Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.31 @ 21:13:00 Player: LU-1G1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3077) 3077 TOTAL SCORE: 7897 Bonus ------- Pacifist 2417 Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Advanced Sensor Array Improved Light Armor Plating Makeshift Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads VSS Leg VSS Leg > --- UTILITY ---------- Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Armored Wheel Armored Wheel EM Pulse Gun Makeshift Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Flight Unit Cooled Cesium-ion Thruster Utility Improved Light Armor Plating Device Advanced Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 6 2 2 Power 1 | . . . . . . . 1 . . Propulsion 5 | . . . 2 . . . 2 1 . Utility 6 | . . . . . . . 3 1 2 Weapon . | . . . . . . . . . . Parts Attached 15 | . 3 1 3 . . 2 2 2 2 Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 8 | . 2 . 2 . . 2 2 . . Treads 5 | . 2 . . . . 2 1 . . Leg 2 | . . . 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 6 | . 1 1 1 . . . . 2 1 Device 1 | . . . . . . . . 1 . Storage . | . . . . . . . . . . Processor 1 | . . 1 . . . . . . . Hackware . | . . . . . . . . . . Protection 4 | . 1 . 1 . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Corrupted Parts 2 | . . . . . . 2 . . . System Corruption 9 | . . . . . . 9 . . . Parts Lost 10 | . . 1 . . . 1 5 . 3 Power . | . . . . . . . . . . Propulsion 5 | . . . . . . 1 3 . 1 Utility 5 | . . 1 . . . . 2 . 2 Weapon . | . . . . . . . . . . Highest Loss Streak 5 | . . 1 . . . 1 5 . 3 Average Slot Usage (%) 56 | . 67 65 63 66 66 65 28 11 8 Treads 22 | . 28 28 22 22 22 33 13 5 3 Leg 8 | . . . 17 22 22 10 . . . Processor 6 | . . . 11 11 11 11 6 . . Protection 8 | . 10 7 8 11 11 11 6 5 3 Energy Gun 4 | . 14 14 2 . . . . . . Ballistic Gun 4 | . 14 14 2 . . . . . . Naked Turns 4 | . . . . . . . 4 . . Heaviest Build 13 | 13 13 4 3 3 3 3 3 3 6 Greatest Support 30 | 20 20 3 12 3 3 3 30 3 3 Greatest Overweight (x) 1 | . 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 Most Carried 6 | . 6 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 5 4 5 4 5 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Matter Collected 294 | 200 30 . . . 33 27 . . 4 Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Damage Taken 2970 | . 1 335 36 . . 176 635 . 1787 Core 1336 | . . 46 . . . 14 125 . 1151 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 92 | 100 . 81 . . . 96 85 100 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 8 | . . . . . . . . . 8 Core Hits 2 | . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 8 | . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 291 | . 2 4 . . . . . . 285 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 285 | . . . . . . . . . 285 Ramming 6 | . 2 4 . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 285 | . . . . . . . . . 285 Highest Corruption 11 | . 1 1 . . . 11 . . . Average Corruption 2 | . 1 1 . . . 8 . . . Corruption Purged . | . . . . . . . . . . Effects 4 | . . 1 . . . 3 . . . Message Errors 3 | . . 1 . . . 2 . . . Matter Fused 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . 1 2 . . . . . . . Shots . | . . . . . . . . . . Rammed 3 | . 1 2 . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 471 | . . 192 . . . 12 135 . 132 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Peak Influence 161 | . 15 128 82 31 . . 161 58 88 Initial 58 | . . 5 49 31 . . 21 58 28 Average 50 | . 1 52 59 31 . . 101 58 46 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 2 . . Investigation 2 | . 1 . . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Distress Signals 2 | . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 49 | . 4 6 6 . . 6 17 . 10 Peak Tracking Total 8 | . 3 2 6 . . 4 7 . 8 Tactical Retreats 7 | . . 2 . . . 2 2 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Machines Accessed 4 | . 2 . 2 . . . . . . Terminals 4 | . 2 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 7 . 7 . . . . . . Successful 6 | . 3 . 3 . . . . . . Failed 8 | . 4 . 4 . . . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 7 . 7 . . . . . 3 Terminals 14 | . 7 . 7 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 2 . 2 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . Terminals 2 | . 1 . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 2 . 1 . . . . . . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 3 | . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Total Allies 8 | . . 4 . . 4 . . . . Largest Group 4 | . . 4 1 . 4 4 . . . Highest-Rated Group 155 | . . 71 31 . 155 155 . . . Highest-Rated Ally 40 | . . 31 31 . 40 40 . . . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . 11 . . . 12 . . . Total Damage 272 | . . 132 . . . 140 . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted 3 | . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Turns Passed 1310 | . 122 311 50 27 379 182 106 37 96 Spaces Moved 1901 | 1 140 433 80 54 478 296 216 67 136 Core 1852 | . 137 433 79 54 478 296 172 67 136 Treads 1 | . . . . . . . 1 . . Legs 5 | 1 3 . 1 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 43 | . . . . . . . 43 . . Fastest Speed 32 | 120 50 50 50 50 50 50 32 50 50 Average Speed 56 | 120 81 69 50 50 50 50 46 50 51 Slowest Speed 160 | 120 120 100 90 50 50 50 160 50 100 Overloaded Moves 34 | . . . . . . . 34 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . . . . 9 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 1 26 83 16 17 74 54 10 2 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . . . . 1 . 1 . Scrap Searched 4 | . . 1 . . 1 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Total 2109 | . 152 442 90 53 617 329 211 69 146 Wait 175 | . . 5 . . 138 30 2 . . Move 1876 | . 139 432 79 53 477 295 199 66 136 Hop 7 | . . . . . . . 7 . . Pick Up 8 | . 3 1 3 . 1 . . . . Fast Attach 10 | . 1 1 3 . . 2 2 1 . Attach 5 | . 2 . . . . . . 1 2 Detach 1 | . . . . . . . . 1 . Swap . | . . . . . . . . . . Drop 16 | . 6 1 5 . 1 2 1 . . Fire . | . . . . . . . . . . Melee 8 | . . . . . . . . . 8 Ram 3 | . 1 2 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 123 | -10/Materials | Entered Mines 164 | -10/Mines | Learned location of Storage (-7) 300 | -10/Mines | Build established: Mutant 328 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 336 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 423 | -10/Mines | Discovered new exit (range 14) 426 | -10/Mines | Received a Mining Laser from a helpful Derelict 434 | -10/Mines | Identified exit to Materials 434 | -10/Mines | Entered Materials 434 | -9/Materials | Accompanied by 1 ally 434 | -9/Materials | Evolved 2 slots: Propulsion x2 465 | -9/Materials | Identified exit to Mines 484 | -9/Materials | Entered Mines 493 | -9/Mines | Learned 8 Materials zone layouts 506 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 511 | -9/Mines | Identified exit to Zion 511 | -9/Mines | Entered Zion 524 | -7/Zion | Found CR-A16's Pointy Stick 536 | -7/Zion | Given A8's code to call for help 589 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 618 | -7/Zion | Imprinted 620 | -7/Zion | Declared Zion's savior 681 | -7/Zion | Learned location of 1 exit from Factory 749 | -7/Zion | Discovered new exit (range 11) 753 | -7/Zion | Identified exit to Proximity Caves 890 | -7/Zion | Entered Proximity Caves 890 | -6/Proximity Caves | Accompanied by 4 allies 983 | -6/Proximity Caves | System corruption reached 10% 1006 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1038 | -6/Proximity Caves | Spotted B-75 Beast 1069 | -6/Proximity Caves | Discovered new exit (range 4) 1072 | -6/Proximity Caves | Entered Factory 1072 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1073 | -6/Factory | Identified exit to Factory 1171 | -6/Factory | Discovered exit to Factory (range 11) 1178 | -6/Factory | Entered another Factory area 1178 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -5/Factory | Lost 5 parts (3n2u) 1203 | -5/Factory | Discovered new exit (range 10) 1215 | -5/Factory | Entered another Factory area 1215 | -4/Factory | Evolved 2 slots: Utility x2 1276 | -4/Factory | Spotted B-86 Titan 1303 | -4/Factory | Core integrity fell below 50% 1308 | -4/Factory | Core integrity fell below 20% 1311 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01284_ Imp. Medium Treads destroyed. 01286_ B-86 Titan activates siege mode. 01287_ Imp. Light Armor Plating destroyed. 01287_ Penetrated by Slug. 01290_ K-01 Serf collects debris. 01290_ Knocked back. 01290_ Penetrated by Slug. 01290_ Slug penetrates Subcomponent Replicator. 01294_ Knocked back. 01297_ Penetrated by Slug. 01297_ Slug penetrates K-01 Serf. 01297_ K-01 Serf destroyed. 01298_ Imp. Light Armor Plating destroyed. 01303_ R-10 Processor collects Wheel. 01303_ Knocked back. 01303_ Subcomponent Replicator disabled. 01304_ Acquired 4 matter. 01304_ S-27 Virus destroyed. 01310_ Knocked back. 01310_ Penetrated by Slug. 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""" # #???? | | ?????????????# R ########+###???? | | ????????????? #??????????????? | | ??????????????+#?########## oR#??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# ?????????????? | | ??????????????????????????# % ????????????? | | ??????????????????????????# "????????????? | | ??????????????????????????# """ ????????????? | | ??????????????????????????# ] """?????????????? | | ??????????????????????????# ??????????????? | | ??????????????????????????# ????????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronPhasingInterpreter Manual? 0 Play Time 00:11:10 Cumulative 418.5 hours Start 2021.08.31 @ 21:03:11 End 2021.08.31 @ 21:13:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 195 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 87 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cdcb269-e349-4075-92e8-a3593c5ffbc3