Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 18:27:37 Player: Terminus Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (623) 3115 Value Destroyed (31637) 31637 Prototype IDs (78) 1560 Alien Tech Used (8) 1600 Bonus (24111) 24111 TOTAL SCORE: 73723 Bonus ------- Triggered High Security 500 High Alert Combat Kills 13700 Follower Combat Kills 3129 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1076 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -2394 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 418/950 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Experimental Energy Well (600) Experimental Targeting Computer Hacking Suite Plasma Cutter Core Stripper CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Layered Heavy Armor Plating Experimental EM Disruption Field Advanced Force Field Quantum Router > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Multirail > --- INVENTORY -------- Improved Quantum Reactor Biometal Heavy Treads Advanced Cooling System Experimental Energy Well Experimental Energy Well Matter Compressor Advanced Sensor Array Experimental Targeting Computer Experimental Targeting Computer Graphene Brace Experimental Force Field Hacking Suite Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Helical Railgun Helical Railgun Helical Railgun Helical Railgun Plasma Cutter Core Stripper CR-A16's Behemoth Slayer [Rating: 235] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Flexi-carbon Leg Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Quantum Router Protection Layered Heavy Armor Plating Weapon Advanced KE Penetrator Energy Gun Improved Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . 2 . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 444 | 6 10 4 16 6 . . 10 12 24 9 3 18 9 15 9 11 . 2 9 4 5 11 13 14 3 18 2 5 14 4 6 10 22 53 50 37 Power 30 | 1 1 . 2 1 . . . 3 2 . . 3 1 1 . . . . . . . 1 . 1 . . . . 1 . 2 . 5 2 1 2 Engine 14 | 1 1 . 2 1 . . . 3 2 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 5 2 1 2 Propulsion 50 | 2 3 . . 1 . . 3 3 5 . . 5 2 4 2 . . . 1 . 1 . 2 3 . . . . 1 . . 2 2 4 1 3 Treads 45 | 2 3 . . 1 . . 3 3 5 . . 3 . 4 2 . . . 1 . 1 . 2 3 . . . . 1 . . 2 2 4 1 2 Leg 5 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 261 | 1 2 . 4 1 . . 3 3 9 9 3 5 5 5 2 6 . 2 8 2 4 7 7 8 3 15 1 5 10 4 3 7 11 41 44 21 Device 190 | . 1 . 1 . . . . 2 4 5 1 2 2 3 1 2 . 1 4 1 3 7 3 8 3 12 1 4 7 4 2 6 7 37 41 15 Storage 7 | 1 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Processor 19 | . . . . . . . 1 . 1 . . . 1 . 1 1 . . 4 . . . . . . 1 . . 1 . . 1 1 . 1 5 Hackware 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . . . . . Protection 40 | . . . 2 1 . . 2 1 3 4 2 2 2 2 . 1 . 1 . 1 1 . 4 . . 1 . . 1 . 1 . 3 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 4 4 10 3 . . 4 3 8 . . 5 1 5 5 5 . . . 2 . 3 4 2 . 3 1 . 2 . 1 1 4 6 4 11 Energy Gun 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 81 | 2 2 3 9 2 . . 4 2 6 . . 4 . 4 3 5 . . . 1 . 3 4 1 . 2 1 . 2 . 1 1 4 5 2 8 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Slashing Weapon 3 | . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . . . 1 1 1 . . 2 1 . . 1 . . 2 . . . 3 . . . . 1 4 . . . 3 5 2 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . System Corruption 32 | . . . . . . . . . . . . . . . . . . . . . . . 18 14 . . . . . . . . . . . . Parts Lost 61 | . . . . . . . . 1 . . 1 8 . 1 . . . . . . . . . . . 3 . 1 . . . . 12 4 . 30 Power 7 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 3 Propulsion 10 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . 5 Utility 24 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . 4 2 . 14 Weapon 20 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . 2 . . . . . . 4 2 . 8 Highest Loss Streak 12 | . . . . . . . . 1 . . 1 7 . 1 . . . . . . . . . . . 2 . 1 . . . . 4 2 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 100 99 100 100 100 99 98 99 100 100 99 99 99 92 86 86 86 85 86 82 82 81 81 82 83 84 84 83 84 84 85 83 82 77 74 Engine 4 | . 14 14 11 11 11 11 9 8 6 7 7 6 2 4 6 6 6 6 6 6 5 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 9 11 9 8 6 Treads 15 | . 27 28 22 22 22 22 26 26 23 23 23 19 . 25 19 13 13 13 12 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 Device 12 | . 8 14 11 11 11 11 9 9 14 14 14 12 14 12 7 12 13 12 12 12 11 11 11 10 11 10 10 10 10 10 14 10 15 16 12 15 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 12 | . . . . . . . 9 9 15 15 15 15 15 13 18 13 13 13 13 13 11 11 11 11 11 15 15 15 15 15 14 17 17 17 17 18 Hackware 4 | . . . . . . . . . 4 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 10 10 10 9 10 9 9 5 4 4 3 Protection 4 | . . . 10 11 11 11 9 8 2 . . 1 . . . . . . . . 5 5 5 5 5 5 5 5 4 5 3 4 3 4 4 2 Ballistic Gun 23 | . 27 27 32 32 33 33 26 26 22 23 23 21 21 25 25 26 26 26 26 25 23 23 22 20 23 20 21 21 21 21 19 19 16 16 16 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 12 30 31 102 102 100 100 105 106 107 106 105 103 107 112 105 114 114 114 114 114 134 137 141 147 147 147 145 145 146 146 166 166 186 196 197 215 Greatest Support 180 | 40 46 46 46 46 46 46 69 69 74 71 71 71 71 83 140 140 140 140 140 140 140 140 160 160 160 160 160 160 160 155 155 155 160 180 180 165 Greatest Overweight (x) 3 | . 1 . 2 2 2 2 1 1 1 1 1 3 1 1 1 . . . 1 . . . . . . . . . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . 2 2 2 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 . Largest Inventory Capacity 27 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 Average Capacity 24 | 7 14 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 26 Most Carried 27 | 2 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 23 25 25 25 25 25 25 27 27 Average Carried 23 | 1 11 15 18 25 25 25 24 24 24 25 24 23 24 24 24 24 25 24 24 25 24 25 24 24 24 24 23 22 24 25 24 24 23 23 25 20 Final Capacity 27 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 7 Final Carried 27 | 2 15 15 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 24 23 22 25 25 25 25 23 25 27 7 Class Distribution -------------------- 23% | Scavenger-Gunner 14% | Hacker-Skirmisher 11% | Skirmisher 10% | Generator-Gunner 8% | Tank 8% | Gunner 6% | Hacker-Gunner 6% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Generator-Gunner | -2/Section 7 Generator-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 23165 | 198 347 390 865 124 . 84 546 850 375 485 89 616 480 180 564 322 53 244 70 164 318 640 315 464 204 523 216 327 351 112 291 1341 1794 2910 2925 3388 Remotely 4445 | . . . . . . . . . . 155 . . . . . . . . . . . 254 . . . 68 . . . 102 . . 530 749 1231 1356 Salvage Created 38399 | . 568 283 1451 177 . 116 718 1746 565 352 51 416 447 254 141 230 . 494 . 202 664 798 235 514 275 729 . 454 391 230 625 1190 2482 3810 5848 11943 Parts 1728 | . 45 12 93 19 . 12 53 111 37 17 3 17 17 13 4 11 . 17 . 7 32 44 8 41 17 49 . 21 16 11 19 79 110 170 270 353 Haulers Intercepted 31 | . 2 . 5 . . . 3 6 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . 4 2 3 Recyclers Shooed 16 | . 1 1 . . . . . 3 1 . . . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 245 | . . . . . . . . . . 20 3 . 16 . . . 6 33 . 8 . . . . . . . 24 124 11 . . . . . . Prevented 32 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 1 27 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 474 | . 12 4 23 7 . 8 10 21 7 7 1 4 8 2 . 2 . 8 . 7 4 12 2 1 2 9 . 8 7 3 8 15 33 38 67 134 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Guns 451 | . 7 4 23 3 . 8 10 21 7 7 1 4 8 2 . 2 . 8 . 4 4 12 2 1 2 8 . 8 7 3 8 15 33 37 66 126 AOE 14 | . 5 . . 4 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Classes Destroyed 26 | . 6 1 2 1 . . . 1 1 . . . . . 1 1 . . . . 1 1 . 1 1 . . . 2 . . . 1 3 1 1 Worker 32 | . 4 . 3 1 . . . 2 3 . . . . 1 . . . . . . 1 . . . 3 3 . . . . . . . 3 1 7 Builder 26 | . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . 3 . . . . . . . 3 10 6 Tunneler 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 2 . 5 . . . 3 6 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . 4 2 3 Recycler 16 | . . 1 1 . . . 2 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 8 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Operator 12 | . . . . . . . . . . . . . . . . . . . . . . . . 8 1 1 . . . . . 2 . . . . Watcher 36 | . 3 . 5 . . . 3 2 . . . . . 1 . . . . . . 2 1 1 . 1 2 . . . . 1 3 3 1 4 3 Swarmer 68 | . 5 1 3 4 . 8 6 . . . . . . . . . . . . 4 . 5 . . . 4 . 2 . . . . 6 . 9 11 Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 7 Grunt 162 | . 7 3 13 2 . . 1 9 3 4 . . 3 1 . 1 . 8 . 3 . 3 . . . . . 3 1 3 4 1 4 17 19 49 Brawler 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 9 7 Duelist 22 | . . . 2 1 . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . 5 10 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 3 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Sentry 30 | . . . 5 . . . 3 11 . . . . 1 . . . . . . . 1 3 . 1 . . . . . . 1 . 2 1 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 4 Hunter 23 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . 2 . . . . 3 4 7 . . 4 Programmer 74 | . . . . . . . . . 4 1 . . 1 1 . . . . . . 2 . . . . 2 . 2 1 . . 10 3 17 12 18 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . 1 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 . . 11 Executioner 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 10 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 27 | . 4 6 6 6 . 4 5 6 3 3 1 2 4 2 . 2 . 4 . 4 3 6 2 2 3 8 . 4 4 3 4 6 9 7 26 27 Combat Bots Only 25 | . 3 2 5 4 . 4 3 4 2 3 1 2 4 1 . 2 . 4 . 4 1 6 1 1 2 4 . 4 4 3 3 6 9 6 7 25 Max Kills in Single Turn 4 | . 3 2 2 4 . 2 2 2 1 1 1 1 1 1 1 1 . 1 . 3 2 2 2 1 1 2 . 2 2 1 1 1 2 3 3 4 Gunslinging 2 | . . 1 1 . . . 1 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 1 1 2 Exploded 3 | . 2 . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Damage Taken 27064 | . 403 58 699 204 . 210 191 595 150 293 187 1614 599 52 . 49 . 366 . . 345 747 193 . 214 2131 . 435 66 214 179 1624 4244 1274 1284 8444 Core 2626 | . 35 . 76 8 . 41 6 88 . 51 . 138 82 . . . . 36 . . . 24 14 . . 193 . . . 25 . 116 212 121 47 1313 Absorbed by Shields 3855 | . . . . . . . . . . . . . . . . . . . . . . 44 55 . . . . . . . . . . 854 1332 1570 Reduced by Siege Mode 1583 | . . . . . . . . . . . . . . . . 5 . 46 . . 37 51 36 . . 93 . 5 . 17 . 102 304 80 75 732 Regen/Repaired (Parts) 1680 | . 64 . 66 . . . 228 425 . . . . . . . . . . . . . . . . . . . . . . 897 . . . . . Core Remaining (%) 83 | 100 . 86 . . . 68 . 82 . . . . 61 . . . . . . 95 . . . . 96 . . . . 81 . 91 . . 73 . Volleys Fired 1122 | . 49 8 71 9 . 11 30 62 26 18 4 32 32 11 10 13 1 13 . 7 21 31 10 36 15 27 3 14 12 7 12 60 72 100 113 182 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 3 3 3 4 3 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 159 | . 40 43 69 69 . 69 75 75 75 75 75 75 90 100 75 120 120 120 . 120 120 126 131 140 140 140 130 130 141 141 141 146 149 149 150 159 Shots Fired 3805 | . 94 16 213 23 . 33 90 186 76 54 12 95 86 41 30 53 4 53 . 21 84 124 40 89 60 99 14 57 48 19 48 180 289 384 447 643 Gun 3768 | . 90 16 213 21 . 33 90 186 75 54 12 95 81 40 30 53 4 53 . 19 84 124 40 68 60 99 14 57 48 19 48 180 289 384 446 643 Cannon 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 4 . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Special 24 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 21 . . . . . . . . . . 1 . Kinetic 3768 | . 90 16 213 21 . 33 90 186 75 54 12 95 81 40 30 53 4 53 . 19 84 124 40 68 60 99 14 57 48 19 48 180 289 384 446 643 Thermal 27 | . . . . . . . . . . . . . 5 . . . . . . . . . . 21 . . . . . . . . . . 1 . Explosive 8 | . 4 . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 62 | . 6 6 11 3 . 4 13 27 17 17 8 28 21 12 11 13 3 11 . 9 28 26 20 7 14 10 . 11 9 20 24 24 62 27 45 52 Robot Miss Streak 6 | . 3 2 3 4 . 3 3 4 3 2 2 1 3 2 2 3 1 2 . 1 2 2 2 2 2 2 . 1 3 . 2 6 3 4 4 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 . 1 1 . 1 1 1 2 2 2 Secondary Targets 128 | . . 1 4 . . 3 3 2 1 2 . 1 3 . . 1 . 4 . 2 . 2 1 . 1 2 . 3 1 2 1 4 15 12 15 42 Max Gunslinging Chain 2 | . . 1 1 . . 1 1 1 1 1 . 1 1 . . 1 . 1 . 1 . 2 1 . 1 1 . 1 1 1 1 1 2 1 1 2 Shots Hit Robots 2534 | . 56 11 144 6 . 17 58 132 44 43 8 81 61 28 24 34 3 37 . 15 64 90 33 57 21 59 . 27 31 16 35 100 196 190 294 519 Core Hits 1432 | . 30 9 55 11 . 8 27 59 21 17 3 32 22 10 10 9 1 20 . 11 24 42 22 21 10 25 . 13 21 9 23 43 90 99 195 440 Critical Kills 187 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 4 2 9 . 6 2 . 3 8 17 15 47 71 Critical Parts Destroyed 223 | . . . . . . . . 1 . 1 . . . . . . . 1 . . 4 1 . 5 2 10 . 4 7 . 4 11 19 25 46 82 Critical Strikes 443 | . . . . . . . . 1 . 1 . . . . . . . 2 . . 5 4 1 10 4 22 . 10 10 . 7 19 41 41 103 162 Destroy 436 | . . . . . . . . 1 . 1 . . . . . . . 2 . . 5 4 1 10 4 20 . 10 10 . 7 19 41 41 103 157 Impale 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 Melee Attacks 41 | . . 2 . . . . . . 2 . . 9 . . . . . . . . . . . . . 11 . . . . . . . 1 1 15 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . 2 . . . . . . 2 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 1 11 Sneak Attacks 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72719 | . 1036 204 2299 489 . 269 941 2488 828 760 95 1415 1108 533 460 671 97 861 . 497 1539 2563 887 1558 811 1828 . 669 1194 409 1166 2767 5512 6517 9832 20416 Guns 70152 | . 748 144 2274 111 . 269 941 2384 821 760 95 1348 1108 527 460 662 97 861 . 347 1480 2502 887 1421 703 1571 . 669 1194 409 1145 2766 5512 6517 9825 19594 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1154 | . 260 . . 365 . . . . . . . . . . . . . . . 150 . . . . 104 . . . . . . . . . . 275 Melee 830 | . . 50 . . . . . . . . . 67 . . . . . . . . . . . . . 238 . . . . . . . . . 475 Ramming 439 | . 28 10 25 13 . . . 104 7 . . . . 6 . 9 . . . . 59 61 . . 4 19 . . . . 21 1 . . . 72 Kinetic 70315 | . 748 144 2274 111 . 269 941 2384 821 760 95 1348 1108 527 460 662 97 861 . 347 1480 2502 887 1421 703 1571 . 669 1194 409 1145 2766 5512 6517 9825 19757 Thermal 144 | . . . . . . . . . . . . . . . . . . . . . . . . 137 . . . . . . . . . . 7 . Explosive 1047 | . 257 . . 365 . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . 275 Electromagnetic 107 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 104 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 117 | . . 50 . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 550 | . . . . . . . . . . . . . . . . . . . . . . . . . . 238 . . . . . . . . . 312 Highest Corruption 32 | . . . . . . . . . 1 1 1 1 1 1 1 2 2 2 2 . . . 18 32 . 5 5 6 6 . . 8 1 16 1 . Average Corruption 4 | . . . . . . . . . 1 1 1 1 1 1 1 1 2 2 2 . . . 8 18 . 3 5 5 6 . . 5 1 11 1 . Corruption Purged 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 9 . . . Effects 339 | . . . . . . . . . 12 3 6 9 4 3 7 14 7 7 1 . . . 15 50 . 3 17 24 2 . . 30 3 111 11 . Message Errors 78 | . . . . . . . . . 4 1 . 1 1 3 1 2 2 3 1 . . . 6 12 . 1 1 6 . . . 5 1 22 5 . Matter Fused 83 | . . . . . . . . . 1 1 4 3 1 . 2 2 3 2 . . . . 1 8 . 1 6 8 1 . . 6 . 30 3 . Heat Flow Errors 33 | . . . . . . . . . 3 . . 1 . . 2 2 . . . . . . 1 5 . . 2 3 1 . . 3 . 9 1 . Energy Discharges 47 | . . . . . . . . . 2 . 2 1 2 . 1 2 . . . . . . 1 4 . . 4 2 . . . 9 1 16 . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 38 | . . . . . . . . . . 1 . . . . . 5 1 1 . . . . 2 10 . 1 1 . . . . 4 . 11 1 . Data Loss (major) 17 | . . . . . . . . . 2 . . 1 . . 1 . 1 . . . . . 2 . . . . 4 . . . 1 . 5 . . Misfires 16 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 . . 2 1 . . . 1 1 6 . . Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . . 1 1 . Weapon Failures 19 | . . . . . . . . . . . . 1 . . . . . . . . . . . 7 . . . . . . . 1 . 10 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 75 | . 6 . . 33 . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . 18 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 69 | . 6 . . 33 . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . 12 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . 8 . . 26 . . . . . . . . . . . . . . . . . . . . 71 42 . . . . . . . . . 2 Shots 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Rammed 45 | . 5 2 4 2 . . 1 9 1 . . . . . . 2 . . . . 5 3 . . 1 1 . . . . 1 1 . . . 7 Targets Rammed 50 | . 6 2 5 3 . . 1 9 1 . . . . 1 . 2 . . . . 5 3 . . 1 2 . . . . 1 1 . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 310 | . 2 . 18 12 . 4 15 51 242 31 . 186 94 188 184 248 310 43 . . 52 40 68 212 115 64 246 146 92 74 88 240 268 190 112 134 Average Temperature 47 | . 2 . 7 5 . 1 4 16 103 15 . 94 58 76 86 81 174 16 . . 21 19 30 57 55 28 116 53 25 43 35 79 66 31 76 46 Received Heat Transfer 2909 | . 183 27 291 6 . . 54 234 . 99 12 . 207 18 . 9 . 193 . . 51 86 . . 24 105 . 146 9 51 9 33 264 130 116 552 Siege Activations 85 | . . . . . . . . . . . . . . . . 1 . 2 . 2 3 5 2 . 2 5 . 2 . 1 . 5 8 11 19 17 Total Turns 1847 | . . . . . . . . . . . . . . . . 5 . 27 . 14 46 77 19 . 29 76 . 21 . 12 . 89 151 253 332 696 Longest Duration 239 | . . . . . . . . . . . . . . . . 5 . 23 . 12 22 39 12 . 15 31 . 11 . 12 . 40 49 95 55 239 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 Heat Transferred 518 | . . . . . . . . . . . . . . . . . . . . . . . . 481 . . . . . . . . . . 37 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 4133 | . 317 82 376 309 . 240 230 461 131 . . . . 103 10 491 . . . . 107 569 750 472 352 538 . . . . 160 500 788 806 1716 4133 Initial 1029 | . . 46 25 79 . . 93 96 37 . . . . 18 10 . . . . . 21 39 318 213 51 74 . . . . . 90 246 443 359 1029 Average 435 | . 139 41 228 92 . 172 92 292 43 . . . . 26 6 268 . . . . 40 231 506 288 181 239 . . . . 51 182 425 527 1047 2251 Maximum Alert Level 5 | . 1 . 1 1 . 1 1 2 . . . . . . . 2 . . . . . 2 3 2 1 2 . . . . . 2 3 3 5 5 Low Security (%) 45 | 100 58 100 37 93 . 53 94 22 100 . . . . 100 100 42 . . . . 100 45 . 30 50 55 . . . . 100 70 . . . . Level 1 22 | . 41 . 62 6 . 46 5 56 . . . . . . . 31 . . . . . 40 10 38 50 32 . . . . . 16 50 11 5 . Level 2 18 | . . . . . . . . 20 . . . . . . . 25 . . . . . 14 82 30 . 12 . . . . . 12 43 85 7 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 5 2 47 22 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 127 | . 4 . 3 . . . . 2 5 . . . . 5 . 6 . . . . 2 1 . . 1 2 . . . . 3 7 . 14 16 56 Investigation 12 | . 3 . . . . . . 2 1 . . . . 2 . 1 . . . . . . . . . . . . . . 1 2 . . . . Extermination 26 | . . . . . . . . . 3 . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . 4 . 7 5 2 Reinforcement 26 | . 1 . 3 . . . . . 1 . . . . 2 . 3 . . . . . 1 . . 1 1 . . . . 2 1 . 4 2 4 Assault 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 48 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 44 | . 3 . 2 1 . . 1 4 1 . . . . . . 1 . . . . . 4 2 . . 1 . . 2 . 3 2 8 2 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 862 | . 20 9 35 7 . 8 15 26 11 8 2 4 8 3 . 12 1 11 . 6 7 32 12 28 5 22 . 7 55 3 16 25 48 46 77 293 Peak Tracking Total 45 | . 5 3 6 4 . 4 4 5 3 3 1 3 4 1 . 5 1 4 . 5 2 6 5 1 6 6 . 4 14 3 5 5 8 9 8 45 Tactical Retreats 30 | . 1 1 . 1 . 1 . 1 . . 1 . . . . . . . . . . 1 . . . 2 . . 1 . . . 2 . 5 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 19 | . 1 . . . . . . 2 5 . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . 3 . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . 1 . . . . . . . 2 5 . . . . . . . . . . 11 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 47 | . 1 . . . . . 1 1 . . . 1 . 1 . . . . . . 3 5 2 3 5 2 . . . . . 8 2 5 5 2 Max in Single Turn 3 | . 1 . . . . . 1 1 . . . 1 . 1 . . . . . . 1 1 . 1 3 1 . . . . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 115 | . 9 . 9 . 1 . 9 11 6 1 . 4 . 2 . 4 2 1 1 . 5 10 . . 6 6 . . 2 . 3 11 1 7 4 . Terminals 84 | . 6 . 8 . . . 8 9 4 . . . . 1 . 2 . . . . 2 10 . . 6 6 . . . . 2 9 1 6 4 . Fabricators 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Total Hacks 425 | . 24 . 28 . 4 . 32 40 10 1 . 30 . 5 . 10 2 1 2 . 14 21 . . 34 37 . . 6 . 19 51 6 38 10 . Successful 238 | . 15 . 13 . 4 . 20 22 6 1 . 30 . 1 . 5 2 1 2 . 3 10 . . 16 17 . . 6 . 9 34 2 14 5 . Failed 186 | . 8 . 15 . . . 12 18 4 . . . . 4 . 5 . . . . 11 11 . . 18 20 . . . . 10 17 4 24 5 . Catastrophic 39 | . . . 3 . . . . 5 . . . . . 1 . . . . . . 3 1 . . 3 10 . . . . . 3 1 8 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 162 | . 18 . 22 . . . 17 13 3 . . . . . . 2 . . . . 1 1 1 . 23 17 . . 1 . 4 13 4 22 . . Terminals 312 | . 20 . 26 . . . 26 27 8 . . . . 2 . 5 . . . . 5 21 . . 34 37 . . . . 12 39 6 34 10 . Fabricators 9 | . . . . . . . . . 1 . . . . 3 . 3 . . . . 2 . . . . . . . . . . . . . . . Repair Stations 34 | . 2 . 2 . . . 6 13 . . . . . . . . . . . . 4 . . . . . . . . . 7 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 11 . . . . Garrison Access 9 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . 1 . 4 . . Terminal Hacks 161 | . 8 . 6 . 4 . 10 8 3 1 . 30 . . . 1 2 1 2 . 1 9 . . 12 14 . . 6 . 4 20 2 12 5 . Record 21 | . . . . . 4 . . . . . . 11 . . . . . . . . . . . . . . . . 6 . . . . . . . Part Schematic 15 | . . . . . . . . . . . . 9 . . . . . . 2 . . . . . 1 2 . . . . . 1 . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 3 . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . 1 3 . . . . Open Door 16 | . . . . . . . . 1 . 1 . . . . . . 2 1 . . . 8 . . . . . . . . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 6 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Terminal Index 8 | . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . 1 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 19 | . 1 . 1 . . . . 2 1 . . . . . . . . . . . . 1 . . 2 4 . . . . . 3 . 3 1 . Unreport Threat 13 | . . . 1 . . . 1 2 1 . . . . . . . . . . . . . . . 2 2 . . . . . 1 . 3 . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Coupling Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 8 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 1 1 . Zone Layout 20 | . 1 . 2 . . . 2 2 . . . . . . . . . . . . . . . . 3 2 . . . . 1 4 . 3 . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 25 | . 2 . 2 . . . 5 11 . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . Scan Component 14 | . 1 . 1 . . . 3 6 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Repair 11 | . 1 . 1 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 11 . . . . Insert Component 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 8 . . . . Analyze 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 5 . 5 . . . 5 3 1 . . . . . . . . . . . . 1 . . 4 3 . . . . 1 3 . 2 . . Terminals 30 | . 3 . 5 . . . 5 3 1 . . . . . . . . . . . . 1 . . 4 3 . . . . 1 2 . 2 . . Botnet 30 | . 3 . 5 . . . 5 3 1 . . . . . . . . . . . . 1 . . 4 3 . . . . 1 2 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 7 . 9 . . . 9 8 5 . . . . 2 . 4 . . . . 5 5 . . 5 6 . . . . 3 7 1 7 1 . Full Trace Events 5 | . . . . . . . . 1 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . . . . . 9 . . . 1 . . 2 . . . . . 1 2 . . . . . 3 . 17 . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . 1 . 1 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 393 | . 26 . 32 . . . 64 194 . . . . . . . . . . . . . . . . . . . . . . 77 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . 2 . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 73 | . . 4 . . . . . . 2 . . . . . 20 . . . 4 . . 30 5 . . . . . . . . 3 . . . 5 Largest Group 20 | . . 3 . . . . . . 2 . . . . . 20 18 7 5 4 4 3 14 11 8 5 2 . . . . . 3 . . . 5 Highest-Rated Group 762 | . . 40 . . . . . . 48 . . . . . 762 662 261 169 99 99 71 466 709 562 281 185 . . . . . 246 . . . 71 Highest-Rated Ally 159 | . . 31 . . . . . . 32 . . . . . 50 46 46 46 31 31 31 159 159 159 96 96 . . . . . 82 . . . 15 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 607 | . . 26 . . . . . . 20 . . . . . 13 130 17 9 . 14 5 200 61 32 20 11 . . . . . 31 . . . 18 Total Damage 14556 | . . 235 . . . . . . 351 . . . . . 318 3315 427 225 . 375 65 3903 1723 1104 675 521 . . . . . 1098 . . . 221 Kills 95 | . . 4 . . . . . . 3 . . . . . 1 22 5 3 . 2 . 24 11 3 5 2 . . . . . 10 . . . . Allies Corrupted 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . . . . . . . . . 2 2 . . . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 39159 | 67 1229 992 2097 1250 485 279 1191 1827 1684 1005 994 552 725 662 648 1377 602 671 1522 580 697 1412 488 1150 406 682 706 813 1164 459 594 1755 1112 3048 2096 2138 Spaces Moved 15511 | 39 617 527 834 377 152 79 410 552 617 385 395 180 337 242 313 695 359 369 882 317 340 567 170 320 186 305 428 458 590 267 182 577 327 1007 623 486 Core 22 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Treads 15107 | 34 617 527 834 377 152 79 410 552 617 385 395 135 . 242 313 695 359 369 882 317 340 567 170 320 186 305 428 458 590 267 182 577 327 1007 623 469 Legs 382 | . . . . . . . . . . . . 45 337 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 320 320 240 240 240 243 243 190 190 242 160 160 160 160 160 170 170 170 160 160 160 160 160 160 160 160 240 240 240 225 232 50 Average Speed 201 | 145 160 160 209 320 320 320 240 240 240 243 243 231 190 242 187 160 160 160 169 170 170 170 161 160 160 160 160 160 160 160 240 242 244 234 235 217 Slowest Speed 330 | 160 240 160 320 320 320 320 240 240 243 243 243 330 190 242 242 160 160 160 240 170 170 170 170 160 160 160 160 160 160 160 240 245 245 240 240 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 54 | 4 94 98 65 88 54 24 39 91 19 59 61 80 52 10 96 23 57 63 83 59 11 84 58 81 33 11 58 71 60 55 9 88 17 84 43 17 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 7 | . 2 2 . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 26 | . . . . . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 3 . . . . . 3 2 . 2 . . . . 2 4 1 . . . . . . 1 1 . 1 . . . . . . Spaces Dug 116 | . 10 . . 10 . . . . 2 . . . 3 . . . . . . . . . . . 16 2 9 15 . 4 . 6 4 33 2 . Terrain Destroyed 635 | . 14 . . 17 . . . . 2 . . . 5 20 . . . 1 . 23 2 6 . 20 208 38 10 30 14 6 5 22 28 84 28 52 Melee 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 334 | . . . . . . . . . . . . . 5 . . . . 1 . 1 1 3 . 20 42 23 10 30 14 6 5 21 27 78 26 21 AOE 275 | . 14 . . 17 . . . . . . . . . 20 . . . . . 22 . . . . 165 14 . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 21361 | 46 764 655 1041 404 152 89 579 979 783 432 425 267 385 307 367 947 384 420 913 342 406 951 367 885 261 415 441 506 787 287 317 841 523 1491 1015 1187 Wait 3575 | . 56 111 75 5 1 . 107 330 68 21 23 12 4 24 15 203 25 31 7 15 30 162 153 506 51 49 9 30 157 10 111 178 72 285 202 437 Move 15476 | 38 616 526 833 376 151 78 409 551 616 384 394 179 336 242 312 694 358 368 881 316 339 566 169 319 185 304 427 457 589 266 181 576 326 1006 622 486 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 2 18 . 23 1 . . 10 4 5 . 1 11 1 7 6 9 . 3 5 . 3 1 7 4 2 3 . . 6 . 3 7 19 16 10 7 Fast Attach 116 | 6 3 . 3 1 . . 4 7 9 . . 3 3 1 5 2 . . 7 . 1 3 8 7 . . . . 5 . 2 3 7 11 9 6 Attach 89 | . . . 3 . . . 2 1 2 . 1 8 1 4 . 2 . . 1 . 1 . 2 3 . 5 1 1 1 . 2 . 11 9 3 25 Detach 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . 3 Swap 248 | . 7 4 10 5 . . 4 4 13 9 2 7 5 10 4 7 . 2 1 4 3 8 3 4 3 13 1 4 8 4 2 7 4 33 44 9 Drop 227 | . 9 2 18 4 . . 12 9 7 . . 5 3 7 15 15 . 3 11 . 3 7 15 6 4 1 . . 9 . 3 9 12 23 11 4 Fire 1122 | . 49 8 71 9 . 11 30 62 26 18 4 32 32 11 10 13 1 13 . 7 21 31 10 36 15 27 3 14 12 7 12 60 72 100 113 182 Melee 41 | . . 2 . . . . . . 2 . . 9 . . . . . . . . . . . . . 11 . . . . . . . 1 1 15 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 48 | . 6 2 5 3 . . 1 9 1 . . . . 1 . 2 . . . . 5 3 . . 1 2 . . . . 1 1 . . . 5 Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Rewire 206 | . . . . . . . . 2 34 . . . . . . . . . . . . 170 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -2/Section 7 -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 665 | -10/Materials | Repaired Lgt. Treads 783 | -10/Materials | Discovered new exit (range 13) 791 | -10/Materials | Central database locked down 1163 | -10/Materials | Discovered new exit (range 15) 1297 | -10/Materials | Entered Mines 1568 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1651 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1720 | -10/Mines | Discovered new exit (range 5) 1734 | -10/Mines | Escorted by a lone wolf Derelict 1740 | -10/Mines | Discovered new exit (range 11) 1750 | -10/Mines | Learned Materials trap positions 2080 | -10/Mines | Excavation squad dispatched 2080 | -10/Mines | A large section of the Mines collapsed 2289 | -10/Mines | Entered Materials 2289 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2290 | -9/Materials | Loaded intel: 14 trap records 2560 | -9/Materials | Repaired Hvy. Assault Rifle? 2852 | -9/Materials | Build established: Tank 3097 | -9/Materials | Discovered new exit (range 8) 3239 | -9/Materials | Discovered new exit (range 5) 3576 | -9/Materials | Build established: Scavenger-Tank 4173 | -9/Materials | Build established: Tank 4386 | -9/Materials | Entered Mines 5137 | -9/Mines | Learned Materials terminal intel 5345 | -9/Mines | Discovered new exit (range 14) 5624 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5624 | -9/Mines | Discovered new exit (range 5) 5636 | -9/Mines | Entered Exiles 5710 | -9/Exiles | Met 8R-AWN 5768 | -9/Exiles | Met EX-HEX 5912 | -9/Exiles | Met EX-DEC 5966 | -9/Exiles | Learned location of Zion (-6) 6095 | -9/Exiles | Discovered new exit (range 10) 6121 | -9/Exiles | Entered Mines 6368 | -8/Mines | Discovered new exit (range 10) 6400 | -8/Mines | Entered Materials 6400 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6401 | -8/Materials | Loaded intel: 12 terminal locations 6671 | -8/Materials | Repaired Imp. Treads 6692 | -8/Materials | Build established: Gunner 6705 | -8/Materials | Repaired Imp. Treads 6831 | -8/Materials | Identified exit to Storage 7266 | -8/Materials | Discovered new exit (range 15) 7591 | -8/Materials | Entered Storage 8547 | -8/Storage | Learned location of Armory (-4) 8801 | -8/Storage | Repaired Imp. Treads 8840 | -8/Storage | Repaired Hrd. Medium Armor Plating 8874 | -8/Storage | Repaired Imp. Treads 8907 | -8/Storage | Repaired Imp. Treads 9188 | -8/Storage | Repaired Enh. Autogun 9249 | -8/Storage | Discovered new exit (range 12) 9382 | -8/Storage | Discovered new exit (range 9) 9418 | -8/Storage | Entered Factory 9418 | -7/Factory | Evolved 2 slots: Utility x2 9419 | -7/Factory | Identified exit to Lower Caves 9730 | -7/Factory | Build established: Skirmisher 10918 | -7/Factory | Cargo convoy interrupted 11010 | -7/Factory | Discovered exit to Lower Caves (range 13) 11102 | -7/Factory | Entered Lower Caves 11964 | -7/Lower Caves | Discovered new exit (range 12) 12105 | -7/Lower Caves | Identified exit to Lower Caves 12107 | -7/Lower Caves | Entered another Lower Caves area 12739 | -7/Lower Caves | Encountered a Warlord checkpoint 12940 | -7/Lower Caves | Spotted B-75 Beast 13059 | -7/Lower Caves | Discovered new exit (range 16) 13099 | -7/Lower Caves | Identified exit to Data Miner 13101 | -7/Lower Caves | Entered Data Miner 13101 | -7/Data Miner | Discovered new exit (range 6) 13148 | -7/Data Miner | Met Data Miner 13196 | -7/Data Miner | Learned location of Section 7 (-2) 13196 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13230 | -7/Data Miner | Received God Mode back door access code from Data Miner 13293 | -7/Data Miner | Identified exit to Proximity Caves 13361 | -7/Data Miner | Destroyed Data Miner 13364 | -7/Data Miner | Found Prototype Hackware 13365 | -7/Data Miner | Data Conduit disabled 13482 | -7/Data Miner | Lost 7 parts (1p2n1u3w) 13528 | -7/Data Miner | Found Prototype Hackware 13653 | -7/Data Miner | Entered Proximity Caves 13936 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14351 | -6/Proximity Caves | Discovered new exit (range 14) 14376 | -6/Proximity Caves | Identified exit to Factory 14378 | -6/Proximity Caves | Entered Factory 14378 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14955 | -6/Factory | Build established: Scavenger-Skirmisher 15040 | -6/Factory | Sucked down chute 15040 | -6/Factory | Entered Waste 15041 | -6/Waste | Joined by Warlord forces that had cleared the area 15210 | -6/Waste | A Compactor rumbled back to life 15213 | -6/Waste | Allies destroyed C-40 Crusher 15366 | -6/Waste | Discovered new exit (range 16) 15505 | -6/Waste | Build established: Scavenger-Gunner 15679 | -6/Waste | Identified exit to Factory 15688 | -6/Waste | Entered Factory 15688 | -6/Factory | Accompanied by 18 allies 16016 | -6/Factory | Build established: Skirmisher 16145 | -6/Factory | Fabricated Hvy. Siege Treads (x2) 16235 | -6/Factory | Discovered new exit (range 15) 16263 | -6/Factory | Identified exit to Factory 16353 | -6/Factory | Identified Quantum Router 16597 | -6/Factory | Identified exit to Lower Caves 16630 | -6/Factory | Build established: Hacker-Skirmisher 17065 | -6/Factory | Entered Lower Caves 17065 | -6/Lower Caves | Accompanied by 7 allies 17160 | -6/Lower Caves | Encountered a Warlord checkpoint 17402 | -6/Lower Caves | Discovered new exit (range 9) 17415 | -6/Lower Caves | Identified exit to Lower Caves 17667 | -6/Lower Caves | Entered another Lower Caves area 17667 | -6/Lower Caves | Accompanied by 5 allies 17739 | -6/Lower Caves | Learned Factory emergency access door positions 17815 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18025 | -6/Lower Caves | Learned Factory trap positions 18316 | -6/Lower Caves | Discovered new exit (range 10) 18328 | -6/Lower Caves | Encountered a Warlord checkpoint 18329 | -6/Lower Caves | Identified exit to Zion 18338 | -6/Lower Caves | Entered Zion 18404 | -6/Zion | System corruption cleaned by Quarantine Array 18447 | -6/Zion | Found Prototype Processor 18447 | -6/Zion | Identified Exp. Armor Integrity Analyzer 18452 | -6/Zion | Found Prototype Processor 18452 | -6/Zion | Identified Exp. Signal Interpreter 18465 | -6/Zion | Found Prototype Processor 18469 | -6/Zion | Found Prototype Processor 18482 | -6/Zion | Found Prototype Processor 18812 | -6/Zion | Learned Factory stockpile data 18975 | -6/Zion | Learned location of 1 exit from Factory 19062 | -6/Zion | Found CR-A16's Pointy Stick 19266 | -6/Zion | Gained Derelict followers 19831 | -6/Zion | Discovered new exit (range 14) 19851 | -6/Zion | Identified exit to Proximity Caves 19860 | -6/Zion | Entered Proximity Caves 19860 | -5/Proximity Caves | Accompanied by 4 allies 20418 | -5/Proximity Caves | Discovered exit to Factory (range 11) 20440 | -5/Proximity Caves | Entered Factory 20440 | -5/Factory | Accompanied by 3 allies 20440 | -5/Factory | Evolved 2 slots: Utility x2 20441 | -5/Factory | Identified exit to Extension 20442 | -5/Factory | Loaded intel: 117 trap records 20846 | -5/Factory | Spotted B-75 Beast 20911 | -5/Factory | Destroyed B-75 Beast 20932 | -5/Factory | Garrison activated, responded to threat 21137 | -5/Factory | Entered Extension 21200 | -5/Extension | Rescued a captive Derelict 21453 | -5/Extension | Rescued a captive Derelict 21454 | -5/Extension | Rescued a captive Derelict 21492 | -5/Extension | Rescued a captive Derelict 21492 | -5/Extension | Rescued a captive Derelict 21525 | -5/Extension | Rescued a captive Derelict 21526 | -5/Extension | Rescued a captive Derelict 22059 | -5/Extension | Build established: Commander-Skirmisher 22147 | -5/Extension | Spotted B-75 Beast 22158 | -5/Extension | Destroyed B-75 Beast 22177 | -5/Extension | Spotted B-75 Beast 22181 | -5/Extension | Allies destroyed B-75 Beast 22285 | -5/Extension | Rescued a captive Derelict 22293 | -5/Extension | Rescued a captive Derelict 22332 | -5/Extension | Rescued A7 22428 | -5/Extension | Rescued a captive Derelict 22428 | -5/Extension | Rescued a captive Derelict 22464 | -5/Extension | Rescued a captive Derelict 22505 | -5/Extension | Build established: Hacker-Skirmisher 22507 | -5/Extension | Discovered new exit (range 10) 22508 | -5/Extension | Discovered new exit (range 6) 22519 | -5/Extension | Identified exit to Cetus 22549 | -5/Extension | Entered Cetus 22549 | -5/Cetus | Accompanied by 10 allies (A7) 22554 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22575 | -5/Cetus | Spotted Cetus Guard 22575 | -5/Cetus | Spotted Cetus Guard 22577 | -5/Cetus | Spotted Cetus Guard 22587 | -5/Cetus | Allies destroyed Cetus Guard 22590 | -5/Cetus | Destroyed Cetus Guard 22594 | -5/Cetus | Allies destroyed Cetus Guard 22598 | -5/Cetus | Spotted Cetus Guard 22602 | -5/Cetus | Allies destroyed Cetus Guard 22704 | -5/Cetus | Started Cetus Manufacturing Module 22729 | -5/Cetus | Manufactured an Enhanced Grunt 22754 | -5/Cetus | Manufactured an Enhanced Grunt 22779 | -5/Cetus | Manufactured an Enhanced Grunt 22804 | -5/Cetus | Manufactured an Enhanced Grunt 22829 | -5/Cetus | Manufactured an Enhanced Grunt 22868 | -5/Cetus | Discovered new exit (range 15) 22911 | -5/Cetus | Spotted Cetus Guard 22911 | -5/Cetus | Spotted Cetus Guard 22913 | -5/Cetus | Spotted Cetus Guard 22917 | -5/Cetus | Allies destroyed Cetus Guard 22917 | -5/Cetus | Spotted Cetus Guard 22918 | -5/Cetus | Allies destroyed Cetus Guard 22918 | -5/Cetus | Destroyed Cetus Guard 22922 | -5/Cetus | Allies destroyed Cetus Guard 22942 | -5/Cetus | Discovered new exit (range 15) 22950 | -5/Cetus | Met Revision 17 22961 | -5/Cetus | System corruption reached 10% 23034 | -5/Cetus | Identified exit to Archives 23037 | -5/Cetus | Entered Archives 23037 | -5/Archives | Accompanied by 8 allies (A7) 23097 | -5/Archives | System corruption reached 30% 23158 | -5/Archives | Discovered new exit (range 14) 23183 | -5/Archives | Discovered new exit (range 16) 23330 | -5/Archives | Discovered new exit (range 16) 23533 | -5/Archives | Build established: Scavenger-Gunner 24183 | -5/Archives | Identified exit to Hub_04(d) 24187 | -5/Archives | Entered Hub_04(d) 24187 | -5/Hub_04(d) | Accompanied by 5 allies 24318 | -5/Hub_04(d) | Identified exit to Factory 24416 | -5/Hub_04(d) | Build established: Scavenger-Skirmisher 24582 | -5/Hub_04(d) | Network Hub disabled 24593 | -5/Hub_04(d) | Entered Factory 24593 | -4/Factory | Accompanied by 2 allies 24593 | -4/Factory | Evolved 2 slots: Utility x2 24910 | -4/Factory | Build established: Scavenger-Gunner 25012 | -4/Factory | Identified exit to Upper Caves 25012 | -4/Factory | Identified exit to Armory 25083 | -4/Factory | Spotted B-86 Titan 25112 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 25117 | -4/Factory | Destroyed B-86 Titan 25275 | -4/Factory | Entered Upper Caves 25451 | -4/Upper Caves | Learned 4 Research zone layouts 25769 | -4/Upper Caves | Discovered new exit (range 11) 25785 | -4/Upper Caves | Identified exit to Upper Caves 25981 | -4/Upper Caves | Entered another Upper Caves area 26534 | -4/Upper Caves | Identified Ghost Barrier 26770 | -4/Upper Caves | Discovered new exit (range 15) 26787 | -4/Upper Caves | Learned 4 Research zone layouts 26792 | -4/Upper Caves | Identified exit to Warlord 26794 | -4/Upper Caves | Entered Warlord 26822 | -4/Warlord | Build established: Hacker-Gunner 26847 | -4/Warlord | System corruption cleaned by Quarantine Array 27070 | -4/Warlord | Met Warlord 27084 | -4/Warlord | Opened Warlord's prototype stash 27089 | -4/Warlord | Found Prototype Reactor 27095 | -4/Warlord | Warlord's base attacked by MAIN.C 27099 | -4/Warlord | Found Prototype Device 27099 | -4/Warlord | Identified System Purifier 27111 | -4/Warlord | Found Prototype Hackware 27111 | -4/Warlord | Identified System Mapper 27118 | -4/Warlord | Found Prototype Processor 27234 | -4/Warlord | Learned 4 Command zone layouts 27234 | -4/Warlord | Learned Armory security intel 27234 | -4/Warlord | Learned Quarantine security intel 27234 | -4/Warlord | Learned Factory scanalyzer intel 27234 | -4/Warlord | Learned Armory recycling unit intel 27342 | -4/Warlord | Spotted B-90 Cyclops 27345 | -4/Warlord | Spotted B-86 Titan 27351 | -4/Warlord | Warlord forces counterattacked 27426 | -4/Warlord | Spotted Striker 27519 | -4/Warlord | Spotted Executioner 27536 | -4/Warlord | Found Prototype Processor 27536 | -4/Warlord | Identified Exp. Core Analyzer (x2) 27561 | -4/Warlord | Discovered new exit (range 14) 27610 | -4/Warlord | Spotted Striker 27631 | -4/Warlord | Destroyed Striker 27770 | -4/Warlord | Warlord base infiltrated, sounded retreat 27790 | -4/Warlord | Spotted Executioner 27828 | -4/Warlord | Spotted Striker 27829 | -4/Warlord | Spotted Striker 27835 | -4/Warlord | Destroyed Striker 27902 | -4/Warlord | Spotted Striker 27905 | -4/Warlord | Spotted Executioner 27952 | -4/Warlord | Identified exit to Proximity Caves 27958 | -4/Warlord | Entered Proximity Caves 28392 | -3/Proximity Caves | Discovered new exit (range 14) 28414 | -3/Proximity Caves | Identified exit to Research 28417 | -3/Proximity Caves | Entered Research 28417 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28418 | -3/Research | Identified exit to Research 28527 | -3/Research | Repaired Lyr. Heavy Armor Plating 28577 | -3/Research | Repaired Adv. KE Penetrator 28617 | -3/Research | Revision forces began assault on 0b10 28626 | -3/Research | Met up with Revision 17++ 28800 | -3/Research | Identified exit to Quarantine 29011 | -3/Research | Entered Quarantine 29102 | -3/Quarantine | Cryocooling Duct disabled 29117 | -3/Quarantine | Ambient heat levels rising (+20) 29117 | -3/Quarantine | Non-combat units ordered to evacuate 29421 | -3/Quarantine | Identified Exp. Target Analyzer 29421 | -3/Quarantine | Identified Exp. Melee Analysis Suite 29421 | -3/Quarantine | Identified Spectral Analyzer 29422 | -3/Quarantine | Identified Vortex Chain Reactor 29557 | -3/Quarantine | Build established: Scavenger-Gunner 29932 | -3/Quarantine | Found Alien Impact Weapon 30185 | -3/Quarantine | Discovered exit to Research (range 4) 30260 | -3/Quarantine | Found Alien Artifact 30600 | -3/Quarantine | Found Alien Artifact 30766 | -3/Quarantine | Entered Research 30766 | -2/Research | Warlord forces began assault on 0b10 30766 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30767 | -2/Research | Identified exit to Access 30798 | -2/Research | Identified exit to Testing 30876 | -2/Research | Research machine network offline 31050 | -2/Research | Spotted Executioner 31112 | -2/Research | Found Prototype Processor 31112 | -2/Research | Identified Exp. Targeting Computer 31178 | -2/Research | Spotted Striker 31180 | -2/Research | Spotted Striker 31189 | -2/Research | Destroyed Striker 31198 | -2/Research | Destroyed Striker 31240 | -2/Research | Lost 4 parts (1p2u1w) 31274 | -2/Research | Spotted Striker 31274 | -2/Research | Spotted Striker 31349 | -2/Research | Discovered exit to Access (range 13) 31387 | -2/Research | Spotted Striker 31390 | -2/Research | Destroyed Striker 31459 | -2/Research | Spotted Executioner 31463 | -2/Research | Destroyed Executioner 31463 | -2/Research | Destroyed Executioner 31503 | -2/Research | Borebot progress halted 31534 | -2/Research | Borebot progress halted 31555 | -2/Research | Spotted Striker 31557 | -2/Research | Destroyed Striker 31580 | -2/Research | Borebot progress halted 31582 | -2/Research | Found Exp. Targeting Computer 31772 | -2/Research | Spotted Striker 31776 | -2/Research | Spotted Striker 31784 | -2/Research | Destroyed Striker 31817 | -2/Research | Destroyed Striker 31820 | -2/Research | Lost 4 parts (2n2w) 31838 | -2/Research | Destroyed 9 combat bots 31878 | -2/Research | Entered Testing 32539 | -2/Testing | Garrison activated, responded to threat 32929 | -2/Testing | System corruption reached 10% 33084 | -2/Testing | Spotted Striker 33089 | -2/Testing | Spotted Striker 33403 | -2/Testing | First assault squad dispatched 34673 | -2/Testing | Identified Core Stripper 34676 | -2/Testing | Spotted Fortress 34685 | -2/Testing | Destroyed Fortress 34694 | -2/Testing | Found Prototype Protection 34694 | -2/Testing | Identified Centrium Heavy Armor Plating 34724 | -2/Testing | Found Prototype Device 34724 | -2/Testing | Identified Exp. EM Disruption Field 34748 | -2/Testing | Found Exp. Force Field 34761 | -2/Testing | Found Vortex Chain Reactor 34915 | -2/Testing | Discovered new exit (range 5) 34923 | -2/Testing | Identified exit to Section 7 34926 | -2/Testing | Entered Section 7 34926 | -2/Section 7 | Identified Core Reset Matrix 34926 | -2/Section 7 | Identified Subatomic Replicator 34926 | -2/Section 7 | Used Core Reset Matrix 34930 | -2/Section 7 | Sensed 17 artifacts in vicinity 34971 | -2/Section 7 | Build established: Generator-Gunner 35128 | -2/Section 7 | Spotted S7 Guard 35159 | -2/Section 7 | Destroyed S7 Guard 35249 | -2/Section 7 | Destroyed 7 combat bots 35315 | -2/Section 7 | Found Core Membrane 35315 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 35416 | -2/Section 7 | Spotted B-90 Cyclops 35538 | -2/Section 7 | Discovered exit to Access (range 15) 35597 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 35602 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 35676 | -2/Section 7 | First assault squad dispatched 35677 | -2/Section 7 | Spotted Executioner 35677 | -2/Section 7 | Spotted Executioner 35694 | -2/Section 7 | Destroyed Executioner 35756 | -2/Section 7 | Destroyed Executioner 35853 | -2/Section 7 | Found Transdimensional Reconstructor 35858 | -2/Section 7 | Found Transdimensional Reconstructor 35877 | -2/Section 7 | Found Transdimensional Reconstructor 36130 | -2/Section 7 | Spotted B-99 Colossus 36155 | -2/Section 7 | Destroyed B-99 Colossus 36165 | -2/Section 7 | Found Prototype Ballistic Gun 36170 | -2/Section 7 | Identified Multirail 36175 | -2/Section 7 | Found Unknown Protection 36175 | -2/Section 7 | Identified Hvy. Reflective Plating 36413 | -2/Section 7 | Found LRC Storage 36413 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 36417 | -2/Section 7 | Found LRC Energy Well 36417 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 36830 | -2/Section 7 | Found Exp. Core Analyzer 36834 | -2/Section 7 | Found Exp. Targeting Computer 37022 | -2/Section 7 | Entered Access 37022 | -1/Access | Evolved 2 slots: Power x1, Utility x1 37272 | -1/Access | First assault squad dispatched 37744 | -1/Access | Destroyed 14 combat bots 37855 | -1/Access | High security lockdown imminent 37884 | -1/Access | Destroyed 7 combat bots 37935 | -1/Access | High security lockdown engaged 37984 | -1/Access | Warped through subspace 38065 | -1/Access | Destroyed 9 combat bots 38079 | -1/Access | Spotted B-99 Colossus 38112 | -1/Access | Warped through subspace 38294 | -1/Access | Destroyed Striker 38334 | -1/Access | Scanned by Researcher 38337 | -1/Access | Destroyed Investigator 38342 | -1/Access | Spotted Executioner 38344 | -1/Access | Destroyed Executioner 38376 | -1/Access | Destroyed 20 combat bots 38412 | -1/Access | Found Exp. Targeting Computer 38492 | -1/Access | Spotted Striker 38495 | -1/Access | Spotted Executioner 38509 | -1/Access | Destroyed Executioner 38523 | -1/Access | Destroyed Striker 38526 | -1/Access | Destroyed Striker 38532 | -1/Access | Spotted Executioner 38540 | -1/Access | Spotted Striker 38544 | -1/Access | Spotted Executioner 38547 | -1/Access | Destroyed Striker 38548 | -1/Access | Spotted Executioner 38550 | -1/Access | Spotted Executioner 38556 | -1/Access | Destroyed Executioner 38576 | -1/Access | Destroyed Executioner 38597 | -1/Access | Destroyed 25 combat bots 38600 | -1/Access | Destroyed Executioner 38604 | -1/Access | Destroyed Executioner 38615 | -1/Access | Destroyed Executioner 38629 | -1/Access | Lost 6 parts (1n2u3w) 38651 | -1/Access | Found Exp. Core Analyzer 38684 | -1/Access | Found Exp. Targeting Computer 38689 | -1/Access | Spotted Executioner 38689 | -1/Access | Spotted Striker 38698 | -1/Access | Warped through subspace 38972 | -1/Access | Garrison activated, responded to threat 38980 | -1/Access | Spotted Striker 38980 | -1/Access | Spotted Striker 38988 | -1/Access | Destroyed Striker 38988 | -1/Access | Destroyed Striker 38994 | -1/Access | Spotted Executioner 39001 | -1/Access | Destroyed Executioner 39012 | -1/Access | Build established: Scavenger-Gunner 39018 | -1/Access | Lost 3 parts (1p1n1w) 39024 | -1/Access | Spotted Striker 39024 | -1/Access | Spotted Executioner 39024 | -1/Access | Spotted Striker 39026 | -1/Access | Spotted Striker 39026 | -1/Access | Spotted Executioner 39028 | -1/Access | Spotted Executioner 39028 | -1/Access | Spotted Executioner 39029 | -1/Access | Spotted Striker 39029 | -1/Access | Destroyed Executioner 39032 | -1/Access | Destroyed Striker 39037 | -1/Access | Destroyed Striker 39048 | -1/Access | Destroyed Striker 39050 | -1/Access | Spotted Executioner 39050 | -1/Access | Spotted Executioner 39054 | -1/Access | Spotted Striker 39056 | -1/Access | Spotted Striker 39068 | -1/Access | Destroyed Striker 39072 | -1/Access | Spotted Executioner 39074 | -1/Access | Garrison activated, responded to threat 39075 | -1/Access | Spotted Striker 39080 | -1/Access | Destroyed Striker 39099 | -1/Access | Core integrity fell below 50% 39099 | -1/Access | Spotted Striker 39100 | -1/Access | Spotted Executioner 39101 | -1/Access | Destroyed 14 combat bots 39109 | -1/Access | Destroyed Executioner 39123 | -1/Access | Sterilization system engaged 39142 | -1/Access | Emitted hypermatrix ping 39147 | -1/Access | Assembled emerged from beneath the floor 39151 | -1/Access | Core integrity fell below 20% 39160 | -1/Access | Destroyed by Executioner with Helical Railgun Last Messages --------------- 39150_ Slug penetrates Executioner. 39151_ Slammed into R-10 Processor. 39151_ Destabilizing: System interference. 39151_ Imp. Armor Integrity Analyzer temporarily disabled. 39151_ Exp. Optical Array temporarily disabled. 39151_ Exp. Core Analyzer temporarily disabled. 39152_ Slug penetrates as-24253. 39152_ as-24253 destroyed. 39152_ K-01 Serf collects debris. 39152_ Slug penetrates as-51827. 39152_ as-51827 destroyed. 39154_ E-15 Imp destroyed. 39155_ Slug penetrates Wall. 39155_ Slug penetrates G-73 Enforcer. 39155_ Slug penetrates Wall. 39157_ R-10 Processor inserts Unknown Processor into recycling unit. 39158_ Recycling unit begins recycling process. 39158_ Penetrated by Slug. 39159_ Graphene Brace destroyed. 39159_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# ##*!!= | | ??????????????????????????????????# " #!!!=% | | ??????????????????????????????????? """ +=[!%% | | ??????????????????????????????????? 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R [ #?????# | | ??????? #?????# | | ??????? Y m#?????# | | ??????? Y Y ############ | | ??????? ""G""Y R i # #? | | ??????? " " ""Y"" + #? | | ???????? """"" # " #? | | ???????? ############ # """ #? | | ????????? ? #??????????##### """ #? | | ?????????????? #??????????????# " #? | | ???????????????? #??????????????# #? | | ???????????????? #??????????????# #? | | ????????????????? ???????????????#+#########? | | ??????????????????? ???????????????# #????????? | | ?????????????????????? ???????????????# #????????? | | ???????????????????? ???????????????# #??#####?? | | ????????????????? ######+######### #?? #?? | | ??????????????? # ## #?? | | ????????????? # #?? | | ????????????? + #?? | | ?????????????? * # #?? | | ??????????????? "" !# #?? | | ????????????????# "" #? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 120 Energy Capacity 1550 Matter Stores 480 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 75 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x2 | -6/Factory Alien Tech Used ----------------- Core Stripper Core Reset Matrix Core Membrane Subatomic Replicator Supercharged Integrated Reactor LRC Storage LRC Energy Well Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsGaussStabilizer Manual? 0 Play Time 03:51:07 Cumulative 1477.0 hours Start 2022.05.03 @ 16:12:06 End 2022.05.04 @ 18:27:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 518 Rogue 518 Adventurer 0 Explorer 0 Win Type - Total 104 Types 22/12/43/6/1/2/16/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3689756-a453-403e-8445-2373273c2065