Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 21:49:32 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (137) 685 Value Destroyed (3293) 3293 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (776) 776 TOTAL SCORE: 12774 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 45 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -213 Cogmind --------- Core Integrity 1088/1150 Matter 116/300 Energy 100/100 System Corruption 1% Temperature Cool (15) Movement Flying (24) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Electron Diverter Electron Diverter > --- UTILITY (10) ----- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Improved Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (10) --- Impulse Thruster Impulse Thruster Advanced Sensor Array Experimental Terrain Scan Processor Improved Reaction Control System Layered Light Armor Plating Advanced Force Field System Mapper Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Electron Diverter > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Coil Gun Impact Mace > --- INVENTORY -------- Light Fission Core Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Electron Diverter Advanced Sensor Array Layered Light Armor Plating Advanced Force Field System Mapper Coil Gun Heavy Rocket Launcher [Rating: 112] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Improved Hacking Suite Device ECM Suite Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Coil Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . . . . . . 1 . . . . . Utility 8 | . . . 2 1 . . . . 2 . . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 2 . 26 31 23 . . . . 6 . 12 . . . . 10 2 . 3 3 15 Power 10 | . . 2 3 2 . . . . . . 2 . . . . . . . . . 1 Engine 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Core 8 | . . 1 2 2 . . . . . . 2 . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 46 | . . 11 15 8 . . . . 1 . 3 . . . . 4 . . 1 1 2 Treads 8 | . . . 8 . . . . . . . . . . . . . . . . . . Leg 11 | . . 10 1 . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 5 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . Flight 21 | . . 1 1 7 . . . . 1 . 3 . . . . 4 . . 1 1 2 Utility 52 | 1 . 6 8 11 . . . . 3 . 3 . . . . 6 . . 2 1 11 Device 19 | 1 . 3 1 3 . . . . . . 1 . . . . . . . 2 1 7 Storage 5 | . . 2 1 . . . . . . . . . . . . 1 . . . . 1 Processor 8 | . . . 1 3 . . . . 2 . . . . . . . . . . . 2 Hackware 13 | . . . 1 4 . . . . 1 . 2 . . . . 4 . . . . 1 Protection 7 | . . 1 4 1 . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 1 . 7 5 2 . . . . 2 . 4 . . . . . 2 . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . 2 . 1 . . . . . . 3 . . . . . . . . . . Ballistic Gun 9 | 1 . 2 3 . . . . . 2 . 1 . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 1 . . . . . . . . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 1 1 1 . . . . . . . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 4 3 4 . . . 1 1 . 2 . . . . . 1 . 3 . . Parts Lost 24 | . . 2 11 1 . . . . . . . . . . . . . . . . 10 Power 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 Propulsion 7 | . . 1 4 . . . . . . . . . . . . . . . . . 2 Utility 8 | . . . 3 . . . . . . . . . . . . . . . . . 5 Weapon 5 | . . 1 2 1 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . 1 4 1 . . . . . . . . . . . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 5 6 13 23 5 5 5 5 5 4 5 4 5 5 5 5 7 9 9 9 10 8 Power 1 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | 4 4 3 9 . 1 1 1 1 1 2 . 1 1 1 1 1 4 4 3 3 2 Utility 3 | . 1 5 7 3 2 2 2 2 1 1 1 1 1 1 1 1 1 1 2 3 4 Weapon 2 | . . 3 5 . 1 1 1 1 1 1 1 2 2 2 2 2 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | 7 . 15 9 11 1 . . . . . 3 . . . . 4 . . 1 . 6 Power 4 | 1 . 2 . . . . . . . . 1 . . . . . . . . . . Propulsion 27 | 2 . 6 6 5 1 . . . . . 2 . . . . 3 . . . . 2 Utility 13 | 1 . 4 . 3 . . . . . . . . . . . 1 . . . . 4 Weapon 13 | 3 . 3 3 3 . . . . . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 98 98 99 100 100 100 97 99 100 99 98 100 100 100 93 94 94 93 94 87 Engine 2 | . 14 6 4 . . . . . . . . . . . . . . . . . . Core 5 | . . 4 4 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 4 Treads 2 | . . . 11 . . . . . . . . . . . . . . . . . . Leg 9 | . 28 43 9 . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 14 . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 37 38 38 38 37 31 31 31 31 31 31 31 27 27 27 26 27 25 Device 10 | . 14 9 10 9 7 7 7 7 11 12 12 12 12 12 12 9 11 11 11 11 16 Storage 4 | . 14 11 9 . . . . . . . . . . . . 2 5 5 5 5 5 Processor 9 | . . . 8 14 15 15 15 14 12 12 12 12 12 12 12 11 11 11 11 11 15 Hackware 9 | . . . . 11 15 15 15 14 17 18 18 18 18 18 18 18 16 16 16 16 12 Protection 1 | . . 1 7 . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 5 5 5 7 7 7 7 1 . 1 4 6 6 6 5 4 5 5 1 2 Ballistic Gun 8 | . 28 10 11 1 . . . . 10 12 11 7 6 6 6 5 5 5 5 9 1 Impact Weapon 4 | . . 2 . 6 7 7 7 7 6 6 5 5 6 6 6 5 5 5 5 5 4 Peak Build Rating 112 | 7 7 25 32 51 49 49 49 49 70 65 78 78 78 78 78 93 93 91 104 101 112 Average Rating 54 | 6 7 20 28 46 49 49 49 48 63 65 72 76 78 78 78 88 91 90 94 94 102 On Entrance 58 | 6 7 7 24 26 49 49 49 49 49 65 65 77 78 78 78 78 92 90 91 95 95 Avg Prop Armor Cover (%) 9 | . . . 14 4 . . . . . . . . . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 13 13 41 106 20 17 17 17 17 24 22 28 27 27 27 27 37 37 37 37 37 38 Greatest Support 50 | 20 20 50 50 27 27 27 27 27 27 27 29 29 34 29 29 40 37 46 39 39 47 Greatest Overweight (x) 9 | . . . 9 . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 25 25 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 11 | 8 8 14 24 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 Most Carried 25 | 6 6 15 25 25 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Carried 11 | 5 6 13 23 5 5 5 5 5 4 5 4 5 5 5 5 7 9 9 9 9 9 Final Capacity 25 | 8 8 15 25 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Final Carried 25 | 6 6 15 25 5 5 5 5 5 5 5 5 5 5 5 5 10 9 10 10 10 9 Class Distribution -------------------- 43% | Hacker-Ninja 25% | Mutant 14% | Scavenger-Mutant 11% | Hacker-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 3782 | 222 . 809 1151 334 32 . . 20 19 . 423 56 112 . . 164 59 55 . 326 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5674 | 114 . 1286 1800 407 . . . . 206 . 650 . 92 . 35 560 36 . . 370 118 Parts 257 | 10 . 85 97 6 . . . . 5 . 12 . . . 1 16 5 . . 17 3 Haulers Intercepted 21 | . . 6 4 3 . . . . 2 . 4 . . . . 1 . . . . 1 Recyclers Shooed 8 | . . 3 . 1 . . . . . . 1 . . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 1 . . . . . . . . . . 12 . . 34 . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 71 | . . 23 32 . . . . . . . 1 . . . 1 5 4 . . 5 . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . Guns 34 | . . 10 17 . . . . . . . 1 . . . 1 . . . . 5 . Cannons 14 | . . 8 6 . . . . . . . . . . . . . . . . . . AOE 19 | . . 3 7 . . . . . . . . . . . . 5 4 . . . . Classes Destroyed 15 | 2 . 9 2 . . . . . . . . . . . 1 . . . . 1 . Worker 5 | . . 1 3 1 . . . . . . . . . . . . . . . . . Builder 4 | . . 3 1 . . . . . . . . . . . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . Hauler 21 | . . 6 4 3 . . . . 2 . 4 . . . . 1 . . . . 1 Recycler 11 | 1 . 1 3 2 . . . . . . 1 . . . . 3 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operator 9 | . . 2 2 2 . . . . 1 . 2 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . Watcher 11 | . . 2 1 3 . . . . . . 2 . . . . 1 . . . 2 . Swarmer 28 | . . 6 10 . . . . . . . . . . . . 5 4 . . 3 . Grunt 20 | . . 8 12 . . . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . 8 8 . . . . . . . 1 . . . . . . . . 1 . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 2 . 5 6 2 . . . . 2 . 2 . . . 1 6 4 . . 5 1 Combat Bots Only 5 | . . 4 5 . . . . . . . 1 . . . 1 5 4 . . 3 . Max Kills in Single Turn 4 | 1 . 2 4 1 . . . . 1 . 1 . 1 . 1 3 1 . . 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . 2 4 . . . . . . . . . . . . 3 1 . . . . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 489 | . . 123 184 30 13 10 . . . . 6 . 8 . 1 5 7 4 . 28 70 Missed 191 | . . 32 47 20 9 8 . . . . 3 . 5 . 1 3 2 3 . 22 36 Hits 298 | . . 91 137 10 4 2 . . . . 3 . 3 . . 2 5 1 . 6 34 Projectile 298 | . . 91 137 10 4 2 . . . . 3 . 3 . . 2 5 1 . 6 34 AOE 1 | . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . 2 3 . . . . . . . . . 1 . . . . . . . . Damage Taken 4286 | . . 1059 1918 206 46 27 . . . . 17 . 64 . . 28 119 13 . 80 709 Core 565 | . . 156 202 6 34 12 . . . . 6 . . . . 28 59 . . . 62 Absorbed by Shields 206 | . . 92 104 10 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 183 | . . 52 . . . . . . 43 . 88 . . . . . . . . . . Core Remaining (%) 86 | 100 100 61 63 . . . . 92 . . . . . . 99 . . . . 91 . Volleys Fired 381 | 9 3 135 113 4 8 2 . . 10 . 23 3 2 . 3 23 9 2 . 24 8 Largest 3 | 2 2 2 2 1 1 1 . . 2 . 3 2 1 . 2 2 1 1 . 2 2 Hottest 136 | 40 40 101 136 90 30 30 . . 90 . 95 60 35 . 65 105 39 35 . 60 65 Shots Fired 690 | 18 6 265 221 4 8 2 . . 14 . 47 4 2 . 6 26 9 2 . 47 9 Gun 446 | 18 6 169 149 . . . . . 6 . 43 2 . . 3 3 . . . 46 1 Cannon 232 | . . 94 66 4 8 2 . . 8 . 4 2 2 . 3 23 5 2 . 1 8 Launcher 12 | . . 2 6 . . . . . . . . . . . . . 4 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 489 | 18 6 212 149 . . . . . 6 . 43 2 . . 3 3 . . . 46 1 Thermal 189 | . . 51 66 4 8 2 . . 8 . 4 2 2 . 3 23 5 2 . 1 8 Explosive 12 | . . 2 6 . . . . . . . . . . . . . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 4 1 16 34 . . . . . 3 . 16 . . . 1 3 . . . 21 4 Robot Miss Streak 7 | 1 3 7 5 2 . . . . . . 3 . . . 2 2 2 . . 2 . Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . 2 . Secondary Targets 5 | . . 2 2 . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 466 | 11 1 177 159 15 . . . . 4 . 40 . 2 . 2 13 . . . 38 4 Core Hits 177 | 6 . 53 70 3 . . . . 3 . 6 . . . 1 11 4 . . 19 1 Critical Kills 7 | . . 1 1 2 . . . . 1 . . . . . . . . . . 2 . Critical Parts Destroyed 12 | 1 . 2 1 4 . . . . 1 . 2 . 1 . . . . . . . . Critical Strikes 21 | 1 . 4 3 6 . . . . 2 . 2 . 1 . . . . . . 2 . Meltdown 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Destroy 5 | 1 . . 1 . . . . . 1 . . . . . . . . . . 2 . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . Smash 13 | . . 2 1 6 . . . . 1 . 2 . 1 . . . . . . . . Melee Attacks 250 | . . 22 5 50 4 2 . 7 26 . 51 7 7 1 5 22 8 1 . 7 25 Impact 250 | . . 22 5 50 4 2 . 7 26 . 51 7 7 1 5 22 8 1 . 7 25 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . 5 1 9 . . . . . . 7 . 2 . 1 1 . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13251 | 95 10 3126 3734 1452 . . . . 134 . 1613 . 191 . 109 1232 340 . . 938 277 Guns 4269 | 95 10 1000 1876 . . . . . 67 . 364 . . . 23 68 . . . 766 . Cannons 2365 | . . 1124 924 . . . . . . . . . . . . 287 . . . . 30 Explosions 2096 | . . 281 738 . . . . . . . . . . . . 737 340 . . . . Melee 4505 | . . 705 196 1452 . . . . 67 . 1249 . 191 . 86 140 . . . 172 247 Ramming 16 | . . 16 . . . . . . . . . . . . . . . . . . . Kinetic 4797 | 95 10 1528 1876 . . . . . 67 . 364 . . . 23 68 . . . 766 . Thermal 1837 | . . 596 924 . . . . . . . . . . . . 287 . . . . 30 Explosive 2096 | . . 281 738 . . . . . . . . . . . . 737 340 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 4505 | . . 705 196 1452 . . . . 67 . 1249 . 191 . 86 140 . . . 172 247 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 2 . . . . . . 8 12 12 12 12 . . . . . . . Average Corruption 7 | . . . 1 . . . . . . 8 10 12 12 12 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 65 | . . . 7 . . . . . . . 38 9 11 . . . . . . . . Message Errors 18 | . . . 2 . . . . . . . 8 2 6 . . . . . . . . Matter Fused 13 | . . . . . . . . . . . 12 . 1 . . . . . . . . Heat Flow Errors 10 | . . . 1 . . . . . . . 4 3 2 . . . . . . . . Energy Discharges 6 | . . . . . . . . . . . 5 . 1 . . . . . . . . Data Loss (minor) 7 | . . . 1 . . . . . . . 3 2 1 . . . . . . . . Data Loss (major) 4 | . . . 1 . . . . . . . 3 . . . . . . . . . . Misfires 5 | . . . 1 . . . . . . . 3 1 . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . Overflow Damage 2200 | . . 212 164 703 . . . . 67 . 449 . 139 . 61 133 53 . . 124 95 Projectiles 54 | . . . 14 . . . . . . . . . . . . 40 . . . . . Explosions 88 | . . 27 . . . . . . . . . . . . . 8 53 . . . . Melee 2058 | . . 185 150 703 . . . . 67 . 449 . 139 . 61 85 . . . 124 95 Knockbacks 5 | . . 1 . 3 . . . . . . . . . . . . . . . 1 . Impact 5 | . . 1 . 3 . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . 29 . . . . . . . . . . . . . 46 . . . . Shots 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . Kicked 3 | . . 3 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . . 186 371 58 4 4 4 4 44 2 281 433 243 2 2 60 . 43 . 8 1 Average Temperature 47 | . . 41 76 5 2 2 2 2 4 2 51 121 84 2 2 14 . 23 . 4 1 Received Heat Transfer 1175 | . . 412 706 . 9 . . . . . . . 18 . . . . . . . 30 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . 1 . 6 . . . . 1 . 5 . . . . 2 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 32 | . . 1 2 18 . . . . . . 7 . . . 1 . . . . 3 . Impact Corruptions 48 | . . 6 2 16 . . . . 4 . 10 . 2 . 1 3 . . . 3 1 Robots Melted 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 2 6 . . . . . . . . . . . . . . . . . . Heat Transferred 3218 | . . 1073 1665 . . . . . . . . . . . . 430 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . 1 2 1 . . . . . . . . . . . 1 . . . . . Low Security (%) 75 | 100 100 80 32 97 . . . . 100 100 100 . . . . 79 . . . . 100 Level 1 17 | . . 19 41 2 . . . . . . . . . . . 20 . . . . . Level 2 6 | . . . 25 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 475 | 5 . 321 475 203 . . . . 38 15 31 . . . . 237 . . . . 68 Initial 203 | . . . 128 203 . . . . . . . . . . . . . . . . 14 Average 118 | 1 . 94 267 99 . . . . 6 6 2 . . . . 135 . . . . 11 Influence Increases 3527 | 15 . 747 1035 276 75 120 . . 120 15 171 . 30 . 13 381 90 75 . 183 181 Destroy 0b10 Robot/C 1420 | . . 460 640 . . . . . . . 20 . . . . 100 80 . . 120 . Destroy 0b10 Robot/NC 350 | 15 . 80 75 55 . . . . 15 . 45 . . . 10 25 . . . 25 5 Destroy Leader 376 | . . 146 170 10 . . . . 4 . 22 . . . . 12 10 . . . 2 Allied During Kill 11 | . . . . . . . . . . . . . . . 3 . . . . 8 . Successful Hack 90 | . . . 9 8 . . . . 50 . 15 . . . . 8 . . . . . Select Force Hacks 30 | . . . . . . . . . . . . . . . . . . . . 30 . Disable Machine 270 | . . 30 75 45 . . . . 30 . 15 . . . . 60 . . . . 15 Destroy Structure 320 | . . 16 51 23 . . . . 21 . 39 . . . . 116 . . . . 54 Partial Spotted 195 | . . 15 . 75 . . . . . 15 15 . . . . 45 . . . . 30 Lose Combat Pursuer 465 | . . . 15 60 75 120 . . . . . . 30 . . 15 . 75 . . 75 Influence Decreases 3493 | 15 . 441 892 651 99 50 120 . 120 15 171 . . 30 13 239 162 44 101 159 171 Entered New Map 791 | . . . 178 246 29 10 120 . . . . . . 30 . . 53 14 101 . 10 Time Decay 2455 | 15 . 421 611 395 70 40 . . 120 5 171 . . . 13 239 109 30 . 100 116 Lost Part 178 | . . 20 103 10 . . . . . . . . . . . . . . . . 45 Lost Ally 69 | . . . . . . . . . . 10 . . . . . . . . . 59 . Squads Dispatched 29 | . . 1 3 5 . . . . 1 . 5 . 1 . . 5 . . . 4 4 Investigation 10 | . . . 1 1 . . . . . . 1 . . . . 3 . . . 3 1 Extermination 11 | . . . . 3 . . . . 1 . 3 . . . . 2 . . . . 2 Reinforcement 6 | . . 1 1 1 . . . . . . 1 . . . . . . . . 1 1 Assault 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 10 | . . 4 2 . . . . . 1 . . . . . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 1 41 51 17 5 8 . . 9 4 9 . 12 . 3 13 4 5 . 15 34 Peak Tracking Total 11 | . 1 5 7 5 3 4 . . 3 4 2 . 9 . 3 5 3 5 . 6 11 Tactical Retreats 33 | . . . 1 5 5 3 . . 1 . 1 . 4 . . 3 . 1 . 1 8 ECM-based Alert Blocks 52 | . . . . 6 . . . . 2 . 2 . 15 . . 4 . . . 4 19 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 14 | . . 1 3 3 . . . . 1 . 1 . . . . 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 22 | . . 4 5 3 . . . . 2 . 1 . . . . 4 . . . 2 1 Max in Single Turn 2 | . . 1 1 1 . . . . 1 . 1 . . . . 2 . . . 1 1 Garrison Access 5 | . . . . 1 . . . . 1 . 2 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 63 | . . 3 4 9 . . 3 . 12 . 17 2 1 . . 5 . . 1 3 3 Terminals 28 | . . 1 3 3 . . . . 9 . 11 . . . . . . . . 1 . Fabricators 9 | . . . . 1 . . . . . . 2 . . . . 5 . . . 1 . Repair Stations 6 | . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 6 | . . 1 1 2 . . . . 1 . 1 . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . 1 . 2 . . . . . . . . . 1 Total Hacks 168 | . . 7 8 19 . . 21 . 26 . 35 4 12 . . 19 . . 3 4 10 Successful 117 | . . 4 3 8 . . 21 . 15 . 24 4 12 . . 15 . . 3 4 4 Failed 50 | . . 3 5 11 . . . . 10 . 11 . . . . 4 . . . . 6 Catastrophic 6 | . . . 2 2 . . . . 1 . 1 . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Manual 69 | . . . 4 5 . . . . 14 . 15 . . . . 19 . . 1 1 10 Terminals 55 | . . 3 5 5 . . . . 21 . 20 . . . . . . . . 1 . Fabricators 30 | . . . . 2 . . . . . . 7 . . . . 19 . . . 2 . Repair Stations 13 | . . 2 . 2 . . . . 2 . 2 . . . . . . . . . 5 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 13 | . . 2 3 3 . . . . 2 . 3 . . . . . . . . . . Garrison Access 16 | . . . . 7 . . . . 1 . 3 . . . . . . . . . 5 Terminal Hacks 51 | . . 1 1 1 . . 21 . 4 . 3 4 12 . . . . . 3 1 . Record 24 | . . . . . . . 6 . . . . 3 12 . . . . . 3 . . Part Schematic 9 | . . . . . . . 9 . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 5 | . . 1 1 1 . . . . 1 . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 16 | . . . . 1 . . . . . . 4 . . . . 9 . . . 2 . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . 2 . . . . 6 . . . 1 . Build 6 | . . . . . . . . . . . 2 . . . . 3 . . . 1 . Repair Station Hacks 10 | . . 2 . 1 . . . . 2 . 2 . . . . . . . . . 3 Scan Component 6 | . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 2 Repair 4 | . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 1 2 3 . . . . 1 . 3 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 8 | . . 1 2 3 . . . . 1 . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . 1 . 2 . . . . . . . . . 1 Seal Access 5 | . . . . 1 . . . . 1 . 2 . . . . . . . . . 1 Unauthorized Hacks 25 | . . . . 1 . . . . 7 . 10 . . . . 6 . . . 1 . Terminals 14 | . . . . . . . . . 7 . 7 . . . . . . . . . . Assimilate 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . Botnet 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Skim 9 | . . . . . . . . . 4 . 5 . . . . . . . . . . Fabricators 10 | . . . . 1 . . . . . . 3 . . . . 6 . . . . . Prioritize 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Haulers 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Recompile 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . 1 1 1 . . . . 1 . 2 . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 33 | . . 2 2 7 . . . . 9 . 7 . . . . 3 . . . 1 2 Full Trace Events 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . 9 . . . 1 . . 15 . . . . . . 15 Parts Built 7 | . . . . . . . . . . . 3 . . . . 3 . . . 1 . Authchips 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . Time 573 | . . . . . . . . . . . 193 . . . . 304 . . . 76 . Total Part Build Rating 39 | . . . . . . . . . . . 19 . . . . 15 . . . 5 . Part Studies Acquired 8 | . . 1 2 3 . . . . 1 . 1 . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . . . 1 . 1 . . . . . . . . . . Time 246 | . . 26 . . . . . . 70 . 70 . . . . . . . . . 80 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 29 | . . . . 12 . . . . 2 . 1 . . 8 . . . . . 6 . Largest Group 8 | . . . . 4 . . . . 2 2 1 . . 8 8 . . . . 6 . Highest-Rated Group 304 | . . . . 124 . . . . 52 52 26 . . 256 256 . . . . 304 . Highest-Rated Ally 56 | . . . . 31 . . . . 26 26 26 . . 41 41 . . . . 56 . Total Orders 8 | . . . . . . . . . 3 . 3 . . . . . . . . 2 . STAY 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . 2 . FOLLOW 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . . . . . . 1 . . . . 20 . Total Damage 965 | . . . . . . . . . . . . . . . 20 . . . . 945 . Kills 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 9450 | 39 114 1387 1775 972 152 89 18 91 560 22 1161 156 276 434 147 678 221 68 121 439 530 Optics 6126 | . . . . 963 152 89 18 91 560 22 1161 156 276 434 147 678 221 68 121 439 530 Sensors 5996 | . . . . 853 152 89 18 89 560 22 1161 156 276 434 147 678 221 68 121 439 512 Seismic 3326 | 39 114 1387 1775 11 . . . . . . . . . . . . . . . . . Decoding 530 | . . . . . . . . . . . . . . . . . . . . . 530 Cloaking 2 | . . . . . . . . . . . . . . . . . . . 2 . . Jamming 5 | . . . . . . . . . . . . . . . . . . . . . 5 ECM 1081 | . . . . 133 . . . . 217 . 79 . 107 . . 185 . . 1 48 311 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 2 1 . 1 . . . 2 1 . 1 . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 34 | . . . . . . . . . . . . . . . . . . . . . 34 Items 34 | . . . . . . . . . . . . . . . . . . . . . 34 Zionite Intel Received 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 10226 | 63 114 1760 2154 972 152 89 18 91 560 22 1161 156 276 434 147 678 221 68 121 439 530 Spaces Moved 16095 | 11 89 1079 1118 2246 493 318 74 266 1032 77 2731 461 599 830 308 1440 344 234 411 922 1012 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 1362 | 11 89 1079 183 . . . . . . . . . . . . . . . . . . Wheels 935 | . . . 935 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 13798 | . . . . 2246 493 318 74 266 1032 77 2731 461 599 830 308 1440 344 234 411 922 1012 Fastest Speed 14 | 120 120 105 105 24 24 24 24 24 24 24 23 23 17 23 23 20 24 14 24 24 17 Average Speed 38 | 120 120 105 145 24 24 24 24 24 24 24 23 23 22 23 23 24 24 23 24 24 23 Slowest Speed 330 | 120 120 120 330 27 24 24 24 24 24 24 24 23 23 23 23 27 24 24 107 24 24 Overloaded Moves 45 | . . . . . . . . . . . . . 35 . . 1 . 7 . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . 4 . 1 . . 6 . 18 . 1 . . 1 . 3 . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 24 86 81 68 67 57 72 55 27 81 63 61 77 90 54 20 58 47 53 72 26 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . 1 . . . 2 . . 1 . . . . . 1 . Known Exits Taken 15 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . . . . 9 1 . 4 . . . 3 2 4 2 . 2 1 . 2 . Spaces Dug 163 | . . 2 2 22 4 2 . 6 20 . 32 7 5 . 5 20 8 1 . 3 24 Terrain Destroyed 360 | . . 14 58 23 6 3 . 6 21 . 38 9 7 . 7 66 64 3 . 7 28 Melee 154 | . . 2 2 22 3 2 . 6 20 . 32 7 5 . 4 17 8 1 . 3 20 Projectile 50 | . . 1 . 1 3 1 . . 1 . 5 2 2 . 3 12 5 2 . 4 8 AOE 155 | . . 11 56 . . . . . . . . . . . . 37 51 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 19074 | 46 91 1438 1477 2570 511 323 73 279 1276 79 3105 493 723 1070 368 1704 457 239 433 1080 1239 Wait 1837 | 23 . 98 114 181 5 3 . 4 199 3 268 16 117 240 53 169 92 5 2 84 161 Move 15996 | 10 88 1078 1117 2237 492 315 73 265 1020 76 2695 460 596 829 307 1437 343 227 410 921 1000 Hop 39 | . . . . 4 . 1 . . 6 . 17 . 1 . . 1 . 3 . . 6 Pick Up 112 | 1 . 30 35 13 1 . . . 1 . 5 . . . . 13 . 1 4 2 6 Fast Attach 72 | 1 . 6 14 8 . . . 2 5 . 4 3 . . . 7 . . 6 4 12 Attach 31 | . . 2 11 3 . . . . 1 . 1 . . . . 4 1 . . . 8 Detach 23 | . . 3 7 2 . . . . 2 . . . . . . 5 . . . . 4 Swap 118 | 1 . 30 31 24 . . . . 4 . 13 1 . . . 5 3 . 1 2 3 Drop 154 | 1 . 31 30 37 1 . . 1 2 . 13 3 . . . 11 1 . 10 7 6 Fire 381 | 9 3 135 113 4 8 2 . . 10 . 23 3 2 . 3 23 9 2 . 24 8 Melee 250 | . . 22 5 50 4 2 . 7 26 . 51 7 7 1 5 22 8 1 . 7 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . 3 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . 7 . . . . . . 15 . . . . 7 . . . . . Rewire 29 | . . . . . . . . . . . . . . . . . . . . 29 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 64 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 4) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 816 | -9/Materials | Discovered new exit (range 15) 1114 | -9/Materials | Discovered new exit (range 6) 1323 | -9/Materials | Repaired Aluminum Leg 1522 | -9/Materials | Discovered new exit (range 6) 1919 | -9/Materials | Discovered new exit (range 15) 1938 | -9/Materials | Entered another Materials area 1938 | -8/Materials | Evolved 2 slots: Utility x2 2746 | -8/Materials | Discovered new exit (range 16) 2944 | -8/Materials | Build established: Scavenger-Mutant 2945 | -8/Materials | Discovered new exit (range 15) 3276 | -8/Materials | Discovered new exit (range 13) 3404 | -8/Materials | Discovered new exit (range 10) 3573 | -8/Materials | Lost 4 parts (1n1u2w) 3938 | -8/Materials | First assault squad dispatched 4092 | -8/Materials | Entered Factory 4092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4256 | -7/Factory | Discovered new exit (range 5) 4257 | -7/Factory | Identified exit to Lower Caves 4589 | -7/Factory | Discovered exit to Lower Caves (range 3) 4677 | -7/Factory | Discovered new exit (range 9) 4680 | -7/Factory | Identified exit to Factory 4713 | -7/Factory | Build established: Ninja 4751 | -7/Factory | Discovered exit to Factory (range 11) 5023 | -7/Factory | Discovered exit to Factory (range 7) 5064 | -7/Factory | Entered Lower Caves 5084 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5150 | -7/Lower Caves | Encountered a Warlord checkpoint 5150 | -7/Lower Caves | Learned 12 Factory zone layouts 5178 | -7/Lower Caves | Learned 4 Factory zone layouts 5181 | -7/Lower Caves | Spotted B-75 Beast 5196 | -7/Lower Caves | Build established: Hacker-Scout 5209 | -7/Lower Caves | Discovered new exit (range 13) 5216 | -7/Lower Caves | Identified exit to Lower Caves 5216 | -7/Lower Caves | Entered another Lower Caves area 5223 | -7/Lower Caves | Learned Factory emergency access door positions 5237 | -7/Lower Caves | Discovered exit to Factory (range 8) 5303 | -7/Lower Caves | Discovered new exit (range 7) 5305 | -7/Lower Caves | Identified exit to Data Miner 5305 | -7/Lower Caves | Entered Data Miner 5305 | -7/Data Miner | Discovered new exit (range 6) 5309 | -7/Data Miner | Met Data Miner 5316 | -7/Data Miner | Learned location of Section 7 (-3) 5316 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5318 | -7/Data Miner | Received God Mode back door access code from Data Miner 5323 | -7/Data Miner | Identified exit to Proximity Caves 5323 | -7/Data Miner | Entered Proximity Caves 5383 | -6/Proximity Caves | Found Alien Artifact 5383 | -6/Proximity Caves | Identified Core Expander 5383 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 5406 | -6/Proximity Caves | Discovered exit to Factory (range 17) 5407 | -6/Proximity Caves | Learned Factory terminal intel 5414 | -6/Proximity Caves | Entered Factory 5414 | -6/Factory | Evolved 2 slots: Utility x2 5415 | -6/Factory | Identified exit to Factory 5417 | -6/Factory | Loaded intel: 26 terminal locations 5519 | -6/Factory | Identified exit to Lower Caves 5698 | -6/Factory | Central database locked down 5717 | -6/Factory | Build established: Hacker-Ninja 5844 | -6/Factory | Repaired Cld. Particle Cannon? 5898 | -6/Factory | Found Prototype Processor 5898 | -6/Factory | Identified Exp. Targeting Computer 5974 | -6/Factory | Manually triggered Chute Trap 5974 | -6/Factory | Sucked down chute 5974 | -6/Factory | Entered Waste 5979 | -6/Waste | Spotted C-40 Crusher 5979 | -6/Waste | Spotted C-40 Crusher 5982 | -6/Waste | Spotted C-40 Crusher 5984 | -6/Waste | Spotted C-40 Crusher 5984 | -6/Waste | Spotted C-40 Crusher 5989 | -6/Waste | 2 allies followed down the chute 5989 | -6/Waste | EMP discharged 5992 | -6/Waste | Spotted C-40 Crusher 5994 | -6/Waste | Discovered new exit (range 10) 5996 | -6/Waste | Identified exit to Factory 5996 | -6/Waste | Entered Factory 6058 | -6/Factory | Fabricated Lrn. Sensor Array (x2) 6319 | -6/Factory | System corruption reached 10% 6432 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 6533 | -6/Factory | Spotted B-75 Beast 6706 | -6/Factory | Learned Hub_04(d) non-interactive machine intel 6723 | -6/Factory | Repaired Impact Mace 6814 | -6/Factory | Learned location of 2 exits from Lower Caves 6883 | -6/Factory | Learned location of 3 exits from Factory 6935 | -6/Factory | Learned location of Zion (-6) 6977 | -6/Factory | Learned 4 Extension zone layouts 7157 | -6/Factory | Entered Lower Caves 7158 | -6/Lower Caves | Identified exit to Lower Caves 7160 | -6/Lower Caves | Learned Factory emergency access door positions 7255 | -6/Lower Caves | Entered an active Warlord outpost 7257 | -6/Lower Caves | Learned Factory garrison access intel 7271 | -6/Lower Caves | Learned Factory emergency access door positions 7313 | -6/Lower Caves | Entered another Lower Caves area 7314 | -6/Lower Caves | Encountered a Warlord checkpoint 7331 | -6/Lower Caves | Learned Factory terminal intel 7389 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7572 | -6/Lower Caves | Discovered new exit (range 15) 7588 | -6/Lower Caves | Identified exit to Zion 7589 | -6/Lower Caves | Entered Zion 7596 | -6/Zion | System corruption cleaned by Quarantine Array 7613 | -6/Zion | Discovered new exit (range 16) 7636 | -6/Zion | Learned location of Armory (-3) 7637 | -6/Zion | Received a visual enhancement algorithm 7649 | -6/Zion | Identified exit to Deep Caves 7667 | -6/Zion | Gained Derelict followers 7697 | -6/Zion | Learned Factory emergency access door positions 7735 | -6/Zion | Met Imprinter 7738 | -6/Zion | Imprinted 7740 | -6/Zion | Declared Zion's savior 7783 | -6/Zion | Identified exit to Proximity Caves 8023 | -6/Zion | Entered Proximity Caves 8023 | -5/Proximity Caves | Accompanied by 8 allies 8145 | -5/Proximity Caves | Learned Factory emergency access door positions 8145 | -5/Proximity Caves | Discovered exit to Factory (range 19) 8170 | -5/Proximity Caves | Entered Factory 8170 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8171 | -5/Factory | Identified exit to Extension 8172 | -5/Factory | Identified exit to Upper Caves 8172 | -5/Factory | Identified exit to Factory 8174 | -5/Factory | Loaded intel: 28 terminal locations 8175 | -5/Factory | Loaded intel: 4 garrison access locations 8258 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 8342 | -5/Factory | Retrieved Zion intel report: Trap Installations 8554 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 8653 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8703 | -5/Factory | Watched by a mysterious "MATRIX" hacker 8793 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 8848 | -5/Factory | Entered Upper Caves 9047 | -5/Upper Caves | Discovered new exit (range 10) 9049 | -5/Upper Caves | Identified exit to Upper Caves 9069 | -5/Upper Caves | Entered another Upper Caves area 9070 | -5/Upper Caves | Discovered exit to Factory (range 22) 9108 | -5/Upper Caves | Learned Factory stockpile data 9132 | -5/Upper Caves | Discovered new exit (range 9) 9136 | -5/Upper Caves | Identified exit to Warlord 9137 | -5/Upper Caves | Entered Warlord 9153 | -5/Warlord | Opened Warlord's prototype stash 9168 | -5/Warlord | Found Prototype Device 9168 | -5/Warlord | Identified Exp. Cloaking Device 9174 | -5/Warlord | Found Prototype Hackware 9253 | -5/Warlord | Discovered new exit (range 15) 9258 | -5/Warlord | Identified exit to Proximity Caves 9258 | -5/Warlord | Entered Proximity Caves 9268 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 9295 | -4/Proximity Caves | Learned 12 Research zone layouts 9372 | -4/Proximity Caves | Spotted B-86 Titan 9413 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 9441 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 9454 | -4/Proximity Caves | Discovered exit to Factory (range 4) 9603 | -4/Proximity Caves | Lost 4 allies 9629 | -4/Proximity Caves | Fabricated Cld. Cesium-ion Thruster (x1) 9690 | -4/Proximity Caves | Lost 3 allies 9697 | -4/Proximity Caves | Entered Factory 9697 | -4/Factory | Evolved 2 slots: Utility x2 9824 | -4/Factory | Retrieved Zion intel report: Component Schematics 9919 | -4/Factory | Retrieved Zion intel report: Active Garrisons 10109 | -4/Factory | Discovered new exit (range 12) 10111 | -4/Factory | Identified exit to Research 10154 | -4/Factory | Lost 4 parts (1n2u1w) 10179 | -4/Factory | Found Prototype Processor 10227 | -4/Factory | Self-destructed Last Messages --------------- 10147_ Sneak attack on A-15 Conveyor. 10147_ A-15 Conveyor destroyed. 10150_ Acquired Imp. Reaction Control System. 10154_ Acquired Impulse Thruster. 10164_ >> DECODED: Myomer Leg location. 10172_ K-01 Serf collects debris. 10174_ Connecting with Repair Station... >>Scan(Cld. Cesium-ion Thruster) Scanning Cld. Cesium-ion Thruster... Ready to Repair: Cld. Cesium-ion Thruster Rating: 5p Time: 80 >>Repair Repairing Cld. Cesium-ion Thruster... ETC: 80 10179_ Acquired Prototype Processor. 10182_ >> DECODED: Power Sword location. 10204_ >> DECODED: Adv. Trap Scanner location. 10227_ Lgt. Fission Core+ destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####?########???????????###########??????????????? | | """?# =???????????# #??????????????? | | """ #[[ ! ????????????# "" """ #??????????????? | | """ #[[ ?????????????# "" "R" #??????????????? | | #[[ ?????????????# """p" " #??????????????? | | ? # ???????#####??# """ #??????????????? | | ###+ # +######## #??# """ #??????????????? | | #??#@ p #??????????????? | | ###### #??# ###########????? | | #????## ##??#+###+###+# """"" /#????? | | "" #?????# #???# # """"" #????? | | " #?????# ##### + """ #????? | | "" //#?????# # #????? | | // #????########### # #????? | | // #????# # # #????? | | #????# """" # # / [ #????? | | + ""R"" # ! # #????? | | ####### ###??# "" "" +!! k###########????? | | "" #??# #????# #!%!= #????###???????? | | R" #??###+###????# !! #!!!##+######"####????? | | " #?????????????# !! # ! # #????? | | #?????????????# ! ! # # ! #????? | | / #?????????????########### # #????? | | #????????/??????????????# #= """" """" #????? | | ####???????????????????????# # """" """" #????? | | ???????/?!?????????????????# # """" """" #????? | | ###????????????????????????# # """" """" #????? | | ! #????????????????????????# + """" """" #????? | | < ############????+????????# # """" """" #????? | | +?????????????# # """" """" #????? | | #?????????????# # #????? | | #?????????????# # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 4 Armor Coverage 150 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Melee Analysis Suite | -4/Factory | Z-intel Imp. Point Defense System | -4/Factory | Z-intel Adv. Targeting Computer | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Lrn. Proton Cannon | -4/Factory | Z-intel Imp. Shock Absorption System | -4/Factory | Z-intel Lrg. Storage Unit | -4/Factory | Z-intel Target Analyzer | -4/Factory | Z-intel Huge Storage Unit | -4/Factory | Z-intel Gravmag Array | -4/Factory | Z-intel Adv. Shield Generator | -4/Factory | Z-intel Proton Cannon | -4/Factory | Z-intel Reaction Control System | -4/Factory | Z-intel Graphene Brace | -4/Factory | Z-intel Lrn. Sensor Array | -4/Factory | Z-intel Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Lrn. Sensor Array | x2 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Proximity Caves Repaired ---------- Aluminum Leg | 42% | -9/Materials Cld. Particle Cannon | 73% | -6/Factory Impact Mace | 37% | -6/Factory Studied --------- Flail | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Coil Gun | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeEnhancedDeflector Manual? 0 Play Time 02:32:43 Cumulative 310.1 hours Start 2026.10.06 @ 23:04:18 End 2026.10.08 @ 21:49:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/0/7/9/0/0/0/0/0/0 Lore% 76 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 561061cf-c542-4745-b683-e6cc4387be2e