Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 03:49:35 Player: Miwa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (2189) 2189 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 5338 Bonus ------- High Alert Combat Kills 114 Cogmind --------- Core Integrity 556/700 Matter 260/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer Melee Analysis Suite Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Improved Cooling System Improved Signal Interpreter ECM Suite Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Assault Cannon Katana > --- INVENTORY -------- Improved Cooling System Improved Signal Interpreter ECM Suite Datajack Mining Laser [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Melee Analysis Suite Device Sensor Array Storage Medium Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 67 | 7 3 29 19 9 Power 15 | 1 . 7 6 1 Engine 14 | 1 . 7 6 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 . 12 5 2 Treads 1 | . . 1 . . Leg 12 | . . 7 3 2 Wheel 2 | 2 . . . . Hover 2 | . . . 2 . Flight 4 | . . 4 . . Utility 18 | 2 2 4 5 5 Device 9 | 1 1 2 3 2 Storage 2 | 1 . 1 . . Processor 6 | . 1 1 2 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 1 6 3 1 Energy Gun 6 | 2 1 2 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 19 | . 1 6 4 8 Power 7 | . . 3 1 3 Propulsion 7 | . 1 2 2 2 Utility 3 | . . 1 . 2 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . 1 2 2 3 To Critical Strikes . | . . . . . Average Backups 6 | 4 4 8 5 4 Power . | . 1 . . . Propulsion 1 | 2 2 2 . . Utility 2 | . . 1 2 2 Weapon 1 | 1 1 2 1 1 Tool/Special . | . . . . . Unused Backups 11 | . 2 3 2 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon 5 | . 2 1 1 1 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 84 | . 89 83 85 82 Engine 11 | . 14 10 15 11 Leg 10 | . . 18 3 3 Wheel 1 | . 18 . . . Hover 4 | . . . 11 9 Flight 1 | . . 1 2 . Device 11 | . 14 9 15 10 Storage 5 | . 3 10 1 . Processor 16 | . 10 10 19 29 Energy Gun 6 | . 28 5 4 . Energy Cannon 3 | . . 6 . . Ballistic Cannon 1 | . . . . 6 Slashing Weapon 7 | . . 7 8 7 Peak Build Rating 36 | 7 7 19 31 36 Average Rating 19 | 4 6 13 27 31 On Entrance 12 | . 7 6 19 30 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 15 15 24 24 24 Greatest Support 47 | 20 20 20 47 25 Greatest Overweight (x) 7 | 1 . 3 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 Average Capacity 7 | 7 5 9 5 5 Most Carried 10 | 7 7 10 8 5 Average Carried 6 | 5 4 8 5 4 Final Capacity 10 | 8 5 10 5 5 Final Carried 5 | 5 5 3 5 5 Class Distribution -------------------- 61% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1457 | 267 28 404 575 183 Remotely . | . . . . . Salvage Created 3968 | 184 202 2018 1329 235 Parts 255 | 17 18 117 88 15 Haulers Intercepted 9 | . 1 3 5 . Recyclers Shooed 4 | . . 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 59 | . 3 33 18 5 Melee 18 | . . 8 9 1 Guns 15 | . 2 4 9 . Cannons 20 | . . 16 . 4 AOE 5 | . 1 4 . . Classes Destroyed 14 | 3 5 4 1 1 Worker 13 | 2 1 6 3 1 Builder 7 | . 1 4 2 . Tunneler 5 | 5 . . . . Hauler 9 | . 1 3 5 . Recycler 12 | 1 . 7 4 . Mechanic 2 | . . 2 . . Operator 1 | . . . 1 . Watcher 7 | . 2 3 1 1 Swarmer 22 | . 2 11 9 . Grunt 19 | . 1 13 3 2 Brawler 2 | . . 2 . . Duelist 1 | . . 1 . . Sentry 14 | . . 6 6 2 Programmer 1 | . . . . 1 Best Kill Streak 8 | 8 3 6 6 2 Combat Bots Only 4 | . 2 4 4 2 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 427 | . 19 208 79 121 Missed 135 | . 4 61 22 48 Hits 292 | . 15 147 57 73 Melee 1 | . . 1 . . Projectile 291 | . 15 146 57 73 Critical Strikes 11 | . 2 4 3 2 Damage Taken 3317 | . 212 1671 721 713 Core 731 | . 33 380 174 144 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 94 | . . 94 . . Core Remaining (%) 64 | 100 86 5 68 . Volleys Fired 316 | 9 17 149 110 31 Largest 2 | 2 2 2 1 1 Hottest 112 | 100 100 112 61 37 Shots Fired 359 | 18 34 166 110 31 Gun 198 | 18 34 37 109 . Cannon 150 | . . 119 . 31 Launcher 11 | . . 10 1 . Special . | . . . . . Kinetic 117 | . . . 86 31 Thermal 231 | 18 34 156 23 . Explosive 11 | . . 10 1 . Electromagnetic . | . . . . . Robot Hit Streak 8 | 6 6 7 8 8 Robot Miss Streak 8 | 1 3 8 5 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 251 | 12 17 114 84 24 Core Hits 126 | 9 9 58 40 10 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 3 . . Critical Strikes 15 | . 1 6 5 3 Burn 6 | . 1 3 2 . Blast 3 | . . . . 3 Smash 3 | . . 3 . . Sever 3 | . . . 3 . Melee Attacks 78 | . . 38 35 5 Impact 13 | . . 13 . . Slashing 65 | . . 25 35 5 Piercing . | . . . . . Sneak Attacks 25 | . . 15 10 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 6988 | 154 248 3519 2398 669 Guns 1674 | 154 248 210 1062 . Cannons 1998 | . . 1455 . 543 Explosions 324 | . . 279 45 . Melee 2992 | . . 1575 1291 126 Ramming . | . . . . . Kinetic 1285 | . . . 742 543 Thermal 2387 | 154 248 1665 320 . Explosive 324 | . . 279 45 . Electromagnetic . | . . . . . Impact 431 | . . 431 . . Slashing 2561 | . . 1144 1291 126 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 10 | . . . . 10 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 568 | . . 412 143 13 Projectiles 14 | . . 1 . 13 Explosions . | . . . . . Melee 554 | . . 411 143 . Knockbacks 4 | . . 2 . 2 Impact 2 | . . 2 . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 77 | . . 77 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 392 | 78 168 392 132 228 Average Temperature 67 | 28 67 85 22 51 Received Heat Transfer 1086 | . 6 552 243 285 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 1 | . . 1 . . Parts Fried 3 | . . 3 . . Impact Corruptions 6 | . . 6 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 5 . . Heat Transferred 5316 | 444 814 3318 740 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 50 | 100 100 49 . 95 Level 1 27 | . . 33 41 4 Level 2 22 | . . 17 58 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 640 | 15 47 640 501 206 Initial 269 | . 3 . 269 201 Average 216 | 5 18 208 403 98 Influence Increases 2205 | 40 118 1151 661 235 Destroy 0b10 Robot/C 1180 | . 60 660 360 100 Destroy 0b10 Robot/NC 280 | 40 25 125 80 10 Destroy Leader 322 | . 6 162 112 42 Successful Hack 64 | . 12 23 24 5 Disable Machine 105 | . . 75 15 15 Destroy Structure 74 | . . 61 10 3 Partial Spotted 45 | . . . 45 . Lose Combat Pursuer 135 | . 15 45 15 60 Influence Decreases 2191 | 35 123 513 855 665 Entered New Map 614 | . 2 . 369 243 Time Decay 1392 | 35 111 453 446 347 Lost Part 185 | . 10 60 40 75 Squads Dispatched 10 | . 1 4 3 2 Investigation 2 | . . 2 . . Extermination 1 | . . . . 1 Reinforcement 4 | . 1 1 1 1 Assault 1 | . . 1 . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 3 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 8 50 38 8 Peak Tracking Total 6 | . 4 6 6 4 Tactical Retreats 6 | . 1 2 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 6 1 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 3 11 7 2 Terminals 17 | . 2 8 6 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . 1 . Total Hacks 51 | . 9 27 13 2 Successful 31 | . 4 17 9 1 Failed 20 | . 5 10 4 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 26 | . 5 12 9 . Terminals 40 | . 8 20 11 1 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 1 | . 1 . . . Scanalyzers 4 | . . 3 . 1 Garrison Access 2 | . . . 2 . Terminal Hacks 10 | . 3 5 1 1 Prototype ID Bank 3 | . 2 1 . . Open DSF 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Zone Layout 3 | . . 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 13 | . . 6 7 . Terminals 13 | . . 6 7 . Assimilate 1 | . . . 1 . Botnet 11 | . . 6 5 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 3 9 3 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 89 | . . 89 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3598 | 5 327 1717 987 562 Sensors 3586 | . 320 1717 987 562 Seismic 12 | 5 7 . . . ECM 189 | . . . 189 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4651 | 122 327 2268 1113 821 Spaces Moved 3241 | 89 317 1302 965 568 Core 38 | 4 . . 5 29 Treads 22 | . . 22 . . Legs 1219 | . . 991 96 132 Wheels 475 | 85 317 73 . . Hover 999 | . . . 592 407 Flight 488 | . . 216 272 . Fastest Speed 32 | 50 80 32 32 56 Average Speed 96 | 86 80 132 60 83 Slowest Speed 400 | 95 80 275 180 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 49 78 44 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 89 | . . 74 12 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 86 | . . 74 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4336 | 116 358 1627 1365 870 Wait 532 | . 13 62 203 254 Move 3237 | 88 316 1301 964 568 Hop . | . . . . . Pick Up 49 | 12 4 21 11 1 Fast Attach 21 | . . 5 9 7 Attach 31 | 7 1 14 8 1 Detach 1 | . . . 1 . Swap 23 | . 2 12 8 1 Drop 48 | . 5 25 16 2 Fire 316 | 9 17 149 110 31 Melee 78 | . . 38 35 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 390 | -10/Materials | Identified exit to Materials 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1433 | -9/Materials | Build established: Scavenger-Mutant 1474 | -9/Materials | Discovered new exit (range 13) 1533 | -9/Materials | Identified exit to Materials 1670 | -9/Materials | Discovered new exit (range 6) 1680 | -9/Materials | Identified exit to Storage 2101 | -9/Materials | Discovered new exit (range 12) 2114 | -9/Materials | Core integrity fell below 50% 2307 | -9/Materials | Repaired Adv. Beam Cannon 2450 | -9/Materials | First assault squad dispatched 2527 | -9/Materials | Core integrity fell below 20% 2578 | -9/Materials | Discovered exit to Materials (range 11) 2718 | -9/Materials | Entered another Materials area 2718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -8/Materials | Garrison activated, responded to threat 3437 | -8/Materials | Build established: Mutant 3570 | -8/Materials | Discovered new exit (range 16) 3612 | -8/Materials | Identified exit to Factory 3831 | -8/Materials | Entered Factory 3831 | -7/Factory | Evolved 2 slots: Utility x2 4380 | -7/Factory | Lost 3 parts (2n1u) 4595 | -7/Factory | Discovered new exit (range 10) 4607 | -7/Factory | Identified exit to Factory 4652 | -7/Factory | Self-destructed Last Messages --------------- ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7E. K-01 Serf collects debris. WT1KDWL< =GC= /9=DGDGYHYGR%RQZ K-01 Serf collects debris. Acquired 10 matter. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. Acquired 10 matter. K-01 Serf collects debris. Acquired Imp. Heat Sink. EXIT=FOUND EXIT=IDENTIFIED: FACTORY Connecting with DSF Access... P-60 Hacker suffers critical hit (Blast). Destroyed Target Analyzer. Destroyed Gravmag System. Lgt. Nuclear Core destroyed. P-60 Hacker destroyed. Assault Cannon destroyed. 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Beam Cannon | 27% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Throw Away The Key Challenges ------------ None Game ------ Seed FluxPlatingDetonator Manual? 0 Play Time 01:06:19 Cumulative 48.1 hours Start 2025.10.24 @ 02:37:20 End 2025.10.24 @ 03:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 002595cb-d6c0-4777-abe7-f938961ffa40