Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 19:23:02 Player: Annull999 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1695) 1695 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 4838 Bonus ------- Pacifist 200 Friendly Fire -22 Cogmind --------- Core Integrity 700/700 Matter 290/300 Energy 60/160 System Corruption 0% Temperature Warm (173) Movement Rolling (170) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg Wheel > --- UTILITY (5) ------ Cooling System Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating Improved Trap Extractor (0/6) > --- WEAPON (4) ------- Pulse Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Armored Wheel Armored Wheel Medium Storage Unit Huge Storage Unit Huge Storage Unit Improved Sensor Array Improved Trap Extractor (0/6) Arc Projector Assault Rifle Improved Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Cooling System Large Storage Unit Improved Trap Extractor Thief Drone Bay > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Wheel Medium Storage Unit Medium Storage Unit Huge Storage Unit Huge Storage Unit Improved Trap Extractor Assault Rifle Improved Grenade Launcher Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . . 2 . 1 . Weapon 2 | . . . . . 1 1 Parts Attached 47 | . 1 . 19 1 25 1 Power 3 | . . . 1 . 2 . Engine 1 | . . . 1 . . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 9 | . . . 5 . 4 . Treads 1 | . . . 1 . . . Leg 6 | . . . 4 . 2 . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 1 . 7 1 7 . Device 8 | . . . 2 1 5 . Storage 2 | . 1 . . . 1 . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 5 | . . . 4 . 1 . Artifact . | . . . . . . . Weapon 19 | . . . 6 . 12 1 Energy Gun 9 | . . . 4 . 4 1 Energy Cannon 7 | . . . 1 . 6 . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 21 | . . . 9 . 12 . Power 3 | . . . 1 . 2 . Propulsion 4 | . . . 2 . 2 . Utility 7 | . . . 3 . 4 . Weapon 7 | . . . 3 . 4 . Highest Loss Streak 6 | . . . 6 . 5 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 85 85 82 100 95 92 Engine 7 | . 14 14 9 11 3 . Core 2 | . . . . . 4 7 Leg 16 | . 28 28 19 22 10 7 Wheel 3 | . . . . . 7 7 Device 19 | . . . 7 22 28 23 Storage 10 | . 14 14 11 11 9 7 Hackware 4 | . . . . 11 4 . Protection 3 | . . . 11 . . 7 Energy Gun 10 | . 14 14 11 11 9 7 Energy Cannon 10 | . . . 4 11 15 23 Ballistic Gun 2 | . 14 14 6 . . . Peak Build Rating 37 | 6 7 6 18 19 37 36 Average Rating 20 | 6 6 6 12 18 29 35 On Entrance 13 | 6 6 6 6 18 19 32 Naked Turns . | . . . . . . . Heaviest Build 62 | 11 16 16 25 25 59 62 Greatest Support 26 | 20 20 20 26 26 26 10 Greatest Overweight (x) 6 | . . . 6 . 5 6 Average Overweight (x) 1 | . . . . . 3 6 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 11 | 8 9 10 10 10 12 15 Most Carried 15 | 6 9 9 10 10 15 14 Average Carried 10 | 6 7 9 8 9 11 13 Final Capacity 15 | 8 10 10 10 10 15 15 Final Carried 14 | 6 9 9 10 10 14 14 Class Distribution -------------------- 63% | Mutant 28% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 696 | 200 . . 257 20 219 . Remotely . | . . . . . . . Salvage Created 2001 | . . . 866 124 1011 . Parts 91 | . . . 43 6 42 . Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 39 | . . . 19 2 18 . Guns 23 | . . . 17 1 5 . Cannons 12 | . . . 2 1 9 . AOE 3 | . . . . . 3 . Classes Destroyed 9 | . . . 5 1 3 . Builder 1 | . . . . . 1 . Tunneler 1 | . . . . 1 . . Hauler 2 | . . . . . 2 . Operator 2 | . . . 1 . 1 . Grunt 27 | . . . 14 1 12 . Brawler 2 | . . . 1 1 . . Duelist 1 | . . . 1 . . . Sentry 7 | . . . 3 . 4 . Hunter 2 | . . . . . 2 . Best Kill Streak 6 | . . . 5 3 6 . Combat Bots Only 5 | . . . 5 2 5 . Max Kills in Single Turn 2 | . . . 2 2 2 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 237 | . . 2 119 3 113 . Missed 56 | . . 2 27 2 25 . Damage Taken 2662 | . . . 1292 55 1315 . Core 543 | . . . 354 . 189 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 55 | . . . 55 . . . Core Remaining (%) 69 | 100 . 100 . 11 65 . Volleys Fired 91 | . . . 52 6 32 1 Largest 4 | . . . 2 2 3 4 Hottest 261 | . . . 106 105 198 261 Shots Fired 188 | . . . 97 10 77 4 Gun 130 | . . . 89 4 36 1 Cannon 55 | . . . 8 6 38 3 Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 32 | . . . 32 . . . Thermal 121 | . . . 63 6 50 2 Explosive 3 | . . . . . 3 . Electromagnetic 32 | . . . 2 4 24 2 Robot Hit Streak 17 | . . . 17 7 14 3 Robot Miss Streak 2 | . . . 2 2 2 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 132 | . . . 73 7 49 3 Core Hits 79 | . . . 37 5 37 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . 5 . 2 . Burn 5 | . . . 5 . . . Meltdown 1 | . . . . . 1 . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3008 | . 3 . 1116 238 1534 117 Guns 1479 | . . . 948 73 440 18 Cannons 899 | . . . 142 53 643 61 Explosions 504 | . . . . 90 376 38 Melee . | . . . . . . . Ramming 126 | . 3 . 26 22 75 . Kinetic 362 | . . . 362 . . . Thermal 1482 | . . . 691 143 570 78 Explosive 376 | . . . . . 376 . Electromagnetic 662 | . . . 37 73 513 39 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 . . Average Corruption 2 | . . . 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . 1 6 . . Message Errors 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 2 | . . . 1 1 . . Data Loss (minor) 2 | . . . . 2 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . 8 . 4 Projectiles 2 | . . . . . . 2 Explosions 10 | . . . . 8 . 2 Melee . | . . . . . . . Knockbacks 2 | . . . . 1 1 . Impact 2 | . . . . 1 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 73 | . . . . 38 35 . Shots 1 | . . . . 1 . . Rammed 14 | . . . 1 . 13 . Targets Rammed 21 | . 1 1 4 2 13 . Kicked 7 | . 1 1 3 2 . . Crushed . | . . . . . . . Highest Temperature 290 | . . . 241 34 290 195 Average Temperature 84 | . . . 82 34 86 140 Received Heat Transfer 801 | . . . 540 . 261 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 11 | . . . 6 . 5 . Heat Transferred 3653 | . . . 2171 211 1147 124 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 299 | . 7 2 250 97 299 86 Initial 97 | . . 2 . 97 23 86 Average 103 | . 5 2 112 84 121 86 Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 87 | 100 100 100 84 100 79 100 Level 1 12 | . . . 15 . 20 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 3 . 4 1 Investigation 4 | . . . 3 . 1 . Extermination . | . . . . . . . Reinforcement 4 | . . . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . . 13 25 2 27 1 Peak Tracking Total 12 | . . 12 9 2 5 1 Tactical Retreats 5 | . . . 3 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 12 | . 1 . 5 1 5 . Terminals 10 | . 1 . 4 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 2 . 15 1 15 . Successful 15 | . 1 . 9 1 4 . Failed 18 | . 1 . 6 . 11 . Catastrophic 5 | . . . . . 5 . Database Lockouts . | . . . . . . . Manual 24 | . 1 . 9 . 14 . Terminals 30 | . 2 . 13 . 15 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . 5 1 1 . Part Schematic 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . . . 1 . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . 2 . 3 . Terminals 5 | . . . 2 . 3 . Botnet 5 | . . . 2 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 4 . 5 . Full Trace Events 6 | . 1 . 3 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 10 | . . . . . 10 . EXPLORE 3 | . . . . . 3 . RETURN 7 | . . . . . 7 . Ally Attacks 27 | . . . . . 27 . Total Damage 163 | . . . . . 163 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 15 | . . . . . 15 . Drone Recoveries 15 | . . . . . 15 . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2519 | 8 92 22 785 530 976 106 Spaces Moved 1499 | 7 72 18 442 409 507 44 Core 6 | . . . 6 . . . Treads 27 | . . . 27 . . . Legs 997 | 7 72 18 409 409 82 . Wheels 469 | . . . . . 425 44 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 120 120 120 120 110 170 Average Speed 134 | 120 120 120 127 120 151 170 Slowest Speed 350 | 120 120 120 350 120 330 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 16 12 32 65 55 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 33 | . . . . 7 26 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 31 | . . . . 7 24 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1837 | 6 78 18 575 439 649 72 Wait 104 | . . . 20 16 43 25 Move 1493 | 6 71 17 441 408 506 44 Hop . | . . . . . . . Pick Up 57 | . 4 . 26 3 23 1 Fast Attach . | . . . . . . . Attach 35 | . 1 . 15 1 17 1 Detach . | . . . . . . . Swap 12 | . . . 4 . 8 . Drop 24 | . 1 . 13 3 7 . Fire 91 | . . . 52 6 32 1 Melee . | . . . . . . . Ram 13 | . . . . . 13 . Kick 7 | . 1 1 3 2 . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Mines 101 | -10/Materials | Entered Mines 102 | -10/Mines | Assembled infested the area 107 | -10/Mines | Assisted by a Guerilla fighting off Assembled 111 | -10/Mines | Discovered new exit (range 13) 123 | -10/Mines | Entered Materials 123 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 596 | -9/Materials | Core integrity fell below 50% 635 | -9/Materials | Lost 6 parts (2n1u3w) 640 | -9/Materials | Core integrity fell below 20% 709 | -9/Materials | Discovered new exit (range 16) 908 | -9/Materials | Entered Mines 1406 | -9/Mines | Discovered new exit (range 10) 1424 | -9/Mines | Found the Drone Emporium 1427 | -9/Mines | Found Prototype Device 1438 | -9/Mines | Entered Materials 1438 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1438 | -8/Materials | Identified Thief Drone Bay 1798 | -8/Materials | Build established: Gunner 1832 | -8/Materials | Discovered new exit (range 8) 1934 | -8/Materials | Lost 5 parts (2u3w) 2329 | -8/Materials | Discovered new exit (range 3) 2414 | -8/Materials | Entered Factory 2414 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2520 | -7/Factory | Self-destructed Last Messages --------------- 02359_ Imp. Heat Sink melted. 02359_ G-47 Trooper destroyed. 02362_ Acquired 37 matter. 02371_ K-01 Serf collects debris. PARAMETERS=POWER+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 02429_ K-01 Serf pushes L-41 Fighter. 02455_ Acquired Arc Projector. 02508_ K-01 Serf pushes G-47 Trooper. 02514_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02515_ ALERT: All DSF locations entering lockdown mode. 02516_ Door malfunctions. 02516_ Chain reaction triggered in Lgt. Deuterium Engine. 02516_ Destroyed Imp. Hover Unit. 02516_ Destroyed Imp. Datajack. 02520_ O-24 Administrator uses terminal to summon reinforcements. 02520_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 02520_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????#r #?????????????????????? | | ??????################ #?????????????????????? | | ??????# # k #?????????????????????? | | ??????# # #?????????????????????? | | ??????# """ """ """ # #?????????????????????? | | ??????# """ """ """ + +?????????????????????? | | ??????# """ """ """ # #?????????????????????? | | ??????# # #?????????????????????? | | ??????################ ##########????????????? | | ??????????????# #????????????? | | ???????????#### #????????????? | | ???????????# #????????????? | | ???????????# t #????????????? | | ???????????# #????????????? | | ?????????? ? ############@###########????????????? | | ?????????###???????????" ?????????????????????? | | ?????????????????????"T" ???????????????????? | | ???????????????????# "o" ?????????????????? | | ???????????????????# k #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# t????????????????? | | ???????????????????#########/##+#????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed BattleElectronShovel Manual? 0 Play Time 00:54:22 Cumulative 13.8 hours Start 2024.08.07 @ 02:03:03 End 2024.11.13 @ 19:23:02 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8fd364b-32fc-4f43-872e-e7b73b405504