 42 216 144 36 63 . . 87 . 303 Effects 6 | . . 6 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 1700 | . . . . 592 333 . . . . 425 . 350 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 192 | . 80 46 . 157 146 . . 192 . . . . Initial 132 | . . 31 . . 71 . . 132 . . . . Average 55 | . 27 16 . 72 117 . . 169 . . . . Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 3 2 . 1 2 . . . 1 Investigation 4 | . . 1 . . 2 . . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 . . 2 . . . 1 . . . . Assault 2 | . . . . . . . 1 . . . . 1 Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 19 | . 1 . . . . . . . . . . 18 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 86 | . 5 . 13 9 4 8 16 4 1 7 . 19 Peak Tracking Total 12 | . 5 . 7 5 4 8 12 1 1 3 . 7 Tactical Retreats 5 | . . . . . . 4 . . . . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 6 | . 1 1 . 2 . . . . . 1 . 1 Max in Single Turn 1 | . 1 1 . 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 16 | . 2 1 . 1 3 2 . 3 . . 4 . Terminals 9 | . 2 . . 1 3 . . 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 49 | . 5 1 . 3 7 2 . 4 . . 27 . Successful 36 | . 3 1 . 2 . 2 . 1 . . 27 . Failed 13 | . 2 . . 1 7 . . 3 . . . . Catastrophic 4 | . . . . 1 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 5 . . 3 7 . . 3 . 1 . . Terminals 19 | . 5 . . 3 7 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 33 | . 1 1 . 1 . 2 . 1 . . 27 . Record 12 | . . . . . . 1 . . . . 11 . Part Schematic 9 | . . . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 2 | . . 1 . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . . . . . . . . Terminals 3 | . 2 . . 1 . . . . . . . . Botnet 3 | . 2 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 1 3 . . 3 . . . . Full Trace Events 3 | . . . . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Total Allies 3 | . . . . . . 2 . . . . . 1 Largest Group 2 | . . . . . . 2 . . . . . 1 Highest-Rated Group 96 | . . . . . . 45 . . . . . 96 Highest-Rated Ally 96 | . . . . . . 25 . . . . . 96 Total Orders 5 | . . . . . . . . 4 1 . . . ROAM 1 | . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . . 3 1 . . . Ally Attacks 7 | . . . . . . . . . . . . 7 Total Damage 241 | . . . . . . . . . . . . 241 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 1 . . 2 1 . 1 Drone Launches 5 | . . . . . . . . 4 1 . . . Drone Recoveries 3 | . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 5757 | . 136 1053 806 182 222 396 152 256 535 874 167 978 Spaces Moved 4654 | 1 92 589 637 119 178 394 123 166 493 694 112 1056 Core 778 | . . . 7 . . . . . . . . 771 Treads . | . . . . . . . . . . . . . Legs 718 | 1 92 589 36 . . . . . . . . . Wheels 3158 | . . . 594 119 178 394 123 166 493 694 112 285 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 90 95 93 90 90 105 102 87 150 50 Average Speed 106 | 120 120 137 115 106 101 92 100 105 104 107 150 86 Slowest Speed 1300 | 120 120 190 400 120 106 106 105 105 105 150 150 1300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 27 76 32 18 5 53 20 11 69 73 75 67 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 3 | . 1 1 . . . . . . 1 . . . Unknown Exits Taken 9 | 1 . . 1 1 1 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . . . 2 1 . 1 2 . 3 Spaces Dug 15 | . . 7 . . . . . . . 8 . . Terrain Destroyed 82 | . . 27 21 16 . . . . . 9 . 9 Melee . | . . . . . . . . . . . . . Projectile 12 | . . 10 . 1 . . . . . . . 1 AOE 69 | . . 17 21 15 . . . . . 8 . 8 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Total 5123 | . 101 715 688 153 197 423 141 237 509 759 111 1089 Wait 144 | . . 41 . 3 . 18 . 64 12 6 . . Move 4642 | . 91 588 636 118 177 393 122 165 492 693 111 1056 Hop . | . . . . . . . . . . . . . Pick Up 32 | . 1 5 9 1 2 2 2 . 1 5 . 4 Fast Attach 35 | . 1 2 6 5 4 4 3 2 2 5 . 1 Attach 23 | . . 1 3 3 1 . 1 . . 8 . 6 Detach 4 | . . . 1 . . . . . . 2 . 1 Swap 21 | . . 5 7 . 2 1 . . 1 3 . 2 Drop 40 | . . 8 13 5 1 4 3 1 . 2 . 3 Fire 174 | . 8 65 13 15 10 1 5 5 1 35 . 16 Melee . | . . . . . . . . . . . . . Ram 7 | . . . . 3 . . 4 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Entered Mines 162 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 303 | -10/Mines | Build established: Mutant 376 | -10/Mines | Murdered YI-UF0 376 | -10/Mines | Destroyed YI-UF0 384 | -10/Mines | Found Corrupted Prototype Launcher 386 | -10/Mines | Identified YI-UF0's Doublenader 566 | -10/Mines | Met a Derelict shopkeep closing up shop 1002 | -10/Mines | Identified exit to Subcaves 1190 | -10/Mines | Entered Subcaves 1269 | -10/Subcaves | Ambushed by swarm of Subdwellers 1315 | -10/Subcaves | Lost 3 allies 1518 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1635 | -10/Subcaves | Build established: Scavenger-Mutant 1927 | -10/Subcaves | Discovered new exit (range 15) 1996 | -10/Subcaves | Discovered new exit (range 11) 1996 | -10/Subcaves | Entered Materials 1996 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2101 | -8/Materials | Lost 3 parts (1p2w) 2142 | -8/Materials | Garrison activated, responded to threat 2170 | -8/Materials | Discovered new exit (range 10) 2178 | -8/Materials | Entered Factory 2178 | -7/Factory | Evolved 2 slots: Utility x2 2298 | -7/Factory | Lost 3 parts (1p1n1u) 2387 | -7/Factory | Discovered new exit (range 12) 2400 | -7/Factory | Entered Lower Caves 2498 | -7/Lower Caves | Learned Factory emergency access door positions 2665 | -7/Lower Caves | A Commander dispatched an escort 2770 | -7/Lower Caves | Discovered new exit (range 11) 2773 | -7/Lower Caves | Encountered a Warlord checkpoint 2796 | -7/Lower Caves | Entered another Lower Caves area 2796 | -7/Lower Caves | Accompanied by 2 allies 2797 | -7/Lower Caves | Commander's escort returned to base 2797 | -7/Lower Caves | Commander's escort returned to base 2806 | -7/Lower Caves | Build established: Mutant 2933 | -7/Lower Caves | Discovered new exit (range 5) 2939 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2948 | -7/Lower Caves | Entered Factory 2948 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2960 | -6/Factory | Identified exit to DSF 3114 | -6/Factory | Discovered new exit (range 21) 3142 | -6/Factory | Build established: Derelict-Mutant 3204 | -6/Factory | Entered Lower Caves 3396 | -6/Lower Caves | Learned Factory garrison access intel 3552 | -6/Lower Caves | Identified exit to Lower Caves 3594 | -6/Lower Caves | Build established: Derelict-Bomber 3739 | -6/Lower Caves | Entered another Lower Caves area 3943 | -6/Lower Caves | Build established: Derelict-Gunner 4039 | -6/Lower Caves | Learned Factory garrison access intel 4046 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4258 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4271 | -6/Lower Caves | Found Prototype Special Weapon 4271 | -6/Lower Caves | Identified Molecular Deconstructor 4385 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4466 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4514 | -6/Lower Caves | Lost 13 parts (2p3n5u3w) 4574 | -6/Lower Caves | Discovered new exit (range 15) 4613 | -6/Lower Caves | Entered Data Miner 4613 | -6/Data Miner | Discovered new exit (range 6) 4642 | -6/Data Miner | Met Data Miner 4687 | -6/Data Miner | Learned location of Section 7 (-2) 4714 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4730 | -6/Data Miner | Received God Mode back door access code from Data Miner 4780 | -6/Data Miner | Entered Proximity Caves 4793 | -5/Proximity Caves | Build established: Gunner 4908 | -5/Proximity Caves | Escorted by Enhanced Grunt 4908 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5240 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5243 | -5/Proximity Caves | Build established: Scavenger-Gunner 5271 | -5/Proximity Caves | System corruption reached 10% 5301 | -5/Proximity Caves | Destroyed 7 combat bots 5310 | -5/Proximity Caves | Lost 5 parts (1p1n1u2w) 5360 | -5/Proximity Caves | Core integrity fell below 50% 5366 | -5/Proximity Caves | Released all parts (2) 5387 | -5/Proximity Caves | Lost 4 parts (1u3w) 5644 | -5/Proximity Caves | Build established: Mutant 5685 | -5/Proximity Caves | Core integrity fell below 20% 5737 | -5/Proximity Caves | Identified exit to Factory 5758 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 05678_ Z%1 3KJLQYW/ WU&GP>O06XOLR&RBJHLEHL6LN/O Map ----- +----------------------------------------------------+ | ## ##????????????????????????????????????????? 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| | #??? #???????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | # ?? ???????????????????????????????????????????? | | ?# ? ???????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | #??? #??????????????????????????????????????????? | | ##???##??????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???##????????????????????????????????????????? | | #???# ##??????????????????????????????????????? | | #???# ####???????????????????????????????????? | | #???# ##??????????????????????????????????? | | ???## ##?????????????????????????????????? | | ?????# ##????????????????????????????????? | | ????### #????????????????????????????????? | | ?????## ##????????????????????????????????? | | ???### ##?????????????????????????????????? | | ??## ## ##?????????????????????????????????? | | #?# #### #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 8 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Deconstruction Challenges ------------ None Game ------ Seed AbsorptionGunSword Manual? 0 Play Time 00:48:15 Cumulative 94.9 hours Start 2024.04.07 @ 11:56:53 End 2024.04.07 @ 13:31:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 130 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2266d28-9667-4f46-a790-90ad71e7f16f