Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.25 @ 14:26:48 Player: Saturn Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (256) 1280 Value Destroyed (7786) 7786 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 13813 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/1000 Matter 146/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Compact Matter Pod (150) Heavy Phase Cannon Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Heart of Steel > --- WEAPON ----------- Advanced Beam Rifle Heavy Plasma Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Fusion Compressor Compact Matter Pod Recalibrator Heavy Machine Gun Heavy Rocket Launcher [Rating: 82] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Propulsion Aerolev Unit Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 1 1 . 1 . . . . Utility 4 | . . 1 . 2 . . . 1 . Weapon 2 | . . . . . 1 . . 1 . Parts Attached 169 | 6 4 10 37 41 26 3 1 29 12 Power 21 | 1 1 . 6 6 1 2 . 3 1 Engine 9 | 1 . . 3 3 1 1 . . . Core 12 | . 1 . 3 3 . 1 . 3 1 Reactor . | . . . . . . . . . . Propulsion 53 | 2 . 3 16 12 11 1 . 5 3 Treads 11 | 2 . 3 1 1 1 . . 2 1 Leg 12 | . . . 1 2 3 1 . 3 2 Wheel 10 | . . . . 3 7 . . . . Hover 12 | . . . 9 3 . . . . . Flight 8 | . . . 5 3 . . . . . Utility 44 | 1 2 3 7 7 9 . 1 10 4 Device 19 | . . 1 2 2 4 . 1 6 3 Storage 7 | 1 1 . 1 1 1 . . 1 1 Processor 5 | . . 2 1 . 1 . . 1 . Hackware 3 | . . . . 2 1 . . . . Protection 10 | . 1 . 3 2 2 . . 2 . Artifact . | . . . . . . . . . . Weapon 51 | 2 1 4 8 16 5 . . 11 4 Energy Gun 17 | 1 . 2 3 6 1 . . 3 1 Energy Cannon 6 | . 1 1 . 2 1 . . . 1 Ballistic Gun 9 | 1 . . 2 . 3 . . 2 1 Ballistic Cannon 4 | . . . . 1 . . . 3 . Launcher 14 | . . 1 3 6 . . . 3 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 17 | . . 1 3 8 . . . 5 . Parts Lost 74 | . . 3 13 21 5 . . 10 22 Power 11 | . . 1 2 4 1 . . . 3 Propulsion 32 | . . . 7 10 3 . . 5 7 Utility 17 | . . 2 1 5 . . . 3 6 Weapon 14 | . . . 3 2 1 . . 2 6 Highest Loss Streak 10 | . . 1 5 7 2 . . 7 10 To Critical Strikes 1 | . . . . 1 . . . . . Average Backups 7 | . 3 9 6 7 7 8 8 8 7 Power . | . . . . . . . 1 1 . Propulsion . | . . 1 . . . . . . . Utility 2 | . 1 4 4 2 1 3 3 2 2 Weapon 3 | . 1 3 . 4 4 3 3 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . . 1 11 4 2 2 . 2 2 Power 5 | . . . 2 . 1 1 . 1 . Propulsion 3 | . . . 2 1 . . . . . Utility 13 | . . 1 7 2 1 1 . . 1 Weapon 3 | . . . . 1 . . . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 93 96 89 88 91 99 99 94 72 Engine 3 | . 5 8 7 4 . 6 6 1 . Core 8 | . 9 2 7 7 10 5 6 9 10 Treads 7 | . 28 31 6 1 1 6 6 4 5 Leg 7 | . . . . 2 7 23 26 21 4 Wheel 2 | . . . . 1 18 2 . . . Hover 5 | . . . 22 16 . . . . . Device 6 | . . 8 1 6 4 6 5 5 12 Storage 6 | . 14 11 2 7 7 6 6 5 4 Processor 9 | . . 7 17 8 11 13 13 11 7 Hackware 1 | . . . . 3 4 . . . . Protection 4 | . 7 4 4 5 1 6 6 7 . Energy Gun 7 | . 1 17 5 2 8 6 6 5 12 Energy Cannon 3 | . 12 3 . 3 2 6 6 1 1 Ballistic Gun 4 | . 14 . 7 . 2 6 6 5 6 Ballistic Cannon 1 | . . . . . 1 . . 7 . Launcher 2 | . . . 4 6 3 . . 1 . Peak Build Rating 82 | 6 10 18 38 50 61 66 66 82 71 Average Rating 44 | 4 7 15 27 37 47 62 65 69 56 On Entrance 35 | . 6 10 18 35 29 61 66 66 63 Avg Prop Armor Cover (%) 8 | . . . 9 9 9 8 5 7 5 Naked Turns . | . . . . . . . . . . Heaviest Build 247 | 13 32 35 36 40 63 56 54 77 247 Greatest Support 94 | 40 40 60 80 42 68 71 71 94 80 Greatest Overweight (x) 82 | . . . 5 4 3 2 . 1 82 Average Overweight (x) . | . . . . . . . . . 7 Largest Inventory Capacity 35 | 8 15 15 15 8 10 10 10 10 35 Average Capacity 14 | 7 9 15 6 7 9 10 10 10 30 Most Carried 14 | 5 6 14 14 8 10 10 10 10 11 Average Carried 7 | . 3 9 6 7 7 9 10 8 7 Final Capacity 15 | 8 15 15 8 8 10 10 10 10 5 Final Carried 14 | . 6 14 8 8 9 10 10 8 5 Class Distribution -------------------- 22% | Scavenger-Gunner 20% | Mutant 19% | Hauler-Gunner 17% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Hacker-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Matter Collected 6789 | 247 205 307 1261 1510 991 104 . 1431 733 Remotely . | . . . . . . . . . . Salvage Created 9750 | . 436 1431 1537 2316 1425 . . 1571 1034 Parts 470 | . 24 63 97 139 58 . . 65 24 Haulers Intercepted 19 | . 2 4 6 3 3 . . 1 . Recyclers Shooed 24 | . 1 3 . 5 10 . . 5 . Parts Field Recycled 2 | . . . . . . . . 2 . Retrieved Matter 8 | . . . . . . . . 8 . Parts Self-Destructed 23 | . . . . . . 4 . . 19 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 135 | . 6 19 28 36 9 . . 24 13 Guns 57 | . 1 12 16 11 5 . . 7 5 Cannons 38 | . 5 2 . 12 2 . . 10 7 AOE 36 | . . 3 12 13 2 . . 6 . Classes Destroyed 18 | . 4 7 1 4 1 . . . 1 Worker 31 | . . 2 3 17 5 . . 4 . Builder 21 | . 1 2 1 13 2 . . 2 . Tunneler 5 | . . 1 2 1 . . . 1 . Hauler 19 | . 2 4 6 3 3 . . 1 . Recycler 18 | . . 4 . 5 5 . . 4 . Mechanic 2 | . . . . . 1 . . 1 . Operator 8 | . . 1 3 3 1 . . . . Watcher 17 | . 2 5 5 3 1 . . 1 . Swarmer 15 | . . 3 6 1 . . . 5 . Grunt 63 | . 6 10 14 19 3 . . 6 5 Brawler 3 | . . . . 1 . . . 1 1 Duelist 4 | . . 1 . . . . . . 3 Sentry 16 | . . 5 6 3 . . . 1 1 Specialist 2 | . . . . 2 . . . . . Hunter 14 | . . . 2 2 3 . . 5 2 Programmer 16 | . . . . 7 3 . . 6 . Heavy 1 | . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 2 5 6 7 7 . . 6 4 Combat Bots Only 5 | . 2 3 3 4 2 . . 5 4 Max Kills in Single Turn 3 | . 1 2 2 3 2 . . 3 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . 2 1 2 1 . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Hostile Shots Fired 1305 | . 38 141 174 366 121 . . 266 199 Missed 423 | . 11 39 47 131 52 . . 83 60 Hits 882 | . 27 102 127 235 69 . . 183 139 Melee 14 | . . 1 . . . . . . 13 Projectile 868 | . 27 101 127 235 69 . . 183 126 AOE 1 | . . . 1 . . . . . . Critical Strikes 33 | . . 2 3 6 2 . . 12 8 Damage Taken 11746 | . 290 861 1493 2918 757 . . 2694 2733 Core 2154 | . 67 112 288 617 51 . . 268 751 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 3293 | . 91 270 436 842 218 . . 732 704 Regen/Repaired (Parts) 184 | . . . 36 148 . . . . . Core Remaining (%) 66 | 100 73 72 47 11 . . 94 . . Volleys Fired 750 | . 61 96 167 204 86 . . 85 51 Largest 4 | . 2 2 2 2 3 . . 4 4 Hottest 450 | . 80 116 112 121 190 . . 450 406 Shots Fired 1336 | . 101 180 246 264 185 . . 194 166 Gun 847 | . 63 134 220 90 131 . . 93 116 Cannon 375 | . 38 41 . 118 40 . . 90 48 Launcher 114 | . . 5 26 56 14 . . 11 2 Special . | . . . . . . . . . . Kinetic 448 | . 61 7 131 44 28 . . 108 69 Thermal 752 | . 40 168 89 157 130 . . 75 93 Explosive 99 | . . 5 24 43 14 . . 11 2 Electromagnetic 37 | . . . 2 20 13 . . . 2 Robot Hit Streak 63 | . 10 15 63 35 39 . . 18 24 Robot Miss Streak 5 | . 3 2 1 3 4 . . 5 3 Penetration Max 1 | . . . . . 1 . . 1 1 Secondary Targets 3 | . . . 1 . 1 . . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 . Shots Hit Robots 964 | . 67 127 194 198 132 . . 125 121 Core Hits 499 | . 21 49 100 162 55 . . 76 36 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 44 | . . 11 5 7 9 . . 8 4 Burn 29 | . . 11 4 2 7 . . 3 2 Meltdown 1 | . . . . . . . . . 1 Destroy 2 | . . . 1 . . . . . 1 Blast 12 | . . . . 5 2 . . 5 . Melee Attacks 13 | . . . . 13 . . . . . Impact 13 | . . . . 13 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 25467 | . 823 2207 3299 6936 4186 . . 4558 3458 Guns 11008 | . 366 1405 1954 1964 2070 . . 1590 1659 Cannons 6994 | . 454 491 . 2000 1105 . . 1512 1432 Explosions 7356 | . . 299 1329 2929 1008 . . 1424 367 Melee 27 | . . . . 27 . . . . . Ramming 82 | . 3 12 16 16 3 . . 32 . Kinetic 5255 | . 342 37 877 696 624 . . 1759 920 Thermal 12848 | . 478 1859 1077 3532 2404 . . 1343 2155 Explosive 6586 | . . 299 1248 2240 1008 . . 1424 367 Electromagnetic 669 | . . . 81 425 147 . . . 16 Impact 27 | . . . . 27 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 1 6 1 1 1 8 4 Average Corruption 2 | . . . 1 2 1 1 1 4 3 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 130 | . . . . 37 1 10 . 24 58 Message Errors 28 | . . . . 6 1 2 . 4 15 Matter Fused 30 | . . . . 8 . 2 . 5 15 Heat Flow Errors 18 | . . . . 5 . 1 . 5 7 Energy Discharges 10 | . . . . 3 . 1 . 1 5 Parts Rejected 4 | . . . . 3 . . . . 1 Parts Fused 3 | . . . . 1 . . . 1 1 Data Loss (minor) 19 | . . . . 7 . 3 . 3 6 Data Loss (major) 13 | . . . . 2 . 1 . 4 6 Misfires 3 | . . . . 1 . . . 1 1 Alerts 2 | . . . . 1 . . . . 1 Overload Shots 7 | . . . . . . . . 4 3 Overflow Damage 459 | . 14 10 . 120 82 . . 152 81 Projectiles 302 | . 14 10 . 38 50 . . 109 81 Explosions 157 | . . . . 82 32 . . 43 . Melee . | . . . . . . . . . . Knockbacks 21 | . . 1 . 5 . . . 15 . Impact 3 | . . 1 . 1 . . . 1 . Kinetic 18 | . . . . 4 . . . 14 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 304 | . . . 36 162 65 . . . 41 Shots 14 | . . . 1 8 2 . . . 3 Rammed 10 | . 2 1 1 5 . . . 1 . Targets Rammed 13 | . 2 2 1 5 1 . . 2 . Kicked 2 | . . . . . 1 . . 1 . Crushed 1 | . . 1 . . . . . . . Highest Temperature 697 | . 218 170 512 233 525 125 . 663 697 Average Temperature 111 | . 70 35 114 39 136 63 . 177 112 Received Heat Transfer 3481 | . 216 330 783 813 156 . . 387 796 Effects 60 | . . . 12 . 11 . . 31 6 Shutdowns 26 | . . . 6 . 5 . . 13 2 Energy Bleed 10 | . . . 3 . 3 . . 3 1 Interference 5 | . . . 1 . 1 . . 3 . Matter Decay 6 | . . . 1 . 2 . . 2 1 Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 5 | . . . 1 . . . . 4 . Damage (major) 4 | . . . . . . . . 4 . Damage (core) 3 | . . . . . . . . 1 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 7 | . . 3 . . 1 . . 2 1 Combat Hostiles 4 | . . 2 . . . . . 1 1 Parts Melted 37 | . . 14 3 8 6 . . 5 1 Heat Transferred 25773 | . 1036 5328 3034 6149 4715 . . 2612 2899 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Maximum Alert Level 2 | . . 1 2 2 . . . 2 . Low Security (%) 55 | 100 100 91 64 14 100 . . 33 . Level 1 41 | . . 8 27 80 . . . 60 . Level 2 3 | . . . 7 4 . . . 6 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 496 | . 40 237 432 496 140 . . 436 . Initial 137 | . . 7 29 137 122 . . . . Average 171 | . 7 137 146 265 63 . . 231 . Influence Increases 5970 | . 206 646 1176 1973 573 . . 1081 315 Destroy 0b10 Robot/C 2700 | . 120 380 560 720 180 . . 480 260 Destroy 0b10 Robot/NC 620 | . 25 95 100 225 90 . . 70 15 Destroy Leader 790 | . 48 118 162 242 66 . . 114 40 Successful Hack 82 | . 4 10 . 44 12 . . 12 . Disable Machine 360 | . 9 . 63 171 63 . . 54 . Destroy Structure 1028 | . . 28 156 436 132 . . 276 . Partial Spotted 45 | . . . 30 15 . . . . . Lose Combat Pursuer 345 | . . 15 105 120 30 . . 75 . Influence Decreases 5970 | . 186 584 904 2037 796 67 . 784 612 Entered New Map 615 | . . 13 53 217 168 31 . . 133 Time Decay 4677 | . 186 541 730 1460 591 36 . 684 449 Lost Part 528 | . . 30 121 210 37 . . 100 30 Purge Threat 150 | . . . . 150 . . . . . Squads Dispatched 46 | . 1 1 3 25 8 . . 8 . Investigation 12 | . 1 . 1 5 4 . . 1 . Extermination 13 | . . . . 7 2 . . 4 . Reinforcement 20 | . . 1 2 12 2 . . 3 . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . . 4 1 . . 1 . Haulers Reinforced 2 | . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Distress Signals 11 | . . 2 4 3 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 214 | . 12 29 46 58 16 . . 31 22 Peak Tracking Total 9 | . 3 9 7 8 3 . . 5 9 Tactical Retreats 14 | . . 1 5 4 2 . . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Traps Triggered 8 | . 1 . 2 1 . . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Machines Disabled 40 | . 1 . 7 19 7 . . 6 . Max in Single Turn 5 | . 1 . 2 4 5 . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Machines Accessed 31 | . 2 5 6 10 4 1 . 3 . Terminals 13 | . 2 1 1 6 2 . . 1 . Fabricators 4 | . . . . 2 2 . . . . Repair Stations 4 | . . 1 2 1 . . . . . Recycling Units 6 | . . 2 2 . . . . 2 . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 93 | . 6 26 12 31 10 1 . 7 . Successful 60 | . 3 18 8 18 7 1 . 5 . Failed 33 | . 3 8 4 13 3 . . 2 . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 2 . 1 5 1 . . . . Terminals 36 | . 6 4 1 17 5 . . 3 . Fabricators 10 | . . . . 5 5 . . . . Repair Stations 11 | . . 3 5 3 . . . . . Recycling Units 15 | . . 7 4 . . . . 4 . Scanalyzers 18 | . . 12 . 6 . . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 25 | . 3 2 1 10 5 1 . 3 . Record 5 | . . . . 2 2 . . 1 . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . Open DSF 2 | . . . . 1 1 . . . . Alert Level 4 | . 1 . . 2 . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . . . . Recall Investigation 3 | . . 1 . 1 1 . . . . Hauler Manifests 5 | . 1 1 1 1 . . . 1 . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 4 | . . . . 2 2 . . . . Load Schematic 2 | . . . . 1 1 . . . . Build 2 | . . . . 1 1 . . . . Repair Station Hacks 7 | . . 1 4 2 . . . . . Scan Component 4 | . . 1 2 1 . . . . . Repair 3 | . . . 2 1 . . . . . Recycling Unit Hacks 10 | . . 5 3 . . . . 2 . Process 1 | . . 1 . . . . . . . Report Inventory 5 | . . 2 2 . . . . 1 . Retrieve Matter 1 | . . 1 . . . . . . . Retrieve Components 3 | . . 1 1 . . . . 1 . Scanalyzer 14 | . . 10 . 4 . . . . . Insert Component 6 | . . 4 . 2 . . . . . Analyze 6 | . . 4 . 2 . . . . . Retrieve Study 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 1 3 4 9 3 . . 2 . Full Trace Events 13 | . . 2 2 5 3 . . 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 4 . 2 . . . . . Parts Built 2 | . . . . 1 1 . . . . Authchips . | . . . . . . . . . . Time 74 | . . . . 38 36 . . . . Total Part Build Rating 6 | . . . . 3 3 . . . . Part Studies Acquired 2 | . . 2 . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . Time 115 | . . . 102 13 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 19 | . . 19 . . . . . . . Retrieved Matter 19 | . . 19 . . . . . . . Retrieved Components 26 | . . 10 9 . . . . 7 . Parts Scanalyzed 6 | . . 4 . 2 . . . . . Part Schematics Acquired 6 | . . 4 . 2 . . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Active Infowar (turns) 4 | . . . . . 2 . 2 . . IFF 2 | . . . . . 2 . . . . Terrain 2 | . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 . 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Turns Passed 14231 | 51 833 1110 1571 2926 1286 1516 65 1542 3331 Spaces Moved 7015 | 35 410 487 1422 2023 693 583 51 774 537 Core 58 | 14 . . 10 3 . . . . 31 Treads 1669 | 21 410 487 75 . . . . 243 433 Legs 1508 | . . . 4 . 266 583 51 531 73 Wheels 564 | . . . . 137 427 . . . . Hover 2666 | . . . 1190 1476 . . . . . Flight 550 | . . . 143 407 . . . . . Fastest Speed 29 | 50 160 160 31 29 85 120 120 110 160 Average Speed 144 | 116 160 160 53 91 105 172 120 139 586 Slowest Speed 4150 | 160 160 160 300 272 190 260 120 240 4150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 50 39 70 34 20 73 10 15 84 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . 1 . 2 Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . 1 2 . 2 Spaces Dug 82 | . . 7 5 53 11 . . 6 . Terrain Destroyed 1187 | . . 25 163 576 168 . . 160 95 Melee 2 | . . . . 2 . . . . . Projectile 57 | . . . . 21 2 . . 21 13 AOE 1127 | . . 25 163 553 166 . . 139 81 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Total 9931 | 46 496 639 2004 2786 1088 1098 56 1083 635 Wait 1578 | . 11 17 303 412 221 495 . 112 7 Move 7006 | 34 409 486 1421 2022 692 582 50 773 537 Hop . | . . . . . . . . . . Pick Up 169 | 6 8 19 27 36 29 6 1 24 13 Fast Attach 58 | . . . 22 14 1 . 2 19 . Attach 98 | 6 1 7 7 23 21 2 . 15 16 Detach 16 | . . 1 . 4 5 . . 3 3 Swap 90 | . 3 5 18 27 15 1 . 17 4 Drop 135 | . 1 6 38 26 17 7 3 33 4 Fire 750 | . 61 96 167 204 86 . . 85 51 Melee 13 | . . . . 13 . . . . . Ram 6 | . . . 1 5 . . . . . Kick 2 | . . . . . 1 . . 1 . Crush 5 | . 2 2 . . . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 791 | -10/Materials | Discovered new exit (range 8) 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1315 | -9/Materials | Discovered new exit (range 8) 1396 | -9/Materials | Build established: Scavenger-Mutant 1988 | -9/Materials | Discovered new exit (range 4) 1995 | -9/Materials | Entered another Materials area 1995 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2097 | -8/Materials | Repaired Faulty Adv. Beam Cannon 2270 | -8/Materials | Lost 4 parts (1p2n1w) 2356 | -8/Materials | Lost 5 parts (4n1u) 2406 | -8/Materials | Lost 3 parts (1p1n1w) 2521 | -8/Materials | Build established: Mutant 2773 | -8/Materials | Discovered new exit (range 15) 2920 | -8/Materials | Build established: Scavenger-Mutant 3004 | -8/Materials | Core integrity fell below 50% 3088 | -8/Materials | Discovered new exit (range 15) 3156 | -8/Materials | Repaired Lgt. Nuclear Core 3400 | -8/Materials | Build established: Mutant 3566 | -8/Materials | Entered Factory 3566 | -7/Factory | Evolved 2 slots: Utility x2 3837 | -7/Factory | Discovered new exit (range 5) 3903 | -7/Factory | Discovered new exit (range 13) 4006 | -7/Factory | Found Prototype Launcher 4007 | -7/Factory | Identified Rocket Array 4011 | -7/Factory | Found Rocket Array 4305 | -7/Factory | Build established: Hacker-Mutant 4934 | -7/Factory | Fabricated Aerolev Unit? 5161 | -7/Factory | Cargo convoy interrupted 5349 | -7/Factory | Build established: Scavenger-Mutant 5406 | -7/Factory | Garrison activated, responded to threat 5549 | -7/Factory | Lost 4 parts (3n1u) 5570 | -7/Factory | Core integrity fell below 50% 5594 | -7/Factory | Lost 7 parts (2p1n2u2w) 5961 | -7/Factory | Repaired Sml. Storage Unit 6401 | -7/Factory | Lost 3 parts (1n2u) 6408 | -7/Factory | Core integrity fell below 20% 6492 | -7/Factory | Entered another Factory area 6492 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6660 | -6/Factory | Identified exit to DSF 6735 | -6/Factory | Fabricated Hacking Suite (x1) 7655 | -6/Factory | Build established: Hacker-Gunner 7740 | -6/Factory | Discovered new exit (range 12) 7776 | -6/Factory | Identified exit to Lower Caves 7778 | -6/Factory | Entered Lower Caves 7790 | -6/Lower Caves | Activated DRS Beacon 7957 | -6/Lower Caves | Build established: Scavenger-Gunner 8468 | -6/Lower Caves | Found DCF Scrap (15 items) 8644 | -6/Lower Caves | Encountered a Warlord checkpoint 8933 | -6/Lower Caves | Learned Factory stockpile data 9023 | -6/Lower Caves | Discovered new exit (range 15) 9036 | -6/Lower Caves | Identified exit to Lower Caves 9079 | -6/Lower Caves | Found Prototype Device 9294 | -6/Lower Caves | Entered another Lower Caves area 9309 | -6/Lower Caves | Discovered new exit (range 13) 9358 | -6/Lower Caves | Identified exit to Factory 9359 | -6/Lower Caves | Entered Factory 9359 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9451 | -5/Factory | Identified Heart of Steel 9751 | -5/Factory | Found Prototype Launcher 9751 | -5/Factory | Identified Smartbomb Launcher 9778 | -5/Factory | Build established: Tank 9928 | -5/Factory | Spotted B-75 Beast 10199 | -5/Factory | Lost 7 parts (3n2u2w) 10363 | -5/Factory | Found Prototype Launcher 10364 | -5/Factory | Identified Scatter Rocket Array 10488 | -5/Factory | Build established: Scavenger-Gunner 10843 | -5/Factory | Lost 3 parts (2n1u) 10877 | -5/Factory | Discovered new exit (range 8) 10888 | -5/Factory | Identified exit to Upper Caves 10901 | -5/Factory | Entered Upper Caves 11011 | -5/Upper Caves | Learned location of Armory (-3) 11234 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11560 | -5/Upper Caves | Discovered new exit (range 12) 11780 | -5/Upper Caves | Build established: Hauler-Gunner 11967 | -5/Upper Caves | Spotted B-75 Beast 12017 | -5/Upper Caves | Core integrity fell below 50% 12071 | -5/Upper Caves | Destroyed B-75 Beast 12100 | -5/Upper Caves | Lost 9 parts (1p4n2u2w) 13941 | -5/Upper Caves | Learned Factory terminal intel 14202 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14224 | -5/Upper Caves | Core integrity fell below 20% 14232 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 14206_ Y-72 Warden: "REQUESTING BACKUP." 14210_ Imp. Arc Projector destroyed. 14213_ Slug penetrates Wall. 14215_ Carbon-fiber Leg destroyed. 14218_ Focal Shield destroyed. 14219_ Penetrated by Slug. 14219_ Slug penetrates Wall. 14221_ Critical hit (Burn: +37). 14221_ Fission Core destroyed. 14222_ Variable Charge Gun destroyed. 14223_ Humpback destroyed. 14223_ Gauss Rifle severed. 14225_ Variable Charge Gun destroyed. 14225_ Hvy. Missile Launcher destroyed. 14226_ Adv. Heat Sink destroyed. 14228_ Neutrino Core destroyed. 14228_ S-27 Virus destroyed. 14230_ Imp. Heat Sink severed. 14231_ Penetrated by Slug. 14231_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????? ????# ## #??? | | ??????????????# ?????# ! ## ##??? | | ??????????????# ?????# %!% % ##??# | | ??????????????? ####### ! % ### | | ???????????????? ## #### | | ????????????????? ## ##??# | | ?????????????????# # ##???## | | ????????????????## # #????## | | ???????????###?## ## #???## | | ??????????## ## #?# #???# | | ??????????# #?# ##???### # | | ?????????????# ### ##??????## # | | ?????????????# # #####????????#### # | | ??????????????# #???????????????#" | | ?????????????## #???????????????## | | ?????????????# ### ## #???????????????# | | ?????????????# ##?######## ##???????????????# | | ??????????#### #####??????##????????????????# # | | ??????????# ##???????????????##??????# # | | ??????????# ######## #?????????##?## #??????# | | ??????????# #??????# ##??????? ## #??????# # | | ??????????# #??????# ##?##??? #??????# # | | ?????????## #??????# ##;#?## ;??????# # | | #####???## #??????# ### #???????# ? | | # ##### #??????# #?#####??# # ? | | # # g !@[ ### ##?## ? | | # Y%bl ## #### #? | | # g s ### # ##??# | | ## #### g ;## ### #???? | | %"## #?# ##### ### #???? | | % ### #?# ;???##### ##?# #???? | | #### #?# ???????# ##??# #???? | | #?# #?# #??????#####???# #???? | | #?#### #?# g #????????####### ### | | #????## #?# #????????# | | #??????## #????????# | | ##???????? ######?????#### ! | | #?????????? #??????????## # """""" """ | | ##?????????? #??????????## """""" """ | | ###????????????#? ??????????## """""" """ | | ??????????????????????????????# """""" """ | | ??###??????????? ?????# ## | | ## ##???????# ?????## ??## """""" """ | | # ###?????? ??????# ## ???# """""" """ | | ##????? ##?##????## ### """""" """ | | #?##??? ## ???## """""" """ | | ### ##?? ???# | | ##?## #??# ????# | | % ##?## #???? ????## ## | | %!##### #????# ?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 32 Energy Capacity 525 Matter Stores 328 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hardlight Generator | -9/Materials | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Repaired ---------- Adv. Beam Cannon | 99% | -8/Materials | Broken Lgt. Nuclear Core | 28% | -8/Materials Sml. Storage Unit | 1% | -7/Factory Studied --------- Beam Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Have A Map? Jackpot Just What I Needed Tank Well Done Challenges ------------ None Game ------ Seed SchematicAlertCalibrator Manual? 0 Play Time 02:34:26 Cumulative 10.5 hours Start 2026.04.25 @ 11:51:28 End 2026.04.25 @ 14:26:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 457f2f86-ddd1-4dea-ae5f-30d6d6407f9b