Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 14:52:06 Player: K0T Result: Destroyed by XZ-5TN(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (583) 583 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2448 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 275/275 System Corruption 0% Temperature Cool (51) Movement Treading (240) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Spread Laser Gauss Cannon > --- INVENTORY (20) --- Aluminum Leg Hover Unit Scrap Suit Small Storage Unit Sensor Array Faulty Experimental Sensor Array Seismic Detector Targeting Computer Particle Charger Hacking Suite Shock Rifle Spread Laser Spread Laser Heavy Particle Cannon Battle Rifle Light Cannon Rocket Launcher Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Spread Laser Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Hover Unit Small Storage Unit Sensor Array Experimental Sensor Array Seismic Detector Targeting Computer Particle Charger Shock Rifle Spread Laser Spread Laser Heavy Particle Cannon Battle Rifle Light Cannon Rocket Launcher Datajack CPS Tube [Rating: 18] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 6 10 1 . 4 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 4 . . 1 Treads 5 | . 4 . . 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 3 . . 2 Energy Gun 3 | . 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . 1 1 1 . Power 3 | . 1 1 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 1 1 . To Critical Strikes . | . . . . . Average Backups 15 | 1 9 14 16 19 Power . | . . . . . Propulsion 4 | . 3 5 5 4 Utility 4 | . 2 4 5 6 Weapon 5 | . 1 4 5 6 Tool/Special . | . . . . . Unused Backups 18 | . . 1 . 17 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 8 | . . 1 . 7 Weapon 7 | . . . . 7 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 99 | . 99 99 100 99 Engine 10 | . 13 1 . 13 Core 2 | . . 12 14 . Treads 27 | . 26 28 28 28 Device 13 | . 13 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 14 | . 3 28 28 15 Ballistic Gun 6 | . 24 . . . Ballistic Cannon 6 | . . . . 12 Peak Build Rating 18 | 6 9 12 13 18 Average Rating 13 | 4 7 10 12 17 On Entrance 7 | . 6 9 12 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 60 | 11 48 50 50 60 Greatest Support 43 | 20 40 40 40 43 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 4 16 16 17 20 Average Carried 15 | 2 9 14 16 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 14 16 17 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 657 | 222 345 30 . 60 Remotely . | . . . . . Salvage Created 807 | . 583 150 32 42 Parts 62 | . 45 10 3 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 23 | . 17 2 2 2 Guns 21 | . 17 2 2 . Cannons 2 | . . . . 2 Classes Destroyed 8 | . 7 . . 1 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 11 | . 9 . 2 . Grunt 10 | . 8 2 . . Federalist 2 | . . . . 2 Best Kill Streak 4 | . 4 2 2 2 Combat Bots Only 3 | . 3 2 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 154 | . 90 9 39 16 Missed 45 | . 23 4 11 7 Hits 109 | . 67 5 28 9 Projectile 109 | . 67 5 28 9 Critical Strikes 1 | . . 1 . . Damage Taken 1034 | . 638 78 193 125 Core 261 | . 126 31 63 41 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 233 | . . . . 233 Core Remaining (%) 100 | 100 . . . . Volleys Fired 81 | . 58 8 4 11 Largest 2 | . 2 2 2 1 Hottest 105 | . 40 105 105 40 Shots Fired 151 | . 116 16 8 11 Gun 140 | . 116 16 8 . Cannon 11 | . . . . 11 Launcher . | . . . . . Special . | . . . . . Kinetic 127 | . 116 . . 11 Thermal 24 | . . 16 8 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 5 4 4 Robot Miss Streak 8 | . 4 6 8 1 Penetration Max . | . . . . . Secondary Targets 6 | . 4 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 97 | . 74 11 5 7 Core Hits 52 | . 35 12 3 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1232 | . 835 154 44 199 Guns 1033 | . 835 154 44 . Cannons 199 | . . . . 199 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1034 | . 835 . . 199 Thermal 198 | . . 154 44 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | . 16 318 . 39 Average Temperature 59 | . 7 125 . 12 Received Heat Transfer 351 | . 222 63 18 48 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 330 | . . 255 75 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 137 | . 137 30 . . Initial 16 | . . 16 . . Average 27 | . 46 1 . . Influence Increases 670 | . 520 65 85 . Destroy 0b10 Robot/C 420 | . 340 40 40 . Destroy 0b10 Robot/NC 45 | . 30 15 . . Destroy Leader 84 | . 74 10 . . Successful Hack 16 | . 16 . . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 90 | . 45 . 45 . Influence Decreases 670 | . 477 108 20 65 Entered New Map 92 | . . 27 . 65 Time Decay 548 | . 467 71 10 . Lost Part 30 | . 10 10 10 . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 36 2 4 6 Peak Tracking Total 6 | . 4 2 6 5 Tactical Retreats 4 | . 3 . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 16 | . 6 . . 10 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 86 | . 23 . . 63 Successful 74 | . 11 . . 63 Failed 12 | . 12 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 23 | . 23 . . . Terminals 23 | . 23 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 64 | . 1 . . 63 Record 62 | . . . . 62 Terminal Index 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 10 . . . Terminals 10 | . 10 . . . Botnet 6 | . 6 . . . Skim 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 8318 | . 2210 1568 265 4275 Structural 8318 | . 2210 1568 265 4275 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 8399 | 59 2232 1568 265 4275 Spaces Moved 3323 | 38 832 587 102 1764 Core 3 | 3 . . . . Treads 3238 | . 785 587 102 1764 Legs 82 | 35 47 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 240 240 240 Average Speed 238 | 114 238 240 240 240 Slowest Speed 260 | 120 260 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 3 98 100 15 90 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . 2 . 5 Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 3674 | 53 978 732 115 1796 Wait 202 | . 61 132 9 . Move 3319 | 37 831 586 101 1764 Hop . | . . . . . Pick Up 39 | 10 15 4 1 9 Fast Attach . | . . . . . Attach 13 | 6 4 1 . 2 Detach . | . . . . . Swap 10 | . 6 . . 4 Drop 10 | . 3 1 . 6 Fire 81 | . 58 8 4 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 12) 640 | -10/Materials | Discovered new exit (range 5) 751 | -10/Materials | Discovered new exit (range 6) 992 | -10/Materials | Discovered new exit (range 6) 1488 | -10/Materials | Core integrity fell below 50% 1673 | -10/Materials | Discovered new exit (range 13) 2292 | -10/Materials | Entered Mines 2394 | -10/Mines | Identified exit to Materials 2701 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2853 | -10/Mines | Learned Materials stockpile data 2877 | -10/Mines | Discovered exit to Materials (range 13) 3533 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3538 | -10/Mines | Found Prototype Device 3834 | -10/Mines | Discovered new exit (range 6) 3860 | -10/Mines | Entered Subcaves 3861 | -10/Subcaves | Approached by a straggling Scientist 3886 | -10/Subcaves | Learned Materials machine intel 4042 | -10/Subcaves | Learned Materials garrison access intel 4044 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4099 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4121 | -10/Subcaves | Core integrity fell below 20% 4125 | -10/Subcaves | Entered Scraptown 4747 | -8/Scraptown | Visited Junk Repository 4833 | -8/Scraptown | Visited UFD Registry 4838 | -8/Scraptown | Registered with UFD as "Phasecycle" 5493 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5656 | -8/Scraptown | Visited Cyclists 5676 | -8/Scraptown | Entered Cyclist Reading Room 5774 | -8/Scraptown | Visited Observation Area 5901 | -8/Scraptown | Discovered new exit (range 13) 6172 | -8/Scraptown | Visited Awakened 6237 | -8/Scraptown | Visited CPS Storage 6364 | -8/Scraptown | Visited Spacefarers 6559 | -8/Scraptown | Visited CR-KLE's Repair Center 6578 | -8/Scraptown | CR-KLE repaired 6 parts 7039 | -8/Scraptown | Visited Chapter 10 7106 | -8/Scraptown | Visited Curators Association 7209 | -8/Scraptown | Visited LU-1G1's Boring Crew 7770 | -8/Scraptown | Visited Abandonware Association 7818 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 7938 | -8/Scraptown | Met Optimus 7938 | -8/Scraptown | Accepted into 0bPrime 8137 | -8/Scraptown | Visited Scrap Suit Storage 8207 | -8/Scraptown | Visited Science Guys 8319 | -8/Scraptown | Civil war broke out across Scraptown 8328 | -8/Scraptown | Found Scrap Suit 8400 | -8/Scraptown | Destroyed by XZ-5TN(j) with Overtuned Pulse Rifle Last Messages --------------- and glory for all Derelicts! 08319_ ANNOUNCEMENT: Sever that connection! 08319_ 0BP_ANNOUNCE: We are one. To vict-- 08319_ ANNOUNCEMENT: Reinforcements are on the way. Do not resist and we may be able to reach an agreement. 08321_ Optimus: "Bah, right when we're so close. Don't worry Phasecycle, they can't stop us now. Get out of here and do your job, we'll deal with this." 08323_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 08328_ Acquired Scrap Suit. 08329_ F6-SU7(E): "We are one!" 08379_ WW-DSB(g) Salvaging Laser blasted off. 08381_ WW-DSB(g) destroyed. 08395_ M0-L2N(g) destroyed. 08399_ Slug penetrates Wall. 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"## #""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Link The Feds Nice Directions, Buddy Challenges ------------ None Game ------ Seed HybridLightningCycler Manual? 0 Play Time 00:36:26 Cumulative 145.5 hours Start 2026.01.18 @ 14:14:11 End 2026.01.18 @ 14:52:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 65 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c777b242-5b3b-4b44-904c-3661aa155d15