Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.24 @ 00:54:26 // Winter2022/Polymind Player: Runia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1425) 1425 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3665) 3665 TOTAL SCORE: 5950 Bonus ------- Polymind Skill 3811 High Alert Combat Kills 44 Follower Combat Kills 35 Friendly Fire -225 Cogmind --------- Core Integrity 0/400 Matter 0/0 Energy 50/50 System Corruption 0% Temperature Cool (27) Movement Rolling (80) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Machine Analyzer Recalibrator > --- WEAPON (0) ------- (None) > --- INVENTORY (10) --- Backup Power I Backup Power I Backup Propulsion I Backup Propulsion I Backup Propulsion I Backup Propulsion I Backup Laser I Backup Laser I Backup Laser I Backup Laser I Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Targeting Computer Armor Integrity Analyzer Phase Shifter > --- WEAPON ----------- Bore Cannon > --- INVENTORY -------- (None) [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 2 . 2 5 Power 2 | . . . . 2 Propulsion 2 | . 2 . . . Utility 2 | . . . 1 1 Weapon 3 | . . . 1 2 Highest Loss Streak 4 | . 2 . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 63 34 89 87 Engine 11 | . 12 1 10 13 Core 1 | . . 4 1 . Treads 14 | . . . 18 . Leg 5 | . . 8 2 23 Device 21 | . . 4 23 17 Processor 3 | . . 8 2 6 Protection 4 | . . . 4 6 Energy Gun 9 | . . . 10 8 Ballistic Gun 8 | . . . 10 1 Ballistic Cannon 1 | . . 4 1 . Naked Turns 224 | . 64 143 12 5 Heaviest Build 20 | . 4 20 20 16 Greatest Support 40 | 3 12 40 40 30 Greatest Overweight (x) 5 | . 1 . 5 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 1 1 1 10 Average Capacity . | . . . . 1 Most Carried 10 | . . . . 10 Average Carried . | . . . . . Final Capacity 10 | . . 1 1 10 Final Carried 10 | . . . . 10 Class Distribution -------------------- 73% | Sentry 8% | Hunter 6% | Grunt 5% | Duelist 3% | Cogmind Dominant Class ---------------- Operator | -10/Materials Cogmind | -10/Mines Sentry | -9/Materials Grunt | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 527 | . . 60 467 . Remotely . | . . . . . Salvage Created 1547 | . . 57 829 661 Parts 115 | . . 4 86 25 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 43 | . . 2 26 15 Melee 6 | . . . . 6 Guns 23 | . . . 14 9 Cannons 13 | . . 2 11 . AOE 1 | . . . 1 . Classes Destroyed 10 | . . 1 7 2 Worker 1 | . . . . 1 Builder 2 | . . . 2 . Hauler 2 | . . . 2 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 5 | . . . 5 . Swarmer 15 | . . . 10 5 Grunt 18 | . . 2 9 7 Duelist 2 | . . . . 2 Sentry 8 | . . . 7 1 Thug 1 | . . 1 . . Best Kill Streak 4 | . . 2 4 3 Combat Bots Only 3 | . . 2 3 3 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1948 | . 114 113 941 780 Core 486 | . 31 40 220 195 Absorbed by Shields . | . . . . . Redirected to Shielding 13 | . . . . 13 Core Remaining (%) 85 | 100 . 71 . . Volleys Fired 150 | . . 14 103 33 Largest 2 | . . 1 2 2 Hottest 79 | . . 57 79 79 Shots Fired 200 | . . 14 147 39 Gun 130 | . . . 91 39 Cannon 70 | . . 14 56 . Launcher . | . . . . . Special . | . . . . . Kinetic 121 | . . 14 100 7 Thermal 79 | . . . 47 32 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . . 5 12 11 Robot Miss Streak 8 | . . 3 8 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 135 | . 2 7 81 45 Core Hits 65 | . . 3 44 18 Critical Kills 12 | . . 3 9 . Critical Parts Destroyed 17 | . . 2 15 . Critical Strikes 34 | . . 5 26 3 Burn 4 | . . . 2 2 Destroy 29 | . . 5 24 . Sever 1 | . . . . 1 Melee Attacks 21 | . 2 . . 19 Impact . | . . . . . Slashing 19 | . . . . 19 Piercing . | . . . . . Sneak Attacks 5 | . 1 . . 4 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3381 | . . 188 2000 1193 Guns 1308 | . . . 766 542 Cannons 1089 | . . 188 901 . Explosions 333 | . . . 333 . Melee 646 | . . . . 646 Ramming 5 | . . . . 5 Kinetic 1563 | . . 188 1302 73 Thermal 1167 | . . . 698 469 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 646 | . . . . 646 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 128 | . . . 58 70 Projectiles 3 | . . . 3 . Explosions 55 | . . . 55 . Melee 70 | . . . . 70 Knockbacks 5 | . . 2 3 . Impact . | . . . . . Kinetic 5 | . . 2 3 . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 23 | . 2 22 21 23 Average Temperature 8 | . 2 12 8 5 Received Heat Transfer 456 | . 18 60 267 111 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 2 3 Heat Transferred 2286 | . . . 1287 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 523 | . 104 103 523 240 Initial 138 | . . 40 39 138 Average 285 | . 51 53 329 133 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 26 | 100 100 100 9 93 Level 1 64 | . . . 79 6 Level 2 8 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 11 6 40 29 Peak Tracking Total 9 | . 9 3 4 7 Tactical Retreats 7 | . 1 . 4 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts 6 | . 6 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 3 | . . . 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 8 | . 4 . 4 . Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 9 . 11 . Successful 8 | . 5 . 3 . Failed 12 | . 4 . 8 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 10 | . 4 . 6 . Terminals 20 | . 9 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 . 3 . Robot Analysis 2 | . . . 2 . Prototype ID Bank 2 | . 1 . 1 . Hauler Manifests 2 | . 2 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 4 | . 1 . 2 1 Non-combat 1 | . 1 . . . Combat 3 | . . . 2 1 Robot Hacks Applied 4 | . 1 . 2 1 find_terminals 1 | . 1 . . . find_shortcuts 3 | . . . 2 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 1 . 1 Largest Group 1 | . . 1 . 1 Highest-Rated Group 31 | . . 31 . 31 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 215 | . . . . 215 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 9 | . 1 2 4 2 Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 6591 | 1 177 230 5283 900 Spaces Moved 2550 | 2 312 261 1294 681 Core 793 | 2 128 212 217 234 Treads 743 | . . . 743 . Legs 812 | . . 33 334 445 Wheels 18 | . . 16 . 2 Hover 184 | . 184 . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 124 | 50 53 60 162 107 Slowest Speed 300 | 50 100 120 300 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 2 79 57 73 85 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 2 . 2 Spaces Dug . | . . . . . Terrain Destroyed 45 | . . 9 36 . Melee . | . . . . . Projectile 31 | . . 9 22 . AOE 14 | . . . 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 5743 | 1 319 318 4323 782 Wait 3013 | . . 44 2927 42 Move 2546 | 1 311 260 1293 681 Hop . | . . . . . Pick Up 3 | . . . . 3 Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop 1 | . . . . 1 Fire 150 | . . 14 103 33 Melee 21 | . 2 . . 19 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 6 | . 6 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 2 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 9) 64 | -10/Materials | Discovered new exit (range 14) 161 | -10/Materials | Discovered new exit (range 13) 172 | -10/Materials | Discovered new exit (range 14) 179 | -10/Materials | Entered Mines 181 | -10/Mines | Discovered new exit (range 5) 314 | -10/Mines | Discovered new exit (range 5) 329 | -10/Mines | Assembled infested the area 334 | -10/Mines | Assisted by a Guerilla fighting off Assembled 385 | -10/Mines | Escorted by a lone wolf Derelict 409 | -10/Mines | Entered Materials 410 | -9/Materials | Identified exit to Mines 763 | -9/Materials | Discovered new exit (range 15) 1507 | -9/Materials | Discovered new exit (range 14) 2978 | -9/Materials | Discovered new exit (range 10) 3164 | -9/Materials | Core integrity fell below 50% 5692 | -9/Materials | Entered Mines 5709 | -9/Mines | Met a Derelict bent on vengeance 5720 | -9/Mines | Discovered new exit (range 9) 5742 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5851 | -9/Mines | Lost 4 parts (1p1u2w) 5916 | -9/Mines | Learned Materials security intel 5938 | -9/Mines | Discovered new exit (range 15) 6021 | -9/Mines | Met a Derelict testing a Signal Generator 6024 | -9/Mines | Found Signal Generator 6087 | -9/Mines | Core integrity fell below 20% 6214 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6214 | -9/Mines | Discovered new exit (range 5) 6295 | -9/Mines | Found a hidden stash of uninstalled traps 6592 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06472_ G-47 Trooper destroyed. 06474_ G-34 Mercenary suffers critical hit (Burn). 06478_ Aluminum Leg melted. 06478_ Heat Sink melted. 06478_ G-34 Mercenary destroyed. 06576_ C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 06576_ C-30 ARC bursts open, deploying its payload. 06576_ G-47 Trooper unfolds itself. 06576_ G-34 Mercenary unfolds itself. 06576_ L-31 Rogue unfolds itself. 06583_ C-30 ARC bursts open, deploying its payload. 06583_ L-31 Rogue unfolds itself. 06583_ G-34 Mercenary unfolds itself. 06584_ G-34 Mercenary destroyed. 06588_ Released control of B8-CT6(g). 06589_ Took control of M-13 Machinist. 06589_ Extracted analysis data for M-13 Machinist. 06590_ Slammed into G-47 Trooper. 06592_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ### ### #?##?????#####?????#%[%!== # | | ## #?## #### ###### #######[###% # | | [= ##?# ##?# ## # #?## # | | = #?## #??## #??## ## | | # #??## #???## ## #####???## ##? | | ## ##???# #????## #### #????????######?? | | ?# #????# #?????## ##?## #???????????????? | | ## ##???# #??????#####?##% ##???????????????? | | # #???# #????#####??## ##????????????????? | | # #???# ###### #### #?????????????????? | | ## ##??# #?????????????????? | | ## ########### ##?????????????????? | | ##?????## ##??????????????????? | | ## #??????# &&& ##???????????????????? | | ### #??????##== #????????????????????? | | #?# ##???????##*&# ##????????????????????? | | #?# ##?????????# =####?????????????????????? | | #?## #??????????# #????????????????????????? | | #??### #??????????# #????????????????????????? | | ####### ##??????????# #????????????????????????? | | / !#?####???????????# #????????????????????????? | | ### ###??????????????# #????????????????????????? | | ??# ##?????????????# #????????????????????????? | | ?## #?????????????# #????????????????????????? | | ?# #?????????????# ####?????????????????????? | | ## #?????????????# m=#?????????????????????? | | ##????####?????#% ##g#?????????????????????? | | ### #????## ##????#" ##l#?????????????????????? | | ??## #?#### ###### ##%#?????????????????????? | | ???# ### ##!#?????????????????????? | | ???# ## ##%#?????????????????????? | | ???# ########&#?????????????????????? | | ???# #?????# #?????????????????????? | | ???##### ## #????#"#?????????????????????? | | ??????# #### #???? % ?????????????????????? | | ??????## ##??## ##????"""?????????????????????? | | ???????#####????####?????"""?????????????????????? | | ?????????????????????????"""?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 260 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Robots Controlled 8 | . 1 2 2 3 Combat Hostiles 3 | . . . 2 1 Allies 2 | . . 1 . 1 Classes Controlled 7 | . 1 2 2 2 Average Host Suspicion 62 | . 79 65 57 92 Unsuspicious Activity 2963 | . 7 56 2893 7 Returns to Shadow 6 | . . 1 5 . Fuzzy Dispatches . | . . . . . Protomatter Created 308 | . . 55 150 103 Used 112 | . 5 21 38 48 Decayed 81 | . . 3 40 38 Highest Spend 29 | . 5 16 23 29 Top 5 Hosts by Kills: BL-GF4(h) (-10/Mines: 14) Game ------ Seed MissileImpulseTreads Manual? 0 Play Time 00:22:09 Cumulative 745.5 hours Start 2022.12.24 @ 00:29:07 End 2022.12.24 @ 00:54:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 656 Rogue 656 Adventurer 0 Explorer 0 Win Type - Total 35 Types 14/5/6/1/1/1/5/1/1 Lore% 94 Gallery% 97 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91a1c461-2097-495d-babf-56477df8b7c5