Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.17 @ 08:56:02 Player: Exp. Geo Core Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2627) 2627 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1606) 1606 TOTAL SCORE: 8588 Bonus ------- Follower Combat Kills 206 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Greatsword > --- INVENTORY (4) ---- Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Thermal Converter Advanced Heat Sink Advanced Heat Sink Cooling System Large Storage Unit Improved Targeting Computer Target Analyzer Improved Core Shielding Hacking Suite Recalibrator > --- WEAPON ----------- Compact Ion Cannon Ion Burst Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Advanced Targeting Computer Shock Absorption System Improved Proton Missile Launcher Datajack Improved Datajack Remote Datajack Greatsword Spear [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . 2 . 2 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 128 | 5 2 21 11 19 14 11 11 1 33 Power 18 | 1 . 2 3 . 2 1 2 . 7 Engine 12 | 1 . 2 3 . 2 . . . 4 Core 6 | . . . . . . 1 2 . 3 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 4 1 2 2 . 2 1 4 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 18 | 2 . 4 1 2 2 . 2 1 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | . 2 2 3 7 7 4 4 . 13 Device 19 | . . . 2 4 2 3 2 . 6 Storage 5 | . 2 1 . . . . 1 . 1 Processor 11 | . . 1 . 3 3 1 . . 3 Hackware 3 | . . . . . 1 . . . 2 Protection 4 | . . . 1 . 1 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 50 | 2 . 13 4 10 3 6 3 . 9 Energy Gun 18 | 1 . . 3 6 1 3 3 . 1 Energy Cannon 12 | . . 7 . 1 1 . . . 3 Ballistic Gun 10 | 1 . 5 1 . 1 . . . 2 Ballistic Cannon 2 | . . 1 . . . 1 . . . Launcher 6 | . . . . 3 . 2 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 2 . . . . 2 Parts Lost 78 | . . 11 5 15 . 16 . 7 24 Power 9 | . . . 1 1 . 1 . 1 5 Propulsion 16 | . . 2 2 3 . 2 . 3 4 Utility 26 | . . . . 6 . 6 . 2 12 Weapon 27 | . . 9 2 5 . 7 . 1 3 Highest Loss Streak 9 | . . 8 2 9 . 6 . 7 8 Average Slot Usage (%) 70 | . 76 73 94 75 68 63 67 77 63 Engine 5 | . 14 9 9 7 5 2 . . 3 Core 1 | . . . . . . 2 5 4 1 Wheel 9 | . 28 15 19 6 10 3 5 10 4 Device 11 | . . . 6 20 8 13 17 20 16 Storage 9 | . 4 32 27 15 . . 1 4 4 Processor 14 | . . . 7 10 18 26 23 19 15 Hackware 1 | . . . . . 2 . . . 4 Protection 2 | . . . 1 . 5 2 2 4 3 Energy Gun 6 | . 14 3 14 11 6 2 9 10 2 Energy Cannon 2 | . . 5 . 1 5 1 . . 5 Ballistic Gun 1 | . 14 5 3 . 1 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 7 19 34 34 36 24 24 23 23 45 Greatest Support 32 | 32 32 32 22 22 32 32 20 20 26 Greatest Overweight (x) 12 | . . 9 2 10 1 5 4 2 12 Average Overweight (x) 1 | . . . 1 2 . 1 1 . 2 Largest Inventory Capacity 14 | 4 10 14 14 12 4 4 6 6 10 Average Capacity 7 | 4 5 13 13 10 4 4 4 5 8 Most Carried 14 | 1 6 12 14 11 4 4 4 4 10 Average Carried 5 | . 2 6 9 8 3 3 3 3 5 Final Capacity 14 | 4 10 14 12 4 4 4 6 4 4 Final Carried 10 | 1 6 5 10 4 4 4 4 4 2 Class Distribution -------------------- 69% | Mutant 27% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Matter Collected 1671 | 190 97 273 224 105 219 239 115 . 209 Remotely . | . . . . . . . . . . Salvage Created 3580 | . 243 440 309 586 230 419 297 . 1056 Parts 163 | . 17 18 23 22 5 15 18 . 45 Haulers Intercepted 4 | . 1 1 1 1 . . . . . Recyclers Shooed 7 | . 1 . 1 . 1 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 47 | . 4 8 7 4 1 10 1 . 12 Guns 19 | . 4 4 4 3 . 3 1 . . Cannons 20 | . . 4 3 . 1 6 . . 6 AOE 8 | . . . . 1 . 1 . . 6 Classes Destroyed 14 | . 5 2 2 2 1 1 . . 1 Worker 10 | . . 1 1 2 . . 2 . 4 Builder 8 | . . . 1 2 . . 1 . 4 Tunneler 1 | . . . . 1 . . . . . Hauler 4 | . 1 1 1 1 . . . . . Recycler 11 | . 1 . . 3 2 . 2 . 3 Mechanic 1 | . . . . . 1 . . . . Operator 2 | . . . 1 . . . . . 1 Watcher 3 | . 1 . . 2 . . . . . Swarmer 10 | . 3 . 3 . . . . . 4 Grunt 25 | . 1 6 2 3 . 8 . . 5 Brawler 1 | . . . . . . . . . 1 Sentry 7 | . . 2 2 . 1 1 1 . . Hunter 3 | . . . . 1 . . . . 2 Programmer 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 5 5 5 8 3 6 5 . 6 Combat Bots Only 6 | . 4 4 4 3 1 6 1 . 6 Max Kills in Single Turn 6 | . 1 1 1 2 1 1 1 . 6 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . . 1 . 1 . . 6 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Damage Taken 7919 | . 235 1306 526 1071 89 1613 301 375 2403 Core 2294 | . 74 233 86 355 13 527 12 129 865 Absorbed by Shields 22 | . . . . . . 22 . . . Core Remaining (%) 45 | 100 70 . 20 35 . . . 2 . Volleys Fired 264 | . 28 55 39 23 12 32 14 1 60 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 190 | . 60 120 112 112 155 155 118 118 190 Shots Fired 417 | . 56 75 69 36 24 49 26 2 80 Gun 253 | . 56 50 52 28 12 19 26 2 8 Cannon 153 | . . 25 17 . 12 28 . . 71 Launcher 11 | . . . . 8 . 2 . . 1 Special . | . . . . . . . . . . Kinetic 131 | . 28 47 34 . . 22 . . . Thermal 252 | . 28 28 35 28 24 25 12 1 71 Explosive 8 | . . . . 8 . . . . . Electromagnetic 26 | . . . . . . 2 14 1 9 Robot Hit Streak 16 | . 12 16 6 8 9 15 7 . 11 Robot Miss Streak 4 | . 3 2 4 2 4 2 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 280 | . 33 52 40 22 21 40 18 . 54 Core Hits 160 | . 13 19 14 21 10 26 9 1 47 Critical Hits 6 | . . 2 . . . . . . 4 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 4 | . . 2 . . . . . . 2 Melee Attacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7297 | . 296 771 686 861 517 1014 371 6 2775 Guns 2582 | . 296 472 519 290 293 352 290 . 70 Cannons 3021 | . . 295 167 . 224 588 . . 1747 Explosions 1451 | . . . . 571 . 73 76 . 731 Melee 177 | . . . . . . . . . 177 Ramming 66 | . . 4 . . . 1 5 6 50 Kinetic 1365 | . 123 437 320 . . 485 . . . Thermal 4083 | . 173 330 366 290 517 455 205 . 1747 Explosive 1212 | . . . . 571 . . . . 641 Electromagnetic 394 | . . . . . . 73 161 . 160 Impact . | . . . . . . . . . . Slashing 177 | . . . . . . . . . 177 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 1 1 . . 1 1 1 7 Average Corruption 1 | . . 1 1 . . 1 1 1 2 Corruption Purged . | . . . . . . . . . . Effects 7 | . . 1 1 . . . . . 5 Message Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . . . . . 2 Targeting Errors 2 | . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 175 | . . . . 17 14 12 . . 132 Projectiles 116 | . . . . . 14 12 . . 90 Explosions 59 | . . . . 17 . . . . 42 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . 2 . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 334 | . . 2 . . . 24 41 2 265 Shots 5 | . . . . . . 1 1 . 3 Rammed 25 | . . 1 . . . 1 1 2 20 Targets Rammed 25 | . . 1 . . . 1 1 2 20 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 294 | . 96 243 207 203 294 63 . . 199 Average Temperature 76 | . 33 102 61 70 100 21 . . 96 Received Heat Transfer 2574 | . 54 690 150 324 30 600 48 162 516 Effects 5 | . . 2 . . 3 . . . . Interference 5 | . . 2 . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 1 1 2 1 2 . . . . Heat Transferred 6893 | . 400 704 777 629 896 899 409 . 2179 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Peak Influence 368 | . 149 199 368 333 124 240 182 177 238 Average Influence 125 | . 90 89 225 209 65 124 137 123 110 Maximum Alert Level 1 | . . . 1 1 . 1 . . 1 Low Security (%) 82 | 100 100 100 46 60 100 84 100 100 77 Level 1 17 | . . . 53 39 . 15 . . 22 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 2 1 1 2 . 1 . 6 Investigation 2 | . . . . . 1 . . . 1 Extermination 3 | . . . . . 1 . 1 . 1 Reinforcement 9 | . 1 2 1 1 . . . . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Distress Signals 7 | . 1 1 2 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 10 16 15 13 6 21 2 11 31 Peak Tracking Total 10 | . 5 10 6 6 2 7 1 8 8 Tactical Retreats 10 | . . . . . 1 5 . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Traps Triggered 9 | . . 2 1 1 . 2 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Machines Disabled 6 | . . 1 . 1 . 1 . 1 2 Max in Single Turn 2 | . . 1 . 1 . 1 . 1 2 Garrison Relay 2 | . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Machines Accessed 14 | . . 2 3 1 3 . 1 . 4 Terminals 12 | . . 2 3 1 2 . . . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 31 | . . 5 7 2 7 . 1 . 9 Successful 14 | . . 2 5 . 3 . 1 . 3 Failed 17 | . . 3 2 2 4 . . . 6 Catastrophic 3 | . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 29 | . . 5 7 2 6 . . . 9 Terminals 29 | . . 5 7 2 6 . . . 9 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Terminal Hacks 2 | . . . 2 . . . . . . Level Access Points 1 | . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 10 | . . 2 3 . 2 . . . 3 Terminals 10 | . . 2 3 . 2 . . . 3 Botnet 10 | . . 2 3 . 2 . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 11 | . . 2 1 1 3 . . . 4 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Program Shield 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 5 . 3 . Machine Destruction 8 | . . . . . . 5 . 3 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Total Allies 10 | . . . 10 . . . . . . Largest Group 10 | . . . 10 . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . Total Orders 1 | . . . 1 . . . . . . ROAM 1 | . . . 1 . . . . . . Ally Attacks 51 | . . . 51 . . . . . . Total Damage 513 | . . . 513 . . . . . . Kills 10 | . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Turns Passed 3974 | 37 194 479 391 402 506 580 278 125 982 Spaces Moved 2767 | 29 105 304 239 282 428 364 170 163 683 Core 808 | 1 . 3 . 120 26 213 96 74 275 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 1959 | 28 105 301 239 162 402 151 74 89 408 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 90 95 50 50 50 50 50 50 Average Speed 103 | 98 100 102 99 109 99 113 116 72 104 Slowest Speed 650 | 100 100 500 110 550 110 300 250 100 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 24 31 59 36 14 58 7 32 20 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 13 | . . . . 13 . . . . . Terrain Destroyed 117 | . . . . 68 3 . 2 . 44 Melee . | . . . . . . . . . . Projectile 6 | . . . . . 3 . . . 3 AOE 111 | . . . . 68 . . 2 . 41 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Total 3424 | 34 142 394 326 333 477 477 220 169 852 Wait 110 | . 3 3 8 . 16 33 11 1 35 Move 2758 | 28 104 303 238 281 428 363 169 161 683 Hop . | . . . . . . . . . . Pick Up 51 | 1 5 10 13 3 3 5 3 . 8 Fast Attach 82 | 5 2 9 8 7 13 6 8 . 24 Attach 39 | . . 11 3 6 1 7 3 1 7 Detach 10 | . . . 2 3 . 2 1 1 1 Swap 10 | . . 1 . 7 . . . . 2 Drop 36 | . . 1 12 3 4 2 2 2 10 Fire 264 | . 28 55 39 23 12 32 14 1 60 Melee 1 | . . . . . . . . . 1 Ram 25 | . . 1 . . . 1 1 2 20 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 34 | . . . . . . 26 8 . . Rewire 4 | . . . 3 . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 9) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 502 | -9/Materials | Lost 8 parts (1n7w) 542 | -9/Materials | Core integrity fell below 50% 643 | -9/Materials | Discovered new exit (range 15) 662 | -9/Materials | Discovered new exit (range 15) 707 | -9/Materials | Identified exit to Storage 711 | -9/Materials | Entered Storage 833 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1062 | -9/Storage | Identified exit to Materials 1102 | -9/Storage | Entered Materials 1102 | -8/Materials | Evolved 2 slots: Utility x2 1209 | -8/Materials | Lost 5 parts (2n2u1w) 1490 | -8/Materials | Lost 9 parts (1p1n4u3w) 1490 | -8/Materials | Core integrity fell below 50% 1497 | -8/Materials | Discovered new exit (range 16) 1504 | -8/Materials | Identified exit to Factory 1504 | -8/Materials | Entered Factory 1504 | -7/Factory | Evolved 2 slots: Utility x2 2009 | -7/Factory | Identified exit to Garrison 2010 | -7/Factory | Entered Garrison 2072 | -7/Garrison | Garrison Relay disabled 2088 | -7/Garrison | Triggered checkpoint 2142 | -7/Garrison | Lost 4 parts (1n1u2w) 2297 | -7/Garrison | Lost 6 parts (1p1n2u2w) 2392 | -7/Garrison | Triggered checkpoint 2470 | -7/Garrison | Triggered checkpoint 2500 | -7/Garrison | Discovered new exit (range 10) 2532 | -7/Garrison | Core integrity fell below 50% 2552 | -7/Garrison | Triggered checkpoint 2579 | -7/Garrison | Discovered new exit (range 10) 2587 | -7/Garrison | Installed Relay Interface Framework 2590 | -7/Garrison | Entered Factory 2593 | -7/Factory | Lost 3 parts (3u) 2644 | -7/Factory | Discovered new exit (range 11) 2864 | -7/Factory | Identified exit to Garrison 2868 | -7/Factory | Entered Garrison 2873 | -7/Garrison | Expanded RIF knowledge: Program Shield 2940 | -7/Garrison | Garrison Relay disabled 2942 | -7/Garrison | Triggered checkpoint 2948 | -7/Garrison | Core integrity fell below 20% 2968 | -7/Garrison | Triggered checkpoint 2984 | -7/Garrison | Discovered new exit (range 8) 2985 | -7/Garrison | Lost 7 parts (1p3n2u1w) 2993 | -7/Garrison | Entered Factory 2993 | -6/Factory | Evolved 2 slots: Utility x2 3064 | -6/Factory | Discovered new exit (range 15) 3221 | -6/Factory | Discovered new exit (range 9) 3458 | -6/Factory | Lost 3 parts (1p2u) 3557 | -6/Factory | Lost 5 parts (1p1n3u) 3656 | -6/Factory | Lost 3 parts (1p1u1w) 3701 | -6/Factory | Lost 3 parts (2n1w) 3760 | -6/Factory | Core integrity fell below 50% 3805 | -6/Factory | Lost 8 parts (1p1n5u1w) 3918 | -6/Factory | Core integrity fell below 20% 3975 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03830_ U-05 Engineer lays Concrete. 03832_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 03832_ U-05 Engineer lays Concrete. 03835_ Sneak attack on K-01 Serf. 03835_ K-01 Serf destroyed. 03907_ Slammed into P-60 Hacker. 03910_ Destabilizing: System corrupted (+1). 03911_ Slammed into P-60 Hacker. 03919_ System corrupted: Energy discharge (-51). 03919_ Slammed into P-60 Hacker. 03919_ P-60 Hacker knocked back. 03920_ Slammed into P-60 Hacker. 03923_ Broken Imp. Targeting Computer destroyed. 03932_ T-07 Excavator destroyed. 03935_ Mic. Nuclear Core destroyed. 03936_ System corrupted: Component data lost. 03952_ K-01 Serf collects debris. 03965_ X9QVCLQQ3P|PK|M0VF8D = IJCIILXJQM3 I|FZ 03967_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###############?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ###### #?????????????????????????????? | | ! # #?????????????????????????????? | | # #??????#??????????????????????? | | """ # ] #?????? ??????????????????????? | | """ # #?????" "?????????????????????? | | """?# #?????" "?????????????????????? | | ???? ??????" "?????????????????????? | | ####+#?? ???????? ?????????????????????? | | #???? ????#? ??"" 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