Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 08:38:51 Player: Darsidian Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (238) 1190 Value Destroyed (8206) 8206 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2991) 2991 TOTAL SCORE: 16247 Bonus ------- High Alert Combat Kills 1846 Follower Combat Kills 853 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -408 Cogmind --------- Core Integrity 70/850 Matter 127/300 Energy 78/100 System Corruption 23% Temperature Warm (151) Movement Walking (186) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Huge Storage Unit Seismic Detector Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (25) --- Light Angular Momentum Engine Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Trap Scanner Point Defense System System Shield Relay Coupler [Swarmer] (31) Relay Coupler [Swarmer] (37) Relay Coupler [Swarmer] (45) Relay Coupler [Sentry] (18) Relay Coupler [Demolisher] (25) Relay Coupler [Heavy] (11) Hypervelocity Mass Driver Advanced EMP Blaster Advanced Datajack Remote Datajack Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Insulated Plating Hacking Suite > --- WEAPON ----------- Phase Gun Hypervelocity Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Trap Scanner Seismic Detector Point Defense System System Shield Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Heavy] Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Advanced Datajack Remote Datajack Plasma Cutter Axe [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Slots Evolved 8 | . . 2 2 . . 4 . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 7 | . . 1 2 . . 4 . . Weapon . | . . . . . . . . . Parts Attached 311 | 7 21 43 37 48 8 6 84 57 Power 17 | 1 1 2 2 1 . 1 7 2 Engine 12 | 1 1 2 2 1 . 1 3 1 Core 5 | . . . . . . . 4 1 Reactor . | . . . . . . . . . Propulsion 70 | 2 10 11 7 12 4 1 16 7 Treads 30 | . 6 8 . 8 1 . 6 1 Leg 6 | . . . . . . . 3 3 Wheel 33 | 2 4 3 6 4 3 1 7 3 Hover 1 | . . . 1 . . . . . Flight . | . . . . . . . . . Utility 82 | 2 4 12 11 12 2 4 17 18 Device 37 | 1 . 8 4 4 . 3 6 11 Storage 5 | 1 3 1 . . . . . . Processor 11 | . . 2 5 1 . 1 1 1 Hackware 11 | . . . . . 2 . 6 3 Protection 18 | . 1 1 2 7 . . 4 3 Artifact . | . . . . . . . . . Weapon 142 | 2 6 18 17 23 2 . 44 30 Energy Gun 53 | . 2 5 6 14 2 . 14 10 Energy Cannon 15 | . . 8 3 . . . 2 2 Ballistic Gun 19 | 2 3 3 5 . . . 6 . Ballistic Cannon 7 | . . . . . . . 4 3 Launcher 21 | . . . 2 2 . . 10 7 Special Weapon 13 | . 1 2 1 4 . . . 5 Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . . . 3 . . 3 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 5 1 Unidentified Prototypes 11 | . . 4 3 2 . . 1 1 Corrupted Parts 3 | . . . . 2 . . . 1 System Corruption 15 | . . . . 14 . . . 1 Parts Lost 71 | . 1 6 4 13 2 . 26 19 Power 8 | . . 1 . 1 . . 4 2 Propulsion 20 | . . 2 1 5 1 . 8 3 Utility 23 | . . 2 . 3 1 . 7 10 Weapon 20 | . 1 1 3 4 . . 7 4 Highest Loss Streak 13 | . 1 3 2 7 2 . 7 13 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 97 | . 99 99 99 98 96 100 94 93 Engine 8 | . 14 10 9 8 9 6 . 5 Treads 16 | . 24 31 . 23 . . 7 5 Wheel 8 | . 3 1 26 3 25 20 8 10 Device 9 | . . 15 8 8 . 20 10 10 Storage 9 | . 14 11 9 9 9 6 6 6 Processor 11 | . . 4 18 15 18 20 17 11 Hackware 6 | . . . . . 11 13 19 20 Protection 5 | . 13 2 8 11 3 . 3 4 Energy Gun 9 | . 13 5 10 16 18 13 4 8 Energy Cannon 4 | . . 15 5 . . . 1 . Ballistic Gun 2 | . 13 1 1 . . . 1 . Peak Build Rating 66 | 7 14 21 34 40 38 47 62 66 Average Rating 32 | 5 12 19 28 36 34 46 49 53 On Entrance 27 | . 7 11 21 31 36 35 47 56 Naked Turns . | . . . . . . . . . Heaviest Build 115 | 14 95 101 101 105 103 108 110 115 Greatest Support 69 | 26 46 69 48 66 48 48 64 65 Greatest Overweight (x) 9 | . 3 3 3 6 3 2 6 9 Average Overweight (x) 2 | . . 1 1 1 2 2 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 Most Carried 25 | 5 20 25 25 25 25 22 25 25 Average Carried 21 | 1 14 22 22 23 23 20 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 5 20 24 20 21 23 22 25 20 Class Distribution -------------------- 43% | Mutant 37% | Scavenger-Mutant 18% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Matter Collected 4549 | 313 379 572 542 477 65 . 1571 630 Remotely . | . . . . . . . . . Salvage Created 10317 | 124 599 1810 1895 2785 537 . 905 1662 Parts 519 | 7 60 100 97 136 20 . 32 67 Haulers Intercepted 13 | . 2 4 5 2 . . . . Recyclers Shooed 11 | . . . 2 5 . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Combat Hostiles Destroyed 160 | . 18 29 30 35 2 . 24 22 Melee 3 | . . . . . . . 2 1 Guns 94 | . 18 20 11 28 2 . 7 8 Cannons 21 | . . 8 8 . . . 2 3 AOE 34 | . . . 9 6 . . 12 7 Classes Destroyed 18 | 2 7 2 2 2 . . 2 1 Worker 13 | . 3 3 2 . . . . 5 Builder 7 | . 2 1 1 1 . . . 2 Tunneler 4 | 2 . 1 . . . . . 1 Hauler 14 | . 2 4 5 2 . . . 1 Recycler 22 | 1 . 5 3 7 5 . . 1 Mechanic 2 | . . . 1 1 . . . . Operator 3 | . 1 . 1 1 . . . . Watcher 11 | . 3 4 2 2 . . . . Swarmer 31 | . 9 6 7 . . . 9 . Grunt 80 | . 9 14 14 19 . . 9 15 Brawler 5 | . . . . 4 . . . 1 Duelist 4 | . . 1 . 2 . . . 1 Protector 2 | . . . . 2 . . . . Sentry 27 | . . 8 6 8 2 . 3 . Specialist 2 | . . . . . . . . 2 Hunter 4 | . . . 3 . . . . 1 Programmer 4 | . . . . . . . 2 2 Behemoth 1 | . . . . . . . 1 . Thug 1 | . . . . 1 . . . . Guerrilla 1 | . . . . . . . . 1 Best Kill Streak 11 | 2 8 6 11 9 5 . 4 7 Combat Bots Only 8 | . 4 5 7 8 2 . 4 7 Max Kills in Single Turn 4 | 1 2 2 4 2 1 . 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 2 . . 3 2 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Hostile Shots Fired 948 | . 90 139 98 148 10 . 325 138 Missed 303 | . 27 43 33 43 3 . 109 45 Damage Taken 9938 | . 669 1083 1046 2212 106 . 2958 1864 Core 1484 | . 99 179 100 295 31 . 488 292 Absorbed by Shields 56 | . . . . . . . 56 . Ignored by Resistances 14 | . . . . . . . . 14 Regen/Repaired (Parts) 162 | . 15 26 47 74 . . . . Core Remaining (%) 59 | 100 60 55 . . 22 . . . Volleys Fired 546 | 11 62 105 85 89 14 . 102 78 Largest 2 | 2 2 2 2 2 2 . 2 2 Hottest 176 | 40 100 136 136 120 150 . 165 176 Shots Fired 999 | 21 114 208 162 175 28 . 167 124 Gun 654 | 21 110 89 70 172 28 . 80 84 Cannon 279 | . . 117 86 . . . 59 17 Launcher 50 | . . . 6 1 . . 28 15 Special 16 | . 4 2 . 2 . . . 8 Kinetic 202 | 21 58 25 18 . . . 63 17 Thermal 510 | . 56 183 86 17 27 . 57 84 Explosive 28 | . . . 6 . . . 16 6 Electromagnetic 251 | . . . 52 158 1 . 31 9 Robot Hit Streak 31 | 3 8 14 17 19 15 . 31 14 Robot Miss Streak 15 | 2 15 6 5 5 1 . 2 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 13 | . 4 3 . 4 . . 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 Shots Hit Robots 741 | 9 77 132 112 153 21 . 144 93 Core Hits 519 | 4 80 107 75 119 9 . 57 68 Critical Kills 4 | . . 2 . . . . . 2 Critical Parts Destroyed 11 | . . . . . . . 8 3 Critical Strikes 31 | . . 3 . 1 . . 21 6 Burn 5 | . . 1 . 1 . . 3 . Meltdown 2 | . . 2 . . . . . . Destroy 23 | . . . . . . . 18 5 Sever 1 | . . . . . . . . 1 Melee Attacks 58 | . . . . 7 . . 41 10 Impact . | . . . . . . . . . Slashing 28 | . . . . 7 . . 14 7 Piercing . | . . . . . . . . . Sneak Attacks 16 | . . . . . . . 15 1 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19111 | 111 1025 2305 3390 4098 442 . 3956 3784 Guns 9646 | 111 1025 912 1092 3160 440 . 1344 1562 Cannons 3793 | . . 1393 1182 . . . 990 228 Explosions 5255 | . . . 1116 901 . . 1387 1851 Melee 415 | . . . . 37 . . 235 143 Ramming 2 | . . . . . 2 . . . Kinetic 2055 | 111 380 191 174 . . . 971 228 Thermal 8585 | . 645 2114 1608 1009 440 . 1098 1671 Explosive 2359 | . . . 690 . . . 1003 666 Electromagnetic 5695 | . . . 918 3052 . . 649 1076 Impact . | . . . . . . . . . Slashing 415 | . . . . 37 . . 235 143 Piercing . | . . . . . . . . . Highest Corruption 27 | . . . . 27 27 . 3 23 Average Corruption 6 | . . . . 4 27 . 2 7 Corruption Purged 3 | . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . Effects 159 | . . . . 35 42 . 43 39 Message Errors 46 | . . . . 11 14 . 11 10 Matter Fused 25 | . . . . 7 6 . 7 5 Heat Flow Errors 15 | . . . . 4 3 . 7 1 Energy Discharges 15 | . . . . 3 4 . 2 6 Parts Rejected 2 | . . . . 1 . . . 1 Parts Fused 2 | . . . . . 1 . 1 . Data Loss (minor) 23 | . . . . 4 6 . 5 8 Data Loss (major) 6 | . . . . 1 1 . 3 1 Misfires 11 | . . . . 2 2 . 6 1 Alerts 3 | . . . . 2 1 . . . Misdirections 2 | . . . . . 2 . . . Weapon Failures 9 | . . . . . 2 . 1 6 Overload Shots . | . . . . . . . . . Overflow Damage 160 | . . 20 109 2 . . 29 . Projectiles 64 | . . 20 44 . . . . . Explosions 75 | . . . 65 . . . 10 . Melee 21 | . . . . 2 . . 19 . Knockbacks 4 | . . . . . . . 2 2 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . 2 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 548 | . . . 87 203 1 . 142 115 Shots 19 | . . . 2 6 . . 5 6 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 533 | . 401 426 319 262 533 . 288 249 Average Temperature 89 | . 105 87 77 52 174 . 64 80 Received Heat Transfer 2871 | . 219 441 387 729 54 . 717 324 Effects 18 | . 5 5 1 . 7 . . . Shutdowns 4 | . 1 2 . . 1 . . . Energy Bleed 2 | . 2 . . . . . . . Interference 4 | . . 1 . . 3 . . . Matter Decay 2 | . . 1 1 . . . . . Short Circuit 3 | . 2 . . . 1 . . . Damage (minor) 2 | . . 1 . . 1 . . . Damage (major) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 9 | . . . 2 4 . . 1 2 Combat Hostiles 6 | . . . 2 1 . . 1 2 Parts Fried 21 | . . . 2 17 . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . 2 . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . 1 Parts Melted 15 | . . 5 1 . 3 . 3 3 Heat Transferred 13630 | . 785 3539 2559 1682 740 . 1813 2512 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 18 | . . . 6 11 . . . 1 Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Peak Influence 1757 | 15 183 397 807 835 396 111 1757 1317 Initial 921 | . 9 42 159 340 325 81 77 921 Average 482 | 7 55 233 562 555 291 101 840 955 Maximum Alert Level 5 | . . 1 3 3 1 . 5 4 Low Security (%) 27 | 100 100 35 4 . 45 100 2 . Level 1 25 | . . 64 16 5 54 . 17 . Level 2 21 | . . . 51 84 . . 23 . Level 3 20 | . . . 26 10 . . 32 89 Level 4 4 | . . . . . . . 16 10 Level 5 1 | . . . . . . . 6 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 3 2 5 6 . 1 . 13 Investigation 7 | . 1 1 3 2 . . . . Extermination 3 | . . . . . . 1 . 2 Reinforcement 12 | . 2 1 2 1 . . . 6 Assault 7 | . . . . 3 . . . 4 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 2 Haulers Reinforced 3 | . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Distress Signals 21 | . 2 7 7 5 . . . . Communications Jammed 1 | . . . . . . . . 1 Distress Signals 1 | . . . . . . . . 1 Times Spotted 260 | . 33 41 46 47 2 . 38 53 Peak Tracking Total 9 | . 5 5 5 9 2 1 4 9 Tactical Retreats 12 | . 3 1 4 3 . . . 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Traps Triggered 14 | . 1 2 1 1 . . 7 2 Indirectly 5 | . . . . . . . 5 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Machines Disabled 27 | . . 1 3 10 . . 9 4 Max in Single Turn 2 | . . 1 1 2 . . 1 2 Garrison Relay 5 | . . . . . . . 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled 4 | . . . 1 3 . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Machines Accessed 54 | . 9 13 8 8 8 3 2 3 Terminals 38 | . 7 10 4 7 5 . 2 3 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 1 2 1 . . . . Recycling Units 7 | . 1 1 1 . 3 1 . . Scanalyzers 3 | . . 1 1 . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 144 | . 21 32 23 17 27 7 4 13 Successful 63 | . 7 15 10 7 10 5 1 8 Failed 79 | . 14 16 13 10 16 2 3 5 Catastrophic 14 | . 4 2 1 4 3 . . . Database Lockouts 2 | . . 1 . . 1 . . . Manual 87 | . 16 23 8 11 20 . 2 7 Terminals 101 | . 14 24 12 15 19 . 4 13 Fabricators . | . . . . . . . . . Repair Stations 12 | . 4 3 3 2 . . . . Recycling Units 19 | . 3 2 3 . 8 3 . . Scanalyzers 11 | . . 3 5 . . 3 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 21 | . 2 6 2 3 2 . 1 5 Part Schematic 1 | . . . . . . . . 1 Robot Schematic 5 | . 1 . . 1 2 . . 1 Robot Analysis 5 | . . 2 1 . . . . 2 Prototype ID Bank 3 | . 1 2 . . . . . . Open Door 2 | . . . . 1 . . 1 . Unreport Threat 1 | . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 2 2 2 2 . . . . Scan Component 4 | . 1 1 1 1 . . . . Repair 4 | . 1 1 1 1 . . . . Recycling Unit Hacks 7 | . . . 1 . 4 2 . . Report Inventory 5 | . . . 1 . 3 1 . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer 6 | . . 1 3 . . 2 . . Insert Component 4 | . . 1 2 . . 1 . . Analyze 2 | . . . 1 . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 20 | . 3 6 2 2 4 . . 3 Terminals 16 | . 2 5 2 2 2 . . 3 Track 2 | . . 1 . . . . . 1 Assimilate 2 | . 1 . . . . . . 1 Botnet 7 | . . 2 1 2 2 . . . Operators 5 | . 1 2 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 1 . . 2 . . . Reject 3 | . 1 1 . . 1 . . . Recyclers 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 44 | . 6 10 7 8 6 3 1 3 Full Trace Events 6 | . . . 4 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . 1 2 . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . 1 . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 1 1 1 1 . . . . Time 156 | . 32 32 32 60 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . . . 2 3 . . Parts Scanalyzed 4 | . . 1 2 . . 1 . . Part Schematics Acquired 2 | . . . 1 . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 12 | . . . . . . . 7 5 Non-combat 3 | . . . . . . . . 3 Combat 9 | . . . . . . . 7 2 Robot Hacks Applied 15 | . . . . . . . 9 6 no_distress 1 | . . . . . . . . 1 find_shortcuts 2 | . . . . . . . 2 . reboot_system 2 | . . . . . . . 2 . overwrite_iff 4 | . . . . . . . 2 2 formatsys_low 2 | . . . . . . . . 2 formatsys_high 4 | . . . . . . . 3 1 Relay Couplers Released 20 | . . . . . . . 20 . Machine Destruction 20 | . . . . . . . 20 . Attached 8 | . . . . . . . 5 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . Allies Hacked 2 | . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Total Allies 15 | . . . . 2 . . 8 5 Largest Group 6 | . . . . 2 . . 4 6 Highest-Rated Group 233 | . . . . 62 . . 177 233 Highest-Rated Ally 51 | . . . . 31 . . 51 51 Total Orders 12 | . . . . . . . . 12 STAY 7 | . . . . . . . . 7 FOLLOW 2 | . . . . . . . . 2 GUARD 1 | . . . . . . . . 1 DROP 2 | . . . . . . . . 2 Ally Attacks 122 | . . . . 17 . . 46 59 Total Damage 2659 | . . . . 272 . . 908 1479 Kills 23 | . . . . 3 . . 10 10 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Robot Analysis Total 5 | . . 2 1 . . . . 2 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Turns Passed 14005 | 99 1680 3606 1549 1833 737 324 2733 1444 Spaces Moved 6027 | 61 699 1321 812 591 494 248 1205 596 Core 3 | 3 . . . . . . . . Treads 2551 | . 583 1225 . 447 . . 290 6 Legs 58 | . . . . . . . . 58 Wheels 3415 | 58 116 96 812 144 494 248 915 532 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 130 115 130 115 126 111 116 Average Speed 179 | 88 195 232 129 212 130 126 173 164 Slowest Speed 560 | 100 320 320 145 233 145 130 465 560 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 4 93 95 69 82 99 6 85 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 45 | . 3 2 7 1 . . 31 1 Terrain Destroyed 190 | . 4 2 46 40 . . 82 16 Melee 5 | . . . . 1 . . 3 1 Projectile 6 | . 4 2 . . . . . . AOE 179 | . . . 46 39 . . 79 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Total 8045 | 83 886 1651 1124 928 557 258 1651 907 Wait 756 | . 73 110 127 135 27 . 160 124 Move 6019 | 60 698 1320 811 590 493 247 1204 596 Hop . | . . . . . . . . . Pick Up 168 | 5 19 38 23 21 6 3 36 17 Fast Attach 60 | 7 5 7 6 7 2 1 15 10 Attach 70 | . 1 11 6 12 3 4 23 10 Detach 10 | . 1 2 . 1 2 . 3 1 Swap 183 | . 15 26 26 29 3 1 46 37 Drop 132 | . 12 32 28 15 6 2 21 16 Fire 546 | 11 62 105 85 89 14 . 102 78 Melee 58 | . . . . 7 . . 41 10 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 34 | . . . 12 22 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 484 | -10/Materials | Repaired Weight Redist. System? 528 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Discovered new exit (range 9) 1042 | -10/Materials | Discovered new exit (range 12) 1400 | -10/Materials | Derelicts attacked the area 1770 | -10/Materials | Discovered new exit (range 7) 1780 | -10/Materials | Entered another Materials area 1780 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2207 | -9/Materials | Lost 3 parts (1p1n1u) 2377 | -9/Materials | Discovered new exit (range 8) 2398 | -9/Materials | Identified exit to Materials 2906 | -9/Materials | Discovered new exit (range 10) 2950 | -9/Materials | Build established: Scavenger-Mutant 3296 | -9/Materials | Discovered exit to Materials (range 6) 3874 | -9/Materials | Discovered exit to Materials (range 9) 4545 | -9/Materials | Central database locked down 4633 | -9/Materials | Discovered new exit (range 14) 4742 | -9/Materials | Repaired Spread Laser 5386 | -9/Materials | Entered another Materials area 5386 | -8/Materials | Evolved 2 slots: Utility x2 5765 | -8/Materials | Destroyed 7 combat bots 5909 | -8/Materials | Build established: Mutant 6103 | -8/Materials | Repaired Rocket Launcher 6580 | -8/Materials | Discovered new exit (range 16) 6791 | -8/Materials | Discovered new exit (range 16) 6835 | -8/Materials | Identified exit to Factory 6872 | -8/Materials | Identified exit to Storage 6935 | -8/Materials | Entered Storage 7102 | -8/Storage | Lost 5 parts (3n1u1w) 7742 | -8/Storage | Repaired Hvy. EM Shotgun 8455 | -8/Storage | Met a pair of Derelict thieves 8535 | -8/Storage | First assault squad dispatched 8650 | -8/Storage | Core integrity fell below 50% 8671 | -8/Storage | System corruption reached 10% 8677 | -8/Storage | Destroyed 8 combat bots 8715 | -8/Storage | Lost 7 parts (1p2n1u3w) 8762 | -8/Storage | Discovered new exit (range 3) 8768 | -8/Storage | Entered Recycling 8953 | -8/Recycling | Build established: Scavenger-Mutant 9091 | -8/Recycling | Discovered new exit (range 8) 9250 | -8/Recycling | Scanned before Scraplab entrance 9268 | -8/Recycling | Entered Scraplab 9505 | -8/Recycling | Entered Factory 9505 | -6/Factory | Evolved 4 slots: Utility x4 9529 | -6/Factory | Identified exit to Garrison 9593 | -6/Factory | Discovered new exit (range 7) 9829 | -6/Factory | Entered Garrison 9848 | -6/Garrison | Triggered checkpoint 9909 | -6/Garrison | Triggered checkpoint 9976 | -6/Garrison | Lost 3 parts (1p1u1w) 10397 | -6/Garrison | Triggered checkpoint 10459 | -6/Garrison | Installed Relay Interface Framework 10479 | -6/Garrison | Triggered checkpoint 10549 | -6/Garrison | Lost 7 parts (1p2n2u2w) 10582 | -6/Garrison | Garrison Relay disabled 10636 | -6/Garrison | Discovered new exit (range 11) 10731 | -6/Garrison | Triggered checkpoint 10941 | -6/Garrison | Triggered checkpoint 10999 | -6/Garrison | Lost 3 parts (1n2w) 11074 | -6/Garrison | Discovered new exit (range 9) 11306 | -6/Garrison | Garrison Relay disabled 11348 | -6/Garrison | Garrison Relay disabled 11409 | -6/Garrison | Spotted B-75 Beast 11493 | -6/Garrison | Lost 5 parts (1p2n2u) 11529 | -6/Garrison | Destroyed B-75 Beast 11623 | -6/Garrison | Build established: Bothacker-Mutant 12050 | -6/Garrison | Triggered checkpoint 12194 | -6/Garrison | Core integrity fell below 50% 12236 | -6/Garrison | Lost 3 parts (1p1n1u) 12275 | -6/Garrison | Triggered checkpoint 12363 | -6/Garrison | Garrison Relay disabled 12414 | -6/Garrison | Discovered new exit (range 17) 12487 | -6/Garrison | Lost 3 allies 12562 | -6/Garrison | Entered Factory 12562 | -6/Factory | Accompanied by 4 allies 12912 | -6/Factory | First assault squad dispatched 13709 | -6/Factory | Lost 6 allies 13715 | -6/Factory | System corruption reached 10% 13732 | -6/Factory | Core integrity fell below 20% 13757 | -6/Factory | Lost 13 parts (1p3n7u2w) 13941 | -6/Factory | Garrison activated, responded to threat 13954 | -6/Factory | Spotted B-75 Beast 14006 | -6/Factory | Self-destructed Last Messages --------------- 13998_ R-10 Processor collects Imp. Heat Sink. 13998_ G-50 Soldier IFF system glitched. 13998_ U-05 Engineer lays Concrete. 13998_ C-30 ARC bursts open, deploying its payload. 13998_ G-67 Veteran unfolds itself. 13998_ G-50 Soldier unfolds itself. 13998_ B-48 Gladiator unfolds itself. 13998_ I-36 Angel unfolds itself. 13999_ G-50 Soldier system terminally corrupted. 13999_ U-05 Engineer lays Concrete. 14000_ G-50 Soldier system terminally corrupted. 14000_ Insulated Plating destroyed. 14000_ U-05 Engineer lays Concrete. 14001_ System corrupted: Rocket Launcher failed to launch. 14001_ U-05 Engineer lays Concrete. 14003_ Rocket Launcher destroyed. 14003_ U-05 Engineer builds a Wall. 14004_ Lgt. Fission Core destroyed. 14004_ System corrupted: Adv. EMP Blaster failed to launch. 14004_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????o??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ???????????????? #????????????????????????????? | | ??????????? ???? ????????????????????????????? | | ??????????? ??? ???????????????????????????o? | | ??????? ??? ??? ##########???????????????????? | | ??????? ? ?? # !#???????????????????? | | ??????""" """ """ # #????? ]]] ?????????? | | ??????""" "" """ # %#??? ]]] #???????? | | ??????"" "" # ???" ]]] #???????? | | ????? "" %= "" # ???" #???????? | | ??????? %*%! # ????Y #???????? | | ???????? [" + ????" #??? ???? | | ???????? " # ?????" #?? ????? | | ???????? ## % # ?????# /! #?? ????? | | ???????? u = g = ####### !! p #? ?????? | | ??????????????# iR=g=b@ ! #? ?????? | | ??????????????# g!% [# ??????? | | ??????????????# !%[= # ??????? | | ??????????????# [= u +???????? | | ??????????????# #???????? | | ??????????????# ## ############# #??###### | | ??????????????# ##############%# #? | | ??????????????# ## [% # #?! | | ??????????????# ## ! # # | | ??????????????# [ ## """ """ # # | | ??????????????# =%!#???"" """ [ + + | | ??????????????# = %[#???"" """ * # # | | ??????????????# =%%%#? = # # | | ??????????????# ! !!###########+#### #? | | ??????????????# %= %%% ######### | | ??????????????# [[ % # | | ??????????????# =% % % # | | ??????????????# * % % # """ """ | | ?????????????## % % % = # """ """ | | ?????????????# = = ######### # """ """ | | ?????????????#T * [ #???????# # | | ?????????????## ! #???????# # """ """ | | ??????????????# / #???????# # """ """ | | ###?? ????????# ! #???????# # """ """ | | ?? T??????## % #???????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 300 Resistance: EM 15 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 52 Authchip Count 1 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Imp. Remote Datajack | -6/Factory | Hacked Robot Schematics ------------------ W-16 Scout | -10/Materials | Hacked G-34 Mercenary | -8/Storage | Hacked A-02 Transporter | -8/Recycling | Hacked M-28 Smith | -8/Recycling | Hacked L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingGreatAmplifier Manual? 0 Play Time 03:13:52 Cumulative 172.1 hours Start 2025.02.02 @ 13:37:13 End 2025.02.09 @ 08:38:51 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 006809c0-a818-4521-bc64-32ada8d154bb