Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.13 @ 14:50:52 Player: Cracklepappy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (3657) 3657 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1190) 1190 TOTAL SCORE: 9257 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 516 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -575 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 275/275 System Corruption 5% Temperature Cool (9) Movement Rolling (105) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (5) ------ Advanced Heat Sink Coolant Injector Improved Armor Integrity Analyzer Medium Armor Plating Reactive Plating > --- WEAPON (3) ------- Improved Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY (5) ---- Superbattery (1500) XL Autogun Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Superbattery Improved Armor Integrity Analyzer Cloak of Protection > --- WEAPON ----------- Heavy Machine Gun 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- XL Autogun Array [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Improved Armor Integrity Analyzer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . 1 . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 129 | 7 5 17 16 5 28 . 6 22 10 13 Power 7 | 1 1 1 . . 1 . . 1 2 . Engine 6 | 1 1 1 . . 1 . . . 2 . Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 30 | 2 . 9 3 2 2 . 3 4 2 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 30 | 2 . 9 3 2 2 . 3 4 2 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 3 1 5 1 8 . 3 10 1 2 Device 8 | . 1 . . . 4 . . 3 . . Storage 4 | 1 2 . . . . . . 1 . . Processor 4 | . . . . . 2 . . 1 1 . Hackware . | . . . . . . . . . . . Protection 19 | . . 1 5 1 2 . 3 5 . 2 Artifact . | . . . . . . . . . . . Weapon 57 | 3 1 6 8 2 17 . . 7 5 8 Energy Gun 5 | 1 1 . . . . . . . 1 2 Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 43 | 2 . 5 6 1 15 . . 7 2 5 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 1 1 2 . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 4 . . 1 . 3 Parts Lost 33 | . 2 1 1 . 7 . 2 18 1 1 Power 2 | . 1 . . . 1 . . . . . Propulsion 10 | . 1 . 1 . 2 . 2 3 . 1 Utility 10 | . . . . . 2 . . 8 . . Weapon 11 | . . 1 . . 2 . . 7 1 . Highest Loss Streak 8 | . 1 1 1 . 7 . 2 8 1 1 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 91 94 99 100 94 100 88 67 68 98 Engine 8 | . 13 14 11 11 10 11 9 1 . 9 Wheel 15 | . 21 22 21 22 20 22 14 . 4 17 Device 8 | . 13 7 . . . . . 19 18 18 Storage 10 | . 14 14 11 11 11 11 9 9 6 . Processor 4 | . . . . . 4 11 9 9 10 12 Protection 11 | . . 6 22 22 13 11 19 3 9 14 Energy Gun 1 | . 14 5 . . . . . . 3 . Ballistic Gun 27 | . 14 22 32 33 32 33 27 23 13 24 Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 13 91 95 102 102 103 100 108 115 23 37 Greatest Support 26 | 26 26 26 20 20 20 20 26 26 20 26 Greatest Overweight (x) 34 | . 5 5 5 5 8 4 9 34 5 1 Average Overweight (x) 4 | . 3 4 4 5 4 4 4 7 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 Average Capacity 18 | 7 21 25 25 25 25 25 25 7 5 5 Most Carried 25 | 8 25 25 25 25 25 25 25 25 5 5 Average Carried 17 | 4 18 24 24 25 20 25 24 6 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 8 25 25 25 25 25 25 25 5 5 5 Class Distribution -------------------- 38% | Scavenger-Tank 26% | Scavenger-Gunner 17% | Scavenger-Mutant 12% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Matter Collected 5097 | 226 269 315 409 251 1256 65 131 1135 261 779 Remotely . | . . . . . . . . . . . Salvage Created 5628 | 229 586 220 520 397 605 122 377 1116 504 952 Parts 404 | 20 32 23 30 45 91 4 22 62 25 50 Haulers Intercepted 8 | . 2 . 2 . . . 2 . 1 1 Recyclers Shooed 3 | . . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 83 | . 10 8 8 9 1 2 5 21 6 13 Guns 74 | . 10 5 5 6 1 2 5 21 6 13 AOE 9 | . . 3 3 3 . . . . . . Classes Destroyed 18 | 3 4 2 2 1 1 . 1 3 . 1 Worker 10 | 2 . 1 1 3 . . . . 2 1 Builder 1 | . . . . . . . . . . 1 Tunneler 8 | 5 . 1 . 1 . . . . 1 . Hauler 8 | . 2 . 2 . . . 2 . 1 1 Recycler 9 | 1 1 1 1 . . . 1 . 1 3 Mechanic 2 | . 1 . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . Turret 2 | . . . . . 1 . . 1 . . Watcher 4 | . . . 2 . . . 1 . 1 . Swarmer 23 | . 2 3 3 6 . . 3 1 2 3 Grunt 32 | . 8 . 1 4 . 2 . 7 2 8 Duelist 2 | . . . . . . . . 2 . . Sentry 17 | . . 2 4 . . . . 7 2 2 Hunter 2 | . . . . . . . 2 . . . Programmer 3 | . . . . . . . . 3 . . Behemoth 1 | . . . . . . . . 1 . . Zionite 9 | . . . . 1 8 . . . . . Assembled 3 | . . 3 . . . . . . . . Thug 2 | . . . . 1 . . . . . 1 Best Kill Streak 6 | 5 5 3 3 3 4 2 4 3 6 4 Combat Bots Only 5 | . 5 3 3 3 1 2 3 3 4 3 Max Kills in Single Turn 3 | 1 1 2 2 3 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 2 3 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Damage Taken 5965 | . 401 276 403 198 860 160 206 2675 326 460 Core 994 | . 88 58 92 18 175 . 17 309 96 141 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 287 | . . . 40 35 181 . . . 21 10 Core Remaining (%) 56 | 100 . 41 . . . 28 . . . . Volleys Fired 405 | 19 41 23 32 21 77 5 16 72 35 64 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 Hottest 115 | 60 60 85 100 69 83 69 69 90 115 73 Shots Fired 973 | 38 81 43 88 61 201 15 48 177 49 172 Gun 963 | 38 81 40 84 60 199 15 48 177 49 172 Cannon . | . . . . . . . . . . . Launcher 8 | . . 3 2 1 2 . . . . . Special 2 | . . . 2 . . . . . . . Kinetic 884 | 19 41 39 84 60 199 15 48 177 30 172 Thermal 81 | 19 40 1 2 . . . . . 19 . Explosive 8 | . . 3 2 1 2 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 28 | 8 9 19 10 5 28 15 23 23 6 8 Robot Miss Streak 10 | 2 2 10 4 3 5 . 2 5 4 5 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 16 | . 2 1 . 2 1 1 . 8 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 1 . Shots Hit Robots 603 | 25 55 23 54 32 134 13 29 115 31 92 Core Hits 249 | 9 25 17 19 22 35 6 16 47 16 37 Critical Kills 14 | . . . . 1 2 . . 8 2 1 Critical Parts Destroyed 19 | . . . . . 5 2 1 8 3 . Critical Strikes 33 | . . . . 1 7 2 1 16 5 1 Destroy 33 | . . . . 1 7 2 1 16 5 1 Melee Attacks 3 | . . . . . . . . . 1 2 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . 1 2 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10106 | 286 646 418 1039 699 1843 202 402 2122 586 1863 Guns 9571 | 286 646 303 851 568 1817 202 402 2112 521 1863 Cannons . | . . . . . . . . . . . Explosions 460 | . . 115 188 131 26 . . . . . Melee 65 | . . . . . . . . . 65 . Ramming 10 | . . . . . . . . 10 . . Kinetic 8897 | 123 314 287 851 568 1817 202 402 2112 358 1863 Thermal 674 | 163 332 16 . . . . . . 163 . Explosive 460 | . . 115 188 131 26 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 65 | . . . . . . . . . 65 . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 4 5 Average Corruption 4 | . . . . . . . . 3 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 80 | . . . . . . . . 47 9 24 Message Errors 14 | . . . . . . . . 10 1 3 Matter Fused 19 | . . . . . . . . 13 1 5 Heat Flow Errors 9 | . . . . . . . . 5 . 4 Energy Discharges 9 | . . . . . . . . 5 1 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 8 2 3 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 5 | . . . . . . . . 3 1 1 Weapon Failures 9 | . . . . . . . . 2 3 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 91 | . . 14 37 . . . . . 40 . Projectiles . | . . . . . . . . . . . Explosions 51 | . . 14 37 . . . . . . . Melee 40 | . . . . . . . . . 40 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . 5 . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 321 | . 108 44 122 71 106 172 52 321 11 143 Average Temperature 49 | . 43 22 32 23 33 91 18 99 10 34 Received Heat Transfer 1718 | . 189 96 108 30 20 99 . 825 144 207 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 1 Heat Transferred 1458 | 375 750 37 . . . . . . 296 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Peak Influence 1176 | 40 349 121 346 354 . 65 248 1176 776 503 Initial 573 | . 26 69 46 69 . . . 170 573 243 Average 308 | 16 192 51 176 180 . 50 120 592 646 354 Maximum Alert Level 4 | . 1 . 1 1 . . 1 4 3 2 Low Security (%) 47 | 100 56 100 65 72 . 100 76 4 . . Level 1 23 | . 43 . 34 27 . . 23 22 . 75 Level 2 19 | . . . . . . . . 47 63 24 Level 3 8 | . . . . . . . . 21 36 . Level 4 1 | . . . . . . . . 4 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . 2 . . . . . 3 7 Investigation 6 | . 2 . 2 . . . . . . 2 Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault 2 | . . . . . . . . . . 2 Garrison 6 | . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Distress Signals 8 | . 1 2 1 . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 16 6 11 13 15 3 9 32 8 42 Peak Tracking Total 9 | . 6 2 3 3 9 3 5 7 2 9 Tactical Retreats 11 | . . . . . 4 1 1 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 7 | . 1 . 1 . . . . 5 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 26 | . . . 3 1 14 . 2 4 . 2 Max in Single Turn 2 | . . . 2 1 2 . 1 2 . 1 Garrison Relay 1 | . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 22 | . 4 . 5 1 2 . 2 1 2 5 Terminals 16 | . 3 . 3 1 . . 1 1 2 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 62 | . 11 . 17 9 2 . 3 2 3 15 Successful 25 | . 5 . 6 5 2 . 1 1 2 3 Failed 37 | . 6 . 11 4 . . 2 1 1 12 Catastrophic 7 | . 2 . 2 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 28 | . 3 . 8 8 1 . 2 1 . 5 Terminals 54 | . 10 . 13 9 . . 2 2 3 15 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 20 | . 4 . 3 5 2 . . 1 2 3 Record 1 | . . . . . 1 . . . . . Part Schematic 3 | . 1 . 1 1 . . . . . . Robot Analysis 3 | . . . . 3 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . . 1 . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 . 3 1 . . 2 1 . 4 Full Trace Events 4 | . 1 . 1 . . . . . . 2 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Total Allies 17 | . . . . 5 . . . . . 12 Largest Group 10 | . . . . 5 2 . . . . 10 Highest-Rated Group 173 | . . . . 89 32 . . . . 173 Highest-Rated Ally 31 | . . . . 31 16 . . . . 31 Total Orders 1 | . . . . . 1 . . . . . STAY 1 | . . . . . 1 . . . . . Ally Attacks 93 | . . . . 4 8 . . 13 . 68 Total Damage 1589 | . . . . 66 35 . . 597 . 891 Kills 17 | . . . . 3 1 . . 5 . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total 3 | . . . . 3 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Turns Passed 10143 | 153 526 1162 1035 1050 2112 496 230 2353 436 590 Spaces Moved 4624 | 85 257 477 565 602 1146 338 101 513 193 347 Core 529 | 2 . . . . . . . 444 83 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4095 | 83 257 477 565 602 1146 338 101 69 110 347 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 135 140 155 140 140 135 150 80 80 Average Speed 173 | 89 141 142 153 155 153 140 161 402 163 96 Slowest Speed 1750 | 100 175 175 155 155 200 140 215 1750 300 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 6 41 97 40 97 91 69 21 52 17 33 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . 1 2 1 . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . . Spaces Dug 21 | . . 20 1 . . . . . . . Terrain Destroyed 159 | . . 20 6 12 27 . . 85 9 . Melee . | . . . . . . . . . . . Projectile 31 | . . . 1 . 14 . . 8 8 . AOE 125 | . . 20 5 12 11 . . 77 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Total 6001 | 121 340 929 666 673 1349 349 132 672 261 509 Wait 594 | . 15 376 17 43 41 7 2 6 18 69 Move 4615 | 84 256 476 564 601 1145 337 101 512 192 347 Hop . | . . . . . . . . . . . Pick Up 97 | 9 19 13 17 . 29 . 3 7 . . Fast Attach 46 | 6 1 3 2 1 4 . 4 5 9 11 Attach 33 | . 1 1 5 . 8 . 2 16 . . Detach 6 | . . . 1 . . . 1 3 1 . Swap 50 | 1 3 13 9 4 16 . . 1 1 2 Drop 118 | 2 4 24 19 3 29 . 3 19 4 11 Fire 405 | 19 41 23 32 21 77 5 16 72 35 64 Melee 3 | . . . . . . . . . 1 2 Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 30 . . Rewire 3 | . . . . . . . . . . 3 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 680 | -10/Materials | Entered Mines 681 | -10/Mines | Learned location of Storage (-8) 688 | -10/Mines | Assembled infested the area 693 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1210 | -10/Mines | Discovered new exit (range 11) 1230 | -10/Mines | Learned location of Mines (-8) 1291 | -10/Mines | Core integrity fell below 50% 1579 | -10/Mines | Build established: Scavenger-Mutant 1586 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1589 | -10/Mines | Found Prototype Device 1697 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1712 | -10/Mines | Discovered new exit (range 12) 1842 | -10/Mines | Entered Materials 1842 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1876 | -9/Materials | Identified Exp. Sensor Array 2180 | -9/Materials | Build established: Scavenger-Tank 2861 | -9/Materials | Discovered new exit (range 11) 2877 | -9/Materials | Entered Mines 2993 | -9/Mines | Discovered new exit (range 14) 3118 | -9/Mines | Learned Materials garrison access intel 3459 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3460 | -9/Mines | Discovered new exit (range 5) 3705 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3741 | -9/Mines | Discovered new exit (range 6) 3786 | -9/Mines | Learned location of 2 exits from Materials 3927 | -9/Mines | Entered Exiles 3927 | -9/Exiles | Accompanied by 2 allies 3965 | -9/Exiles | Met 8R-AWN 3991 | -9/Exiles | Met EX-HEX 4078 | -9/Exiles | Met EX-DEC 4166 | -9/Exiles | Learned location of Zion (-6) 4237 | -9/Exiles | Discovered new exit (range 12) 4720 | -9/Exiles | Met EX-BIN 4737 | -9/Exiles | Aligned with FarCom system 4738 | -9/Exiles | Given EX-Vault access code 4775 | -9/Exiles | Opened EX-Vault 4809 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4899 | -9/Exiles | Attacked by the Exiles 5023 | -9/Exiles | Core integrity fell below 50% 5076 | -9/Exiles | Destroyed 8R-AWN 5093 | -9/Exiles | Found Prototype Ballistic Gun 5096 | -9/Exiles | Found Prototype Ballistic Gun 5101 | -9/Exiles | Lost 7 parts (1p2n2u2w) 5190 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5447 | -9/Exiles | Destroyed EX-HEX 5497 | -9/Exiles | Destroyed EX-DEC 5566 | -9/Exiles | Destroyed EX-BIN 5594 | -9/Exiles | Found Prototype Device 5594 | -9/Exiles | Identified System Purifier 5648 | -9/Exiles | Found Deploy-a-Sentry 5846 | -9/Exiles | Found XL Autogun Array 5853 | -9/Exiles | Found Cloak of Protection 5863 | -9/Exiles | Found Superbattery 5987 | -9/Exiles | Found Prototype Processor 5987 | -9/Exiles | Identified Exp. Targeting Computer 6039 | -9/Exiles | Stole four prototypes: Superbattery, Cloak of Protection, XL Autogun Array, Deploy-a-Sentry 6039 | -9/Exiles | Entered Mines 6285 | -8/Mines | Build established: Scavenger-Gunner 6525 | -8/Mines | Discovered new exit (range 7) 6535 | -8/Mines | Entered Materials 6535 | -8/Materials | Evolved 2 slots: Utility x2 6536 | -8/Materials | Identified exit to Storage 6536 | -8/Materials | Identified exit to Factory 6537 | -8/Materials | Loaded intel: 1 garrison access location 6728 | -8/Materials | Discovered exit to Factory (range 16) 6765 | -8/Materials | Identified exit to Garrison 6765 | -8/Materials | Entered Garrison 6784 | -8/Garrison | Spotted B-75 Beast 6832 | -8/Garrison | Triggered checkpoint 6902 | -8/Garrison | Lost 8 parts (1n4u3w) 6914 | -8/Garrison | Destroyed B-75 Beast 6999 | -8/Garrison | Garrison Relay disabled 7058 | -8/Garrison | Lost 4 parts (1n2u1w) 7320 | -8/Garrison | Triggered checkpoint 7331 | -8/Garrison | DAS Turret deployed 7400 | -8/Garrison | Triggered checkpoint 7668 | -8/Garrison | Triggered checkpoint 7705 | -8/Garrison | Discovered new exit (range 14) 8513 | -8/Garrison | Core integrity fell below 50% 8625 | -8/Garrison | Discovered new exit (range 10) 8729 | -8/Garrison | Triggered checkpoint 8828 | -8/Garrison | Discovered new exit (range 65) 8828 | -8/Garrison | Discovered new exit (range 27) 8828 | -8/Garrison | Discovered new exit (range 39) 8960 | -8/Garrison | Phase Generator disabled 9063 | -8/Garrison | Build established: Scavenger-Mutant 9063 | -8/Garrison | Installed Relay Interface Framework 9118 | -8/Garrison | Entered Materials 9320 | -8/Materials | Garrison activated, responded to threat 9355 | -8/Materials | Discovered exit to Storage (range 15) 9554 | -8/Materials | Entered Storage 9654 | -8/Storage | Core integrity fell below 20% 9777 | -8/Storage | Met a pair of Derelict thieves 9812 | -8/Storage | Garrison activated, responded to threat 9892 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10144 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 10085_ System corrupted: FCS attempts to trigger Enh. Autogun. 10085_ System corrupted: Enh. Autogun misfires. 10085_ Acquired 47 matter. 10088_ Acquired 7 matter. 10088_ R-06 Scavenger collects Com. Wheel. 10091_ R-06 Scavenger collects Aluminum Leg. 10097_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 10108_ S-10 Pest destroyed. 10114_ System corrupted: Matter fused (-10). 10116_ Acquired 11 matter. 10121_ Recycling unit begins matter transfer process. 10125_ Acquired 21 matter. 10129_ R-06 Scavenger collects Lgt. Assault Rifle. 10134_ System corrupted: Energy discharge (-77). 10135_ Connecting with Door Terminal... 10135_ ALERT: Suspicious activity at Terminal S008. Dispatching Investigation squad. 10135_ U-05 Engineer builds a Door. 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" # ###############+####### | | ????# ! #T####+###???????????? ??# | | ????#! ! ###?#T #?????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 14 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Core Shielding 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 12 Armor Integrity Analysis 40 Salvage Targeting 1 Authchip Count 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Med. Armor Plating | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalStasisFlamer Manual? 0 Play Time 01:20:17 Cumulative 374.5 hours Start 2023.01.02 @ 16:00:11 End 2023.01.13 @ 14:50:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/1/0/0/0/0/1/0/0 Lore% 74 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ada64ef-be38-46f5-9b8b-7db8e145ca0b